{"action":"created","issue":{"url":"https://api.github.com/repos/adjust/unity_sdk/issues/134","repository_url":"https://api.github.com/repos/adjust/unity_sdk","labels_url":"https://api.github.com/repos/adjust/unity_sdk/issues/134/labels{/name}","comments_url":"https://api.github.com/repos/adjust/unity_sdk/issues/134/comments","events_url":"https://api.github.com/repos/adjust/unity_sdk/issues/134/events","html_url":"https://github.com/adjust/unity_sdk/issues/134","id":324412682,"node_id":"MDU6SXNzdWUzMjQ0MTI2ODI=","number":134,"title":"Adjust plugin start automatically on App Start  when set to Start Manually ","user":{"login":"R0b3e","id":7669219,"node_id":"MDQ6VXNlcjc2NjkyMTk=","avatar_url":"https://avatars3.githubusercontent.com/u/7669219?v=4","gravatar_id":"","url":"https://api.github.com/users/R0b3e","html_url":"https://github.com/R0b3e","followers_url":"https://api.github.com/users/R0b3e/followers","following_url":"https://api.github.com/users/R0b3e/following{/other_user}","gists_url":"https://api.github.com/users/R0b3e/gists{/gist_id}","starred_url":"https://api.github.com/users/R0b3e/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/R0b3e/subscriptions","organizations_url":"https://api.github.com/users/R0b3e/orgs","repos_url":"https://api.github.com/users/R0b3e/repos","events_url":"https://api.github.com/users/R0b3e/events{/privacy}","received_events_url":"https://api.github.com/users/R0b3e/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":{"login":"2beens","id":1224689,"node_id":"MDQ6VXNlcjEyMjQ2ODk=","avatar_url":"https://avatars0.githubusercontent.com/u/1224689?v=4","gravatar_id":"","url":"https://api.github.com/users/2beens","html_url":"https://github.com/2beens","followers_url":"https://api.github.com/users/2beens/followers","following_url":"https://api.github.com/users/2beens/following{/other_user}","gists_url":"https://api.github.com/users/2beens/gists{/gist_id}","starred_url":"https://api.github.com/users/2beens/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/2beens/subscriptions","organizations_url":"https://api.github.com/users/2beens/orgs","repos_url":"https://api.github.com/users/2beens/repos","events_url":"https://api.github.com/users/2beens/events{/privacy}","received_events_url":"https://api.github.com/users/2beens/received_events","type":"User","site_admin":false},"assignees":[{"login":"2beens","id":1224689,"node_id":"MDQ6VXNlcjEyMjQ2ODk=","avatar_url":"https://avatars0.githubusercontent.com/u/1224689?v=4","gravatar_id":"","url":"https://api.github.com/users/2beens","html_url":"https://github.com/2beens","followers_url":"https://api.github.com/users/2beens/followers","following_url":"https://api.github.com/users/2beens/following{/other_user}","gists_url":"https://api.github.com/users/2beens/gists{/gist_id}","starred_url":"https://api.github.com/users/2beens/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/2beens/subscriptions","organizations_url":"https://api.github.com/users/2beens/orgs","repos_url":"https://api.github.com/users/2beens/repos","events_url":"https://api.github.com/users/2beens/events{/privacy}","received_events_url":"https://api.github.com/users/2beens/received_events","type":"User","site_admin":false}],"milestone":null,"comments":0,"created_at":"2018-05-18T13:33:20Z","updated_at":"2018-06-01T09:47:10Z","closed_at":null,"author_association":"NONE","body":"Hi,\r\n\r\nwe are trying to use adjust to track installs in our unity app. However the plugin always seems to start at appstart and in sandbox mode, even when the plugin is set to \"StartManually\" and no Adjust GameObject is present in the Scene.\r\nHow can the plugin start and where does it get it's data if no GameObject with the Adjust Plugin is in any scene?\r\nWith the plugin starting in sandbox mode, we are unable to track the installs of our production version.\r\n\r\nWhen we try to initialize and start the plugin manually from code, it always says Adjust already initialized. It then switches to Production Mode but the install was already tracked in Sandbos mode at this time.\r\n\r\nWe are using Unity 5.6.4f1 and Unity 2017.3.1f1 with the Adjust Plugin v4.13.0.\r\nTested on Android 5.0.2.\r\n\r\nThanks for any help."},"comment":{"url":"https://api.github.com/repos/adjust/unity_sdk/issues/comments/393830995","html_url":"https://github.com/adjust/unity_sdk/issues/134#issuecomment-393830995","issue_url":"https://api.github.com/repos/adjust/unity_sdk/issues/134","id":393830995,"node_id":"MDEyOklzc3VlQ29tbWVudDM5MzgzMDk5NQ==","user":{"login":"2beens","id":1224689,"node_id":"MDQ6VXNlcjEyMjQ2ODk=","avatar_url":"https://avatars0.githubusercontent.com/u/1224689?v=4","gravatar_id":"","url":"https://api.github.com/users/2beens","html_url":"https://github.com/2beens","followers_url":"https://api.github.com/users/2beens/followers","following_url":"https://api.github.com/users/2beens/following{/other_user}","gists_url":"https://api.github.com/users/2beens/gists{/gist_id}","starred_url":"https://api.github.com/users/2beens/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/2beens/subscriptions","organizations_url":"https://api.github.com/users/2beens/orgs","repos_url":"https://api.github.com/users/2beens/repos","events_url":"https://api.github.com/users/2beens/events{/privacy}","received_events_url":"https://api.github.com/users/2beens/received_events","type":"User","site_admin":false},"created_at":"2018-06-01T09:47:10Z","updated_at":"2018-06-01T09:47:10Z","author_association":"CONTRIBUTOR","body":"Hi @R0b3e \r\n\r\nOur SDK will initialise itself only when `Adjust.start(...)` is called, and this can happen in two scenarios:\r\n - 1 - Adjust GameObject is at least in one of the scenes, and `start manually` is set to `false` (this leads to Adjust being initialised automatically in Adjust GameObject `Awake(...)` method)\r\n- 2 - Adjust.start(...) is being called somewhere else in the code, which leads to Adjust SDK being initialised\r\n\r\nCould you please make sure that you are calling `Adjust.start(...)` only once in your code? (And, when exactly are you calling it?)"}}
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