>game has interesting concepts and mechanics

>character movements feel like absolute shit straight from an early 2000s flashgame

Let me add another one to my list of "shitty games that contrarians on /v/ tricked me into playing"

>>636161683 (OP)

Never seen anyone get filtered this hard

Zoomers are truly a failed generation

>>636161683 (OP)

It's a very interesting game, but you've got to have time to really get into it. I've got such limited time that I'm looking for more instant gratification with my games though.

Did The Mod ever get more updates?

>>636161683 (OP)

coinflip instant deaths are an interesting mechanic?

I dunno grandpa, being your age and taking pride in playing shitty flash games sounds more of a failure to me



Yeah same, im enjoying looking up content, but the clunkyness of the gameplay itself, and the amount of time and knowledge required to avoid cheap deaths, makes me want to not play it.

>>636161683 (OP)

>>character movements feel like absolute shit straight from an early 2000s flashgame

You can get the dash passive from the character intro thing which makes you faster and makes the game much more bearable.

Nigga, I'm a zoomer who goes zoomie. But unlike you, I don't spend my free time on forklift night and browsing tick tok all day because I have the attention span of a goldfish and can't handle anything that's slightly challenging

>>636161683 (OP)

The only thing I really disliked is how much shit was tied to coinflips. I don't mind a chance to fail but I'd prefer it linked to stat checks more than just flip a coin and pray.

OR! You can get smart about and nullify the coin toss entirely.

>Guard wants to grab you

Cut off his arm

>Need to sleep

Kill all the enemies around

>Enemy wants to do a bs

Wear appropriate armor and talisman 

>Want to search for books/chest

Save scum



If you're THAT desperate, there's an area in every seed where you can infinitely spawn lucky coins

Thats good to know,

My biggest gripe was the 4-direction cross movement though, it just feels terrible, unless im missing something in the controls. How hard was it to make such a simple game mechanic.

Hating on RPGmaker asian shit games isn't a matter of being a zoomer, it's a matter of having self-respect

Sounds like a bunch of projecting to me

I take pride in my real life skills and my self improvement, dont care about wasting time on a game that has dogshit controls ON TOP of having cheap deaths that rely on player knowledge from multiple playthroughs to avoid them

Most of those still require coinflips(or at least did when I played it). And yeah the game's difficulty levels off past the start but it's still a definite turn off.

>my real life skills and my self improvement

Outside of the internet, what do you do for living?

There was a post a while back, but nothing since. Modder was asking for ideas/assistance with bug catching and features and I'm not sure if anyone took him up on that so he might not find it urgent and is waiting it out to see if f&amp;h does get anymore updates. That or he's done.

>having self-respect

>is on /v/

Pick one. You can't have both
