{"action":"created","issue":{"url":"https://api.github.com/repos/KRodinn/OGSR-Engine/issues/58","repository_url":"https://api.github.com/repos/KRodinn/OGSR-Engine","labels_url":"https://api.github.com/repos/KRodinn/OGSR-Engine/issues/58/labels{/name}","comments_url":"https://api.github.com/repos/KRodinn/OGSR-Engine/issues/58/comments","events_url":"https://api.github.com/repos/KRodinn/OGSR-Engine/issues/58/events","html_url":"https://github.com/KRodinn/OGSR-Engine/pull/58","id":340327150,"node_id":"MDExOlB1bGxSZXF1ZXN0MjAwNzY1OTk5","number":58,"title":"Изменения по UI окон торговли и обыска.","user":{"login":"joye-ramone","id":5493488,"node_id":"MDQ6VXNlcjU0OTM0ODg=","avatar_url":"https://avatars0.githubusercontent.com/u/5493488?v=4","gravatar_id":"","url":"https://api.github.com/users/joye-ramone","html_url":"https://github.com/joye-ramone","followers_url":"https://api.github.com/users/joye-ramone/followers","following_url":"https://api.github.com/users/joye-ramone/following{/other_user}","gists_url":"https://api.github.com/users/joye-ramone/gists{/gist_id}","starred_url":"https://api.github.com/users/joye-ramone/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/joye-ramone/subscriptions","organizations_url":"https://api.github.com/users/joye-ramone/orgs","repos_url":"https://api.github.com/users/joye-ramone/repos","events_url":"https://api.github.com/users/joye-ramone/events{/privacy}","received_events_url":"https://api.github.com/users/joye-ramone/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2018-07-11T16:58:53Z","updated_at":"2018-07-11T17:33:31Z","closed_at":null,"author_association":"CONTRIBUTOR","pull_request":{"url":"https://api.github.com/repos/KRodinn/OGSR-Engine/pulls/58","html_url":"https://github.com/KRodinn/OGSR-Engine/pull/58","diff_url":"https://github.com/KRodinn/OGSR-Engine/pull/58.diff","patch_url":"https://github.com/KRodinn/OGSR-Engine/pull/58.patch"},"body":"Back to life item context menu for trade and car body windows\r\n\r\n* Added move(all)/drop(all)/ context action to car body\r\n* Added weapon unload/detach addons to car body (only for dead bodies as of now)\r\n* Added move(all) to trade window\r\n\r\nAdded feature to move stack of items by shift+dbclick in all dialogs with lists\r\n\r\nPorted from xp-dev:\r\n* Added RUCK_FLAG_PREFERRED to force item to respect default_to_ruck\r\n* Added LOCK_RELOAD_IN_SPRINT to prevent reload on sprint"},"comment":{"url":"https://api.github.com/repos/KRodinn/OGSR-Engine/issues/comments/404250759","html_url":"https://github.com/KRodinn/OGSR-Engine/pull/58#issuecomment-404250759","issue_url":"https://api.github.com/repos/KRodinn/OGSR-Engine/issues/58","id":404250759,"node_id":"MDEyOklzc3VlQ29tbWVudDQwNDI1MDc1OQ==","user":{"login":"dsh2dsh","id":993498,"node_id":"MDQ6VXNlcjk5MzQ5OA==","avatar_url":"https://avatars3.githubusercontent.com/u/993498?v=4","gravatar_id":"","url":"https://api.github.com/users/dsh2dsh","html_url":"https://github.com/dsh2dsh","followers_url":"https://api.github.com/users/dsh2dsh/followers","following_url":"https://api.github.com/users/dsh2dsh/following{/other_user}","gists_url":"https://api.github.com/users/dsh2dsh/gists{/gist_id}","starred_url":"https://api.github.com/users/dsh2dsh/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dsh2dsh/subscriptions","organizations_url":"https://api.github.com/users/dsh2dsh/orgs","repos_url":"https://api.github.com/users/dsh2dsh/repos","events_url":"https://api.github.com/users/dsh2dsh/events{/privacy}","received_events_url":"https://api.github.com/users/dsh2dsh/received_events","type":"User","site_admin":false},"created_at":"2018-07-11T17:33:31Z","updated_at":"2018-07-11T17:33:31Z","author_association":"COLLABORATOR","body":"@KRodinn в x-ray extensions вроде не было. Насколько я помню, оно там убиралось для борьбы с вылетом, который происходил при поедании предмета из трупа. Если я правильно помню. А как оно было в оригинале, я не помню.\r\n\r\nА, ладно. Шут с ним. @joye-ramone обойдусь без дефайна. \r\n\r\nКстати, @joye-ramone при перемещении через shift-dclick соотв. коллбеки вызываются для каждого предмета? Да и при остальных действиях, при разряжении или детаче аддона, например, когда патроны или аддон попадают в труп, соотв. коллбек вызывается?\r\n\r\nСейчас заметил еще st_move_all. @joye-ramone хорошо бы такие вещи в коммите указывать, что нужно что-то добавить в какие-нибудь конфиги. Смысл в том, что бы прочитав коммит было понятно, что нужно предварительно сделать, что бы получить полностью рабочий результат."}}
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