Are there any resources available in English on how to make games for the PC-98? I think it strikes a good balance between feeling retro while not having the level of extreme limitations systems like the Famicom have.

>>43402288 (OP)

You could just use DOS systems, it's pretty much the same without all the localization limitations.

Or if you're a eurofag, try an Amiga 500. Pretty much all the same vein, 16 bit but capable.

Does DOS support the same kind of FM Synthesis audio as the PC-98?

I think it might.

Bearing in mind it's a lotta frequency-space maths, so if you can't specifically find something that supports it, you might have to write assembly code to get your sound chip to take the right instructions. But as far as I am aware, the PC9800 platform was based on DOS to begin with, and it seems like an odd thing to add in if it wasn't already possible to do so.

I see, thanks for the info!
