question: public void drawGlyphVector ( GlyphVector g , float x , float y ) { Rectangle2D bbox = g . getLogicalBounds ( ) ; addDrawingRect ( bbox , x , y ) ; mPrintMetrics . drawText ( this ) ; }
target:  Draws a GlyphVector. The rendering attributes applied include the clip, transform, paint or color, and composite attributes.  The GlyphVector specifies individual glyphs from a Font.