ii nee-dii hasak̲-'y dim an hlen-txw-'y dim wila huut-hl x̲adaa siilin-asxw-'y win sg̲a t'aa-hl bisde'y
CCNJ NEG-FOC want-1SG.II PROSP NMLZ move-PASS-1SG.II PROSP MANR flee.PL-CN moose hunt-ANTIP-1SG.II COMP block.way sit-CN grouse
"So I didn't want to move, so that the moose, (my game,) will not run away because of the grouse being there."