I decided that there are only five types of video games.

>Frat shit

Mostly social mainstream action games, though there are single player frat shits. Essentially generic AAA games; Call of Duty, Asassin's Creed, Counter Strike, Overwatch, Doom, etc. 

>Nerd shit

Games that require the player to do any sort of math, are dependent on literary genre, and have annoying as shit fans. Classic WoW, The Witcher, any Strategy game, and the Elder Scrolls 1-4. Skyrim leans towards frat shit but has nerd shit DNA. If the fanbase of a game tells you that the only way to "enjoy" it is to download a bunch of mods and addons, it's nerd shit. 

>Mom shit

Mobile and puzzle games. The prototypical mom shit game is Bejeweled (since I'm old) or Candy Crush (and their billion clones). Games that are exceptionally cheap, pretty, and simple. The kind of game where you don't go "five more minutes" because you're satisfied after a few seconds and that satisfaction stagnates. 

>Dad shit

Games that have technical mechanics like nerd shit, except it's more of a simulacra of reality. The most famous dad shit game is Microsoft Flight Simulator 98. Some simple RTS games like Age of Empires 2 leans towards dad shit, as do most city builder games. Dad shit has one of two end goals; either to create a self-perpetuating system or to work towards efficiency in a non-combative role. When as a truck driver you find the best routes, when as a fisher you have the best pole, and when as a city builder your city maintains itself for the most part.

>Sister shit

Think the games streamers play. Either simple indie games with one engaging mechanic, or shitty horror games. Think Stardew Valley or Animal Crossing, for the horror side think FNAF or Slender. While these games aren't technically related they do attract the same audience for some fucking reason so I count them both. In essence, what games does Game Theory talk about.

Obviously, this is practically a spectrum, a lot of games are split between them. The worst case is retail WoW which is all five, and shitty at all of them, but most games are somehow connected to two out of five.

>>635122989 (OP)

yui sexo

>fag shit

op

>>635122989 (OP)

that's interesting, I'm just gonna throw out a couple of games and see where they would fall under these categories

>fate grand order

>death stranding

>sekiro

>elden ring

>littlebigplanet

>splatoon

>>635122989 (OP)

you leave out a vast amount of games like this

Do milsims fall under Nerd Shit or Dad Shit?

>FGO

That's nerd shit in the form of mom shit. 

>Death stranding

That's dad shit, but with its sci-fi elements, it has nerd shit DNA. I'd say it's 70-30.

>Sekiro

>Elden Ring

Frat shit. I think souls games were once nerd shit but because the fanbase isn't that annoying anymore, it involves minimal math, and fantasy but I think they've evolved into frat shit over the years. Especially since they're mechanically more forgiving. 

>LBP

Sister shit. It's fun, cute, and nonlinear. If Game Theory was popular in 2009 I imagine LBP would be a common theme for Matt. 

>Splatoon

Frat shit with sister shit aesthetics. Remember, frat shit isn't literally games frat guys play. They're games that are either social or polished and easy to play. It may look like sister shit, but it's a mainstream online 3PS so by any definition it's frat shit.

Depends if combat is the main focus. I think WarThunder is obviously a Nerd-Frat combination for example.
