question: protected PanelState findNearestPanelStateFromHeight ( float desiredPanelHeight ) { PanelState closestPanelState = PanelState . CLOSED ; float smallestHeightDiff = Float . POSITIVE_INFINITY ; for ( PanelState state : PanelState . values ( ) ) { if ( ! isValidState ( state ) ) { continue ; } if ( ! isFullscreenSizePanel ( ) && state == PanelState . EXPANDED ) { continue ; } float height = getPanelHeightFromState ( state ) ; float heightDiff = Math . abs ( desiredPanelHeight - height ) ; if ( heightDiff < smallestHeightDiff ) { closestPanelState = state ; smallestHeightDiff = heightDiff ; } } return closestPanelState ; }
target:  Finds the state which has the nearest height compared to a given |desiredPanelHeight|.