Where is Digimon Cyber Sleuth 2?

>>635385073 (OP)

...Hacker's Memory came out years ago, anon. Though I guess you could consider that more of a 1.5 or something.

Never ever.

>>635385073 (OP)

Never gonna happen thankfully

Hopefully the next Story game won't have generic anime artstyle, though it's unfortunately doubtful with that faggot Habu in charge

>Cyber Sleuth was 17 years ago

don't scare me like that

>generic anime artstyle



I wonder where they got that bright idea from. Probably from those stupid anime 25 years ago which LAUNCHED THE SERIES

>the anime launched the series

you moron. you absolute buffoon. the vpet was first.

>the vpet was first



AGUMON BASKETBAL

lmao, this is very good bait. got a chuckle outta me

Why is the scan mechanic so good

There was like two different V-Pet editions, several manga and at least two major video games before the Anime

So you just want this.

I found it boring because you just have to encounter a digimon a few times to get them. There's no real challenge or excitement. I mean I guess you have to win the fight but if you win against one it's not gonna be scary the next few times. It's reliable I'll give it that, but that is what I don't like about it. It's too reliable.

NTA but yeah why not?

>>635385073 (OP)

Nokia and Ami are such a cute married couple!

I am now debating about buying that shadow one so I can tske the background out and put it in my DM20th.

Women cannot marry other women in Tokyo. They would be whipped with ramen in the streets of Akihabara.

That's not the same artstyle as the old anime series, though

>boring because you just have to encounter a digimon a few times to get them. There's no real challenge or excitement



I guess Pokemon just has the creature capture thing nailed down.

Even in SMT, I don't like how you gain creatures by bantering with them.



However both Digimon and SMT win out Pokemon in the evolution and fusion systems they have.

If you can find something modern that replicates 1999 anime artstyle, then all green.



Cyber Sleuth does actually take from that era with its depiction of the Digital World and Eden.

No the best creature Capturing mechanic Is the Dragon Quest Monsters: Jokers scouting. It's just making all your monsters attack one to fill a meter to a percentage and that number is how likely they'll join you. It strikes a great balance of being random and suspenseful and consistent and manipulatable.

>depiction of the Digital World

What Digital World? It barley exists in that game.

It's still taken from Adventure, 02 and Frontier.

Lot of good pre-production ideas in Sleuth.

This was great but it's just a corridor and you spend like 2 minutes on it. Then most of the game is spent on repetitive Eden areas that all look the same, and I think the game really suffers for it. Hacker's Memory did try to make it a little more visually interesting at least.

Sleuth does it too, but only in major story segments.

Eden 'Blue Cubes' is the result of, "How do we make our 12 hour JRPG 47 hours?"
