question: @ EventHandler ( priority = EventPriority . MONITOR , ignoreCancelled = true ) public void onBlockBreak ( BlockBreakEvent event ) { Player player = event . getPlayer ( ) ; Match match = Cardinal . getMatch ( player ) ; List < Core > cores = getCores ( match ) ; if ( match == null || ! match . hasPlayer ( player ) || cores . size ( ) == 0 ) { return ; } Team team = ( Team ) match . getPlayingContainer ( player ) ; Block block = event . getBlock ( ) ; cores . forEach ( null ) ; }
target:  Checks if the core has been touched when a player breaks a block.