question: public Cube ( ) { final float vertices [ ] = { - 1 , - 1 , - 1 , 1 , - 1 , - 1 , 1 , 1 , - 1 , - 1 , 1 , - 1 , - 1 , - 1 , 1 , 1 , - 1 , 1 , 1 , 1 , 1 , - 1 , 1 , 1 } ; final float colors [ ] = { 0 , 0 , 0 , 1 , 1 , 0 , 0 , 1 , 1 , 1 , 0 , 1 , 0 , 1 , 0 , 1 , 0 , 0 , 1 , 1 , 1 , 0 , 1 , 1 , 1 , 1 , 1 , 1 , 0 , 1 , 1 , 1 } ; final byte indices [ ] = { 0 , 4 , 5 , 0 , 5 , 1 , 1 , 5 , 6 , 1 , 6 , 2 , 2 , 6 , 7 , 2 , 7 , 3 , 3 , 7 , 4 , 3 , 4 , 0 , 4 , 7 , 6 , 4 , 6 , 5 , 3 , 0 , 1 , 3 , 1 , 2 } ; ByteBuffer vbb = ByteBuffer . allocateDirect ( vertices . length * 4 ) ; vbb . order ( ByteOrder . nativeOrder ( ) ) ; mVertexBuffer = vbb . asFloatBuffer ( ) ; mVertexBuffer . put ( vertices ) ; mVertexBuffer . position ( 0 ) ; ByteBuffer cbb = ByteBuffer . allocateDirect ( colors . length * 4 ) ; cbb . order ( ByteOrder . nativeOrder ( ) ) ; mColorBuffer = cbb . asFloatBuffer ( ) ; mColorBuffer . put ( colors ) ; mColorBuffer . position ( 0 ) ; mIndexBuffer = ByteBuffer . allocateDirect ( indices . length ) ; mIndexBuffer . put ( indices ) ; mIndexBuffer . position ( 0 ) ; }
target:  Initialises a new instance of the cube