{"action":"created","issue":{"url":"https://api.github.com/repos/tgstation/tgstation/issues/38915","repository_url":"https://api.github.com/repos/tgstation/tgstation","labels_url":"https://api.github.com/repos/tgstation/tgstation/issues/38915/labels{/name}","comments_url":"https://api.github.com/repos/tgstation/tgstation/issues/38915/comments","events_url":"https://api.github.com/repos/tgstation/tgstation/issues/38915/events","html_url":"https://github.com/tgstation/tgstation/pull/38915","id":338355894,"node_id":"MDExOlB1bGxSZXF1ZXN0MTk5MzA5NjUx","number":38915,"title":"Nerfs healing coma 25%","user":{"login":"Supermichael777","id":11540177,"node_id":"MDQ6VXNlcjExNTQwMTc3","avatar_url":"https://avatars3.githubusercontent.com/u/11540177?v=4","gravatar_id":"","url":"https://api.github.com/users/Supermichael777","html_url":"https://github.com/Supermichael777","followers_url":"https://api.github.com/users/Supermichael777/followers","following_url":"https://api.github.com/users/Supermichael777/following{/other_user}","gists_url":"https://api.github.com/users/Supermichael777/gists{/gist_id}","starred_url":"https://api.github.com/users/Supermichael777/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Supermichael777/subscriptions","organizations_url":"https://api.github.com/users/Supermichael777/orgs","repos_url":"https://api.github.com/users/Supermichael777/repos","events_url":"https://api.github.com/users/Supermichael777/events{/privacy}","received_events_url":"https://api.github.com/users/Supermichael777/received_events","type":"User","site_admin":false},"labels":[{"id":78959966,"node_id":"MDU6TGFiZWw3ODk1OTk2Ng==","url":"https://api.github.com/repos/tgstation/tgstation/labels/Balance/Rebalance","name":"Balance/Rebalance","color":"fbca04","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2018-07-04T18:47:11Z","updated_at":"2018-07-04T23:32:30Z","closed_at":null,"author_association":"CONTRIBUTOR","pull_request":{"url":"https://api.github.com/repos/tgstation/tgstation/pulls/38915","html_url":"https://github.com/tgstation/tgstation/pull/38915","diff_url":"https://github.com/tgstation/tgstation/pull/38915.diff","patch_url":"https://github.com/tgstation/tgstation/pull/38915.patch"},"body":":cl:\r\nbalance: Healing coma base heal rate is now 3 DPS instead of 4DPS.\r\n/:cl:\r\n\r\nIts broken, effectively making you immortal in space in the upgraded fourm. You stay in a perpetual coma.\r\nAlso annoying because the fake-death prevents Regen stasis for lings, you need to succumb and regen and that might become impossible.\r\n\r\nBalance wise a max of 6 damage regenerated per second was broken. You couldn't beat someone to death with low force weapons, they out healed it.\r\n"},"comment":{"url":"https://api.github.com/repos/tgstation/tgstation/issues/comments/402571793","html_url":"https://github.com/tgstation/tgstation/pull/38915#issuecomment-402571793","issue_url":"https://api.github.com/repos/tgstation/tgstation/issues/38915","id":402571793,"node_id":"MDEyOklzc3VlQ29tbWVudDQwMjU3MTc5Mw==","user":{"login":"Repukan","id":19575516,"node_id":"MDQ6VXNlcjE5NTc1NTE2","avatar_url":"https://avatars1.githubusercontent.com/u/19575516?v=4","gravatar_id":"","url":"https://api.github.com/users/Repukan","html_url":"https://github.com/Repukan","followers_url":"https://api.github.com/users/Repukan/followers","following_url":"https://api.github.com/users/Repukan/following{/other_user}","gists_url":"https://api.github.com/users/Repukan/gists{/gist_id}","starred_url":"https://api.github.com/users/Repukan/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Repukan/subscriptions","organizations_url":"https://api.github.com/users/Repukan/orgs","repos_url":"https://api.github.com/users/Repukan/repos","events_url":"https://api.github.com/users/Repukan/events{/privacy}","received_events_url":"https://api.github.com/users/Repukan/received_events","type":"User","site_admin":false},"created_at":"2018-07-04T23:32:30Z","updated_at":"2018-07-04T23:32:30Z","author_association":"CONTRIBUTOR","body":"Viro as a concept just doesn't fit well into the game"}}
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