{"action":"created","issue":{"url":"https://api.github.com/repos/unitystation/unitystation/issues/1209","repository_url":"https://api.github.com/repos/unitystation/unitystation","labels_url":"https://api.github.com/repos/unitystation/unitystation/issues/1209/labels{/name}","comments_url":"https://api.github.com/repos/unitystation/unitystation/issues/1209/comments","events_url":"https://api.github.com/repos/unitystation/unitystation/issues/1209/events","html_url":"https://github.com/unitystation/unitystation/issues/1209","id":359670683,"node_id":"MDU6SXNzdWUzNTk2NzA2ODM=","number":1209,"title":"Bug: Player Direction twitches on high ping clients","user":{"login":"DooblyNoobly","id":20813925,"node_id":"MDQ6VXNlcjIwODEzOTI1","avatar_url":"https://avatars3.githubusercontent.com/u/20813925?v=4","gravatar_id":"","url":"https://api.github.com/users/DooblyNoobly","html_url":"https://github.com/DooblyNoobly","followers_url":"https://api.github.com/users/DooblyNoobly/followers","following_url":"https://api.github.com/users/DooblyNoobly/following{/other_user}","gists_url":"https://api.github.com/users/DooblyNoobly/gists{/gist_id}","starred_url":"https://api.github.com/users/DooblyNoobly/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/DooblyNoobly/subscriptions","organizations_url":"https://api.github.com/users/DooblyNoobly/orgs","repos_url":"https://api.github.com/users/DooblyNoobly/repos","events_url":"https://api.github.com/users/DooblyNoobly/events{/privacy}","received_events_url":"https://api.github.com/users/DooblyNoobly/received_events","type":"User","site_admin":false},"labels":[{"id":471306700,"node_id":"MDU6TGFiZWw0NzEzMDY3MDA=","url":"https://api.github.com/repos/unitystation/unitystation/labels/bug","name":"bug","color":"ee0701","default":true}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-09-12T22:09:15Z","updated_at":"2018-09-18T09:13:30Z","closed_at":null,"author_association":"MEMBER","body":"# Description\r\n\r\nWhen connecting to the server with a high ping client sometimes PlayerDirection changes cycle back and forth from local and server states until the server updates causing a twitching action. \r\n\r\nNeed to make the LocalPlayer rely on its local state more then the ServerState. Perhaps a change direction force flag could be implemented for PlayerDirections that are generated on the server (Like being dragged etc).\r\n\r\n"},"comment":{"url":"https://api.github.com/repos/unitystation/unitystation/issues/comments/422318712","html_url":"https://github.com/unitystation/unitystation/issues/1209#issuecomment-422318712","issue_url":"https://api.github.com/repos/unitystation/unitystation/issues/1209","id":422318712,"node_id":"MDEyOklzc3VlQ29tbWVudDQyMjMxODcxMg==","user":{"login":"fomalsd","id":10403536,"node_id":"MDQ6VXNlcjEwNDAzNTM2","avatar_url":"https://avatars3.githubusercontent.com/u/10403536?v=4","gravatar_id":"","url":"https://api.github.com/users/fomalsd","html_url":"https://github.com/fomalsd","followers_url":"https://api.github.com/users/fomalsd/followers","following_url":"https://api.github.com/users/fomalsd/following{/other_user}","gists_url":"https://api.github.com/users/fomalsd/gists{/gist_id}","starred_url":"https://api.github.com/users/fomalsd/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/fomalsd/subscriptions","organizations_url":"https://api.github.com/users/fomalsd/orgs","repos_url":"https://api.github.com/users/fomalsd/repos","events_url":"https://api.github.com/users/fomalsd/events{/privacy}","received_events_url":"https://api.github.com/users/fomalsd/received_events","type":"User","site_admin":false},"created_at":"2018-09-18T09:13:30Z","updated_at":"2018-09-18T09:13:30Z","author_association":"CONTRIBUTOR","body":"Pretty sure it's because of PlayerSprites.currentDirection SyncVar"}}
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