question: private Point2D calculateLabelAnchorPoint ( ItemLabelAnchor anchor , Rectangle2D bar , PlotOrientation orientation ) { Point2D result = null ; double offset = getItemLabelAnchorOffset ( ) ; double x0 = bar . getX ( ) - offset ; double x1 = bar . getX ( ) ; double x2 = bar . getX ( ) + offset ; double x3 = bar . getCenterX ( ) ; double x4 = bar . getMaxX ( ) - offset ; double x5 = bar . getMaxX ( ) ; double x6 = bar . getMaxX ( ) + offset ; double y0 = bar . getMaxY ( ) + offset ; double y1 = bar . getMaxY ( ) ; double y2 = bar . getMaxY ( ) - offset ; double y3 = bar . getCenterY ( ) ; double y4 = bar . getMinY ( ) + offset ; double y5 = bar . getMinY ( ) ; double y6 = bar . getMinY ( ) - offset ; if ( anchor == ItemLabelAnchor . CENTER ) { result = new Point2D . Double ( x3 , y3 ) ; } else if ( anchor == ItemLabelAnchor . INSIDE1 ) { result = new Point2D . Double ( x4 , y4 ) ; } else if ( anchor == ItemLabelAnchor . INSIDE2 ) { result = new Point2D . Double ( x4 , y4 ) ; } else if ( anchor == ItemLabelAnchor . INSIDE3 ) { result = new Point2D . Double ( x4 , y3 ) ; } else if ( anchor == ItemLabelAnchor . INSIDE4 ) { result = new Point2D . Double ( x4 , y2 ) ; } else if ( anchor == ItemLabelAnchor . INSIDE5 ) { result = new Point2D . Double ( x4 , y2 ) ; } else if ( anchor == ItemLabelAnchor . INSIDE6 ) { result = new Point2D . Double ( x3 , y2 ) ; } else if ( anchor == ItemLabelAnchor . INSIDE7 ) { result = new Point2D . Double ( x2 , y2 ) ; } else if ( anchor == ItemLabelAnchor . INSIDE8 ) { result = new Point2D . Double ( x2 , y2 ) ; } else if ( anchor == ItemLabelAnchor . INSIDE9 ) { result = new Point2D . Double ( x2 , y3 ) ; } else if ( anchor == ItemLabelAnchor . INSIDE10 ) { result = new Point2D . Double ( x2 , y4 ) ; } else if ( anchor == ItemLabelAnchor . INSIDE11 ) { result = new Point2D . Double ( x2 , y4 ) ; } else if ( anchor == ItemLabelAnchor . INSIDE12 ) { result = new Point2D . Double ( x3 , y4 ) ; } else if ( anchor == ItemLabelAnchor . OUTSIDE1 ) { result = new Point2D . Double ( x5 , y6 ) ; } else if ( anchor == ItemLabelAnchor . OUTSIDE2 ) { result = new Point2D . Double ( x6 , y5 ) ; } else if ( anchor == ItemLabelAnchor . OUTSIDE3 ) { result = new Point2D . Double ( x6 , y3 ) ; } else if ( anchor == ItemLabelAnchor . OUTSIDE4 ) { result = new Point2D . Double ( x6 , y1 ) ; } else if ( anchor == ItemLabelAnchor . OUTSIDE5 ) { result = new Point2D . Double ( x5 , y0 ) ; } else if ( anchor == ItemLabelAnchor . OUTSIDE6 ) { result = new Point2D . Double ( x3 , y0 ) ; } else if ( anchor == ItemLabelAnchor . OUTSIDE7 ) { result = new Point2D . Double ( x1 , y0 ) ; } else if ( anchor == ItemLabelAnchor . OUTSIDE8 ) { result = new Point2D . Double ( x0 , y1 ) ; } else if ( anchor == ItemLabelAnchor . OUTSIDE9 ) { result = new Point2D . Double ( x0 , y3 ) ; } else if ( anchor == ItemLabelAnchor . OUTSIDE10 ) { result = new Point2D . Double ( x0 , y5 ) ; } else if ( anchor == ItemLabelAnchor . OUTSIDE11 ) { result = new Point2D . Double ( x1 , y6 ) ; } else if ( anchor == ItemLabelAnchor . OUTSIDE12 ) { result = new Point2D . Double ( x3 , y6 ) ; } return result ; }
target:  Calculates the item label anchor point.