{"action":"reopened","issue":{"url":"https://api.github.com/repos/20tab/UnrealEnginePython/issues/670","repository_url":"https://api.github.com/repos/20tab/UnrealEnginePython","labels_url":"https://api.github.com/repos/20tab/UnrealEnginePython/issues/670/labels{/name}","comments_url":"https://api.github.com/repos/20tab/UnrealEnginePython/issues/670/comments","events_url":"https://api.github.com/repos/20tab/UnrealEnginePython/issues/670/events","html_url":"https://github.com/20tab/UnrealEnginePython/issues/670","id":409281035,"node_id":"MDU6SXNzdWU0MDkyODEwMzU=","number":670,"title":" can 'ue. Get_assets' add type filtering?","user":{"login":"lsr1994","id":40679973,"node_id":"MDQ6VXNlcjQwNjc5OTcz","avatar_url":"https://avatars1.githubusercontent.com/u/40679973?v=4","gravatar_id":"","url":"https://api.github.com/users/lsr1994","html_url":"https://github.com/lsr1994","followers_url":"https://api.github.com/users/lsr1994/followers","following_url":"https://api.github.com/users/lsr1994/following{/other_user}","gists_url":"https://api.github.com/users/lsr1994/gists{/gist_id}","starred_url":"https://api.github.com/users/lsr1994/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/lsr1994/subscriptions","organizations_url":"https://api.github.com/users/lsr1994/orgs","repos_url":"https://api.github.com/users/lsr1994/repos","events_url":"https://api.github.com/users/lsr1994/events{/privacy}","received_events_url":"https://api.github.com/users/lsr1994/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":4,"created_at":"2019-02-12T12:47:33Z","updated_at":"2019-02-15T02:31:08Z","closed_at":null,"author_association":"NONE","body":"Hey guys, can 'ue. Get_assets' add type filtering? For example, I only want to query for objects of Skeleton type, I wonder if this will be faster?"}}
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