{"push_id":3013226668,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"64f5885a1b723857556115ec403a0d5ee314f2ee","before":"bcfbc38d0858ecfeb9c0a6c562c0f5c4324ebc22","commits":[{"sha":"64f5885a1b723857556115ec403a0d5ee314f2ee","author":{"name":"Bruce Pascoe","email":"0d631f2c46e3a504e5d3b2adaefd128c07e067a6@icloud.com"},"message":"Add support for SoundStream#pause()\n\nThis was fairly easy to implement; since a ScriptProcessorNode is always\nlive, \"pausing\" it is best achieved by ignoring the buffered audio and\njust sending silence until it becomes unpaused.\n\nI suppose another way would have been to tear down the\nScriptProcessorNode while paused, but that seemed a bit heavy-handed.","distinct":true,"url":"https://api.github.com/repos/fatcerberus/oozaru/commits/64f5885a1b723857556115ec403a0d5ee314f2ee"}]}
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