{"action":"created","issue":{"url":"https://api.github.com/repos/milochristiansen/lua/issues/14","repository_url":"https://api.github.com/repos/milochristiansen/lua","labels_url":"https://api.github.com/repos/milochristiansen/lua/issues/14/labels{/name}","comments_url":"https://api.github.com/repos/milochristiansen/lua/issues/14/comments","events_url":"https://api.github.com/repos/milochristiansen/lua/issues/14/events","html_url":"https://github.com/milochristiansen/lua/issues/14","id":330717358,"node_id":"MDU6SXNzdWUzMzA3MTczNTg=","number":14,"title":"Ability to limit memory and performance","user":{"login":"dobegor","id":14029650,"node_id":"MDQ6VXNlcjE0MDI5NjUw","avatar_url":"https://avatars1.githubusercontent.com/u/14029650?v=4","gravatar_id":"","url":"https://api.github.com/users/dobegor","html_url":"https://github.com/dobegor","followers_url":"https://api.github.com/users/dobegor/followers","following_url":"https://api.github.com/users/dobegor/following{/other_user}","gists_url":"https://api.github.com/users/dobegor/gists{/gist_id}","starred_url":"https://api.github.com/users/dobegor/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dobegor/subscriptions","organizations_url":"https://api.github.com/users/dobegor/orgs","repos_url":"https://api.github.com/users/dobegor/repos","events_url":"https://api.github.com/users/dobegor/events{/privacy}","received_events_url":"https://api.github.com/users/dobegor/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2018-06-08T16:06:24Z","updated_at":"2018-06-08T21:03:28Z","closed_at":"2018-06-08T16:25:30Z","author_association":"NONE","body":"Hi!\r\n\r\nI've recently encountered your VM and I'm interested if there's any way to add maximum memory and performance (instructions per second) limit. That would be very useful for embedding the VM into a game with programmable \"computers\", to prevent players crashing server with too much memory allocated and hanging the server CPU."},"comment":{"url":"https://api.github.com/repos/milochristiansen/lua/issues/comments/395889630","html_url":"https://github.com/milochristiansen/lua/issues/14#issuecomment-395889630","issue_url":"https://api.github.com/repos/milochristiansen/lua/issues/14","id":395889630,"node_id":"MDEyOklzc3VlQ29tbWVudDM5NTg4OTYzMA==","user":{"login":"dobegor","id":14029650,"node_id":"MDQ6VXNlcjE0MDI5NjUw","avatar_url":"https://avatars1.githubusercontent.com/u/14029650?v=4","gravatar_id":"","url":"https://api.github.com/users/dobegor","html_url":"https://github.com/dobegor","followers_url":"https://api.github.com/users/dobegor/followers","following_url":"https://api.github.com/users/dobegor/following{/other_user}","gists_url":"https://api.github.com/users/dobegor/gists{/gist_id}","starred_url":"https://api.github.com/users/dobegor/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dobegor/subscriptions","organizations_url":"https://api.github.com/users/dobegor/orgs","repos_url":"https://api.github.com/users/dobegor/repos","events_url":"https://api.github.com/users/dobegor/events{/privacy}","received_events_url":"https://api.github.com/users/dobegor/received_events","type":"User","site_admin":false},"created_at":"2018-06-08T21:03:27Z","updated_at":"2018-06-08T21:03:27Z","author_association":"NONE","body":"We specifically decided to drop FORTH support because we wanted to pick something more user-friendly. Also, we're kind of targeting a specific audience that might played Minecraft with [OpenComputers](https://ocdoc.cil.li/) mod, which provides Lua-programmable computers, so we thought it'd be nice to pick Lua, despite it's harder to implement it.\r\n\r\nAnyway, thank you for the tips!"}}
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