question: private void showNotification ( Notification n ) { checkQueueSize ( ) ; GraphicsConfiguration config = getGraphicsConfig ( ) ; Point location = calculateLocation ( position , getSafeBounds ( config ) , n . getSize ( ) , getCurrentOffset ( ) ) ; n . setLocation ( location ) ; n . setTimeout ( displayTime + ( displayTime / 4 * displayed . size ( ) ) ) ; if ( queue . size ( ) > maxQueueSize && displayed . size ( ) == 0 ) { n . setFallbackTimeout ( shortMaxDisplayTime ) ; } displayed . add ( n ) ; n . show ( ) ; }
target:  Actually shows a notification after it was created. Positions the notification appropriately and checks if the queue is full and acts appropriately.