{"action":"created","issue":{"url":"https://api.github.com/repos/vis2k/Mirror/issues/43","repository_url":"https://api.github.com/repos/vis2k/Mirror","labels_url":"https://api.github.com/repos/vis2k/Mirror/issues/43/labels{/name}","comments_url":"https://api.github.com/repos/vis2k/Mirror/issues/43/comments","events_url":"https://api.github.com/repos/vis2k/Mirror/issues/43/events","html_url":"https://github.com/vis2k/Mirror/issues/43","id":363167292,"node_id":"MDU6SXNzdWUzNjMxNjcyOTI=","number":43,"title":"Mirror & Telepathy are not compatible with UWP on .NET backend","user":{"login":"tomkrikorian","id":35028789,"node_id":"MDQ6VXNlcjM1MDI4Nzg5","avatar_url":"https://avatars3.githubusercontent.com/u/35028789?v=4","gravatar_id":"","url":"https://api.github.com/users/tomkrikorian","html_url":"https://github.com/tomkrikorian","followers_url":"https://api.github.com/users/tomkrikorian/followers","following_url":"https://api.github.com/users/tomkrikorian/following{/other_user}","gists_url":"https://api.github.com/users/tomkrikorian/gists{/gist_id}","starred_url":"https://api.github.com/users/tomkrikorian/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tomkrikorian/subscriptions","organizations_url":"https://api.github.com/users/tomkrikorian/orgs","repos_url":"https://api.github.com/users/tomkrikorian/repos","events_url":"https://api.github.com/users/tomkrikorian/events{/privacy}","received_events_url":"https://api.github.com/users/tomkrikorian/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":10,"created_at":"2018-09-24T14:18:56Z","updated_at":"2019-01-02T19:14:03Z","closed_at":null,"author_association":"NONE","body":"**Describe the bug**\r\nMirror is not compatible with .NET Backend on UWP because of missing APIs.\r\nSee documentation here : [Missing .NET APIs in Unity and UWP](https://docs.microsoft.com/en-us/windows/uwp/gaming/missing-dot-net-apis-in-unity-and-uwp)\r\n\r\n**To Reproduce**\r\nSteps to reproduce the behavior:\r\n1. Open project and target UWP with .NET as Backend\r\n2. Build project\r\n4. See errors\r\n\r\n**Screenshots**\r\n![image](https://user-images.githubusercontent.com/35028789/45957418-44727c80-c015-11e8-8374-27bd571245c9.png)\r\n![image](https://user-images.githubusercontent.com/35028789/45957474-5a803d00-c015-11e8-8141-1bcc9147ef64.png)\r\n\r\n**Desktop (please complete the following information):**\r\n - OS: Windows\r\n - Build target: UWP (.NET Backend)\r\n - Unity version: 2018.2.7f1\r\n"},"comment":{"url":"https://api.github.com/repos/vis2k/Mirror/issues/comments/450955823","html_url":"https://github.com/vis2k/Mirror/issues/43#issuecomment-450955823","issue_url":"https://api.github.com/repos/vis2k/Mirror/issues/43","id":450955823,"node_id":"MDEyOklzc3VlQ29tbWVudDQ1MDk1NTgyMw==","user":{"login":"paulpach","id":466007,"node_id":"MDQ6VXNlcjQ2NjAwNw==","avatar_url":"https://avatars0.githubusercontent.com/u/466007?v=4","gravatar_id":"","url":"https://api.github.com/users/paulpach","html_url":"https://github.com/paulpach","followers_url":"https://api.github.com/users/paulpach/followers","following_url":"https://api.github.com/users/paulpach/following{/other_user}","gists_url":"https://api.github.com/users/paulpach/gists{/gist_id}","starred_url":"https://api.github.com/users/paulpach/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/paulpach/subscriptions","organizations_url":"https://api.github.com/users/paulpach/orgs","repos_url":"https://api.github.com/users/paulpach/repos","events_url":"https://api.github.com/users/paulpach/events{/privacy}","received_events_url":"https://api.github.com/users/paulpach/received_events","type":"User","site_admin":false},"created_at":"2019-01-02T19:14:03Z","updated_at":"2019-01-02T19:14:03Z","author_association":"COLLABORATOR","body":"yes,  it is possible.  the 2018 branch might solve it,  because it does not try to link to mono libs,  it just uses whatever unity is using."}}
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