question: public static void deletePlayer ( PlayerAccountData accData ) { if ( accData . getDeletionDate ( ) != null ) { return ; } accData . setDeletionDate ( new Timestamp ( System . currentTimeMillis ( ) + 5 * 60 * 1000 ) ) ; storeDeletionTime ( accData ) ; }
target:  Starts player deletion process if its possible. If deletion is possible character should be deleted after 5 minutes.