question: private Sprite createTitleSprite ( ) { final String titleType = entity . getTitleType ( ) ; final int adminlevel = entity . getAdminLevel ( ) ; Color nameColor = null ; if ( titleType != null ) { if ( titleType . equals ( "npc" ) ) { nameColor = new Color ( 200 , 200 , 255 ) ; } else if ( titleType . equals ( "enemy" ) ) { nameColor = new Color ( 255 , 200 , 200 ) ; } } if ( nameColor == null ) { if ( adminlevel >= 800 ) { nameColor = new Color ( 200 , 200 , 0 ) ; } else if ( adminlevel >= 400 ) { nameColor = Color . yellow ; } else if ( adminlevel > 0 ) { nameColor = new Color ( 255 , 255 , 172 ) ; } else { nameColor = Color . white ; } } return TextSprite . createTextSprite ( entity . getTitle ( ) , nameColor ) ; }
target:  Create the title sprite.