question: public static void registerFuelHandler ( IFuelHandler handler , FuelType type ) { switch ( type ) { case CRYSTALLIZER : crystallizerFuelHandlers . add ( handler ) ; break ; case TRANSMUTATOR : transmutatorFuelHandlers . add ( handler ) ; break ; case FURNACE : GameRegistry . registerFuelHandler ( handler ) ; } }
target:  Registers a fuel handler for an AbyssalCraft fuel type