{"push_id":2331864102,"size":3,"distinct_size":3,"ref":"refs/heads/master","head":"71e61ea52a2fc100c8b31504cb430d25972c4809","before":"8226b50ed77dca59bfb010560d634186ef02e7c9","commits":[{"sha":"80277182ab4d268761444fb4aa34a34cc29e7452","author":{"name":"korbain","email":"2907e4b4a6bf42f5058f75c0d1017a2964c377f8@videotron.ca"},"message":"Changed iOS icon, change some colors in main menu","distinct":true,"url":"https://api.github.com/repos/Korbain/Hero-s-Run/commits/80277182ab4d268761444fb4aa34a34cc29e7452"},{"sha":"91cbcb4854584338ee09a070364d7f91b3351487","author":{"name":"korbain","email":"2907e4b4a6bf42f5058f75c0d1017a2964c377f8@videotron.ca"},"message":"Changed icon, and misc minor\n\n1) removed option to override coop maps\n2) reduced title screen delay from 5 to 4.5 sec\n3) some files missing from previous commit\n4) override set to hanging rock by default for the demo\n5) earnedInBase renamed to earnedInSector","distinct":true,"url":"https://api.github.com/repos/Korbain/Hero-s-Run/commits/91cbcb4854584338ee09a070364d7f91b3351487"},{"sha":"71e61ea52a2fc100c8b31504cb430d25972c4809","author":{"name":"korbain","email":"2907e4b4a6bf42f5058f75c0d1017a2964c377f8@videotron.ca"},"message":"Refactored homing missile, simplified target types\n\n1) Since game is only 2-player now, some target types were no longer\nuseful. Only kept IN_FRONT which is used by the homing missile.\n2) Removed the green background when a property could be updated. It\nlooked garish.\n3) isEffective in turn-ribbon no longer used in Coop since misleading.\n4) Homing Missile:\na) Uses lockstep now\nb) Removed launch delay of .38 sec.\nc) Now has a RANGE property\nd) No longer has a DURATION property\ne) Uses TARGET TYPE IN_FRONT\n\n5) detectBestTarget now has an optional useDotProduct parameter","distinct":true,"url":"https://api.github.com/repos/Korbain/Hero-s-Run/commits/71e61ea52a2fc100c8b31504cb430d25972c4809"}]}
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