{"action":"closed","issue":{"url":"https://api.github.com/repos/keijiro/TimelineParticleControl/issues/2","repository_url":"https://api.github.com/repos/keijiro/TimelineParticleControl","labels_url":"https://api.github.com/repos/keijiro/TimelineParticleControl/issues/2/labels{/name}","comments_url":"https://api.github.com/repos/keijiro/TimelineParticleControl/issues/2/comments","events_url":"https://api.github.com/repos/keijiro/TimelineParticleControl/issues/2/events","html_url":"https://github.com/keijiro/TimelineParticleControl/issues/2","id":425972268,"node_id":"MDU6SXNzdWU0MjU5NzIyNjg=","number":2,"title":"Don't set random seed while system is playing!","user":{"login":"Peaj","id":3155116,"node_id":"MDQ6VXNlcjMxNTUxMTY=","avatar_url":"https://avatars2.githubusercontent.com/u/3155116?v=4","gravatar_id":"","url":"https://api.github.com/users/Peaj","html_url":"https://github.com/Peaj","followers_url":"https://api.github.com/users/Peaj/followers","following_url":"https://api.github.com/users/Peaj/following{/other_user}","gists_url":"https://api.github.com/users/Peaj/gists{/gist_id}","starred_url":"https://api.github.com/users/Peaj/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Peaj/subscriptions","organizations_url":"https://api.github.com/users/Peaj/orgs","repos_url":"https://api.github.com/users/Peaj/repos","events_url":"https://api.github.com/users/Peaj/events{/privacy}","received_events_url":"https://api.github.com/users/Peaj/received_events","type":"User","site_admin":false},"labels":[{"id":768883945,"node_id":"MDU6TGFiZWw3Njg4ODM5NDU=","url":"https://api.github.com/repos/keijiro/TimelineParticleControl/labels/question","name":"question","color":"cc317c","default":true}],"state":"closed","locked":false,"assignee":{"login":"keijiro","id":343936,"node_id":"MDQ6VXNlcjM0MzkzNg==","avatar_url":"https://avatars2.githubusercontent.com/u/343936?v=4","gravatar_id":"","url":"https://api.github.com/users/keijiro","html_url":"https://github.com/keijiro","followers_url":"https://api.github.com/users/keijiro/followers","following_url":"https://api.github.com/users/keijiro/following{/other_user}","gists_url":"https://api.github.com/users/keijiro/gists{/gist_id}","starred_url":"https://api.github.com/users/keijiro/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/keijiro/subscriptions","organizations_url":"https://api.github.com/users/keijiro/orgs","repos_url":"https://api.github.com/users/keijiro/repos","events_url":"https://api.github.com/users/keijiro/events{/privacy}","received_events_url":"https://api.github.com/users/keijiro/received_events","type":"User","site_admin":false},"assignees":[{"login":"keijiro","id":343936,"node_id":"MDQ6VXNlcjM0MzkzNg==","avatar_url":"https://avatars2.githubusercontent.com/u/343936?v=4","gravatar_id":"","url":"https://api.github.com/users/keijiro","html_url":"https://github.com/keijiro","followers_url":"https://api.github.com/users/keijiro/followers","following_url":"https://api.github.com/users/keijiro/following{/other_user}","gists_url":"https://api.github.com/users/keijiro/gists{/gist_id}","starred_url":"https://api.github.com/users/keijiro/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/keijiro/subscriptions","organizations_url":"https://api.github.com/users/keijiro/orgs","repos_url":"https://api.github.com/users/keijiro/repos","events_url":"https://api.github.com/users/keijiro/events{/privacy}","received_events_url":"https://api.github.com/users/keijiro/received_events","type":"User","site_admin":false}],"milestone":null,"comments":2,"created_at":"2019-03-27T13:50:55Z","updated_at":"2019-04-02T04:17:03Z","closed_at":"2019-04-02T04:17:03Z","author_association":"NONE","body":"Using Unity 2018.3.6f1 the ParticleSystemControlMixer throws multiple errors:\r\n\r\nDon't set random seed while system is playing!\r\nDon't set duration while system is playing!\r\n\r\nIt seems like using particleSystem.useAutoRandomSeed, particleSystem.randomSeed or main.duration during playmode is not allowed.\r\n\r\nDespite the error the code seems to work as intended in play mode (not sure about build).\r\nIf I change the code to only set the random seed and duration if in edit mode the particles instantly disappear after emission.\r\n\r\nI know this has been build and tested for Unity 2018.2 but it would be great if it would work in the current version two.\r\n\r\nThanks for this great tool btw!\r\n\r\n"}}
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