{"push_id":3005146256,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"59a1fa0ab6cf52b6008ac060b64951155f5ca192","before":"66af3dd66d99998cc98933d481b1ba77243ecd1a","commits":[{"sha":"bc80c8f761a93e217e532ec7cb9c3aa12be7bc1a","author":{"name":"Brad Howes","email":"cd2aeec3fa6c83e92fabd0ec9e5fa405cfaff231@mac.com"},"message":"Use view.center for clamping operations.\n\nPrevious code used and set frame.origin which worked but was not optimal, especially if the constraining region\nwas smaller in one dimension than the joystick frame.","distinct":true,"url":"https://api.github.com/repos/bradhowes/Joystick/commits/bc80c8f761a93e217e532ec7cb9c3aa12be7bc1a"},{"sha":"59a1fa0ab6cf52b6008ac060b64951155f5ca192","author":{"name":"Brad Howes","email":"cd2aeec3fa6c83e92fabd0ec9e5fa405cfaff231@mac.com"},"message":"Enforce portrait orientation for UI tests\n\nTell the simulator to use portrait mode. If this does not work, make sure that \"Hardware > Rotate Device Automatically\" menu item is checked.","distinct":true,"url":"https://api.github.com/repos/bradhowes/Joystick/commits/59a1fa0ab6cf52b6008ac060b64951155f5ca192"}]}
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