question: @ Override public Enumeration < Option > listOptions ( ) { Vector < Option > newVector = new Vector < Option > ( ) ; newVector . addElement ( new Option ( "\tNumber of trees to build.\n\t(default 100)" , "I" , 1 , "-I <number of trees>" ) ) ; newVector . addElement ( new Option ( "\tNumber of features to consider (<1=int(log_2(#predictors)+1)).\n\t(default 0)" , "K" , 1 , "-K <number of features>" ) ) ; newVector . addElement ( new Option ( "\tSeed for random number generator.\n" + "\t(default 1)" , "S" , 1 , "-S" ) ) ; newVector . addElement ( new Option ( "\tThe maximum depth of the trees, 0 for unlimited.\n" + "\t(default 0)" , "depth" , 1 , "-depth <num>" ) ) ; newVector . addElement ( new Option ( "\tDon't calculate the out of bag error." , "O" , 0 , "-O" ) ) ; newVector . addElement ( new Option ( "\tPrint the individual trees in the output" , "print" , 0 , "-print" ) ) ; newVector . addElement ( new Option ( "\tNumber of execution slots.\n" + "\t(default 1 - i.e. no parallelism)" , "num-slots" , 1 , "-num-slots <num>" ) ) ; newVector . addAll ( Collections . list ( super . listOptions ( ) ) ) ; return newVector . elements ( ) ; }
target:  Returns an enumeration describing the available options.