{"action":"opened","issue":{"url":"https://api.github.com/repos/intel/webml-polyfill/issues/15","repository_url":"https://api.github.com/repos/intel/webml-polyfill","labels_url":"https://api.github.com/repos/intel/webml-polyfill/issues/15/labels{/name}","comments_url":"https://api.github.com/repos/intel/webml-polyfill/issues/15/comments","events_url":"https://api.github.com/repos/intel/webml-polyfill/issues/15/events","html_url":"https://github.com/intel/webml-polyfill/issues/15","id":309597531,"number":15,"title":"[Polyfill] Big diff between WebGL2 and WASM backend on Chrome for Android","user":{"login":"BruceDai","id":1531742,"avatar_url":"https://avatars0.githubusercontent.com/u/1531742?v=4","gravatar_id":"","url":"https://api.github.com/users/BruceDai","html_url":"https://github.com/BruceDai","followers_url":"https://api.github.com/users/BruceDai/followers","following_url":"https://api.github.com/users/BruceDai/following{/other_user}","gists_url":"https://api.github.com/users/BruceDai/gists{/gist_id}","starred_url":"https://api.github.com/users/BruceDai/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/BruceDai/subscriptions","organizations_url":"https://api.github.com/users/BruceDai/orgs","repos_url":"https://api.github.com/users/BruceDai/repos","events_url":"https://api.github.com/users/BruceDai/events{/privacy}","received_events_url":"https://api.github.com/users/BruceDai/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-03-29T02:34:44Z","updated_at":"2018-03-29T02:34:44Z","closed_at":null,"author_association":"CONTRIBUTOR","body":"WebGL2 backend:\r\n<img src=\"https://user-images.githubusercontent.com/1005673/37751615-62646778-2dce-11e8-8486-bbd4644ecf8a.png\" width=300/>\r\n\r\nWebAssembly backend:\r\n<img src=\"https://user-images.githubusercontent.com/1005673/37751618-680cb5fe-2dce-11e8-9e32-deac78e6374f.png\" width=300/>\r\n\r\nThe result of WebAssembly backend is more accurate which is close to native TensorFlow Lite.\r\n\r\nAnd the result of WebGL2 backend is close to WASM backend on desktop. \r\n"}}
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