question: private float calculateChallengePaceFromProgress ( int progress ) { return CHALLENGE_PACE_MIN_MINUTES_PER_MILE + ( ( 1.0f - ( ( float ) progress ) / CHALLENGE_PACE_SEEK_BAR_MAX ) * CHALLENGE_PACE_RANGE_MINUTES_PER_MILE ) ; }
target:  Calculates Challenge Pace based on SeekBar progress.