{"action":"created","issue":{"url":"https://api.github.com/repos/google-ar/arcore-unity-sdk/issues/575","repository_url":"https://api.github.com/repos/google-ar/arcore-unity-sdk","labels_url":"https://api.github.com/repos/google-ar/arcore-unity-sdk/issues/575/labels{/name}","comments_url":"https://api.github.com/repos/google-ar/arcore-unity-sdk/issues/575/comments","events_url":"https://api.github.com/repos/google-ar/arcore-unity-sdk/issues/575/events","html_url":"https://github.com/google-ar/arcore-unity-sdk/issues/575","id":448248241,"node_id":"MDU6SXNzdWU0NDgyNDgyNDE=","number":575,"title":"Basic HelloAR project not working on Google Pixel 2 XL","user":{"login":"vitcozzolino","id":16721421,"node_id":"MDQ6VXNlcjE2NzIxNDIx","avatar_url":"https://avatars1.githubusercontent.com/u/16721421?v=4","gravatar_id":"","url":"https://api.github.com/users/vitcozzolino","html_url":"https://github.com/vitcozzolino","followers_url":"https://api.github.com/users/vitcozzolino/followers","following_url":"https://api.github.com/users/vitcozzolino/following{/other_user}","gists_url":"https://api.github.com/users/vitcozzolino/gists{/gist_id}","starred_url":"https://api.github.com/users/vitcozzolino/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/vitcozzolino/subscriptions","organizations_url":"https://api.github.com/users/vitcozzolino/orgs","repos_url":"https://api.github.com/users/vitcozzolino/repos","events_url":"https://api.github.com/users/vitcozzolino/events{/privacy}","received_events_url":"https://api.github.com/users/vitcozzolino/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":7,"created_at":"2019-05-24T16:10:53Z","updated_at":"2019-05-28T16:17:49Z","closed_at":null,"author_association":"NONE","body":"<!-- Use this issue tracker to file bugs and feature requests\r\nrelated to the ARCore SDK for Unity.\r\n\r\nFor advice and general questions, please use the `ARCore` tag on\r\nStack Overflow: https://stackoverflow.com/questions/tagged/ARCore\r\n\r\n- If using Unreal, use https://github.com/google-ar/arcore-unreal-sdk\r\n- If using Android Studio, use https://github.com/google-ar/arcore-android-sdk\r\n- For Sceneform issues, use https://github.com/google-ar/sceneform-android-sdk\r\n-->\r\n\r\n\r\n### SPECIFIC ISSUE ENCOUNTERED\r\n\r\n\r\n### VERSIONS USED\r\n- Unity: 2018.3.4f1\r\n- ARCore SDK for Unity: 1.8\r\n- Device manufacturer, model, and O/S: Google Pixel 2 XL, Android 9 (latest update)\r\n- ARCore:\r\nPackages:\r\n    versionName=1.9.190422066\r\nHidden system packages:\r\n    versionName=0\r\n- Output of `adb shell getprop ro.build.fingerprint`: \r\ngoogle/taimen/taimen:9/PQ2A.190405.003/5310204:user/release-keys\r\n\r\n### STEPS TO REPRODUCE THE ISSUE\r\n 1. Download Google ARCore examples\r\n 2. Build and deploy on Google Pixel 2 XL\r\n\r\n### WORKAROUNDS (IF ANY)\r\n\r\nUse another phone like Google Pixel 1\r\n\r\n### ADDITIONAL COMMENTS\r\n\r\nApparently I can't deply any AR app on my Google Pixel 2, as soon as I launch the app the phones closes it right after the Unity logo. Attached you can find two `adb logcat` outputs [logcat.txt](https://github.com/google-ar/arcore-unity-sdk/files/3217736/logcat.txt) \r\n[logcat2.txt](https://github.com/google-ar/arcore-unity-sdk/files/3217761/logcat2.txt). FYI I renamed the package name, that's why the name is not helloar.\r\n\r\nIt started happening after I installed a security update but can't really tell which one. Before that I could run any AR app developed with ARCore or ARFundation.\r\n\r\nIf I run the same project on the Google Pixel 1, it works without problems."},"comment":{"url":"https://api.github.com/repos/google-ar/arcore-unity-sdk/issues/comments/496586423","html_url":"https://github.com/google-ar/arcore-unity-sdk/issues/575#issuecomment-496586423","issue_url":"https://api.github.com/repos/google-ar/arcore-unity-sdk/issues/575","id":496586423,"node_id":"MDEyOklzc3VlQ29tbWVudDQ5NjU4NjQyMw==","user":{"login":"metalcerveza","id":12292717,"node_id":"MDQ6VXNlcjEyMjkyNzE3","avatar_url":"https://avatars2.githubusercontent.com/u/12292717?v=4","gravatar_id":"","url":"https://api.github.com/users/metalcerveza","html_url":"https://github.com/metalcerveza","followers_url":"https://api.github.com/users/metalcerveza/followers","following_url":"https://api.github.com/users/metalcerveza/following{/other_user}","gists_url":"https://api.github.com/users/metalcerveza/gists{/gist_id}","starred_url":"https://api.github.com/users/metalcerveza/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/metalcerveza/subscriptions","organizations_url":"https://api.github.com/users/metalcerveza/orgs","repos_url":"https://api.github.com/users/metalcerveza/repos","events_url":"https://api.github.com/users/metalcerveza/events{/privacy}","received_events_url":"https://api.github.com/users/metalcerveza/received_events","type":"User","site_admin":false},"created_at":"2019-05-28T16:17:49Z","updated_at":"2019-05-28T16:17:49Z","author_association":"NONE","body":"> I did a factory reset and now my ARCore based apps are working again. Will see if it lasts.\r\n\r\nI did it too but had no luck, could you please confirm what Android version are you running please?"}}
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