{"push_id":2720163923,"size":1,"distinct_size":1,"ref":"refs/heads/meapatch","head":"f4c4b6df254e6ab074df416c65eb5c078f8bbcdb","before":"5a20c0edb67e9fe5dc0accd4db72fdcaa2bc3e52","commits":[{"sha":"f4c4b6df254e6ab074df416c65eb5c078f8bbcdb","author":{"name":"Léa Gris","email":"54a89666316232f6c525365d4e558cc5badce9f5@noiraude.net"},"message":"rework(magicalenergyabsorber): computation of vis to eu conversion\n\nNew configuration option to define how much EU Per Vis (not CVis)\nI:EnergyPerVis_20=20\nThis value is divided by 100, so it is actually 0.2 EU per Vis\n\nThe Magical Energy Absorber will try to drain enough CVis, comulating all aspects,\nuntil it can reach max Output, or has drained all available aspects.\n\nNumber of total cummulated CVis output required in a Node per Magical Energy Absorber Tier:\n\nNovice (LV):\n√(32 × 10000 ÷ (20 × 90)) = 13,333333333 ⇒ 13 CVis\n\nAdept (MV);\n√(128 × 10000 ÷ (20 × 80)) = 28,2843 ⇒ 28 CVis\n\nMaster (HV):\n√(512 × 10000 ÷ (20 × 70)) = 60,474315681 ⇒ 60 CVis\n\nGrand Master (EV):\n√(2048 × 10000 ÷ (20 × 60)) = 130,639452948 ⇒ 131 CVis\n\nAs referrence:\nThe Huge Creative Node from Thaumcraft has 500 of each primal aspects.","distinct":true,"url":"https://api.github.com/repos/leagris/GT5-Unofficial/commits/f4c4b6df254e6ab074df416c65eb5c078f8bbcdb"}]}
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