question: private float clampMag ( float value , float absMin , float absMax ) { final float absValue = Math . abs ( value ) ; if ( absValue < absMin ) return 0 ; if ( absValue > absMax ) return value > 0 ? absMax : - absMax ; return value ; }
target:  Clamp the magnitude of value for absMin and absMax. If the value is below the minimum, it will be clamped to zero. If the value is above the maximum, it will be clamped to the maximum.