question: public BoundingBox intersectWith ( BoundingBox bb ) { latMin = Math . max ( latMin , bb . latMin ) ; lonMin = Math . max ( lonMin , bb . lonMin ) ; latMax = Math . min ( latMax , bb . latMax ) ; lonMax = Math . min ( lonMax , bb . lonMax ) ; return this ; }
target:  Adjusts the box so that the result is the intersection of both boxes. 