{"action":"created","issue":{"url":"https://api.github.com/repos/TrinityCore/TrinityCore/issues/22575","repository_url":"https://api.github.com/repos/TrinityCore/TrinityCore","labels_url":"https://api.github.com/repos/TrinityCore/TrinityCore/issues/22575/labels{/name}","comments_url":"https://api.github.com/repos/TrinityCore/TrinityCore/issues/22575/comments","events_url":"https://api.github.com/repos/TrinityCore/TrinityCore/issues/22575/events","html_url":"https://github.com/TrinityCore/TrinityCore/issues/22575","id":367342197,"node_id":"MDU6SXNzdWUzNjczNDIxOTc=","number":22575,"title":"LocalDefense Spawned Guards - Not Working","user":{"login":"LewisPotato","id":23424079,"node_id":"MDQ6VXNlcjIzNDI0MDc5","avatar_url":"https://avatars1.githubusercontent.com/u/23424079?v=4","gravatar_id":"","url":"https://api.github.com/users/LewisPotato","html_url":"https://github.com/LewisPotato","followers_url":"https://api.github.com/users/LewisPotato/followers","following_url":"https://api.github.com/users/LewisPotato/following{/other_user}","gists_url":"https://api.github.com/users/LewisPotato/gists{/gist_id}","starred_url":"https://api.github.com/users/LewisPotato/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/LewisPotato/subscriptions","organizations_url":"https://api.github.com/users/LewisPotato/orgs","repos_url":"https://api.github.com/users/LewisPotato/repos","events_url":"https://api.github.com/users/LewisPotato/events{/privacy}","received_events_url":"https://api.github.com/users/LewisPotato/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2018-10-05T19:39:12Z","updated_at":"2018-10-05T23:17:07Z","closed_at":"2018-10-05T19:40:55Z","author_association":"NONE","body":"<!--- (**********************************)\r\n      (** Fill in the following fields **)\r\n      (**********************************) --->\r\n\r\n**Description:**\r\n\r\nSo each city and town has a unique guard that will spawn in a specific area in that city or town and it can only be triggered by a player of the opposing faction attacking a NPC, getting too close to an NPC making it call out for help or even walking into the enemy territory.\r\n\r\n**Current behaviour:**\r\n\r\nThey do not work, I think we could sniff the data for these guys, I know they exist because there are some that have been (probably accidentally) sniffed and are set as a permanent NPC (See this: https://imgur.com/a/m5HQnBH)\r\n\r\n**Expected behaviour:**\r\n\r\nThey should only spawn when a player of the opposing faction attack an NPC, walk into the enemy territory or getting too close to an NPC which often makes it call out for help.\r\n\r\nIf the guard(s) reset back to their spawn location, they should walk around on the spot and despawn after 3 minutes of non-combat activity.\r\n\r\n**Steps to reproduce the problem:**\r\n\r\n1. Go to any city or camp of the opposing faction or town or even a camp!\r\n2. Attack an NPC, walk into the territory or go close to an NPC.\r\n3. See http://wowwiki.wikia.com/wiki/Guard\r\n\r\n**Branch(es):**\r\n\r\n3.3.5a\r\n\r\n**TC rev. hash/commit:** \r\n\r\nTrinityCore rev. 609c1acc09c7 2018-09-22 08:48:04 -0300 (3.3.5 branch) (Win64, RelWithDebInfo, Static) (worldserver-daemon)\r\n\r\n**Operating system:**\r\n\r\nWindows 7\r\n\r\n<!--- Notes\r\n- This template is for problem reports. For other types of report, edit it accordingly.\r\n- For fixes containing C++ changes, create a Pull Request.\r\n--->\r\n"},"comment":{"url":"https://api.github.com/repos/TrinityCore/TrinityCore/issues/comments/427522889","html_url":"https://github.com/TrinityCore/TrinityCore/issues/22575#issuecomment-427522889","issue_url":"https://api.github.com/repos/TrinityCore/TrinityCore/issues/22575","id":427522889,"node_id":"MDEyOklzc3VlQ29tbWVudDQyNzUyMjg4OQ==","user":{"login":"funjoker","id":846960,"node_id":"MDQ6VXNlcjg0Njk2MA==","avatar_url":"https://avatars2.githubusercontent.com/u/846960?v=4","gravatar_id":"","url":"https://api.github.com/users/funjoker","html_url":"https://github.com/funjoker","followers_url":"https://api.github.com/users/funjoker/followers","following_url":"https://api.github.com/users/funjoker/following{/other_user}","gists_url":"https://api.github.com/users/funjoker/gists{/gist_id}","starred_url":"https://api.github.com/users/funjoker/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/funjoker/subscriptions","organizations_url":"https://api.github.com/users/funjoker/orgs","repos_url":"https://api.github.com/users/funjoker/repos","events_url":"https://api.github.com/users/funjoker/events{/privacy}","received_events_url":"https://api.github.com/users/funjoker/received_events","type":"User","site_admin":false},"created_at":"2018-10-05T23:17:07Z","updated_at":"2018-10-05T23:17:07Z","author_association":"CONTRIBUTOR","body":"Ever heard about \"reference\". This Issue is referenced now in #11563"}}
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