Thoughts on Hunt: Showdown?



https://www.youtube.com/watch?v=9oNZd6DW8Ac [Embed]

>>635595490 (OP)

It's alright, I like most of the guns, playing as a solo still sucks ass though despite all they did to try and make it less bad last update.

Desalle fucking blows and they need to completely rework like 2/3rds of the compounds on it.

What's so bad about DeSalle?

camping game

In 5 and 6 stars it can get like that, you gotta smurf back down to 3-4 by suiciding in quickplay to get back to enjoying the rush. People on that level don't handle it as well when you push them hard but sometimes you eat a shotgun to the face so it evens out.

>>635595490 (OP)

I normally play it for 2-3 hours several days a week

I'm by no means good at it but I have a lot of fun with my bros

We're currently averaging 4stars bordering 5stars

Main problem with the game is excessively sweaty people and performance/server issues

I just really dislike most of the compounds and find moving through and between most of them to be really obnoxious, particularly around Kingsnake which seems to almost always have two groups spawn there who end up right on top of each other immediately and have to fight to the death because all the high ground around it gives such a clear view of any attempts to leave.

>>635595490 (OP)

quickplay is pure retarded. It's not balanced for Hunt. In the normal mode you always have to banish the prize in a boss arena that's balanced for everyone. In Quickplay you can start the final countdown in any compound, even the ones that are utterly lopsided in favor of the defender

>t. killed the entire server in Quickplay once because I got to do the countdown in that one swampy dock where enemies had to trudge through water to get to me

One game recently, we had taken the tokens and there was a team outside super close, we were expecting them to rush us so we waited for them to do so

they fucking threw barbed wire on all the exits trapping us inside, then called us campers over voice chat

It definitely is retarded. I've hunkered down in the mineshaft under Fort Bolden with concertina bombs before, running down the clock while people figure out a safe way to break the wire without getting shot once its open. I was dancing the whole while on the other side in plain view.

Had a fight like that once

Wire on both the lift entrances, the whole room inside the boss lair where the lift goes and all over the mineshaft entrance

we waited it out, eventually they pushed with 5 minutes left on the map, they all died, got bounties and left

In the end all you do is waste peoples time

For sure, I wouldn't want to do something like that in a proper bounty hunt. I'm impatient enough as it is when it's just doors and corners keeping people at bay.

I guess it would be acceptable on Quick Play, most the times I've come against the bounty team only to find all entrances covered in wire, they were slav shits taunting us over the mic for half an hour before they died
