{"push_id":2841602773,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"6ba6dfef96fa7c82383e8ee1a79408fb383d3007","before":"730feab50adbb67bcb6f39da870375a731e72147","commits":[{"sha":"6ba6dfef96fa7c82383e8ee1a79408fb383d3007","author":{"name":"John Paul Depew","email":"9fc4c82d3194cb65ee5c622ff2bc5fe0cfaf37a5@gmail.com"},"message":"Created new crack sprites + soundFX field in DamagePlayerData + crack size matches with player health\n\nI drew my own crack sprites this time. I also added a simple proportion to make sure the crack size matched up with the player health. It was actually a pain to get the cracks disabled and fading out correctly.","distinct":true,"url":"https://api.github.com/repos/JPDepew/Fireball-Game/commits/6ba6dfef96fa7c82383e8ee1a79408fb383d3007"}]}
{"actor":{"display_login":"JPDepew"}}