question: private void addAllTokens ( ) { tokens = new LinkedList < Token > ( ) ; for ( int i = 0 ; i < 5 ; i ++ ) { addTokenToWorld ( OFFSET_X + i , OFFSET_Y ) ; } for ( int i = 1 ; i < 4 ; i ++ ) { addTokenToWorld ( OFFSET_X + i , OFFSET_Y + 1 ) ; } addTokenToWorld ( OFFSET_X + 2 , OFFSET_Y + 2 ) ; }
target:  Adds the tokens to the game field.