{"action":"closed","issue":{"url":"https://api.github.com/repos/widelands/widelands-issue-migration2/issues/110","repository_url":"https://api.github.com/repos/widelands/widelands-issue-migration2","labels_url":"https://api.github.com/repos/widelands/widelands-issue-migration2/issues/110/labels{/name}","comments_url":"https://api.github.com/repos/widelands/widelands-issue-migration2/issues/110/comments","events_url":"https://api.github.com/repos/widelands/widelands-issue-migration2/issues/110/events","html_url":"https://github.com/widelands/widelands-issue-migration2/issues/110","id":490904748,"node_id":"MDU6SXNzdWU0OTA5MDQ3NDg=","number":110,"title":"In shared kingdom, the helping player can't click on enemy buildings","user":{"login":"bunnybot","id":16499926,"node_id":"MDQ6VXNlcjE2NDk5OTI2","avatar_url":"https://avatars2.githubusercontent.com/u/16499926?v=4","gravatar_id":"","url":"https://api.github.com/users/bunnybot","html_url":"https://github.com/bunnybot","followers_url":"https://api.github.com/users/bunnybot/followers","following_url":"https://api.github.com/users/bunnybot/following{/other_user}","gists_url":"https://api.github.com/users/bunnybot/gists{/gist_id}","starred_url":"https://api.github.com/users/bunnybot/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bunnybot/subscriptions","organizations_url":"https://api.github.com/users/bunnybot/orgs","repos_url":"https://api.github.com/users/bunnybot/repos","events_url":"https://api.github.com/users/bunnybot/events{/privacy}","received_events_url":"https://api.github.com/users/bunnybot/received_events","type":"User","site_admin":false},"labels":[{"id":1544850064,"node_id":"MDU6TGFiZWwxNTQ0ODUwMDY0","url":"https://api.github.com/repos/widelands/widelands-issue-migration2/labels/Critical","name":"Critical","color":"ffdddd","default":false},{"id":1544836367,"node_id":"MDU6TGFiZWwxNTQ0ODM2MzY3","url":"https://api.github.com/repos/widelands/widelands-issue-migration2/labels/invalid","name":"invalid","color":"e4e669","default":true},{"id":1544850976,"node_id":"MDU6TGFiZWwxNTQ0ODUwOTc2","url":"https://api.github.com/repos/widelands/widelands-issue-migration2/labels/kingdom","name":"kingdom","color":"ededed","default":false},{"id":1544852628,"node_id":"MDU6TGFiZWwxNTQ0ODUyNjI4","url":"https://api.github.com/repos/widelands/widelands-issue-migration2/labels/shared","name":"shared","color":"ededed","default":false}],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2019-09-09T06:41:12Z","updated_at":"2019-09-09T08:41:27Z","closed_at":"2019-09-09T08:41:27Z","author_association":"COLLABORATOR","body":"I guess the problem is related to the game searching for military buildings that could potentially attack the enemy building. Since I do not have any buildings (because I am the helping player, not the player being helped) the game crashes. \n\nThis problem will vanish with the controller <-> player refactoring. I assign you Nasenbaer, because you plan to do this refactoring."}}
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