>special attack has 41% chance to instakill certain enemies

Now that's unbalanced!

the funniest thing to me is that people actually put effort into making shit like this, frog and wojakposters are delusional

>>635323814 (OP)

Kek

reddit faggot

>>635323814 (OP)

that was a good game. sequel when?

>>635323814 (OP)

Remove Apu and the generic wojak and replace them with Cobson and Feraljak.

>>635323814 (OP)

SOVL

>>635323814 (OP)

oh my fauci this is so transphobic!

>>635323814 (OP)

Would pre-order that game in an instant

>>635323814 (OP)

gem

This. Too much NAS coal in the game.

>>635323814 (OP)

the only speedrun proof game

>>635323814 (OP)

Good foryou, Reddit, to learn how to use RPGmaker. Now fuck off.

your iq is genuinely sub-100 if you think stuff like this is funny

>>635323814 (OP)

>haha le memegame look at me beating a dead horse for the 20th year

You wojakniggers belong in the gas chambers together with the trannies

you're a fat, unshaved, ugly man in a pink dress

>>635323814 (OP)

It's 52% now. Devs updated it, that's an old video

You will never be a woman.

You fit in about as much on 4chan as you do as a woman

Nah it's pretty funny. You're a gayboy

>>635323814 (OP)

gem, albeit

Your IQ is genuinely sub 25 if you think that you are a woman.

The problem with generic gameplay RPG maker games like these are that no matter how initially funny the concept is, it wears off after about three battles and you don't want to play anymore because it is still a game and the game is really boring. So the only way for them to work is by being very short, or for it to actually be really, really funny with the promise of continous new moments of hilarity after each fight. Games like Barkley are ones with a funny (even interesting) concept made by people who also know enough to actually change the gameplay itself, and then you've got a real game on your hands despite the mere 'wouldn't this be funny?' concept that it's born from.

My main gripe with RPGMaker games is that they don't tell you what the status effects do. It's especially nasty when the person making it isn't a native English speaker

>>635323814 (OP)

>41% chance

>works both time its used

yeah I'm calling bs

Your income is sub 30k if you post on Reddit.

>>635323814 (OP)

RPG Maker MZ sure has the prettiest default UI.

Wojak spammers are still mentally ill.



Sounds like you don't like traditional turn-based RPGs in the first place.



I remember in MV there was a plugin to add a description for states and you could read that in battles. Should definitely be a base feature but I guess you could drop a quick tutorial or something.

>Sounds like you don't like traditional turn-based RPGs in the first place.

You're right I don't, not ones as simple as RPG maker or say the original Dragon Quests. I can enjoy them if there's less combat and the combat is more severe so that each turn and decision counts, but even those generally can be 'solved' and then the only way to make you possibly lose is to add RNG you can't do anything about, so I don't like those either. On the flipside I like ones with simpler turn based combat that still engages you more with input, like the Mario and Luigi series. Oddly I did enjoy simple and easy turn based combat when I was younger, I loved Dragon Quest 8 for example and beat it multiple times.
