question: public boolean loadInBackground ( InBitmapProvider bitmapProvider ) { ExifInterface ei = new ExifInterface ( ) ; if ( readExif ( ei ) ) { Integer ori = ei . getTagIntValue ( ExifInterface . TAG_ORIENTATION ) ; if ( ori != null ) { mRotation = ExifInterface . getRotationForOrientationValue ( ori . shortValue ( ) ) ; } } mDecoder = loadBitmapRegionDecoder ( ) ; if ( mDecoder == null ) { mState = State . ERROR_LOADING ; return false ; } else { int width = mDecoder . getWidth ( ) ; int height = mDecoder . getHeight ( ) ; BitmapFactory . Options opts = new BitmapFactory . Options ( ) ; opts . inPreferredConfig = Bitmap . Config . ARGB_8888 ; opts . inPreferQualityOverSpeed = true ; float scale = ( float ) MAX_PREVIEW_SIZE / Math . max ( width , height ) ; opts . inSampleSize = BitmapUtils . computeSampleSizeLarger ( scale ) ; opts . inJustDecodeBounds = false ; opts . inMutable = true ; if ( bitmapProvider != null ) { int expectedPixles = ( width / opts . inSampleSize ) * ( height / opts . inSampleSize ) ; Bitmap reusableBitmap = bitmapProvider . forPixelCount ( expectedPixles ) ; if ( reusableBitmap != null ) { opts . inBitmap = reusableBitmap ; try { mPreview = loadPreviewBitmap ( opts ) ; } catch ( IllegalArgumentException e ) { Log . d ( TAG , "Unable to reuse bitmap" , e ) ; opts . inBitmap = null ; mPreview = null ; } } } if ( mPreview == null ) { mPreview = loadPreviewBitmap ( opts ) ; } if ( mPreview == null ) { mState = State . ERROR_LOADING ; return false ; } try { GLUtils . getInternalFormat ( mPreview ) ; GLUtils . getType ( mPreview ) ; mState = State . LOADED ; } catch ( IllegalArgumentException e ) { Log . d ( TAG , "Image cannot be rendered on a GL surface" , e ) ; mState = State . ERROR_LOADING ; } return mState == State . LOADED ; } }
target:  Returns whether loading was successful. 