question: public final synchronized byte [ ] toByteArray ( ) { ByteArrayOutputStream baos = null ; DataOutputStream dos = null ; try { baos = new ByteArrayOutputStream ( 32768 ) ; dos = new DataOutputStream ( baos ) ; game . writeToStream ( dos ) ; dos . flush ( ) ; return baos . toByteArray ( ) ; } catch ( IOException e ) { return null ; } finally { if ( dos != null ) try { dos . close ( ) ; } catch ( IOException ex ) { } if ( baos != null ) try { baos . close ( ) ; } catch ( IOException ex ) { } } }
target:  Serialize to byte array. 