{"action":"created","issue":{"url":"https://api.github.com/repos/isalin/TBbard/issues/12","repository_url":"https://api.github.com/repos/isalin/TBbard","labels_url":"https://api.github.com/repos/isalin/TBbard/issues/12/labels{/name}","comments_url":"https://api.github.com/repos/isalin/TBbard/issues/12/comments","events_url":"https://api.github.com/repos/isalin/TBbard/issues/12/events","html_url":"https://github.com/isalin/TBbard/issues/12","id":333017987,"node_id":"MDU6SXNzdWUzMzMwMTc5ODc=","number":12,"title":"Min FPS in 4.31","user":{"login":"windlight2","id":37898846,"node_id":"MDQ6VXNlcjM3ODk4ODQ2","avatar_url":"https://avatars0.githubusercontent.com/u/37898846?v=4","gravatar_id":"","url":"https://api.github.com/users/windlight2","html_url":"https://github.com/windlight2","followers_url":"https://api.github.com/users/windlight2/followers","following_url":"https://api.github.com/users/windlight2/following{/other_user}","gists_url":"https://api.github.com/users/windlight2/gists{/gist_id}","starred_url":"https://api.github.com/users/windlight2/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/windlight2/subscriptions","organizations_url":"https://api.github.com/users/windlight2/orgs","repos_url":"https://api.github.com/users/windlight2/repos","events_url":"https://api.github.com/users/windlight2/events{/privacy}","received_events_url":"https://api.github.com/users/windlight2/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2018-06-16T21:59:03Z","updated_at":"2018-06-26T22:20:46Z","closed_at":null,"author_association":"NONE","body":"Is there any reason for the min FPS/delay setting to be there after patch 4.31 seeing as in-game input lag has been fixed? I find that leaving it at the default value of 59 results in a lot of my songs, faster ones in particular, sounding very choppy. I've worked around this by setting the min FPS value to 1000 which results in a delay=1. Maybe getting rid of any artificial input delay will help notes play for their true duration.\r\n\r\nOn a related note, is there any way to make TBbard respect the true timings of notes and rests (including rest notes at the beginning of the midi which are currently ignored) so that it would be possible to keep different tracks from the same midi in sync for composition purposes?"},"comment":{"url":"https://api.github.com/repos/isalin/TBbard/issues/comments/400481659","html_url":"https://github.com/isalin/TBbard/issues/12#issuecomment-400481659","issue_url":"https://api.github.com/repos/isalin/TBbard/issues/12","id":400481659,"node_id":"MDEyOklzc3VlQ29tbWVudDQwMDQ4MTY1OQ==","user":{"login":"isalin","id":4466625,"node_id":"MDQ6VXNlcjQ0NjY2MjU=","avatar_url":"https://avatars3.githubusercontent.com/u/4466625?v=4","gravatar_id":"","url":"https://api.github.com/users/isalin","html_url":"https://github.com/isalin","followers_url":"https://api.github.com/users/isalin/followers","following_url":"https://api.github.com/users/isalin/following{/other_user}","gists_url":"https://api.github.com/users/isalin/gists{/gist_id}","starred_url":"https://api.github.com/users/isalin/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/isalin/subscriptions","organizations_url":"https://api.github.com/users/isalin/orgs","repos_url":"https://api.github.com/users/isalin/repos","events_url":"https://api.github.com/users/isalin/events{/privacy}","received_events_url":"https://api.github.com/users/isalin/received_events","type":"User","site_admin":false},"created_at":"2018-06-26T22:20:46Z","updated_at":"2018-06-26T22:20:46Z","author_association":"OWNER","body":"Sorry that it took a little longer than expected, life got busy for a while there. I've implemented a fix for the held note issue and an option to use the true timings for everything for compositions (make sure you use your real fps!)."}}
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