{"action":"created","issue":{"url":"https://api.github.com/repos/ValveSoftware/openvr/issues/775","repository_url":"https://api.github.com/repos/ValveSoftware/openvr","labels_url":"https://api.github.com/repos/ValveSoftware/openvr/issues/775/labels{/name}","comments_url":"https://api.github.com/repos/ValveSoftware/openvr/issues/775/comments","events_url":"https://api.github.com/repos/ValveSoftware/openvr/issues/775/events","html_url":"https://github.com/ValveSoftware/openvr/issues/775","id":314270520,"number":775,"title":"Applying Chaperone changes at runtime.","user":{"login":"naelstrof","id":1131571,"avatar_url":"https://avatars1.githubusercontent.com/u/1131571?v=4","gravatar_id":"","url":"https://api.github.com/users/naelstrof","html_url":"https://github.com/naelstrof","followers_url":"https://api.github.com/users/naelstrof/followers","following_url":"https://api.github.com/users/naelstrof/following{/other_user}","gists_url":"https://api.github.com/users/naelstrof/gists{/gist_id}","starred_url":"https://api.github.com/users/naelstrof/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/naelstrof/subscriptions","organizations_url":"https://api.github.com/users/naelstrof/orgs","repos_url":"https://api.github.com/users/naelstrof/repos","events_url":"https://api.github.com/users/naelstrof/events{/privacy}","received_events_url":"https://api.github.com/users/naelstrof/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-04-13T22:44:52Z","updated_at":"2018-04-14T23:39:34Z","closed_at":"2018-04-14T23:39:34Z","author_association":"NONE","body":"Is there a better way to display chaperone changes in real time than calling `vr::VRChaperoneSetup()->CommitWorkingCopy(vr::EChaperoneConfigFile_Temp)`?\r\n\r\nWriting every frame to disk seems pretty inefficient, it also seems to cause the info to be invalid on some frames arbitrarily.\r\n\r\nI'm simply trying to allow a user to adjust their floor height by holding a button and moving the controller, so they can tweak it just right. Though calling `CommitWorkingCopy` every frame appears to be extremely inefficient, and causes some visual bugs. It also appears to be the only way to display the changes live within the headset."},"comment":{"url":"https://api.github.com/repos/ValveSoftware/openvr/issues/comments/381368427","html_url":"https://github.com/ValveSoftware/openvr/issues/775#issuecomment-381368427","issue_url":"https://api.github.com/repos/ValveSoftware/openvr/issues/775","id":381368427,"user":{"login":"naelstrof","id":1131571,"avatar_url":"https://avatars1.githubusercontent.com/u/1131571?v=4","gravatar_id":"","url":"https://api.github.com/users/naelstrof","html_url":"https://github.com/naelstrof","followers_url":"https://api.github.com/users/naelstrof/followers","following_url":"https://api.github.com/users/naelstrof/following{/other_user}","gists_url":"https://api.github.com/users/naelstrof/gists{/gist_id}","starred_url":"https://api.github.com/users/naelstrof/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/naelstrof/subscriptions","organizations_url":"https://api.github.com/users/naelstrof/orgs","repos_url":"https://api.github.com/users/naelstrof/repos","events_url":"https://api.github.com/users/naelstrof/events{/privacy}","received_events_url":"https://api.github.com/users/naelstrof/received_events","type":"User","site_admin":false},"created_at":"2018-04-14T23:39:34Z","updated_at":"2018-04-14T23:39:34Z","author_association":"NONE","body":"Ah nevermind I can just use VRInputEmulator's `enableDeviceOffsets` and `setWorldFromDriverTranslationOffset` functions to get similar results.\r\n\r\nThough adjusting the universe matrix realtime would be quite a bit simpler if it was available."}}
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