{"action":"created","issue":{"url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/470","repository_url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS","labels_url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/470/labels{/name}","comments_url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/470/comments","events_url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/470/events","html_url":"https://github.com/s1lentq/ReGameDLL_CS/pull/470","id":539660504,"node_id":"MDExOlB1bGxSZXF1ZXN0MzU0NTk2MDY5","number":470,"title":"[WIP] Add new CVar's for default weapons","user":{"login":"wopox1337","id":18553678,"node_id":"MDQ6VXNlcjE4NTUzNjc4","avatar_url":"https://avatars1.githubusercontent.com/u/18553678?v=4","gravatar_id":"","url":"https://api.github.com/users/wopox1337","html_url":"https://github.com/wopox1337","followers_url":"https://api.github.com/users/wopox1337/followers","following_url":"https://api.github.com/users/wopox1337/following{/other_user}","gists_url":"https://api.github.com/users/wopox1337/gists{/gist_id}","starred_url":"https://api.github.com/users/wopox1337/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/wopox1337/subscriptions","organizations_url":"https://api.github.com/users/wopox1337/orgs","repos_url":"https://api.github.com/users/wopox1337/repos","events_url":"https://api.github.com/users/wopox1337/events{/privacy}","received_events_url":"https://api.github.com/users/wopox1337/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2019-12-18T12:48:21Z","updated_at":"2019-12-18T13:06:42Z","closed_at":null,"author_association":"CONTRIBUTOR","pull_request":{"url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/pulls/470","html_url":"https://github.com/s1lentq/ReGameDLL_CS/pull/470","diff_url":"https://github.com/s1lentq/ReGameDLL_CS/pull/470.diff","patch_url":"https://github.com/s1lentq/ReGameDLL_CS/pull/470.patch"},"body":"I doubt the need for these CVar's. Public opinion is needed\r\n\r\n```\r\n// The default grenades that the Ts will spawn with.\r\n//\r\n// Default value: \"\"\r\nmp_t_default_grenades \"\"\r\n // The default melee weapon that the Ts will spawn with.\r\n//\r\n// Default value: \"weapon_knife\"\r\nmp_t_default_melee \"weapon_knife\"\r\n // The default primary (rifle) weapon that the Ts will spawn with.\r\n//\r\n// Default value: \"\"\r\nmp_t_default_primary \"\"\r\n // The default secondary (pistol) weapon that the Ts will spawn with.\r\n//\r\n// Default value: \"weapon_glock18\"\r\nmp_t_default_secondary \"weapon_glock18\"\r\n // The default grenades that the CTs will spawn with.\r\n//\r\n// Default value: \"\"\r\nmp_ct_default_grenades \"\"\r\n // The default melee weapon that the CTs will spawn with.\r\n//\r\n// Default value: \"weapon_knife\"\r\nmp_ct_default_melee \"weapon_knife\"\r\n // The default primary (rifle) weapon that the CTs will spawn with.\r\n//\r\n// Default value: \"\"\r\nmp_ct_default_primary \"\"\r\n // The default secondary (pistol) weapon that the CTs will spawn with.\r\n//\r\n// Default value: \"weapon_usp\"\r\nmp_ct_default_secondary \"weapon_usp\"\r\n```\r\nAlso can use few weapons:\r\n`mp_ct_default_secondary \"weapon_usp; weapon_deagle\"`\r\n\r\nTODO:\r\n * Find the beter way to reading CVar's\r\n\r\n\r\n"},"comment":{"url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/comments/567023478","html_url":"https://github.com/s1lentq/ReGameDLL_CS/pull/470#issuecomment-567023478","issue_url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/470","id":567023478,"node_id":"MDEyOklzc3VlQ29tbWVudDU2NzAyMzQ3OA==","user":{"login":"Vaqtincha","id":51029683,"node_id":"MDQ6VXNlcjUxMDI5Njgz","avatar_url":"https://avatars2.githubusercontent.com/u/51029683?v=4","gravatar_id":"","url":"https://api.github.com/users/Vaqtincha","html_url":"https://github.com/Vaqtincha","followers_url":"https://api.github.com/users/Vaqtincha/followers","following_url":"https://api.github.com/users/Vaqtincha/following{/other_user}","gists_url":"https://api.github.com/users/Vaqtincha/gists{/gist_id}","starred_url":"https://api.github.com/users/Vaqtincha/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Vaqtincha/subscriptions","organizations_url":"https://api.github.com/users/Vaqtincha/orgs","repos_url":"https://api.github.com/users/Vaqtincha/repos","events_url":"https://api.github.com/users/Vaqtincha/events{/privacy}","received_events_url":"https://api.github.com/users/Vaqtincha/received_events","type":"User","site_admin":false},"created_at":"2019-12-18T13:06:42Z","updated_at":"2019-12-18T13:06:42Z","author_association":"CONTRIBUTOR","body":"It's better to add the add_default_weapon <team> <weapon> command (stored in the array) instead of a hundred useless cvars."}}
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