question: public static boolean isDirectlyGettingPowered ( World world , Coord4D coord ) { for ( ForgeDirection side : ForgeDirection . VALID_DIRECTIONS ) { Coord4D sideCoord = coord . getFromSide ( side ) ; if ( sideCoord . exists ( world ) ) { if ( world . isBlockProvidingPowerTo ( coord . xCoord , coord . yCoord , coord . zCoord , side . ordinal ( ) ) > 0 ) { return true ; } } } return false ; }
target:  Checks if a block is directly getting powered by any of its neighbors without loading any chunks.