Worked on subways to make them more interesting.
You can open/close gates and lit/unlit the subway by switching the power on/off...
...Closing the gates on someone will crush them instantly. Quite dangerous those gates.
(Yes there is a typo about turning "on off")
Improved the City Information screen.
Some houses have basements. There is not much down there, but it might provide a safe shelter... or not.
By now you should have noted that the default map size is smaller (50x50 vs 75x75). I had to resize the maps down, because of the new maps for each district (sewers, subways, basements). I kept the same population per map tile ratio. Small maps have some nice side effects on the gameplay I quite like.
I also specialized districts more to counterbalance the small maps (eg about 80% of shops in a shopping district on average).
Did new musics, including ambient musics for some maps (sewers, subway). One or two themes for each song, a simple structure with repeats, some arrangement between repeats and voilà. I could always try to improve them later, but I'm not a good musician.
Trying not to abuse the gradiant tool in Paint.NET, but it makes lighting much easier. Funny I hated doing graphics before and now I'm learning and I like it.
What Police Station? You mean the one where that guy is jailed? I still have to do it...
End of post.