Dark Souls 2 is currently having an redemption arc. People are realizing that focusing just on the action and bosses isn't what made the games fun.

>People are realizing that focusing just on the action and bosses isn't what made the games fun.



Then why is Dark Souls 2 having a redemption arc? It's probably more guilty of this than any other Souls game. The environments are the ugliest in the series, the story/lore is nonsense, the world doesn't even connect to itself correctly. Action is what DS2 actually did well.

>>635184026 (OP)

The DLCs are great. Too bad the rest of the game sucks

>>635184026 (OP)

The strongest thing about DSII is that in 15 minutes you can have any build going. It's why it had the strongest PVP by far.

>>635184026 (OP)

For real. I've like all the souls games i've played but DS1 stays as my favorite because the interconected world was so much fun

>>635184026 (OP)

>People are realizing that focusing just on the action and bosses isn't what made the games fun.

You mean like the high quality graphics and animations and the rich narrative that adds to the Dark Souls universe?

Oh wait it doesn't have those either lol

Literally looks better than elden ring lol

>>635184026 (OP)

mechanics are too dated, ds3 and onward are the only souls games i can play

looks like a ps2 game, might wanna get your eyes checked

here is your ps2 game

https://youtu.be/ivsIU98-Adw [Embed]

the way elden ring is designed, I have no desire to rush through the game to create a pvp build

>blurry 240p image

now you're just being disingenuous

still looking like shit, Elden Ring is 10 times better

>missing the point completely

maybe try searching for shadows in elden ring sometime

>>635184026 (OP)

And what makes DS2 fun, then?

honestly i was kind of astounded by the amount of shit i didn't know watching this, the bell part in particularly really blew my cock off my body. it's one of those things that makes sense logically but you don't expect game developers to care about/remember to include that shit so you just don't try it. the first person to give it a go must've fucking felt like an insane genius.

I never knew about the healing chests or the goth moth, I also didn't know about the invisible hollows

Customization, combat that relies more in weight of your actions and overall build decisions rather than pressing roll and R1 (or weapon art button in ER). Game has the best levels with lots of small hidden things, and is the only souls game that feels like adventure. Truly the kings field of souls games.

Why?

>Customization

Don't really know what you mean with this. Fashion souls? Class building? Weapon stuff? If it's any of that, it's not that outstanding

>combat that relies more in weight of your actions and overall build decisions rather than pressing roll and R1 

Yeah, liie how the locking is broken and sometimes fucks uo your moves by aiming them wrong, making them completely miss

>Game has the best levels with lots of small hidden things, and is the only souls game that feels like adventure

Hope you don't mean that "best levels" thing, cause it fucking sucks at that. Having cryptic shit like the windmill doesn't make it a meaningful world
