{"push_id":2729983005,"size":24,"distinct_size":10,"ref":"refs/heads/Sindorman/trench","head":"0cd84cf73ee7d98faa8f0d7e19bcbc27da36d6c8","before":"30df9049b324652607c20c929b0eff3a162dccb2","commits":[{"sha":"a15aa07307cb74d029c046126305357a205e9a25","author":{"name":"Lohikar","email":"e57cac978d487252b4897722e402467c07fc8554@protonmail.com"},"message":"Fix Phantom Globals (#4957)\n\nRemoves the phantom global definitions that Fowl found.\r\n\r\nFixes:\r\n\r\nGame log in GELF not logging proper target.\r\nPylon attacks not detecting the actual firer of a damaging bullet.\r\nA message in the mixer cooking machine.\r\nA message in airbubbles.\r\nA use_check sanity check in landmines.\r\nSome messages in psych therapy code.\r\nA view() checkk in psych therapy code.\r\nCCIA being unable to announce incoming faxes in some circumstances.\r\nLanguage whitelists potentially checking the whitelists of the last person to throw a tray in addition to the pref mob.\r\nFixes some messages/sounds with some custom items.\r\nFixes a message with digging into the asteroid.\r\nFixes electrocution code not properly checking for absurdly long hair.\r\nFixes a broken message in devour.\r\nFixes a targeting issue with player-controlled hostile ranged mobs.\r\nFixes failure behavior for modular RnD guns.\r\nFixes an intent safety check on gun aim.\r\nFixes the Harvester knock spell potentially not working.","distinct":false,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/a15aa07307cb74d029c046126305357a205e9a25"},{"sha":"a15838632d000e547e682d1c0c244b3ebb63228b","author":{"name":"Mykhailo Bykhovtsev","email":"b2017a707f39a46dcd838c6849a1f21ca893f584@gmail.com"},"message":"Light replacer fix, code clean up (#4959)\n\n\r\n\r\n    Adds sprite overlay for emagged light replacer\r\n\r\n    Cleans up ucommented code and clean up.","distinct":false,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/a15838632d000e547e682d1c0c244b3ebb63228b"},{"sha":"0ae388c64f5413258828e3b7f9c75374581149a0","author":{"name":"MarinaGryphon","email":"eac11e891363bd0cf3d41e5a8e8a41867c5fc46d@gmail.com"},"message":"Fixes #4972 (#4973)","distinct":false,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/0ae388c64f5413258828e3b7f9c75374581149a0"},{"sha":"fd95234760970f6d540463f1ab37c19e77bf6c72","author":{"name":"Mykhailo Bykhovtsev","email":"b2017a707f39a46dcd838c6849a1f21ca893f584@gmail.com"},"message":"Bugfixes (#4977)\n\nBranded IPC frames can now wear wizard and mercs voidsuits. Fixes #4950","distinct":false,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/fd95234760970f6d540463f1ab37c19e77bf6c72"},{"sha":"6da861397a39ea533afb46bfb436c06de4b5d93b","author":{"name":"ben10083","email":"7b3aa4d21788f2a27d4e4bd8c4c06f50003484f2@users.noreply.github.com"},"message":"Nerfed borg flash disables (#4954)","distinct":false,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/6da861397a39ea533afb46bfb436c06de4b5d93b"},{"sha":"2c6b2d428129d34b319e2b0542ce21f0e0d9cfb3","author":{"name":"Alberyk","email":"738c748ac2b9f7ca98567e91aeb402c812481354@users.noreply.github.com"},"message":"Custom items 09/07 (#4985)\n\nAdds the following items:\r\n\r\nOld Pirate Coat - Aez Goldhorn - sleepywolf\r\nRed Armada Robes - Zorrianna Balkerina - queenofyugoslavia\r\nReinforced Cat Carrier - Anabelle Sovno - pratepresidenten","distinct":false,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/2c6b2d428129d34b319e2b0542ce21f0e0d9cfb3"},{"sha":"84d2ae463e45faad4c1c33bb347ad46b57a3fe8d","author":{"name":"Alberyk","email":"738c748ac2b9f7ca98567e91aeb402c812481354@users.noreply.github.com"},"message":"Buffs the thermal drill (#4975)\n\n-removes the thermal drill dispersion, making it a more effective mining tool","distinct":false,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/84d2ae463e45faad4c1c33bb347ad46b57a3fe8d"},{"sha":"4d8357d1e9e0b2f4cd4acf898e3769d7514cea69","author":{"name":"Alberyk","email":"738c748ac2b9f7ca98567e91aeb402c812481354@users.noreply.github.com"},"message":"Changes how the conversion sound is played. (#4981)\n\nThe cult conversion sound now only play to the person being converted, instead of everyone around them.","distinct":false,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/4d8357d1e9e0b2f4cd4acf898e3769d7514cea69"},{"sha":"5e915363a8793d5024e63479faeb1be336666aa9","author":{"name":"Alberyk","email":"738c748ac2b9f7ca98567e91aeb402c812481354@users.noreply.github.com"},"message":"Bugfixes: the hour of reckoning (#4989)\n\n-fixes #3766\r\n-fixes #4619\r\n-fixes #4842\r\n-fixes #4948\r\n-fixes #4439\r\n-fixes some extra white pixels on the dead spider icon\r\n-fixes the hacker event not taking people's money if it is a success\r\n-fixes an oversight that allowed people to explode emmaged cyborgs using the robot console\r\n-fixes messed up shotgun icons when wielded\r\n-fixes the butcher knife sprite being messed up\r\n-replaces all userdanger span class with danger, since userdanger is not really a thing\r\n-vaurca should now spawn with proper survival gear, as requested by their lore person\r\n-cleans up some martial art texts and logging","distinct":false,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/5e915363a8793d5024e63479faeb1be336666aa9"},{"sha":"ddaf0b0d3ed98ec1dcfdbc91bd6fa44e74fc8a23","author":{"name":"BurgerLUA","email":"159cc4f9e86248616296aa3acd45a43388438218@users.noreply.github.com"},"message":"Fixes inhalers having odd interactions with masks (#4988)\n\nThe code for whether or not gas could be inhaled wasn't good. This fixes that.","distinct":false,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/ddaf0b0d3ed98ec1dcfdbc91bd6fa44e74fc8a23"},{"sha":"70e7be54fcf17e8b55d199022efba3d1c7774332","author":{"name":"ben10083","email":"7b3aa4d21788f2a27d4e4bd8c4c06f50003484f2@users.noreply.github.com"},"message":"Clerical robot getting more stuff (#4960)\n\nGave Clerical module a Denied stamp and a tape roll.\r\n\r\nIf it's emagged it gets a Chameleon stamp and a electrified arm for self defence.","distinct":false,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/70e7be54fcf17e8b55d199022efba3d1c7774332"},{"sha":"147d994e980808d37fd293004d0935746fcf2b9a","author":{"name":"skull132","email":"21d631607ef94365055adf2081026958aad9e818@gmail.com"},"message":"Changelogs, 14JUL2018","distinct":false,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/147d994e980808d37fd293004d0935746fcf2b9a"},{"sha":"8348bf711c54241236fdbf0a71dd8b4974321a1f","author":{"name":"skull132","email":"21d631607ef94365055adf2081026958aad9e818@gmail.com"},"message":"Merge branch 'master' into development","distinct":false,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/8348bf711c54241236fdbf0a71dd8b4974321a1f"},{"sha":"1e9dc76ab5d5927aa8ed00b4fc156d972e1b5326","author":{"name":"Erki","email":"ec1dcf46376b9014ccbd22601fc5fd638bc19326@users.noreply.github.com"},"message":"Fixes compile for dev (#4991)","distinct":false,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/1e9dc76ab5d5927aa8ed00b4fc156d972e1b5326"},{"sha":"41386a2bbe0188e36fed0bebef31ef8856417ddb","author":{"name":"Matt Atlas","email":"957709d737b7d110127b97e1bf334e34472f6a3b@hotmail.it"},"message":"New firearm sound effects. (#4955)\n\nTaken from Bay. (No, they're not Interbay sound effects)","distinct":true,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/41386a2bbe0188e36fed0bebef31ef8856417ddb"},{"sha":"80a82cd4ecb8cb8400c538dfe66a8d2fdbbbb1ce","author":{"name":"Alberyk","email":"738c748ac2b9f7ca98567e91aeb402c812481354@users.noreply.github.com"},"message":"Adds siik'tau and a bit more (#4947)\n\nThis pr adds siik'tau, as proposed here: https://forums.aurorastation.org/viewtopic.php?f=78&t=11259\r\nA language that humans, skrell and tajara can select.\r\n\r\nAlso, tweaks how skrell handles language at the request of the skrell lore person and cleans up a tiny bit of the species language related vars.","distinct":true,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/80a82cd4ecb8cb8400c538dfe66a8d2fdbbbb1ce"},{"sha":"6bdac89c68f49939ffe5eb1fc404e8a506ad6a6d","author":{"name":"ParadoxSpace","email":"12f7490e5a9647d63cdb182705b1475e85a0478a@gmail.com"},"message":"Unapologetic Medieval Buffs (#4970)","distinct":true,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/6bdac89c68f49939ffe5eb1fc404e8a506ad6a6d"},{"sha":"6cf7aadf8c0aaea5b90215abe0b53db670ad3482","author":{"name":"BurgerLUA","email":"159cc4f9e86248616296aa3acd45a43388438218@users.noreply.github.com"},"message":"Fixed an age-old tail layering issue. (#4889)\n\nWhen wearing clothing in the suit slot, tails would layer over clothes when facing south, toward the screen.\r\nThis PR fixes it by telling the game to layer it behind the suit slot if the player is facing south.","distinct":true,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/6cf7aadf8c0aaea5b90215abe0b53db670ad3482"},{"sha":"f2d48983c482ac83a93da0e0279d6336fa481bcd","author":{"name":"Alberyk","email":"738c748ac2b9f7ca98567e91aeb402c812481354@users.noreply.github.com"},"message":"Bug fixes: trial by fire (#4990)\n\n-fixes #4697\r\n-fixes #3913\r\n-fixes #3216\r\n-fixes #1854\r\n-fixes #901\r\n-fixes #1597\r\n-fixes #4469\r\n-fixes #1215\r\n-fixes #3681\r\n-fixes #3567","distinct":true,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/f2d48983c482ac83a93da0e0279d6336fa481bcd"},{"sha":"3e1d0ca38f9a622a9663a89dd418772dc04bd435","author":{"name":"Mykhailo Bykhovtsev","email":"b2017a707f39a46dcd838c6849a1f21ca893f584@gmail.com"},"message":"Fixes #5000 (#5001)","distinct":true,"url":"https://api.github.com/repos/Sindorman/Aurora.3/commits/3e1d0ca38f9a622a9663a89dd418772dc04bd435"}]}
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