{"action":"opened","issue":{"url":"https://api.github.com/repos/ZeroK-RTS/CrashReports/issues/10908","repository_url":"https://api.github.com/repos/ZeroK-RTS/CrashReports","labels_url":"https://api.github.com/repos/ZeroK-RTS/CrashReports/issues/10908/labels{/name}","comments_url":"https://api.github.com/repos/ZeroK-RTS/CrashReports/issues/10908/comments","events_url":"https://api.github.com/repos/ZeroK-RTS/CrashReports/issues/10908/events","html_url":"https://github.com/ZeroK-RTS/CrashReports/issues/10908","id":335011593,"node_id":"MDU6SXNzdWUzMzUwMTE1OTM=","number":10908,"title":"Spring Desync [104.0.1-287-gf7b0fcc] ","user":{"login":"Chobbyla","id":25525711,"node_id":"MDQ6VXNlcjI1NTI1NzEx","avatar_url":"https://avatars0.githubusercontent.com/u/25525711?v=4","gravatar_id":"","url":"https://api.github.com/users/Chobbyla","html_url":"https://github.com/Chobbyla","followers_url":"https://api.github.com/users/Chobbyla/followers","following_url":"https://api.github.com/users/Chobbyla/following{/other_user}","gists_url":"https://api.github.com/users/Chobbyla/gists{/gist_id}","starred_url":"https://api.github.com/users/Chobbyla/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Chobbyla/subscriptions","organizations_url":"https://api.github.com/users/Chobbyla/orgs","repos_url":"https://api.github.com/users/Chobbyla/repos","events_url":"https://api.github.com/users/Chobbyla/events{/privacy}","received_events_url":"https://api.github.com/users/Chobbyla/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-06-22T20:37:15Z","updated_at":"2018-06-22T20:37:15Z","closed_at":null,"author_association":"NONE","body":"\n\n```------- TRUNCATED -------\r\n[f=0000030] Skirmish AI \"Kaste Dron\" (ID:2, Short-Name:\"CircuitAIHard32\", Version:\"\") took over control of team 3\r\n[f=0000030] Player OHM finished loading and is now ingame\r\n[f=0000030] OHM paused the game\r\n[f=0000030] OHM unpaused the game\r\n[f=0000077] [Game::ClientReadNet][LOGMSG] sender=\"Tor\" string=\"[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=03a6b4dc46fd3ad5bb6a7f48dd691a7aa0ea1262803caa2fb3199350200f1940786d1885e51f7ed28b14de2f5fe5a9047fc52534f096f83805ccf95c4c078788]\"\r\n[f=0000097] [Game::ClientReadNet][LOGMSG] sender=\"Tor\" string=\"[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cfe3e23d0902e24d25ba1a471246f8a3b48b47649d0340754d282ad51d48de31d20aed1eb7a36168c0c3e087e5e5d5a12e699b3bb06092842e06e55148ae0d8b]\"\r\n[f=0000097] Player Tor finished loading and is now ingame\r\n[f=0000106] Tor paused the game\r\n[f=0000106] Tor unpaused the game\r\n[f=0000150] OHM paused the game\r\n[f=0000150] OHM unpaused the game\r\n[f=0001528] game_message: Weaver is under attack\r\n[f=0001688] game_message: Weaver is under attack\r\n[f=0001944] game_message: Weaver is under attack\r\n[f=0003233] game_message: Lotus is under attack\r\n[f=0003443] game_message: Lotus is under attack\r\n[f=0003653] game_message: Lotus is under attack\r\n[f=0004539] game_message: Redback is under attack\r\n[f=0006377] game_message: Metal Extractor is under attack\r\n[f=0006916] game_message: Lotus is under attack\r\n[f=0009279] game_message: Redback is under attack\r\n[f=0009429] game_message: Redback is under attack\r\n[f=0011154] game_message: Redback is under attack\r\n[f=0011498] game_message: Redback is under attack\r\n[f=0011757] game_message: Lotus is under attack\r\n[f=0012444] game_message: Recluse is under attack\r\n[f=0014275] game_message: Redback is under attack\r\n[f=0014657] game_message: Redback is under attack\r\n[f=0015497] game_message: Gauss is under attack\r\n[f=0015815] game_message: Recluse is under attack\r\n[f=0016340] game_message: Recluse is under attack\r\n[f=0017020] game_message: Geothermal Generator is under attack\r\n[f=0017249] game_message: Gauss is under attack\r\n[f=0017849] game_message: Stardust is under attack\r\n[f=0018029] game_message: Redback is under attack\r\n[f=0018179] game_message: Redback is under attack\r\n[f=0018356] game_message: Redback is under attack\r\n[f=0018615] game_message: Recluse is under attack\r\n[f=0019905] game_message: Stardust is under attack\r\n[f=0020116] game_message: Gauss is under attack\r\n[f=0020594] game_message: Gauss is under attack\r\n[f=0021649] game_message: Caretaker is under attack\r\n[f=0021800] game_message: Gauss is under attack\r\n[f=0021995] game_message: Gauss is under attack\r\n[f=0022205] game_message: Gauss is under attack\r\n[f=0022473] game_message: Gauss is under attack\r\n[f=0023180] game_message: Gauss is under attack\r\n[f=0023353] game_message: Recluse is under attack\r\n[f=0023522] game_message: Gauss is under attack\r\n[f=0023877] game_message: Redback is under attack\r\n[f=0024171] game_message: Redback is under attack\r\n[f=0024361] game_message: Redback is under attack\r\n[f=0024545] game_message: Redback is under attack\r\n[f=0024697] game_message: Redback is under attack\r\n[f=0024847] game_message: Redback is under attack\r\n[f=0025030] game_message: Gauss is under attack\r\n[f=0025213] game_message: Redback is under attack\r\n[f=0025363] game_message: Redback is under attack\r\n[f=0025654] game_message: Gauss is under attack\r\n[f=0025820] game_message: Gauss is under attack\r\n[f=0026111] game_message: Gauss is under attack\r\n[f=0026292] game_message: Redback is under attack\r\n[f=0026538] game_message: Gauss is under attack\r\n[f=0026788] game_message: Recluse is under attack\r\nZero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"949.455017\",\"EventID\":\"events_2018_04_25:game_v2:unit:first_start_building:factoryamph\"}\r\n[f=0026951] game_message: Recluse is under attack\r\n[f=0027305] game_message: Gauss is under attack\r\n[f=0027826] game_message: Weaver is under attack\r\n[f=0028130] !transmitlobby @voice@buildUnit@add;amphcon;Conch\r\n[f=0028130] !transmitlobby @voice@buildUnit@add;amphraid;Duck\r\n[f=0028130] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer\r\n[f=0028130] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy\r\n[f=0028130] !transmitlobby @voice@buildUnit@add;amphriot;Scallop\r\n[f=0028130] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly\r\n[f=0028130] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster\r\n[f=0028130] !transmitlobby @voice@buildUnit@add;amphaa;Angler\r\n[f=0028130] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet\r\n[f=0028130] !transmitlobby @voice@buildUnit@add;amphtele;Djinn\r\n[f=0028130] !transmitlobby @voice@buildUnit@reload\r\n[f=0028194] game_message: Gauss is under attack\r\n[f=0028403] game_message: Recluse is under attack\r\n[f=0028616] game_message: Weaver is under attack\r\n[f=0029024] game_message: Gauss is under attack\r\n[f=0029214] game_message: Gauss is under attack\r\n[f=0029738] game_message: Gauss is under attack\r\n[f=0029895] game_message: Gauss is under attack\r\n[f=0030110] game_message: Redback is under attack\r\n[f=0030300] game_message: Redback is under attack\r\n[f=0030512] game_message: Recluse is under attack\r\n[f=0030671] game_message: Recluse is under attack\r\n[f=0030867] game_message: Redback is under attack\r\n[f=0031055] game_message: Recluse is under attack\r\n[f=0031235] game_message: Recluse is under attack\r\n[f=0031539] game_message: Metal Extractor is under attack\r\n[f=0031699] game_message: Recluse is under attack\r\n[f=0032097] game_message: Redback is under attack\r\n[f=0032247] game_message: Redback is under attack\r\n[f=0032632] game_message: Redback is under attack\r\n[f=0032783] game_message: Commander is under attack\r\n[f=0032944] game_message: Weaver is under attack\r\n[f=0033094] game_message: Grizzly is under attack\r\n[f=0033244] game_message: Stinger is under attack\r\n[f=0033740] game_message: Grizzly is under attack\r\n[f=0034232] game_message: Recluse is under attack\r\n[f=0034385] game_message: Recluse is under attack\r\n[f=0034539] game_message: Recluse is under attack\r\n[f=0034713] game_message: Recluse is under attack\r\n[f=0035047] game_message: Recluse is under attack\r\n[f=0035316] game_message: Redback is under attack\r\n[f=0035522] game_message: Grizzly is under attack\r\n[f=0035691] game_message: Redback is under attack\r\n[f=0035864] game_message: Redback is under attack\r\n[f=0036171] game_message: Grizzly is under attack\r\n[f=0036672] game_message: Gauss is under attack\r\n[f=0036923] game_message: Grizzly is under attack\r\n[f=0037077] game_message: Grizzly is under attack\r\n[f=0037230] game_message: Grizzly is under attack\r\n[f=0037434] game_message: Weaver is under attack\r\n[f=0037591] game_message: Gauss is under attack\r\n[f=0037767] game_message: Gauss is under attack\r\n[f=0038086] game_message: Redback is under attack\r\n[f=0038317] game_message: Redback is under attack\r\n[f=0038866] game_message: Gauss is under attack\r\n[f=0039030] game_message: Gauss is under attack\r\n[f=0039201] game_message: Gauss is under attack\r\n[f=0039876] Speed set to 1.1 [OHM]\r\n[f=0039881] Speed set to 1.2 [OHM]\r\n[f=0039887] game_message: Redback is under attack\r\n[f=0040109] game_message: Redback is under attack\r\n[f=0040279] game_message: Recluse is under attack\r\n[f=0040596] game_message: Redback is under attack\r\n[f=0040755] game_message: Grizzly is under attack\r\n[f=0041386] game_message: Grizzly is under attack\r\n[f=0041624] game_message: Weaver is under attack\r\n[f=0041936] game_message: Weaver is under attack\r\n[f=0042211] game_message: Grizzly is under attack\r\n[f=0042377] game_message: Grizzly is under attack\r\n[f=0042531] game_message: Grizzly is under attack\r\n[f=0042689] game_message: Grizzly is under attack\r\n[f=0043115] game_message: Weaver is under attack\r\n[f=0043265] game_message: Grizzly is under attack\r\n[f=0043416] game_message: Grizzly is under attack\r\n[f=0043717] game_message: Grizzly is under attack\r\n[f=0043919] game_message: Grizzly is under attack\r\n[f=0044136] game_message: Redback is under attack\r\n[f=0044406] game_message: Grizzly is under attack\r\n[f=0044636] game_message: Weaver is under attack\r\n[f=0045017] game_message: Redback is under attack\r\n[f=0045190] game_message: Grizzly is under attack\r\n[f=0045430] game_message: Grizzly is under attack\r\n[f=0045580] game_message: Grizzly is under attack\r\n[f=0045764] game_message: Grizzly is under attack\r\n[f=0045916] game_message: Grizzly is under attack\r\n[f=0046071] game_message: Grizzly is under attack\r\n[f=0046221] game_message: Grizzly is under attack\r\n[f=0046371] game_message: Grizzly is under attack\r\n[f=0046521] game_message: Grizzly is under attack\r\n[f=0046671] game_message: Grizzly is under attack\r\n[f=0047458] game_message: Weaver is under attack\r\n[f=0047644] game_message: Grizzly is under attack\r\n[f=0047823] game_message: Grizzly is under attack\r\n[f=0047973] game_message: Grizzly is under attack\r\n[f=0049251] game_message: Grizzly is under attack\r\n[f=0049372] Speed set to 1.3 [Tor]\r\n[f=0049401] game_message: Grizzly is under attack\r\n[f=0049551] game_message: Grizzly is under attack\r\n[f=0049701] game_message: Grizzly is under attack\r\n[f=0049851] game_message: Grizzly is under attack\r\n[f=0050001] game_message: Weaver is under attack\r\n[f=0050151] game_message: Grizzly is under attack\r\n[f=0050326]  ====== Bonus Objectives ====== \r\n[f=0050326] Objective, 1, Succeed, true, Terminated, true\r\n[f=0050326] Objective, 2, Succeed, false, Terminated, true\r\n[f=0050326] set MissionGameOver_frames, 50326\r\n[f=0050355] game_message: Grizzly is under attack\r\n[f=0050428] msg, Campaign_PlanetBattleWon 44 50326 10 3\r\n[f=0050428] data = {\r\n[f=0050428]     1 = Campaign_PlanetBattleWon\r\n[f=0050428]     2 = 44\r\n[f=0050428]     3 = 50326\r\n[f=0050428]     4 = 10\r\n[f=0050428]     5 = 3\r\n[f=0050428] },\r\n[f=0050428] [ReloadOrRestart] Spring \"G:\\Steam\\steamapps\\common\\Zero-K\\engine\\win32\\104.0.1-287-gf7b0fcc\\spring.exe\" should be reloading\r\nZero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":1677,\"EventID\":\"events_2018_04_25:campaign:planet_44:difficulty_3:win_1:bonus_10\"}\r\n[f=0050428] [SpringApp::Reload][1]\r\n[f=0050428] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)\r\nZero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":82522,\"EventID\":\"events_2018_04_25:campaign:planets_owned_38\"}\r\n[f=0050428] \t[async=0] threads=3 tasks=606914 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {-0.000, 2.000}}ms\r\n[f=0050428] \t\tthread=1 tasks=303457 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, 0.000}, {-26815622216376858566084413368150884562131623651495518880646171627135671434780813015643170394853116300515200914607932093914104243667191259104313948835414016.000, 0.000, -2.000, -0.000}}ms\r\n[f=0050428] \t\tthread=2 tasks=303457 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, 2.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms\r\n[f=0050428] \t[async=1] threads=3 tasks=2773 {sum,avg}{exec,wait}time={{0.000, -26815622321429912343758910582779166651961667144833041027664373035414411471272031749487220720752814326969583080484635523702508172353445016545902883227303936.000}, {-26815622249610850444635944540138472474811540455210013526335371202928602212080989878974979472917107939327497510485097636693955490301857829502318121538551808.000, -26815622360172692923893447577136428582450423318164446653622716038553530359942371437083987294478322692574584746562784723256169738882715583088901129708240896.000}}ms\r\n[f=0050428] \t\tthread=1 tasks=1383 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 26815622296556872513241122367596070361608877709791791845418131967448905250853012750084701660218221317722226311448336713277688309697233924161803078112116736.000}, {0.000, 0.000, -0.000, 2.000}}ms\r\n[f=0050428] \t\tthread=2 tasks=1390 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, -0.000}, {-26815622249576547936475600547437915945497807485759219928351261517412054812093956480180155502623084266346714472830503667443866944398650668957181899058446336.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms\r\n[f=0050428] [ThreadPool::SetThreadCount][2] workers=0\r\n[f=0050428] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)\r\n[f=0050428] [ThreadPool::SetThreadCount][2] workers=2\r\n[f=0050428] [Threading] Main thread CPU affinity mask set: 4092\r\n[f=0050428] [SpringApp::Reload][2]\r\n[f=0050428] [WriteDemoFile] writing client-demo \"G:\\Steam\\steamapps\\common\\Zero-K\\demos\\20180622_184950_FrozenPlanetV3_104.0.1-287-gf7b0fcc maintenance.sdfz\" (7251742 bytes)\r\n[f=0050428] [Game::KillLua][0] dtor=0 loadscreen=00000000\r\n[f=0050428] [Game::KillLua][3] dtor=0 luaUI=4600f230\r\n[f=0050428] Start widgetHandler:Shutdown\r\n[f=0050428] Shutdown - SaveOrderList Complete\r\n[f=0050428] Writing last game win data\r\n[f=0050428] Shutdown - SaveConfigData Complete\r\n[f=0050428] Shutdown Widget - Chili Highlight\r\n[f=0050428] Shutdown Widget - Save/Load API\r\n[f=0050428] Shutdown Widget - Deferred rendering\r\n[f=0050428] Shutdown Widget - Custom Markers\r\n[f=0050428] Shutdown Widget - EPIC Menu\r\n[f=0050428] Shutdown Widget - Chili Minimap\r\n[f=0050428] Shutdown Widget - Chili Widget Selector\r\n[f=0050428] Shutdown Widget - Local Team Colors\r\n[f=0050428] Shutdown Widget - Display Keys 2\r\n[f=0050428] Shutdown Widget - Save Game Menu\r\n[f=0050428] Shutdown Widget - HealthBars\r\n[f=0050428] Shutdown Widget - Noises\r\n[f=0050428] Shutdown Widget - Unit Icons\r\n[f=0050428] Shutdown Widget - Win Counter\r\n[f=0050428] Shutdown Widget - BuildETA\r\n[f=0050428] Shutdown Widget - Depth of Field Shader\r\n[f=0050428] Shutdown Widget - Modular Comm Info\r\n[f=0050428] Shutdown Widget - Attack Warning\r\n[f=0050428] Shutdown Widget - CameraShake\r\n[f=0050428] Shutdown Widget - Chili Economy Panel Default\r\n[f=0050428] Shutdown Widget - Chili EndGame Window\r\n[f=0050428] Shutdown Widget - Chili Nuke Warning\r\n[f=0050428] Shutdown Widget - Chili Selections & CursorTip v2\r\n[f=0050428] Shutdown Widget - Chili Spectator Panels\r\n[f=0050428] Shutdown Widget - Context Menu\r\n[f=0050428] Shutdown Widget - Darkening\r\n[f=0050428] Shutdown Widget - Galaxy Battle Handler\r\n[f=0050428] Shutdown Widget - Grab Input\r\n[f=0050428] Input grabbing is disabled!\r\n[f=0050428] Shutdown Widget - Highlight Geos\r\n[f=0050428] Shutdown Widget - Local Widgets Config\r\n[f=0050428] Shutdown Widget - Mex Placement Handler\r\n[f=0050428] Shutdown Widget - MinimapEvents\r\n[f=0050428] Shutdown Widget - Missile Silo Range\r\n[f=0050428] Shutdown Widget - Morph Finished notification\r\n[f=0050428] Shutdown Widget - Music Player\r\n[f=0050428] Shutdown Widget - Point Tracker\r\n[f=0050428] Shutdown Widget - Startup Info and Selector\r\n[f=0050428] Shutdown Widget - Showeco and Grid Drawer\r\n[f=0050428] Shutdown Widget - Stereo3D\r\n[f=0050428] Shutdown Widget - Transport AI\r\n[f=0050428] Shutdown Widget - Attack AoE\r\n[f=0050428] Shutdown Widget - UnitShapes\r\n[f=0050428] Shutdown Widget - Map Edge Extension\r\n[f=0050428] Shutdown Widget - Selection Send\r\n[f=0050428] Shutdown Widget - LupsManager\r\n[f=0050428] Shutdown Widget - Newton Firezone\r\n[f=0050428] Shutdown Widget - Receive Units Indicator\r\n[f=0050428] Shutdown Widget - Chili Pro Console\r\n[f=0050428] Shutdown Widget - Lasso Terraform GUI\r\n[f=0050428] Shutdown Widget - Chili Framework\r\n[f=0050428] Shutdown Widget - Lups\r\n[f=0050428] Shutdown Widget - Chili Core Selector\r\n[f=0050428] Shutdown Widget - Draw After Chili\r\n[f=0050428] Shutdown Widget - Pause Screen\r\n[f=0050428] Shutdown Widget - Color Blindness Correction\r\n[f=0050428] Shutdown Widget - Layout Handler\r\n[f=0050428] Shutdown Widget - Persistent Build Height\r\n[f=0050428] Shutdown Widget - Text To Speech Control\r\n[f=0050428] End widgetHandler:Shutdown\r\n[f=0050428] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,101498056,0} {chunk,block}Bytes={0,0}\r\n[f=0050428] [Game::KillLua][1] dtor=0 luaGaia=00000000\r\n[f=0050428] [Game::KillLua][2] dtor=0 luaRules=336c66f0\r\n[f=0050428] Start gadgetHandler:Shutdown\r\n[f=0050428] Shutdown - StartSetup\r\n[f=0050428] Shutdown - UnitMorph\r\n[f=0050428] Shutdown - LupsNanoSpray\r\n[f=0050428] Shutdown - Missile Silo Controller\r\n[f=0050428] Shutdown - Modular Comm Info\r\n[f=0050428] Shutdown - Puppy Handler\r\n[f=0050428] Shutdown - Terrain Texture Handler\r\n[f=0050428] Shutdown - UnitCloakShield\r\n[f=0050428] End gadgetHandler:Shutdown\r\n[f=0050428] Start gadgetHandler:Shutdown\r\n[f=0050428] Shutdown - Save/Load\r\n[f=0050428] Shutdown - UnitMorph\r\n[f=0050428] Shutdown - Galaxy Campaign Battle Handler\r\n[f=0050428] Shutdown - Modular Comm Info\r\n[f=0050428] Shutdown - Retreat Command\r\n[f=0050428] Shutdown - Shockwaves\r\n[f=0050428] Shutdown - Teleport Throw\r\n[f=0050428] Shutdown - UnitCloakShield\r\n[f=0050428] Shutdown - Lups Cloak FX\r\n[f=0050428] Shutdown - Lups\r\n[f=0050428] Shutdown - Lups Shield\r\n[f=0050428] End gadgetHandler:Shutdown\r\n[f=0050428] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,101498134,0} {chunk,block}Bytes={0,0}\r\n[f=0050428] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,101498134,0} {chunk,block}Bytes={0,0}\r\n[f=0050428] [Game::KillLua][4] dtor=0\r\n[f=0050428] [SpringApp::Reload][3]\r\n[f=0050428] [Sound] [Sound::Kill] soundThread.joinable()=1\r\n[f=0050428] [WatchDog::DeregisterThread] deregistering controls for thread [audio]\r\n[f=0050428] [Sound] [Sound::UpdateThread][3] #sources=32 #items=57\r\n[f=0050428] [Sound] [Sound::UpdateThread][4] ctx=2ebb66f8 dev=33352d30\r\n[f=0050428] [Sound] [Sound::UpdateThread][5] ctx=2ebb66f8 dev=33352d30\r\n[f=0050428] [Sound] [Sound::UpdateThread][6]\r\n[f=0050428] [SpringApp::Reload][4]\r\n[f=0050428] [Game::~CGame][1]\r\n[f=0050428] [Game::KillLua][0] dtor=1 loadscreen=00000000\r\n[f=0050428] [Game::KillLua][3] dtor=1 luaUI=00000000\r\n[f=0050428] [Game::KillLua][1] dtor=1 luaGaia=00000000\r\n[f=0050428] [Game::KillLua][2] dtor=1 luaRules=00000000\r\n[f=0050428] [Game::KillLua][4] dtor=1\r\n[f=0050428] [Game::KillMisc][1]\r\n[f=0050428] [Game::KillMisc][2]\r\n[f=0050428] [Game::KillMisc][3]\r\n[f=0050428] [Game::KillRendering][1]\r\n[f=0050428] Statistics for RectangleOptimizer: 5%\r\n[f=0050428] [Game::KillInterface][1]\r\n[f=0050428] [Game::KillInterface][2]\r\n[f=0050428] [Game::KillSimulation][1]\r\n[f=0050428] [Game::KillSimulation][2]\r\n[f=0050428] [CCollisionHandler] dis-/continuous tests: 0/44191683\r\n[f=0050428] [Game::KillSimulation][3]\r\n[f=0050428] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=66\r\n[f=0050428] [~CPathCache(16x16)] cacheHits=1950 hitPercentage=38% numHashColls=0 maxCacheSize=29\r\n[f=0050428] [~CPathCache(32x32)] cacheHits=7 hitPercentage=3% numHashColls=0 maxCacheSize=68\r\n[f=0050428] [~CPathCache(32x32)] cacheHits=2519 hitPercentage=0% numHashColls=0 maxCacheSize=201\r\n[f=0050428] Statistics for RectangleOptimizer: 5%\r\n[f=0050428] Statistics for RectangleOptimizer: 5%\r\n[f=0050428] LosHandler stats: total instances=391262; shared=9%; from cache=46%\r\n[f=0050428] [Game::KillSimulation][4]\r\n[f=0050428] [Game::~CGame][2]\r\n[f=0050428] [Game::~CGame][3]\r\n[f=0050428] [LocalConnection::Statistics]\r\n\t4967769 bytes sent  \r\n\t5275239 bytes recv'd\r\n\r\n[f=0050428] [SpringApp::Reload][5]\r\n[f=0050428] [SpringApp::Reload][6]\r\n[f=0050428] Scanning: G:\\Steam\\steamapps\\common\\Zero-K\\engine\\win32\\104.0.1-287-gf7b0fcc\\base\r\n[f=0050428] Scanning: G:\\Steam\\steamapps\\common\\Zero-K\\maps\r\n[f=0050428] Scanning: G:\\Steam\\steamapps\\common\\Zero-K\\games\r\n[f=0050428] Scanning: G:\\Steam\\steamapps\\common\\Zero-K\\packages\r\n[f=0050428] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms\r\n[f=0050428] [SpringApp::Reload][7]\r\n[f=0050428] [SpringApp::Reload][8]\r\n[f=0050428] [~ScopedOnceTimer][ISound::Init::New] 0ms\r\n[f=0050428] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)\r\n[f=0050428] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32\r\n[f=0050428] [WatchDog::RegisterThread] registering controls for thread [audio]\r\n[f=0050428] [Sound] [Sound::InitThread][1]\r\n[f=0050428] [Sound] [Sound::OpenLoopbackDevice] opening default device\r\n[f=0050428] [Sound] [Sound::OpenLoopbackDevice] uhandled SDL channel count: 8\r\n[f=0050428] [Sound] [ISound::Initialize] spawning sound-thread (101.9ms)\r\n[f=0050428] [Sound] [Sound::OpenOpenALDevice] opening default device \"OpenAL Soft\"\r\n[f=0050428] [Sound] [Sound::OpenOpenALDevice] device=33352d30 context=135d21a0\r\n[f=0050428] [Sound] [Sound::InitThread][4][OpenAL API Info]\r\n[f=0050428] [Sound]   Vendor:         OpenAL Community\r\n[f=0050428] [Sound]   Version:        1.1 ALSOFT 1.16.0\r\n[f=0050428] [Sound]   Renderer:       OpenAL Soft\r\n[f=0050428] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length\r\n[f=0050428] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device\r\n[f=0050428] [Sound]   Devices:\r\n[f=0050428] [Sound]     [HÃ¶gtalare (ASUS Xonar HDAV 1.3 Audio Device)]\r\n[f=0050428] [Sound]     [HÃ¶gtalare (ASUS Xonar HDAV 1.3 Audio Device)]\r\n[f=0050428] [Sound]     [SONY TV  *02-4 (NVIDIA High Definition Audio)]\r\n[f=0050428] [Sound] [Sound::GetMaxMonoSources] #attribs=15\r\n[f=0050428] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}\r\n[f=0050428] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)\r\n[f=0050428] [Sound] Error:   Initializing EFX failed!\r\n[f=0050428] [Sound] [Sound::UpdateThread][2]\r\n[f=0050428] [~ScopedOnceTimer][ISound::Init::Dev] 202ms\r\n[f=0050428] [SpringApp::Reload][10]\r\n[f=-000001] [SpringApp::Reload][11]\r\n[f=-000001] [LuaMenuController::Reset] using menu archive \"Chobby v1.6.5.7\"\r\n[f=-000001] [SpringApp::Reload][12] #script=0\r\n[f=-000001] [LuaMenuController::Activate(msg=\"\")] luaMenu=06d47718\r\n[f=-000001] SetLobbyButtonEnabled, true\r\nZero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {\"state\":\"In Menu\"}\r\n[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.5\r\n[f=-000001] [SpringApp::Reload][13] numReloads=8\r\n\r\n\r\n\r\n[f=-000001] TotalHideLobbyInterface, false\r\n[f=-000001] [liblobby] Warning: Duplicate user(Razom) added to channel (zk)\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 100\r\n[f=-000001] [liblobby] Warning: Duplicate user(DMwdm) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(DMwdm) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(spoukies) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user([CSSB]Stattik) added to channel (zk)\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 98\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 98\r\n[f=-000001] [liblobby] Warning: Duplicate user(Mansku) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(guy) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(TheOneTrueATMGod) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(duser1) added to channel (zk)\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 31\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 31\r\n[f=-000001] [liblobby] Warning: Duplicate user(BATTALGAZi) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(totohoho) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(totohoho) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(Dirty_Deeds) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.\r\n[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.\r\n[f=-000001] [liblobby] Warning: Duplicate user(DronoxHD) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(DronoxHD) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(Nerazim) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(Nerazim) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(blooberd) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(neko1senpai) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(neko1senpai) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(MLGPRO) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(ledahu) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(ledahu) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(Ivol) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(atpleinpa) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(Glyph123) added to channel (zk)\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 100\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 116\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 116\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 100\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 114\r\n[f=-000001] [liblobby] Warning: Duplicate user(wekerpie) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(wekerpie) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(EdmundRockwell) added to channel (zk)\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 114\r\nZero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"EventID\":\"events_2018_04_25:campaign:planet_45:difficulty_3:started_1\"}\r\n[f=-000001] SanitizeName, Tor\r\nZero-K.exe Information: 0 : Chobbyla << SteamHostGameRequest {\"Players\":[{\"SteamID\":\"76561198017061379\",\"Name\":\"Tor\",\"ScriptPassword\":\"12345\"}],\"Game\":\"Zero-K v1.6.5.6\",\"Engine\":\"104.0.1-287-gf7b0fcc maintenance\",\"Map\":\"Hide_and_Seek_v03\"}\r\nZero-K.exe Information: 0 : Disposing steam p2p proxy, listen port 65270,  target steam id 76561198017061379, channel 5\r\nZero-K.exe Information: 0 : SteamP2P >> 76561198017061379 : SteamP2PRequestPrepareProxy {\"Channel\":6}\r\n\r\nZero-K.exe Information: 0 : SteamP2P << 76561198017061379 : SteamP2PConfirmCreateProxy {\"Channel\":6}\r\n\r\nZero-K.exe Information: 0 : SteamP2P >> 76561198017061379 : SteamP2PDirectConnectRequest {\"HostPort\":0,\"ClientPort\":0,\"Name\":\"Tor\",\"ScriptPassword\":\"12345\",\"Map\":\"Hide_and_Seek_v03\",\"Game\":\"Zero-K v1.6.5.6\",\"Engine\":\"104.0.1-287-gf7b0fcc maintenance\"}\r\n\r\nZero-K.exe Information: 0 : Chobbyla >> SteamHostGameSuccess {\"HostPort\":8452}\r\n\r\n[f=-000001] SetSettings Int, XResolutionWindowed, 1920\r\nZero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":1,\"EventID\":\"events_2018_04_25:game_start:singleplayer:coop_host_campaign_45\"}\r\n[f=-000001] SetSettings Int, YResolutionWindowed, 1080\r\n[f=-000001] SetSettings Int, WindowPosX, 0\r\n[f=-000001] SetSettings Int, WindowPosY, 0\r\n[f=-000001] SetSettings Value, WindowBorderless, 1\r\n[f=-000001] SetSettings Int, MaxDynamicMapLights, 1\r\n[f=-000001] SetSettings Value, DynamicSky, 1\r\n[f=-000001] SetSettings Value, CamTimeFactor, 1\r\n[f=-000001] SetSettings Value, LODScale, 1\r\n[f=-000001] SetSettings Int, BumpWaterDepthBits, 32\r\n[f=-000001] SetSettings Value, HardwareCursor, 1\r\n[f=-000001] SetSettings Int, FSAALevel, 8\r\n[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, GroundDetail, 180\r\n[f=-000001] SetSettings Value, CamTimeExponent, 4\r\n[f=-000001] SetSettings Int, ShadowMapSize, 4096\r\n[f=-000001] SetSettings Int, InitialNetworkTimeout, 0\r\n[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50\r\n[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, GrassDetail, 16\r\n[f=-000001] SetSettings Int, BumpWaterReflection, 2\r\n[f=-000001] SetSettings Value, LODScaleRefraction, 1\r\n[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0\r\n[f=-000001] SetSettings Int, FPSScrollSpeed, 50\r\n[f=-000001] SetSettings Value, AdvSky, 1\r\n[f=-000001] SetSettings Int, CamMode, 1\r\n[f=-000001] SetSettings Int, MaxDynamicModelLights, 1\r\n[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015\r\n[f=-000001] SetSettings Int, HangTimeout, 5\r\n[f=-000001] SetSettings Int, Water, 4\r\n[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0\r\n[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, FeatureDrawDistance, 600000\r\n[f=-000001] SetSettings Value, UsePBO, 1\r\n[f=-000001] SetSettings Value, LuaShaders, 1\r\n[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024\r\n[f=-000001] SetSettings Int, ForceDisableShaders, 0\r\n[f=-000001] SetSettings Int, GroundScarAlphaFade, 1\r\n[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, OverheadScrollSpeed, 50\r\n[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003\r\n[f=-000001] SetSettings Int, FontSize, 18\r\n[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1\r\n[f=-000001] SetSettings Value, LODScaleShadow, 1\r\n[f=-000001] SetSettings Int, UnitLodDist, 9999\r\n[f=-000001] SetSettings Value, AdvMapShading, 1\r\n[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, CubeTexSizeReflection, 256\r\n[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1\r\n[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002\r\n[f=-000001] SetSettings Value, ShowClock, 0\r\n[f=-000001] SetSettings Value, AdvUnitShading, 1\r\n[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, 3DTrees, 1\r\n[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, VSync, -1\r\n[f=-000001] SetSettings Int, LoadingMT, 0\r\n[f=-000001] SetSettings Value, UseLuaMemPools, 0\r\n[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50\r\n[f=-000001] SetSettings Int, TreeRadius, 2500\r\n[f=-000001] SetSettings Value, ScrollWheelSpeed, -25\r\n[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1\r\n[f=-000001] SetSettings Value, FeatureFadeDistance, 600000\r\n[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, GroundDecals, 10\r\n[f=-000001] SetSettings Int, ReconnectTimeout, 0\r\n[f=-000001] SetSettings Int, BumpWaterRefraction, 2\r\n[f=-000001] SetSettings Int, MaxParticles, 25000\r\n[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, RotateLogFiles, 1\r\n[f=-000001] SetSettings Int, ROAM, 1\r\n[f=-000001] SetSettings Int, Shadows, 1\r\n[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1\r\n[f=-000001] SetSettings Value, MiniMapMarker, 0\r\n[f=-000001] SetSettings Int, MaxSounds, 32\r\n[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, FPSFOV, 90\r\n[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2\r\n[f=-000001] SetSettings Value, LODScaleReflection, 1\r\n[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998\r\n[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, CubeTexSizeSpecular, 256\r\n[f=-000001] SetSettings Value, EdgeMoveDynamic, 0\r\n[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1\r\n[f=-000001] compatProfile, false\r\nZero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {\"state\":\"Playing Multiplayer\"}\r\n[f=-000001] [Game]\r\n{\r\n\r\n\t[allyTeam0]\r\n\t{\r\n\t\tnumallies = 0;\r\n\t}\r\n\r\n\t[team1]\r\n\t{\r\n\t\textrastartunits_1 = 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= 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;\r\n\t\trgbcolor = 0 0 0;\r\n\t\textrastartunits_5 = e1sxXT17eD01OTAwLG5hbWU9Imp1bXBhc3NhdWx0Iix6PTM0MDAsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LFsyXT17eD02MDAwLG5hbWU9Imp1bXBhc3NhdWx0Iix6PTM0MDAsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LFszXT17eD02MTAwLG5hbWU9Imp1bXBhc3NhdWx0Iix6PTM0MDAsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LFs0XT17eD00MTAwLG5hbWU9ImFtcGhhc3NhdWx0Iix6PTIxMDAsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LFs1XT17eD0xMzUwLG5hbWU9ImVuZXJneXNpbmd1Iix6PTI3NTAsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LH0=;\r\n\t\textrastartunits_4 = 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;\r\n\t\tstart_x = 2300;\r\n\t\tAllyTeam = 1;\r\n\t\tTeamLeader = 0;\r\n\t\tstaticcomm = ai_commander_1;\r\n\t\tcommanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==;\r\n\t\tstart_metal = 0;\r\n\t\tcampaignunlocks = e1sxXT0ic3RhdGljY29uIixbMl09InN0YXRpY3JhZGFyIixbM109InN0YXRpY21leCIsWzRdPSJlbmVyZ3lzb2xhciIsWzVdPSJlbmVyZ3l3aW5kIixbNl09InR1cnJldG1pc3NpbGUiLFs3XT0idHVycmV0bGFzZXIiLFs4XT0idHVycmV0YWFsYXNlciIsWzldPSJ0dXJyZXRhYWNsb3NlIixbMTBdPSJ0dXJyZXRyaW90IixbMTFdPSJ0dXJyZXRlbXAiLFsxMl09ImZhY3RvcnlzcGlkZXIiLFsxM109InNwaWRlcmNvbiIsWzE0XT0ic3BpZGVyc2NvdXQiLFsxNV09InNwaWRlcmVtcCIsWzE2XT0ic3BpZGVycmlvdCIsWzE3XT0ic3BpZGVyc2tpcm0iLFsxOF09InNwaWRlcmFzc2F1bHQiLFsxOV09InNwaWRlcmFhIixbMjBdPSJmYWN0b3J5anVtcCIsWzIxXT0ianVtcGNvbiIsWzIyXT0ianVtcHJhaWQiLFsyM109Imp1bXBza2lybSIsWzI0XT0ianVtcGFhIixbMjVdPSJmYWN0b3J5Z3Vuc2hpcCIsWzI2XT0iZ3Vuc2hpcGNvbiIsWzI3XT0iZ3Vuc2hpcHJhaWQiLFsyOF09Imd1bnNoaXBib21iIixbMjldPSJndW5zaGlwZW1wIixbMzBdPSJndW5zaGlwc2tpcm0iLFszMV09Imd1bnNoaXBhYSIsWzMyXT0iZmFjdG9yeWFtcGgiLFszM109ImFtcGhjb24iLFszNF09ImFtcGhyYWlkIixbMzVdPSJhbXBocmlvdCIsWzM2XT0iYW1waGltcHVsc2UiLFszN109ImFtcGhmbG9hdGVyIixbMzhdPSJhbXBoYWEiLFszOV09ImVuZXJneXB5bG9uIixbNDBdPSJhbXBoYXNzYXVsdCIsWzQxXT0iZ3Vuc2hpcGhlYXZ5c2tpcm0iLFs0Ml09Imd1bnNoaXBhc3NhdWx0IixbNDNdPSJzcGlkZXJhbnRpaGVhdnkiLFs0NF09Imp1bXBib21iIix9;\r\n\t\tstart_energy = 100;\r\n\t\tstatic_level = 4;\r\n\t\tstart_z = 2800;\r\n\t\textrastartunits_3 = 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;\r\n\t}\r\n\r\n\t[team0]\r\n\t{\r\n\t\trgbcolor = 0 0 0;\r\n\t\tTeamLeader = 0;\r\n\t\tstart_metal = 0;\r\n\t\tcampaignabilities = e1sxXT0idGVycmFmb3JtIix9;\r\n\t\tcampaignunlocks = 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;\r\n\t\tstart_energy = 100;\r\n\t\tstatic_level = 4;\r\n\t\tstart_x = 4250;\r\n\t\textrastartunits_2 = e1sxXT17ZmFjaW5nPTAseD03MDk2LG5hbWU9InN0YXRpY21leCIsej02ODQwLH0sWzJdPXtmYWNpbmc9Myx4PTY4MDgsbmFtZT0iZW5lcmd5d2luZCIsej03MDk2LH0sWzNdPXtmYWNpbmc9Myx4PTY4ODgsbmFtZT0iZW5lcmd5d2luZCIsej03MDk2LH0sWzRdPXtmYWNpbmc9Myx4PTcwOTYsbmFtZT0iZW5lcmd5d2luZCIsej02OTIwLH0sWzVdPXtmYWNpbmc9Myx4PTY2OTYsbmFtZT0idHVycmV0YWFsYXNlciIsej02NzYwLH0sWzZdPXtmYWNpbmc9Myx4PTcwNjksbmFtZT0ic3BpZGVyY3JhYmUiLHo9NTczNCx9LFs3XT17ZmFjaW5nPTMseD02NTA0LG5hbWU9InNwaWRlcmNyYWJlIix6PTY4MTcsfSxbOF09e2ZhY2luZz0wLHg9Njg4MyxuYW1lPSJzcGlkZXJjb24iLHo9Njg4MCx9LFs5XT17ZmFjaW5nPTMseD03MTA0LG5hbWU9InN0YXRpY3JhZGFyIix6PTYxMjgsfSxbMTBdPXtmYWNpbmc9Myx4PTcxNDQsbmFtZT0iZW5lcmd5d2luZCIsej02MjY0LH0sfQ==;\r\n\t\tAllyTeam = 0;\r\n\t\tstaticcomm = player_commander;\r\n\t\textrastartunits_1 = 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;\r\n\t\tstart_z = 5450;\r\n\t\tretinuestartunits = e30=;\r\n\t\tcommanderparameters = e2RlZmVhdElmRGVzdHJveWVkT2JqZWN0aXZlSUQ9MixmYWNwbG9wPWZhbHNlLH0=;\r\n\t}\r\n\r\n\t[player1]\r\n\t{\r\n\t\tPassword = 12345;\r\n\t\tIsFromDemo = 0;\r\n\t\tName = Tor;\r\n\t\tTeam = 0;\r\n\t\trank = 0;\r\n\t}\r\n\r\n\t[modoptions]\r\n\t{\r\n\t\tplanetmissioninformationtext = 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e2FpX2NvbW1hbmRlcl8xPXttb2R1bGVzPXtbMF09e1sxXT0iY29tbXdlYXBvbl9taXNzaWxlbGF1bmNoZXIiLFsyXT0ibW9kdWxlX2FibGF0aXZlX2FybW9yIixbM109Im1vZHVsZV9hYmxhdGl2ZV9hcm1vciIsWzRdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLFs1XT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIixbNl09Im1vZHVsZV9iYXR0bGVfZHJvbmUiLFs3XT0ibW9kdWxlX2JhdHRsZV9kcm9uZSIsWzhdPSJtb2R1bGVfYWR2X25hbm8iLFs5XT0ibW9kdWxlX2Fkdl9uYW5vIixbMTBdPSJtb2R1bGVfYWR2X25hbm8iLFsxMV09ImNvbW13ZWFwb25fcGVyc29uYWxfc2hpZWxkIix9LH0sZGVjb3JhdGlvbnM9e1sxXT0ic2tpbl9zdXBwb3J0X3plYnJhIix9LG5hbWU9IllhcnJhbCIsY2hhc3Npcz0iZW5naW5lZXIiLH0scGxheWVyX2NvbW1hbmRlcj17bW9kdWxlcz17WzFdPXtbMV09Im1vZHVsZV9hYmxhdGl2ZV9hcm1vciIsWzJdPSJtb2R1bGVfYXV0b3JlcGFpciIsfSxbMl09e1sxXT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIixbMl09Im1vZHVsZV9hZHZfbmFubyIsfSxbM109e1syXT0ibW9kdWxlX2Fkdl9uYW5vIixbMV09ImNvbW13ZWFwb25fcm9ja2V0bGF1bmNoZXIiLFszXT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIix9LFs0XT17WzFdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLFsyXT0ibW9kdWxlX3JhZGFybmV0IixbM109ImNvbW13ZWFwb25fcGVyc29uYWxfc2hpZWxkIix9LFswXT17WzFdPSJjb21td2VhcG9uX2ZsYW1ldGhyb3dlciIsWzJdPSJtb2R1bGVfZG1nX2Jvb3N0ZXIiLH0sfSxuYW1lPSJPSE0iLGNoYXNzaXM9ImtuaWdodCIsfSx9;\r\n\t\tfixedstartpos = 1;\r\n\t}\r\n\r\n\t[allyTeam1]\r\n\t{\r\n\t\tnumallies = 0;\r\n\t}\r\n\r\n\t[ai0]\r\n\t{\r\n\t\tcomm_merge = 0;\r\n\t\tIsFromDemo = 0;\r\n\t\tName = Geode Hunters;\r\n\t\tShortName = CircuitAIHard32;\r\n\t\tTeam = 1;\r\n\t[Options]\r\n\t{\r\n\t\tcomm_merge = 0;\r\n\t\tdisabledunits = cloakcon+energyfusion+energysingu+energygeo+energyheavygeo+staticstorage+staticrearm+factoryshield+shieldcon+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factoryhover+hovercon+factorytank+tankcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticheavyradar+staticshield+shieldshield+turretimpulse+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+shieldraid+hoverassault+tankheavyraid+vehheavyarty+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpblackhole+jumpassault+jumpsumo+jumparty+spidercrabe+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipkrow+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch;\r\n\t}\r\n\r\n\t\tHost = 0;\r\n\t}\r\n\r\n\t[player0]\r\n\t{\r\n\t\tTeam = 0;\r\n\t\tIsFromDemo = 0;\r\n\t\tName = OHM;\r\n\t\trank = 0;\r\n\t}\r\n\r\n\thostip = 127.0.0.1;\r\n\thostport = 8452;\r\n\tnumplayers = 2;\r\n\tstartpostype = 2;\r\n\tmapname = Hide_and_Seek_v03;\r\n\tishost = 1;\r\n\tnumusers = 2;\r\n\tgametype = Zero-K v1.6.5.6;\r\n\tGameStartDelay = 0;\r\n\tmyplayername = OHM;\r\n\tnohelperais = 0;\r\n}\r\n[f=-000001] [ReloadOrRestart] Spring \"G:\\Steam\\steamapps\\common\\Zero-K\\engine\\win32\\104.0.1-287-gf7b0fcc\\spring.exe\" should be reloading\r\n[f=-000001] [SpringApp::Reload][1]\r\n[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)\r\n[f=-000001] \t[async=0] threads=3 tasks=12 {sum,avg}{exec,wait}time={{0.000, -26815622267253801594999408790645735158791157429222866072969244289317380793261155868832333243936960553843314630869864831900190259669879016956179077992022016.000}, {0.000, 0.000}}ms\r\n[f=-000001] \t\tthread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -2.000, -26815622246957750013098698182298865057416446456271528647015879157717147519107141270226903672949902904302795910392408725314949365748647172376506975437979648.000}, {0.000, 0.000, 0.000, 0.000}}ms\r\n[f=-000001] \t\tthread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -2.000, -26815622246957750013098698182298865057416446456271528647015879157717147519107141270226903672949902904302795910392408725314949365748647172376506975437979648.000}, {0.000, 0.000, 0.000, 0.000}}ms\r\n[f=-000001] \t[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms\r\n[f=-000001] \t\tthread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms\r\n[f=-000001] \t\tthread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms\r\n[f=-000001] [ThreadPool::SetThreadCount][2] workers=0\r\n[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)\r\n[f=-000001] [ThreadPool::SetThreadCount][2] workers=2\r\n[f=-000001] [Threading] Main thread CPU affinity mask set: 4092\r\n[f=-000001] [SpringApp::Reload][2]\r\n[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000\r\n[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000\r\n[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000\r\n[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000\r\n[f=-000001] [Game::KillLua][4] dtor=0\r\n[f=-000001] [SpringApp::Reload][3]\r\n[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1\r\n[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]\r\n[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1\r\n[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=135d21a0 dev=33352d30\r\n[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=135d21a0 dev=33352d30\r\n[f=-000001] [Sound] [Sound::UpdateThread][6]\r\n[f=-000001] [SpringApp::Reload][4]\r\n[f=-000001] [SpringApp::Reload][5]\r\n[f=-000001] [SpringApp::Reload][6]\r\n[f=-000001] Scanning: G:\\Steam\\steamapps\\common\\Zero-K\\engine\\win32\\104.0.1-287-gf7b0fcc\\base\r\n[f=-000001] Scanning: G:\\Steam\\steamapps\\common\\Zero-K\\maps\r\n[f=-000001] Scanning: G:\\Steam\\steamapps\\common\\Zero-K\\games\r\n[f=-000001] Scanning: G:\\Steam\\steamapps\\common\\Zero-K\\packages\r\n[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms\r\n[f=-000001] [SpringApp::Reload][7]\r\n[f=-000001] [SpringApp::Reload][8]\r\n[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms\r\n[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)\r\n[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32\r\n[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]\r\n[f=-000001] [Sound] [Sound::InitThread][1]\r\n[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device\r\n[f=-000001] [Sound] [Sound::OpenLoopbackDevice] uhandled SDL channel count: 8\r\n[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)\r\n[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device \"OpenAL Soft\"\r\n[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=33352d30 context=3200bbc0\r\n[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]\r\n[f=-000001] [Sound]   Vendor:         OpenAL Community\r\n[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0\r\n[f=-000001] [Sound]   Renderer:       OpenAL Soft\r\n[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length\r\n[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device\r\n[f=-000001] [Sound]   Devices:\r\n[f=-000001] [Sound]     [HÃ¶gtalare (ASUS Xonar HDAV 1.3 Audio Device)]\r\n[f=-000001] [Sound]     [HÃ¶gtalare (ASUS Xonar HDAV 1.3 Audio Device)]\r\n[f=-000001] [Sound]     [SONY TV  *02-4 (NVIDIA High Definition Audio)]\r\n[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15\r\n[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}\r\n[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)\r\n[f=-000001] [Sound] Error:   Initializing EFX failed!\r\n[f=-000001] [Sound] [Sound::UpdateThread][2]\r\n[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms\r\n[f=-000001] [SpringApp::Reload][10]\r\n[f=-000001] [SpringApp::Reload][11]\r\n[f=-000001] [LuaMenuController::Reset] using menu archive \"Chobby v1.6.5.7\"\r\n[f=-000001] [SpringApp::Reload][12] #script=29155\r\n[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 8452\r\n[f=-000001] [NetProto::InitLocalClient] connecting to local server\r\n[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Hide_and_Seek_v03\r\n[f=-000001] [PreGame::StartServer] checksums: game=0x79F1EB67 map=0xBD2C2FF\r\n[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!\r\n[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 8452\r\n[f=-000001] [UDPListener] successfully bound socket on port 8452\r\n[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 108ms\r\n[f=-000001] [SpringApp::Reload][13] numReloads=9\r\n\r\n\r\n\r\n[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Hide_and_Seek_v03\r\n[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.5.6 (archive: zk-stable.sdz)\r\n[f=-000001] PreGame::GameDataReceived] recording demo to \"G:\\Steam\\steamapps\\common\\Zero-K\\demos\\20180622_191901_Hide_and_Seek_v03_104.0.1-287-gf7b0fcc maintenance.sdfz\"\r\n[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms\r\n[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen\r\n[f=-000001] [LuaIntro] Searching for new Widgets\r\n[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/\r\n[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/\r\n[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/\r\n[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/\r\n[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/\r\n[f=-000001] [LuaIntro] Found new widget \"SpringLogo\"\r\n[f=-000001] [LuaIntro] Found new widget \"LoadTexture\"\r\n[f=-000001] [LuaIntro] Found new widget \"LoadProgress\"\r\n[f=-000001] [LuaIntro] Found new widget \"Main\"\r\n[f=-000001] [LuaIntro] Found new widget \"Music\"\r\n[f=-000001] [LuaIntro] Found new widget \"WM Stuff\"\r\n[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown\r\n[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>\r\n[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>\r\n[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>\r\n[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>\r\n[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)\r\n[f=-000001] [LoadScreen::Init] single-threaded\r\n[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]\r\n[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0\r\n[f=-000001] Parsing Map Information\r\n[f=-000001] Loading SMF\r\n[f=-000001] Loading Map (79 MB)\r\n[f=-000001] Loading Radar Icons\r\n[f=-000001] Loading GameData Definitions\r\n[f=-000001] Loading UnitDefs_posts\r\n[f=-000001] Loading FeatureDefs_posts\r\n[f=-000001] Loading WeaponDefs_posts\r\n[f=-000001] Loading ArmorDefs_posts\r\n[f=-000001] [defs.lua] loading all *Defs tables: 170ms\r\n[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 249ms\r\n[f=-000001] Loading Sound Definitions\r\n[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)\r\n[f=-000001] [Sound]  parsed 334 sounds from gamedata/sounds.lua\r\n[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file \"IncomingChat\"\r\n[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound \"IncomingChat\"\r\n[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms\r\n[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0\r\n[f=-000001] Creating Smooth Height Mesh\r\n[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms\r\n[f=-000001] Creating QuadField & CEGs\r\n[f=-000001] [Init] number of ArmorDefs: 6\r\n[f=-000001] Warning: [Init] UnitDef \"chicken\" in ArmorDef \"else\" already belongs to ArmorDef category 1!\r\n[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;\r\n[f=-000001] Creating Unit Textures\r\n[f=-000001] Creating Sky\r\n[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0\r\n[f=-000001] Loading Weapon Definitions\r\n[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1686ms\r\n[f=-000001] Loading Unit Definitions\r\n[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 142ms\r\n[f=-000001] Loading Feature Definitions\r\n[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms\r\n[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager\r\n[f=-000001] Initializing Map Features\r\n[f=-000001] Creating ShadowHandler\r\n[f=-000001] Creating InfoTextureHandler\r\n[f=-000001] InfoTexture: shaders\r\n[f=-000001] Creating GroundDrawer\r\n[f=-000001] Loading Map Tiles\r\n[f=-000001] Loading Square Textures\r\n[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms\r\n[f=-000001] Switching to ROAM Mesh Rendering\r\n[f=-000001] Creating TreeDrawer\r\n[f=-000001] Loaded DecalsDrawer: Legacy\r\n[f=-000001] Creating ProjectileDrawer & UnitDrawer\r\n[f=-000001] Creating Projectile Textures\r\n[f=-000001] Creating Water\r\n[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0\r\n[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 51ms\r\n[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file \"MultiSelect\"\r\n[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound \"MultiSelect\"\r\n[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms\r\n[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file \"FailedCommand\"\r\n[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound \"FailedCommand\"\r\n[f=-000001] Loading LuaRules\r\n[f=-000001] Synced LuaRules: starting loading\r\nLuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>\r\nLuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>\r\nLuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>\r\nLuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>\r\nLuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>\r\nLuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>\r\nLuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>\r\nLuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>\r\nLuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>\r\nLuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>\r\nLuaRules: Loaded gadget:  ShareControl        <share_control.lua>\r\nLuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>\r\nLuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>\r\nLuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>\r\nLuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>\r\nLuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>\r\nLuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>\r\nLuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>\r\nLuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>\r\nLuaRules: Loaded gadget:  Perks               <game_perks.lua>\r\nLuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>\r\nLuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>\r\nLuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>\r\nLuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>\r\nLuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>\r\nLuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>\r\nLuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>\r\nLuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>\r\nLuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>\r\nLuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>\r\nLuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>\r\nLuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>\r\nLuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>\r\nLuaRules: Loaded gadget:  CAI                 <ai_cai.lua>\r\nLuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>\r\nLuaRules: Loaded gadget:  Capture             <unit_capture.lua>\r\nLuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>\r\nLuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>\r\nLuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>\r\nLuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>\r\nLuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>\r\nLuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>\r\nLuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>\r\nLuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>\r\nLuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>\r\nLuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>\r\nLuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>\r\nLuaRules: Loaded gadget:  Experience          <unit_xp.lua>\r\nLuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>\r\nLuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>\r\nLuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>\r\nLuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>\r\nLuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>\r\nLuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>\r\nLuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>\r\nLuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player OHM is empty or in invalid format\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Tor is empty or in invalid format\r\nLuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>\r\nLuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>\r\nLuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>\r\nLuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>\r\nLuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>\r\nLuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>\r\nLuaRules: Loaded gadget:  LUS                 <unit_script.lua>\r\nLuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>\r\nLuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>\r\nLuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>\r\nLuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>\r\nLuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>\r\nLuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>\r\nLuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>\r\nLuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>\r\nLuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>\r\nLuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>\r\nLuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>\r\nLuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>\r\nLuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>\r\nLuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>\r\nLuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>\r\nLuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>\r\nLuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>\r\nLuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>\r\nLuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>\r\nLuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>\r\nLuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>\r\nLuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>\r\nLuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>\r\nLuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>\r\nLuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>\r\nLuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>\r\nLuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>\r\nLuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>\r\nLuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>\r\nLuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>\r\nLuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>\r\nLuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>\r\nLuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>\r\nLuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>\r\nLuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>\r\nLuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>\r\nLuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>\r\nLuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>\r\nLuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>\r\nLuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>\r\nLuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>\r\nLuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>\r\nLuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>\r\nLuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>\r\nLuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>\r\nLuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>\r\nLuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>\r\nLuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>\r\nLuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>\r\nLuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>\r\nLuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>\r\nLuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>\r\nLuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>\r\nLuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>\r\nLuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>\r\nLuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>\r\nLuaRules: Loaded gadget:  astar.lua           <astar.lua>\r\nLuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>\r\nLuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>\r\nLuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>\r\nLuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>\r\nLuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>\r\nLuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>\r\nLuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>\r\nLuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>\r\nLuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>\r\nLuaRules: Loaded gadget:  Game Over           <game_over.lua>\r\nLuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>\r\nLuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>\r\nLuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>\r\nLuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>\r\nLuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>\r\nLuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>\r\nLuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>\r\nLuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>\r\nLuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>\r\nLuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>\r\nLuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>\r\nLuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>\r\nLuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>\r\nLuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>\r\nLuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>\r\nLuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>\r\nLuaRules: Loaded gadget:  Awards              <awards.lua>\r\nLuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>\r\nLuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>\r\nLuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>\r\nLuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>\r\nLuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>\r\nLuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>\r\n[f=-000001] Synced LuaRules: finished loading\r\n[f=-000001] Unsynced LuaRules: starting loading\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player OHM is empty or in invalid format\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Tor is empty or in invalid format\r\n>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>\r\n>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>\r\n>> Loaded gadget:  Save/Load           <api_saveload.lua>\r\n>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>\r\n>> Loaded gadget:  Mex Placement       <mex_placement.lua>\r\n>> Loaded gadget:  Script notification  <unit_script_notification.lua>\r\n>> Loaded gadget:  StartSetup          <start_unit_setup.lua>\r\n>> Loaded gadget:  UnitMorph           <unit_morph.lua>\r\n>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>\r\n>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>\r\n>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>\r\n>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>\r\n>> Loaded gadget:  CAI                 <ai_cai.lua>\r\n>> Loaded gadget:  Capture             <unit_capture.lua>\r\n>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>\r\n>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>\r\n>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>\r\n>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>\r\n>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>\r\n>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>\r\n>> Loaded gadget:  Invincibility       <unit_invincibility.lua>\r\n>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>\r\n>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>\r\n>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>\r\n>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>\r\n>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>\r\n>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>\r\n>> Loaded gadget:  Resign Gadget       <game_resign.lua>\r\n>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>\r\n>> Loaded gadget:  Share mode          <game_share_mode.lua>\r\n>> Loaded gadget:  Shield Link         <unit_shield_link.lua>\r\n>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>\r\n>> Loaded gadget:  Target Features     <unit_target_features.lua>\r\n>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>\r\n>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>\r\n>> Loaded gadget:  Teleporter          <unit_teleporter.lua>\r\n>> Loaded gadget:  Terraformers        <unit_terraform.lua>\r\n>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>\r\n>> Loaded gadget:  Thrusters           <lups_thrusters.lua>\r\n>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>\r\n>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>\r\n>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>\r\n>> Loaded gadget:  Widget Events       <api_widget_events.lua>\r\n>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>\r\n>> Loaded gadget:  astar.lua           <astar.lua>\r\n>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>\r\n>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>\r\n>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>\r\n>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>\r\n>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>\r\n>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>\r\n>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>\r\n>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>\r\n>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>\r\n>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>\r\n>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>\r\n>> Loaded gadget:  game_over.lua       <game_over.lua>\r\n>> Loaded gadget:  game_perks.lua      <game_perks.lua>\r\n>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>\r\n>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>\r\n>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>\r\n>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>\r\n>> Loaded gadget:  share_control.lua   <share_control.lua>\r\n>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>\r\n>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>\r\n>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>\r\n>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>\r\n>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>\r\n>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>\r\n>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>\r\n>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>\r\n>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>\r\n>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>\r\n>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>\r\n>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>\r\n>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>\r\n>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>\r\n>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>\r\n>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>\r\n>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>\r\n>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>\r\n>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>\r\n>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>\r\n>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>\r\n>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>\r\n>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>\r\n>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>\r\n>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>\r\n>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>\r\n>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>\r\n>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>\r\n>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>\r\n>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>\r\n>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>\r\n>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>\r\n>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>\r\n>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>\r\n>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>\r\n>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>\r\n>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>\r\n>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>\r\n>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>\r\n>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>\r\n>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>\r\n>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>\r\n>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>\r\n>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>\r\n>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>\r\n>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>\r\n>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>\r\n>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>\r\n>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>\r\n>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>\r\n>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>\r\n>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>\r\n>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>\r\n>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>\r\n>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>\r\n>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>\r\n>> Loaded gadget:  Chicken control     <chicken_control.lua>\r\n>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>\r\n>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>\r\n>> Loaded gadget:  Lups                <lups_wrapper.lua>\r\n>> Loaded gadget:  Lups Shield         <lups_shield.lua>\r\n>> Loaded gadget:  Awards              <awards.lua>\r\n>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>\r\n>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>\r\n>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>\r\n>> Loaded gadget:  Profiler            <dbg_profiler.lua>\r\n[f=-000001] Unsynced LuaRules: finished loading\r\n[f=-000001] Loading LuaGaia\r\n[f=-000001] Loading LuaUI\r\n[f=-000001] LuaUI Entry Point: \"luaui.lua\"\r\n[f=-000001] LuaUI Access Lock: enabled\r\n[f=-000001] LuaSocket Enabled: yes\r\n[f=-000001] Using LUAUI_DIRNAME = LuaUI/\r\n[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt\r\n[f=-000001] LuaUI: bound F11 to the widget selector\r\n[f=-000001] LuaUI: bound CTRL+F11 to tweak mode\r\n[f=-000001] Loading last game win data\r\n[f=-000001] Resetting win data\r\n[f=-000001] Last game player count: 2, This game player count: 2\r\n[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3\r\n[f=-000001] Player and team counts match, continuing\r\n[f=-000001] Testing last game's team 0 mapped to this game's team 0\r\n[f=-000001] All players and teams match from last game, using last game's scores as base\r\n[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>\r\n[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>\r\n[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>\r\n[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>\r\n[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>\r\n[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player OHM is empty or in invalid format\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Tor is empty or in invalid format\r\n[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>\r\n[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>\r\n[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>\r\n[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>\r\n[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>\r\n[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>\r\n[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>\r\n[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>\r\n[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>\r\n[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>\r\n[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>\r\n[f=-000001] Hardware mouse-cursor is enabled!\r\n[f=-000001] Set \"shadows\" config-parameter to 1\r\n[f=-000001] Ground-decals rendering is enabled!\r\n[f=-000001] Set maximum particles to: 25000\r\n[f=-000001] Set UnitLodDist to 9999\r\n[f=-000001] Set UnitIconDist to 151\r\n[f=-000001] model shaders is enabled!\r\n[f=-000001] SetLobbyButtonEnabled, false\r\n[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>\r\n[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>\r\n[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>\r\n[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>\r\n[f=-000001] Mexspot Fetcher fetching\r\n[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>\r\n[f=-000001] Team highlighting: Disabled\r\n[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>\r\n[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>\r\n[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>\r\n[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>\r\n[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>\r\n[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>\r\n[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>\r\n[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>\r\n[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>\r\n[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>\r\n[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>\r\n[f=-000001] Loaded widget:  Noises              <snd_noises.lua>\r\n[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>\r\n[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>\r\n[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>\r\n[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>\r\n[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>\r\n[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>\r\n[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>\r\n[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>\r\n[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>\r\n[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>\r\n[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>\r\n[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>\r\n[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>\r\n[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>\r\n[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>\r\n[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>\r\n[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>\r\n[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>\r\n[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>\r\n[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>\r\n[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>\r\n[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>\r\n[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>\r\n[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>\r\n[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>\r\n[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>\r\n[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>\r\n[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>\r\n[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>\r\n[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>\r\n[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>\r\n[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>\r\n[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>\r\n[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>\r\n[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>\r\n[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>\r\n[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>\r\n[f=-000001] Input grabbing is enabled!\r\n[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>\r\n[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>\r\n[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>\r\n[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>\r\n[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>\r\n[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>\r\n[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>\r\n[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>\r\n[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>\r\n[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>\r\n[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>\r\n[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>\r\n[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>\r\n[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>\r\n[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>\r\n[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>\r\n[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>\r\n[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>\r\n[f=-000001] Loaded widget:  Music Player        <snd_music.lua>\r\n[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>\r\n[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>\r\n[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>\r\n[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>\r\n[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>\r\n[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>\r\n[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>\r\n[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>\r\n[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>\r\n[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>\r\n[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>\r\n[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>\r\n[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>\r\n[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>\r\n[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>\r\n[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>\r\n[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>\r\n[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>\r\n[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>\r\n[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>\r\n[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>\r\n[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>\r\n[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>\r\n[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>\r\n[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>\r\n[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>\r\n[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>\r\n[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>\r\n[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>\r\n[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>\r\n[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>\r\n[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>\r\n[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>\r\n[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>\r\n[f=-000001] <Replay control buttons> Live mode. Widget removed.\r\n[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>\r\n[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>\r\n[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>\r\n[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>\r\n[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>\r\n[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>\r\n[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>\r\n[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>\r\n[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>\r\n[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>\r\n[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>\r\n[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>\r\n[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>\r\n[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>\r\n[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>\r\n[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>\r\n[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>\r\n[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>\r\n[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>\r\n[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>\r\n[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>\r\n[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>\r\n[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>\r\n[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>\r\n[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>\r\n[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>\r\n[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>\r\n[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>\r\n[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>\r\n[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>\r\n[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>\r\n[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>\r\n[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>\r\n[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>\r\n[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>\r\n[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>\r\n[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>\r\n[f=-000001] SetSunLighting\r\n[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>\r\n[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>\r\n[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>\r\n[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>\r\n[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>\r\n[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>\r\n[f=-000001] Removed 'GC at >100MB': disabled.\r\n[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>\r\n[f=-000001] Writing last game win data\r\n[f=-000001] LuaUI v0.3\r\n[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0\r\n[f=-000001] !transmitlobby @voice@buildUnit@add;spidercon;Weaver\r\n[f=-000001] !transmitlobby @voice@buildUnit@add;spiderscout;Flea\r\n[f=-000001] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit\r\n[f=-000001] !transmitlobby @voice@buildUnit@add;spideremp;Venom\r\n[f=-000001] !transmitlobby @voice@buildUnit@add;spiderriot;Redback\r\n[f=-000001] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse\r\n[f=-000001] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab\r\n[f=-000001] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula\r\n[f=-000001] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow\r\n[f=-000001] !transmitlobby @voice@buildUnit@reload\r\n[f=-000001] [LoadFinalize] finalizing PFS\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=98eb5f20\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=c934f11e\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=60b6ef7e\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=f897a31d\r\n[f=-000001] [Path] [PathEstimator::ReadFile] hash=f897a31d file=\"cache\\104dev-maintenance/paths/Hide_and_Seek_v03.pe-f897a31d.zip\" (exists=0)\r\n[f=-000001] [InitEstimator] creating PE16 cache with 12 PF threads (97 MB)\r\n[f=-000001] [EstimatePathCosts] precached 1 of 3136 blocks\r\n[f=-000001] [EstimatePathCosts] precached 199 of 3136 blocks\r\n[f=-000001] [EstimatePathCosts] precached 448 of 3136 blocks\r\n[f=-000001] [EstimatePathCosts] precached 644 of 3136 blocks\r\n[f=-000001] [EstimatePathCosts] precached 841 of 3136 blocks\r\n[f=-000001] [EstimatePathCosts] precached 1043 of 3136 blocks\r\n[f=-000001] [EstimatePathCosts] precached 1249 of 3136 blocks\r\n[f=-000001] [EstimatePathCosts] precached 1447 of 3136 blocks\r\n[f=-000001] [EstimatePathCosts] precached 1644 of 3136 blocks\r\n[f=-000001] [EstimatePathCosts] precached 1841 of 3136 blocks\r\n[f=-000001] [EstimatePathCosts] precached 2045 of 3136 blocks\r\n[f=-000001] [EstimatePathCosts] precached 2248 of 3136 blocks\r\n[f=-000001] [EstimatePathCosts] precached 2449 of 3136 blocks\r\n[f=-000001] [EstimatePathCosts] precached 2654 of 3136 blocks\r\n[f=-000001] [EstimatePathCosts] precached 2855 of 3136 blocks\r\n[f=-000001] [EstimatePathCosts] precached 3059 of 3136 blocks\r\n[f=-000001] [InitEstimator] writing PE16 pe-cache to file\r\n[f=-000001] [Path] [PathEstimator::WriteFile] hash=f897a31d file=\"cache\\104dev-maintenance/paths/Hide_and_Seek_v03.pe-f897a31d.zip\" (exists=0)\r\n[f=-000001] [InitEstimator] written PE16 pe-cache to file\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=98eb5f20\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=c934f11e\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=60b6ef7e\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=f897a32d\r\n[f=-000001] [Path] [PathEstimator::ReadFile] hash=f897a32d file=\"cache\\104dev-maintenance/paths/Hide_and_Seek_v03.pe2-f897a32d.zip\" (exists=0)\r\n[f=-000001] [InitEstimator] creating PE32 cache with 12 PF threads (18 MB)\r\n[f=-000001] [EstimatePathCosts] precached 10 of 784 blocks\r\n[f=-000001] [EstimatePathCosts] precached 65 of 784 blocks\r\n[f=-000001] [EstimatePathCosts] precached 119 of 784 blocks\r\n[f=-000001] [EstimatePathCosts] precached 178 of 784 blocks\r\n[f=-000001] [EstimatePathCosts] precached 227 of 784 blocks\r\n[f=-000001] [EstimatePathCosts] precached 282 of 784 blocks\r\n[f=-000001] [EstimatePathCosts] precached 333 of 784 blocks\r\n[f=-000001] [EstimatePathCosts] precached 401 of 784 blocks\r\n[f=-000001] [EstimatePathCosts] precached 452 of 784 blocks\r\n[f=-000001] [EstimatePathCosts] precached 501 of 784 blocks\r\n[f=-000001] [EstimatePathCosts] precached 553 of 784 blocks\r\n[f=-000001] [EstimatePathCosts] precached 606 of 784 blocks\r\n[f=-000001] [EstimatePathCosts] precached 665 of 784 blocks\r\n[f=-000001] [EstimatePathCosts] precached 734 of 784 blocks\r\n[f=-000001] [InitEstimator] writing PE32 pe2-cache to file\r\n[f=-000001] [Path] [PathEstimator::WriteFile] hash=f897a32d file=\"cache\\104dev-maintenance/paths/Hide_and_Seek_v03.pe2-f897a32d.zip\" (exists=0)\r\n[f=-000001] [InitEstimator] written PE32 pe2-cache to file\r\n[f=-000001] [LoadFinalize] finalized PFS (1105ms, checksum 10aca797)\r\n[f=-000001] Loading Skirmish AIs\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 12544 (x112, z112)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 100.00%\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: 0.00\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  \tIs buildable across 100.000000% of the map. (used by 27 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)  \tIs buildable across 100.000000% of the map. (used by 2 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  \tIs buildable across 100.000000% of the map. (used by 28 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  \tIs buildable across 100.000000% of the map. (used by 37 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  \tIs buildable across 0.000000% of the map. (used by 1 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  \tIs buildable across 0.000000% of the map. (used by 1 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  \tMax Slope=(0.41))  \tMove-Data used:'akbot6'  \tHas 3 Map-Area(s) occupying 85.40% of the map. (used by 351 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  \tMax Slope=(1.00))  \tMove-Data used:'boat10'  \tHas 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  \tMax Slope=(0.41))  \tMove-Data used:'bhover3'  \tHas 3 Map-Area(s) occupying 85.40% of the map. (used by 5 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  \tMax Slope=(0.41))  \tMove-Data used:'kbot4'  \tHas 3 Map-Area(s) occupying 85.40% of the map. (used by 32 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  \tMax Slope=(1.00))  \tMove-Data used:'tkbot2'  \tHas 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  \tMax Slope=(1.00))  \tMove-Data used:'atkbot3'  \tHas 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  \tMax Slope=(1.00))  \tMove-Data used:'tkbot4'  \tHas 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  \tMax Slope=(0.11))  \tMove-Data used:'hover3'  \tHas 10 Map-Area(s) occupying 70.18% of the map. (used by 12 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  \tMax Slope=(0.41))  \tMove-Data used:'skbot2'  \tHas 3 Map-Area(s) occupying 85.40% of the map. (used by 3 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  \tMax Slope=(1.00))  \tMove-Data used:'boat4'  \tHas 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  \tMax Slope=(0.11))  \tMove-Data used:'tank4'  \tHas 10 Map-Area(s) occupying 70.18% of the map. (used by 20 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Hide_and_Seek_v03.json)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Default/circuit.json)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 0.9.24 (0) Initialized!\r\n[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0\r\n[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11761,0} {chunk,block}Bytes={0,0}\r\n[f=-000001] Input grabbing is enabled!\r\n[f=-000001] Mex Placement Initialised with 71 spots.\r\n[f=-000001] SetLobbyButtonEnabled, false\r\n[f=-000001] UpdateInterfacePreset, minimapRight\r\n[f=-000001] TotalHideLobbyInterface, true\r\n[f=-000001] GameID: 852f2d5b93f2dabc0979b8032d780030\r\n[f=-000001] Connection attempt from OHM\r\n[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]\r\n[f=-000001] Epicmenu: Switching to Default camera mode\r\n[f=-000001]  -> Connection established (given id 0)\r\n[f=-000001] [Game::ClientReadNet][LOGMSG] sender=\"OHM\" string=\"[PreGame::GameDataReceived][map-checksums={0xbd2c2ff,0xbd2c2ff}]\"\r\n[f=-000001] [Game::ClientReadNet][LOGMSG] sender=\"OHM\" string=\"[PreGame::GameDataReceived][mod-checksums={0x79f1eb67,0x79f1eb67}]\"\r\n[f=-000001] Connection attempt from Tor\r\n[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]\r\n[f=-000001]  -> Address: [127.0.0.1]:64183\r\n[f=-000001]  -> Connection established (given id 1)\r\n[f=-000001] [Game::ClientReadNet][LOGMSG] sender=\"Tor\" string=\"[PreGame::GameDataReceived][map-checksums={0xbd2c2ff,0xbd2c2ff}]\"\r\n[f=-000001] [Game::ClientReadNet][LOGMSG] sender=\"Tor\" string=\"[PreGame::GameDataReceived][mod-checksums={0x79f1eb67,0x79f1eb67}]\"\r\n[f=0000030] [Game::ClientReadNet][LOGMSG] sender=\"OHM\" string=\"[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8ee93573dd4df12f2b2b5f7d8999b6eb495d6e27444e244b145408bea2933ae8e8a539bd237560906e7d37aaefdec1af6703894bde46b52d7037787076bd099a]\"\r\n[f=0000030] [Game::ClientReadNet][LOGMSG] sender=\"OHM\" string=\"[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d4b670a1491ddab7f88488cbb09da14be1374c5ddb778b574d335b4bfec9f2cbd8b4c86982e77321c0dff9c7fc0f5a80a6fa68352f32b5dccf643bb678208703]\"\r\n[f=0000030] Skirmish AI \"Geode Hunters\" (ID:0, Short-Name:\"CircuitAIHard32\", Version:\"\") took over control of team 1\r\n[f=0000030] Player OHM finished loading and is now ingame\r\n[f=0000030] OHM paused the game\r\n[f=0000030] OHM unpaused the game\r\n[f=0000060] [Game::ClientReadNet][LOGMSG] sender=\"Tor\" string=\"[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8ee93573dd4df12f2b2b5f7d8999b6eb495d6e27444e244b145408bea2933ae8e8a539bd237560906e7d37aaefdec1af6703894bde46b52d7037787076bd099a]\"\r\n[f=0000097] [Game::ClientReadNet][LOGMSG] sender=\"Tor\" string=\"[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d4b670a1491ddab7f88488cbb09da14be1374c5ddb778b574d335b4bfec9f2cbd8b4c86982e77321c0dff9c7fc0f5a80a6fa68352f32b5dccf643bb678208703]\"\r\n[f=0000097] Player Tor finished loading and is now ingame\r\n[f=0000106] Tor paused the game\r\n[f=0000106] Tor unpaused the game\r\n[f=0000160] OHM paused the game\r\n[f=0000160] OHM unpaused the game\r\n[f=0001123] game_message: Crab is under attack\r\n[f=0001353] game_message: Redback is under attack\r\n[f=0001585] game_message: Weaver is under attack\r\n[f=0001747] game_message: Redback is under attack\r\n[f=0003099] game_message: Metal Extractor is under attack\r\n[f=0003435] game_message: Crab is under attack\r\n[f=0003665] game_message: Metal Extractor is under attack\r\n[f=0005244] game_message: Redback is under attack\r\n[f=0005404] game_message: Tarantula is under attack\r\n[f=0005554] game_message: Metal Extractor is under attack\r\n[f=0005704] game_message: Metal Extractor is under attack\r\n[f=0005892] OHM paused the game\r\n[f=0005892] OHM unpaused the game\r\n[f=0006243] game_message: Redback is under attack\r\n[f=0006679] game_message: Weaver is under attack\r\n[f=0006834] game_message: Weaver is under attack\r\n[f=0006984] game_message: Weaver is under attack\r\n[f=0007134] game_message: Weaver is under attack\r\n[f=0007437] game_message: Commander is under attack\r\n[f=0007590] game_message: Gauss is under attack\r\n[f=0007611] Speed set to 0.9 [OHM]\r\n[f=0007806] game_message: Weaver is under attack\r\n[f=0007956] game_message: Weaver is under attack\r\nZero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"328.298981\",\"EventID\":\"events_2018_04_25:game_v2:unit:first_start_building:spideraa\"}\r\n[f=0008204] game_message: Wind/Tidal Generator is under attack\r\n[f=0008396] game_message: Recluse is under attack\r\n[f=0008550] game_message: Redback is under attack\r\n[f=0008701] game_message: Crab is under attack\r\n[f=0008854] game_message: Crab is under attack\r\n[f=0009033] game_message: Crab is under attack\r\n[f=0009208] game_message: Recluse is under attack\r\n[f=0009454] game_message: Recluse is under attack\r\n[f=0009673] game_message: Commander is under attack\r\n[f=0009836] game_message: Weaver is under attack\r\n[f=0010399] game_message: Crab is under attack\r\n[f=0011126] game_message: Metal Extractor is under attack\r\n[f=0011278] game_message: Metal Extractor is under attack\r\n[f=0011429] game_message: Redback is under attack\r\n[f=0011593] game_message: Metal Extractor is under attack\r\n[f=0011753] game_message: Tarantula is under attack\r\n[f=0011906] game_message: Tarantula is under attack\r\n[f=0012173] game_message: Redback is under attack\r\n[f=0012614] game_message: Redback is under attack\r\n[f=0012928] game_message: Tarantula is under attack\r\n[f=0013126] game_message: Metal Extractor is under attack\r\n[f=0013318] game_message: Redback is under attack\r\n[f=0013518] game_message: Recluse is under attack\r\n[f=0013731] game_message: Redback is under attack\r\n[f=0013912] game_message: Redback is under attack\r\n[f=0014965] game_message: Redback is under attack\r\n[f=0015128] game_message: Weaver is under attack\r\n[f=0015336] game_message: Crab is under attack\r\n[f=0015695] game_message: Crab is under attack\r\n[f=0016287] game_message: Crab is under attack\r\n[f=0016603] game_message: Crab is under attack\r\n[f=0017008] game_message: Crab is under attack\r\n[f=0017333] game_message: Tarantula is under attack\r\n[f=0017483] game_message: Tarantula is under attack\r\n[f=0017691] game_message: Crab is under attack\r\n[f=0017896] game_message: Recluse is under attack\r\n[f=0018059] game_message: Hermit is under attack\r\n[f=0018417] game_message: Crab is under attack\r\n[f=0018791] game_message: Crab is under attack\r\n[f=0019562] game_message: Redback is under attack\r\n[f=0020057] game_message: Recluse is under attack\r\n[f=0020639] game_message: Hermit is under attack\r\n[f=0020879] game_message: Crab is under attack\r\n[f=0021043] game_message: Crab is under attack\r\n[f=0021228] game_message: Chainsaw is under attack\r\n[f=0021855] game_message: Metal Extractor is under attack\r\n[f=0022304] game_message: Picket is under attack\r\n[f=0022512] game_message: Tarantula is under attack\r\n[f=0022818] game_message: Tarantula is under attack\r\n[f=0023139] game_message: Crab is under attack\r\n[f=0023296] game_message: Picket is under attack\r\n[f=0024014] game_message: Picket is under attack\r\n[f=0024164] game_message: Crab is under attack\r\n[f=0024465] game_message: Recluse is under attack\r\n[f=0024645] game_message: Metal Extractor is under attack\r\n[f=0024795] game_message: Crab is under attack\r\n[f=0024945] game_message: Crab is under attack\r\n[f=0025098] game_message: Hermit is under attack\r\n[f=0025263] game_message: Crab is under attack\r\n[f=0025476] game_message: Hermit is under attack\r\n[f=0025676] game_message: Chainsaw is under attack\r\n[f=0025870] game_message: Crab is under attack\r\n[f=0026140] game_message: Crab is under attack\r\n[f=0026409] game_message: Metal Extractor is under attack\r\n[f=0026736] game_message: Tarantula is under attack\r\n[f=0027075] game_message: Crab is under attack\r\n[f=0027342] game_message: Redback is under attack\r\n[f=0027622] game_message: Redback is under attack\r\n[f=0027809] game_message: Tarantula is under attack\r\n[f=0028071] game_message: Crab is under attack\r\n[f=0028221] game_message: Hermit is under attack\r\n[f=0028373] game_message: Gauss is under attack\r\n[f=0028527] game_message: Recluse is under attack\r\n[f=0028725] game_message: Tarantula is under attack\r\n[f=0028881] game_message: Tarantula is under attack\r\n[f=0029058] game_message: Tarantula is under attack\r\n[f=0029255] game_message: Crab is under attack\r\n[f=0029408] game_message: Gauss is under attack\r\n[f=0029792] [i18n] Warning: \"pw_metal.description\" is not translated in en\r\n[f=0029792] [i18n] Error: No translation found for \"pw_metal.description\"\r\n[f=0029792] [i18n] Warning: \"pw_metal.name\" is not translated in en\r\n[f=0029792] [i18n] Error: No translation found for \"pw_metal.name\"\r\n[f=0029807] game_message: Weaver is under attack\r\n[f=0030379] game_message: Metal Extractor is under attack\r\n[f=0030447] Sync error for Tor in frame 30435 (got d690744, correct is 8f01835b)\r\n[f=0030530] game_message: Metal Extractor is under attack\r\n[f=0030739] game_message: Crab is under attack\r\n[f=0030844] Sync error for Tor in frame 30836 (got de8174c, correct is 3cccffa7)\r\n[f=0030890] game_message: Metal Extractor is under attack\r\n[f=0031042] game_message: Weaver is under attack\r\n[f=0031230] game_message: Recluse is under attack\r\n[f=0031242] Sync error for Tor in frame 31237 (got 9c1e0d10, correct is a5a2ccf3)\r\n[f=0031380] game_message: Ancient Fabricator is under attack\r\n[f=0031530] game_message: Gauss is under attack\r\n[f=0031643] Sync error for Tor in frame 31638 (got 6cc99c2d, correct is b375fac4)\r\n[f=0031786] game_message: Tarantula is under attack\r\n[f=0032030] game_message: Tarantula is under attack\r\n[f=0032047] Sync error for Tor in frame 32039 (got 5ad6fd3f, correct is b3d05f9f)\r\n[f=0032248] game_message: Tarantula is under attack\r\n[f=0032450] Sync error for Tor in frame 32440 (got 90bbe5d, correct is b9460410)\r\n[f=0032608] game_message: Gauss is under attack\r\n[f=0032814] game_message: Picket is under attack\r\n[f=0032995] game_message: Tarantula is under attack\r\n[f=0033169] game_message: Tarantula is under attack\r\n[f=0033319] game_message: Gauss is under attack\r\n[f=0033479] game_message: Stinger is under attack\r\n[f=0033632] game_message: Redback is under attack\r\n[f=0033785] game_message: Tarantula is under attack\r\n[f=0033942] game_message: Tarantula is under attack\r\n[f=0034109] game_message: Picket is under attack\r\n[f=0034301] game_message: Stardust is under attack\r\n[f=0034452] game_message: Ancient Fabricator is under attack\r\n[f=0034602] game_message: Weaver is under attack\r\n[f=0034752] game_message: Weaver is under attack\r\n[f=0034827]  ====== Bonus Objectives ====== \r\n[f=0034827] Objective, 1, Succeed, nil, Terminated, nil\r\n[f=0034827] Objective, 2, Succeed, false, Terminated, true\r\n[f=0034827] set MissionGameOver_frames, 34827\r\n[f=0034832] !transmitlobby @voice@buildUnit@remove;spidercon\r\n[f=0034832] !transmitlobby @voice@buildUnit@remove;spiderscout\r\n[f=0034832] !transmitlobby @voice@buildUnit@remove;spiderassault\r\n[f=0034832] !transmitlobby @voice@buildUnit@remove;spideremp\r\n[f=0034832] !transmitlobby @voice@buildUnit@remove;spiderriot\r\n[f=0034832] !transmitlobby @voice@buildUnit@remove;spiderskirm\r\n[f=0034832] !transmitlobby @voice@buildUnit@remove;spidercrabe\r\n[f=0034832] !transmitlobby @voice@buildUnit@remove;spideraa\r\n[f=0034832] !transmitlobby @voice@buildUnit@remove;spiderantiheavy\r\n[f=0034832] !transmitlobby @voice@buildUnit@reload\r\n[f=0034983] Player Tor left the game:  normal quit\r\n[f=0035321] msg, Campaign_PlanetBattleLost 45 34827\r\n[f=0035321] data = {\r\n[f=0035321]     1 = Campaign_PlanetBattleLost\r\n[f=0035321]     2 = 45\r\n[f=0035321]     3 = 34827\r\n[f=0035321] },\r\n[f=0035321] [ReloadOrRestart] Spring \"G:\\Steam\\steamapps\\common\\Zero-K\\engine\\win32\\104.0.1-287-gf7b0fcc\\spring.exe\" should be reloading\r\n[f=0035321] [SpringApp::Reload][1]\r\nZero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":1160,\"EventID\":\"events_2018_04_25:campaign:planet_45:difficulty_3:lose_1:defeat\"}\r\n[f=0035321] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)\r\n[f=0035321] \t[async=0] threads=3 tasks=625710 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -2.000}}ms\r\n[f=0035321] \t\tthread=1 tasks=312855 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, 0.000, 0.000, -2.000}}ms\r\n[f=0035321] \t\tthread=2 tasks=312855 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, -0.000}, {0.000, 0.000, 0.000, -26815622259438504146917424874818799673044450656529515786207729227145557743446779414199426399765420527929119180648447142427881395239385246895204508060614656.000}}ms\r\n[f=0035321] \t[async=1] threads=3 tasks=4532 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -2.000}}ms\r\n[f=0035321] \t\tthread=1 tasks=2275 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -2.000}, {-0.000, 0.000, 0.000, -0.000}}ms\r\n[f=0035321] \t\tthread=2 tasks=2257 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, -0.000}, {-0.000, 0.000, 2.000, -2.000}}ms\r\n[f=0035321] [ThreadPool::SetThreadCount][2] workers=0\r\n[f=0035321] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)\r\n[f=0035321] [ThreadPool::SetThreadCount][2] workers=2\r\n[f=0035321] [Threading] Main thread CPU affinity mask set: 4092\r\n[f=0035321] [SpringApp::Reload][2]\r\n[f=0035321] [WriteDemoFile] writing client-demo \"G:\\Steam\\steamapps\\common\\Zero-K\\demos\\20180622_191901_Hide_and_Seek_v03_104.0.1-287-gf7b0fcc maintenance.sdfz\" (3511635 bytes)\r\n[f=0035321] [Game::KillLua][0] dtor=0 loadscreen=00000000\r\n[f=0035321] [Game::KillLua][3] dtor=0 luaUI=460063b8\r\n[f=0035321] Start widgetHandler:Shutdown\r\n[f=0035321] Shutdown - SaveOrderList Complete\r\n[f=0035321] Writing last game win data\r\n[f=0035321] Shutdown - SaveConfigData Complete\r\n[f=0035321] Shutdown Widget - Chili Highlight\r\n[f=0035321] Shutdown Widget - Save/Load API\r\n[f=0035321] Shutdown Widget - Deferred rendering\r\n[f=0035321] Shutdown Widget - Custom Markers\r\n[f=0035321] Shutdown Widget - EPIC Menu\r\n[f=0035321] Shutdown Widget - Chili Minimap\r\n[f=0035321] Shutdown Widget - Chili Widget Selector\r\n[f=0035321] Shutdown Widget - Local Team Colors\r\n[f=0035321] Shutdown Widget - Display Keys 2\r\n[f=0035321] Shutdown Widget - Save Game Menu\r\n[f=0035321] Shutdown Widget - HealthBars\r\n[f=0035321] Shutdown Widget - Noises\r\n[f=0035321] Shutdown Widget - Unit Icons\r\n[f=0035321] Shutdown Widget - Win Counter\r\n[f=0035321] Shutdown Widget - BuildETA\r\n[f=0035321] Shutdown Widget - Depth of Field Shader\r\n[f=0035321] Shutdown Widget - Modular Comm Info\r\n[f=0035321] Shutdown Widget - Attack Warning\r\n[f=0035321] Shutdown Widget - CameraShake\r\n[f=0035321] Shutdown Widget - Chili Economy Panel Default\r\n[f=0035321] Shutdown Widget - Chili EndGame Window\r\n[f=0035321] Shutdown Widget - Chili Nuke Warning\r\n[f=0035321] Shutdown Widget - Chili Selections & CursorTip v2\r\n[f=0035321] Shutdown Widget - Chili Spectator Panels\r\n[f=0035321] Shutdown Widget - Context Menu\r\n[f=0035321] Shutdown Widget - Darkening\r\n[f=0035321] Shutdown Widget - Galaxy Battle Handler\r\n[f=0035321] Shutdown Widget - Grab Input\r\n[f=0035321] Input grabbing is disabled!\r\n[f=0035321] Shutdown Widget - Highlight Geos\r\n[f=0035321] Shutdown Widget - Local Widgets Config\r\n[f=0035321] Shutdown Widget - Mex Placement Handler\r\n[f=0035321] Shutdown Widget - MinimapEvents\r\n[f=0035321] Shutdown Widget - Missile Silo Range\r\n[f=0035321] Shutdown Widget - Morph Finished notification\r\n[f=0035321] Shutdown Widget - Music Player\r\n[f=0035321] Shutdown Widget - Point Tracker\r\n[f=0035321] Shutdown Widget - Startup Info and Selector\r\n[f=0035321] Shutdown Widget - Showeco and Grid Drawer\r\n[f=0035321] Shutdown Widget - Stereo3D\r\n[f=0035321] Shutdown Widget - Transport AI\r\n[f=0035321] Shutdown Widget - Attack AoE\r\n[f=0035321] Shutdown Widget - UnitShapes\r\n[f=0035321] Shutdown Widget - Map Edge Extension\r\n[f=0035321] Shutdown Widget - Selection Send\r\n[f=0035321] Shutdown Widget - LupsManager\r\n[f=0035321] Shutdown Widget - Newton Firezone\r\n[f=0035321] Shutdown Widget - Receive Units Indicator\r\n[f=0035321] Shutdown Widget - Chili Pro Console\r\n[f=0035321] Shutdown Widget - Lasso Terraform GUI\r\n[f=0035321] Shutdown Widget - Chili Framework\r\n[f=0035321] Shutdown Widget - Lups\r\n[f=0035321] Shutdown Widget - Chili Core Selector\r\n[f=0035321] Shutdown Widget - Draw After Chili\r\n[f=0035321] Shutdown Widget - Pause Screen\r\n[f=0035321] Shutdown Widget - Color Blindness Correction\r\n[f=0035321] Shutdown Widget - Layout Handler\r\n[f=0035321] Shutdown Widget - Persistent Build Height\r\n[f=0035321] Shutdown Widget - Text To Speech Control\r\n[f=0035321] End widgetHandler:Shutdown\r\n[f=0035321] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,92916089,0} {chunk,block}Bytes={0,0}\r\n[f=0035321] [Game::KillLua][1] dtor=0 luaGaia=00000000\r\n[f=0035321] [Game::KillLua][2] dtor=0 luaRules=336c6120\r\n[f=0035321] Start gadgetHandler:Shutdown\r\n[f=0035321] Shutdown - StartSetup\r\n[f=0035321] Shutdown - UnitMorph\r\n[f=0035321] Shutdown - LupsNanoSpray\r\n[f=0035321] Shutdown - Missile Silo Controller\r\n[f=0035321] Shutdown - Modular Comm Info\r\n[f=0035321] Shutdown - Puppy Handler\r\n[f=0035321] Shutdown - Terrain Texture Handler\r\n[f=0035321] Shutdown - UnitCloakShield\r\n[f=0035321] End gadgetHandler:Shutdown\r\n[f=0035321] Start gadgetHandler:Shutdown\r\n[f=0035321] Shutdown - Save/Load\r\n[f=0035321] Shutdown - UnitMorph\r\n[f=0035321] Shutdown - Galaxy Campaign Battle Handler\r\n[f=0035321] Shutdown - Modular Comm Info\r\n[f=0035321] Shutdown - Retreat Command\r\n[f=0035321] Shutdown - Shockwaves\r\n[f=0035321] Shutdown - Teleport Throw\r\n[f=0035321] Shutdown - UnitCloakShield\r\n[f=0035321] Shutdown - Lups Cloak FX\r\n[f=0035321] Shutdown - Lups\r\n[f=0035321] Shutdown - Lups Shield\r\n[f=0035321] End gadgetHandler:Shutdown\r\n[f=0035321] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,92916211,0} {chunk,block}Bytes={0,0}\r\n[f=0035321] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,92916211,0} {chunk,block}Bytes={0,0}\r\n[f=0035321] [Game::KillLua][4] dtor=0\r\n[f=0035321] [SpringApp::Reload][3]\r\n[f=0035321] [Sound] [Sound::Kill] soundThread.joinable()=1\r\n[f=0035321] [WatchDog::DeregisterThread] deregistering controls for thread [audio]\r\n[f=0035321] [Sound] [Sound::UpdateThread][3] #sources=32 #items=76\r\n[f=0035321] [Sound] [Sound::UpdateThread][4] ctx=3200bbc0 dev=33352d30\r\n[f=0035321] [Sound] [Sound::UpdateThread][5] ctx=3200bbc0 dev=33352d30\r\n[f=0035321] [Sound] [Sound::UpdateThread][6]\r\n[f=0035321] [SpringApp::Reload][4]\r\n[f=0035321] [Game::~CGame][1]\r\n[f=0035321] [Game::KillLua][0] dtor=1 loadscreen=00000000\r\n[f=0035321] [Game::KillLua][3] dtor=1 luaUI=00000000\r\n[f=0035321] [Game::KillLua][1] dtor=1 luaGaia=00000000\r\n[f=0035321] [Game::KillLua][2] dtor=1 luaRules=00000000\r\n[f=0035321] [Game::KillLua][4] dtor=1\r\n[f=0035321] [Game::KillMisc][1]\r\n[f=0035321] [Game::KillMisc][2]\r\n[f=0035321] [Game::KillMisc][3]\r\n[f=0035321] [Game::KillRendering][1]\r\n[f=0035321] Statistics for RectangleOptimizer: 5%\r\n[f=0035321] [Game::KillInterface][1]\r\n[f=0035321] [Game::KillInterface][2]\r\n[f=0035321] [Game::KillSimulation][1]\r\n[f=0035321] [Game::KillSimulation][2]\r\n[f=0035321] [CCollisionHandler] dis-/continuous tests: 48/54024261\r\n[f=0035321] [Game::KillSimulation][3]\r\n[f=0035321] [~CPathCache(28x28)] cacheHits=16 hitPercentage=1% numHashColls=0 maxCacheSize=201\r\n[f=0035321] [~CPathCache(28x28)] cacheHits=5935 hitPercentage=59% numHashColls=0 maxCacheSize=72\r\n[f=0035321] [~CPathCache(56x56)] cacheHits=363 hitPercentage=29% numHashColls=0 maxCacheSize=201\r\n[f=0035321] [~CPathCache(56x56)] cacheHits=1319 hitPercentage=0% numHashColls=0 maxCacheSize=201\r\n[f=0035321] Statistics for RectangleOptimizer: 5%\r\n[f=0035321] Statistics for RectangleOptimizer: 5%\r\n[f=0035321] LosHandler stats: total instances=347653; shared=2%; from cache=30%\r\n[f=0035321] [Game::KillSimulation][4]\r\n[f=0035321] [Game::~CGame][2]\r\n[f=0035321] [Game::~CGame][3]\r\n[f=0035321] [LocalConnection::Statistics]\r\n\t2323045 bytes sent  \r\n\t2541329 bytes recv'd\r\n\r\n[f=0035321] [SpringApp::Reload][5]\r\n[f=0035321] [SpringApp::Reload][6]\r\n[f=0035321] Scanning: G:\\Steam\\steamapps\\common\\Zero-K\\engine\\win32\\104.0.1-287-gf7b0fcc\\base\r\n[f=0035321] Scanning: G:\\Steam\\steamapps\\common\\Zero-K\\maps\r\n[f=0035321] Scanning: G:\\Steam\\steamapps\\common\\Zero-K\\games\r\n[f=0035321] Scanning: G:\\Steam\\steamapps\\common\\Zero-K\\packages\r\n[f=0035321] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms\r\n[f=0035321] [SpringApp::Reload][7]\r\n[f=0035321] [SpringApp::Reload][8]\r\n[f=0035321] [~ScopedOnceTimer][ISound::Init::New] 0ms\r\n[f=0035321] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)\r\n[f=0035321] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32\r\n[f=0035321] [WatchDog::RegisterThread] registering controls for thread [audio]\r\n[f=0035321] [Sound] [Sound::InitThread][1]\r\n[f=0035321] [Sound] [Sound::OpenLoopbackDevice] opening default device\r\n[f=0035321] [Sound] [Sound::OpenLoopbackDevice] uhandled SDL channel count: 8\r\n[f=0035321] [Sound] [ISound::Initialize] spawning sound-thread (101.7ms)\r\n[f=0035321] [Sound] [Sound::OpenOpenALDevice] opening default device \"OpenAL Soft\"\r\n[f=0035321] [Sound] [Sound::OpenOpenALDevice] device=33352d30 context=30a6c0b0\r\n[f=0035321] [Sound] [Sound::InitThread][4][OpenAL API Info]\r\n[f=0035321] [Sound]   Vendor:         OpenAL Community\r\n[f=0035321] [Sound]   Version:        1.1 ALSOFT 1.16.0\r\n[f=0035321] [Sound]   Renderer:       OpenAL Soft\r\n[f=0035321] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length\r\n[f=0035321] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device\r\n[f=0035321] [Sound]   Devices:\r\n[f=0035321] [Sound]     [HÃ¶gtalare (ASUS Xonar HDAV 1.3 Audio Device)]\r\n[f=0035321] [Sound]     [HÃ¶gtalare (ASUS Xonar HDAV 1.3 Audio Device)]\r\n[f=0035321] [Sound]     [SONY TV  *02-4 (NVIDIA High Definition Audio)]\r\n[f=0035321] [Sound] [Sound::GetMaxMonoSources] #attribs=15\r\n[f=0035321] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}\r\n[f=0035321] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)\r\n[f=0035321] [Sound] Error:   Initializing EFX failed!\r\n[f=0035321] [Sound] [Sound::UpdateThread][2]\r\n[f=0035321] [~ScopedOnceTimer][ISound::Init::Dev] 202ms\r\n[f=0035321] [SpringApp::Reload][10]\r\n[f=-000001] [SpringApp::Reload][11]\r\n[f=-000001] [LuaMenuController::Reset] using menu archive \"Chobby v1.6.5.7\"\r\n[f=-000001] [SpringApp::Reload][12] #script=0\r\n[f=-000001] [LuaMenuController::Activate(msg=\"\")] luaMenu=06d47718\r\n[f=-000001] SetLobbyButtonEnabled, true\r\nZero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {\"state\":\"In Menu\"}\r\n[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5\r\n[f=-000001] [SpringApp::Reload][13] numReloads=10\r\n\r\n\r\n\r\n[f=-000001] TotalHideLobbyInterface, false\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 113\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 113\r\n[f=-000001] [liblobby] Warning: Duplicate user(KI666FrNoxy) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(KI666FrNoxy) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(Wookalar) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(wekerpie) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(LilSqueeze) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(LilSqueeze) added to channel (zk)\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 124\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 124\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 124\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 124\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 124\r\n[f=-000001] [liblobby] Warning: Duplicate user(Glyph123) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(Glyph123) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(Dude_Nukem) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(Dude_Nukem) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(Moggz) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(Moggz) added to channel (zk)\r\n[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 124\r\n[f=-000001] [liblobby] Warning: Duplicate user(Gob) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(TheBrain) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(Teraboww) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(atankmonster) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(atankmonster) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(IIotomok) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(IIotomok) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(Killer_Dodo) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(Obiekabie) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(f03nix) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(f03nix) added to channel (zk)\r\n[f=-000001] [liblobby] Warning: Duplicate user(VisionV) added to channel (zk)\r\nZero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"EventID\":\"events_2018_04_25:campaign:planet_48:difficulty_3:started_1\"}\r\n[f=-000001] SanitizeName, Tor\r\nZero-K.exe Information: 0 : Chobbyla << SteamHostGameRequest {\"Players\":[{\"SteamID\":\"76561198017061379\",\"Name\":\"Tor\",\"ScriptPassword\":\"12345\"}],\"Game\":\"Zero-K v1.6.5.6\",\"Engine\":\"104.0.1-287-gf7b0fcc maintenance\",\"Map\":\"Xenolithic_v1\"}\r\nZero-K.exe Information: 0 : Disposing steam p2p proxy, listen port 64183,  target steam id 76561198017061379, channel 6\r\nZero-K.exe Information: 0 : SteamP2P >> 76561198017061379 : SteamP2PRequestPrepareProxy {\"Channel\":7}\r\n\r\nZero-K.exe Information: 0 : SteamP2P << 76561198017061379 : SteamP2PConfirmCreateProxy {\"Channel\":7}\r\n\r\nZero-K.exe Information: 0 : SteamP2P >> 76561198017061379 : SteamP2PDirectConnectRequest {\"HostPort\":0,\"ClientPort\":0,\"Name\":\"Tor\",\"ScriptPassword\":\"12345\",\"Map\":\"Xenolithic_v1\",\"Game\":\"Zero-K v1.6.5.6\",\"Engine\":\"104.0.1-287-gf7b0fcc maintenance\"}\r\n\r\nZero-K.exe Information: 0 : Chobbyla >> SteamHostGameSuccess {\"HostPort\":8452}\r\n\r\n[f=-000001] SetSettings Int, XResolutionWindowed, 1920\r\nZero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":1,\"EventID\":\"events_2018_04_25:game_start:singleplayer:coop_host_campaign_48\"}\r\n[f=-000001] SetSettings Int, YResolutionWindowed, 1080\r\n[f=-000001] SetSettings Int, WindowPosX, 0\r\n[f=-000001] SetSettings Int, WindowPosY, 0\r\n[f=-000001] SetSettings Value, WindowBorderless, 1\r\n[f=-000001] SetSettings Int, MaxDynamicMapLights, 1\r\n[f=-000001] SetSettings Value, DynamicSky, 1\r\n[f=-000001] SetSettings Value, CamTimeFactor, 1\r\n[f=-000001] SetSettings Value, LODScale, 1\r\n[f=-000001] SetSettings Int, BumpWaterDepthBits, 32\r\n[f=-000001] SetSettings Value, HardwareCursor, 1\r\n[f=-000001] SetSettings Int, FSAALevel, 8\r\n[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, GroundDetail, 180\r\n[f=-000001] SetSettings Value, CamTimeExponent, 4\r\n[f=-000001] SetSettings Int, ShadowMapSize, 4096\r\n[f=-000001] SetSettings Int, InitialNetworkTimeout, 0\r\n[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50\r\n[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, GrassDetail, 16\r\n[f=-000001] SetSettings Int, BumpWaterReflection, 2\r\n[f=-000001] SetSettings Value, LODScaleRefraction, 1\r\n[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0\r\n[f=-000001] SetSettings Int, FPSScrollSpeed, 50\r\n[f=-000001] SetSettings Value, AdvSky, 1\r\n[f=-000001] SetSettings Int, CamMode, 1\r\n[f=-000001] SetSettings Int, MaxDynamicModelLights, 1\r\n[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015\r\n[f=-000001] SetSettings Int, HangTimeout, 5\r\n[f=-000001] SetSettings Int, Water, 4\r\n[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0\r\n[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, FeatureDrawDistance, 600000\r\n[f=-000001] SetSettings Value, UsePBO, 1\r\n[f=-000001] SetSettings Value, LuaShaders, 1\r\n[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024\r\n[f=-000001] SetSettings Int, ForceDisableShaders, 0\r\n[f=-000001] SetSettings Int, GroundScarAlphaFade, 1\r\n[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, OverheadScrollSpeed, 50\r\n[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003\r\n[f=-000001] SetSettings Int, FontSize, 18\r\n[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1\r\n[f=-000001] SetSettings Value, LODScaleShadow, 1\r\n[f=-000001] SetSettings Int, UnitLodDist, 9999\r\n[f=-000001] SetSettings Value, AdvMapShading, 1\r\n[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, CubeTexSizeReflection, 256\r\n[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1\r\n[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002\r\n[f=-000001] SetSettings Value, ShowClock, 0\r\n[f=-000001] SetSettings Value, AdvUnitShading, 1\r\n[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, 3DTrees, 1\r\n[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, VSync, -1\r\n[f=-000001] SetSettings Int, LoadingMT, 0\r\n[f=-000001] SetSettings Value, UseLuaMemPools, 0\r\n[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50\r\n[f=-000001] SetSettings Int, TreeRadius, 2500\r\n[f=-000001] SetSettings Value, ScrollWheelSpeed, -25\r\n[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1\r\n[f=-000001] SetSettings Value, FeatureFadeDistance, 600000\r\n[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, GroundDecals, 10\r\n[f=-000001] SetSettings Int, ReconnectTimeout, 0\r\n[f=-000001] SetSettings Int, BumpWaterRefraction, 2\r\n[f=-000001] SetSettings Int, MaxParticles, 25000\r\n[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, RotateLogFiles, 1\r\n[f=-000001] SetSettings Int, ROAM, 1\r\n[f=-000001] SetSettings Int, Shadows, 1\r\n[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1\r\n[f=-000001] SetSettings Value, MiniMapMarker, 0\r\n[f=-000001] SetSettings Int, MaxSounds, 32\r\n[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, FPSFOV, 90\r\n[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2\r\n[f=-000001] SetSettings Value, LODScaleReflection, 1\r\n[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998\r\n[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, CubeTexSizeSpecular, 256\r\n[f=-000001] SetSettings Value, EdgeMoveDynamic, 0\r\n[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1\r\n[f=-000001] compatProfile, false\r\nZero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {\"state\":\"Playing Multiplayer\"}\r\n[f=-000001] [Game]\r\n{\r\n\r\n\t[allyTeam0]\r\n\t{\r\n\t\tnumallies = 0;\r\n\t}\r\n\r\n\t[ai1]\r\n\t{\r\n\t\tcomm_merge = 0;\r\n\t\tIsFromDemo = 0;\r\n\t\tName = Krake East;\r\n\t\tShortName = CircuitAIHard32;\r\n\t\tTeam = 2;\r\n\t[Options]\r\n\t{\r\n\t\tcomm_merge = 0;\r\n\t\tdisabledunits = energyfusion+energysingu+energygeo+energyheavygeo+staticstorage+staticrearm+factoryshield+shieldcon+cloakheavyraid+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factorygunship+gunshipcon+factoryhover+hovercon+factoryamph+amphcon+factoryjump+jumpcon+factorytank+tankcon+striderantiheavy+striderscorpion+striderdante+striderarty+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticheavyradar+staticshield+shieldshield+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaalaser+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+shieldraid+hoverassault+jumpskirm+tankheavyraid+vehheavyarty+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spideraa+amphraid+amphimpulse+amphfloater+amphriot+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipbomb+gunshipemp+gunshipraid+gunshipskirm+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshipaa+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch;\r\n\t}\r\n\r\n\t\tHost = 0;\r\n\t}\r\n\r\n\t[team1]\r\n\t{\r\n\t\textrastartunits_1 = 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;\r\n\t}\r\n\r\n\t[team0]\r\n\t{\r\n\t\trgbcolor = 0 0 0;\r\n\t\tTeamLeader = 0;\r\n\t\tstart_metal = 0;\r\n\t\tcampaignabilities = e1sxXT0idGVycmFmb3JtIix9;\r\n\t\tcampaignunlocks = 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= 100;\r\n\t\tstatic_level = 4;\r\n\t\tstart_x = 1900;\r\n\t\tAllyTeam = 0;\r\n\t\tstaticcomm = player_commander;\r\n\t\textrastartunits_1 = 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= 2400;\r\n\t\tretinuestartunits = e30=;\r\n\t\tcommanderparameters = e2RlZmVhdElmRGVzdHJveWVkT2JqZWN0aXZlSUQ9MixmYWNwbG9wPWZhbHNlLH0=;\r\n\t}\r\n\r\n\t[player1]\r\n\t{\r\n\t\tPassword = 12345;\r\n\t\tIsFromDemo = 0;\r\n\t\tName = Tor;\r\n\t\tTeam = 0;\r\n\t\trank = 0;\r\n\t}\r\n\r\n\t[allyTeam1]\r\n\t{\r\n\t\tnumallies = 0;\r\n\t}\r\n\r\n\t[modoptions]\r\n\t{\r\n\t\tplanetmissioninformationtext = e2Rlc2NyaXB0aW9uPSJZb3VyIGVuZW15J3MgZGVmZW5jZXMgb24gdGhpcyBsZXZlbCBhcmUgZGVwZW5kZW50IG9uIGEgZmV3IGNyaXRpY2FsIHN0cnVjdHVyZXMsIGJ1dCB0aGUgcm91Z2ggdGVycmFpbiB3aWxsIG1ha2UgaXQgdmVyeSBkaWZmaWN1bHQgdG8gZ2V0IGNsb3NlIGVub3VnaCB0byBkZXN0cm95IHRoZW0uIFRoZSBUYWN0aWNhbCBNaXNzaWxlIFNpbG8gcHJvdmlkZXMgYSBtdWNoIG1vcmUgcHJhY3RpY2FsIHNvbHV0aW9uIHRvIHRoaXMgcHJvYmxlbS4iLG5hbWU9Ik9sZCBLYW0iLHRpcHM9e1sxXT17dGV4dD0iVGhlIEVvcyB0YWN0aWNhbCBudWtlIGRvZXNuJ3QgY2F1c2UgYSBsYXJnZSBleHBsb3Npb24sIGJ1dCB3aGF0ZXZlciBpdCBoaXRzIGRpcmVjdGx5IHdpbGwgdGFrZSBhIGxvdCBvZiBkYW1hZ2UuIEl0IGlzIHF1aXRlIGV4cGVuc2l2ZSBhbmQgc2hvdWxkIG9ubHkgYmUgdXNlZCBhZ2FpbnN0IGhpZ2gtdmFsdWUgc3RhdGlvbmFyeSB0YXJnZXRzLiIsaW1hZ2U9InVuaXRwaWNzL3RhY251a2UucG5nIix9LFsyXT17dGV4dD0iU2hvY2tsZXkgbWlzc2lsZXMgZGVsaXZlciBhIG1hc3NpdmUgYW1vdW50IG9mIEVNUCBkYW1hZ2UgaW4gYSBzbWFsbCByYWRpdXMsIGFuZCBhcmUgbm90IGFmZmVjdGVkIGJ5IHNoaWVsZHMuIFVzZSB0aGlzIHRvIGRpc2FibGUgdGhlIG1vc3QgaW1wb3J0YW50IHBhcnQgb2YgeW91ciBvcHBvbmVudCdzIGRlZmVuY2VzIGp1c3QgYmVmb3JlIHlvdSBhdHRhY2suIixpbWFnZT0idW5pdHBpY3MvZW1wbWlzc2lsZS5wbmciLH0sWzNdPXt0ZXh0PSJJbmZlcm5vIG1pc3NpbGVzIGNyZWF0ZSBmaXJlIGluIGEgbGFyZ2UgcmFkaXVzLCB3aGljaCBpbmZsaWN0cyBkYW1hZ2Ugb3ZlciB0aW1lLiBUaGlzIGlzIHZlcnkgdXNlZnVsIGZvciBkZXN0cm95aW5nIGxvdy1IUCBlY29ub21pYyBidWlsZGluZ3MgbGlrZSBXaW5kIEdlbmVyYXRvcnMgYW5kIENhcmV0YWtlcnMsIG9yIHByZXZlbnRpbmcgcHJvZHVjdGlvbiBmcm9tIGEgRmFjdG9yeS4iLGltYWdlPSJ1bml0cGljcy9uYXBhbG1taXNzaWxlLnBuZyIsfSxbNF09e3RleHQ9IlRoZSBRdWFrZSBzZWlzbWljIG1pc3NpbGUncyBtYWluIHB1cnBvc2UgaXMgcmVkdWNpbmcgdGVycmFmb3JtZWQgd2FsbHMgc28gdGhhdCBvdGhlciBtaXNzaWxlcyBjYW4gc3RyaWtlIHRoZWlyIHRhcmdldHMuIEl0IGNhbiBhbHNvIGJlIHVzZWQgdG8gc21vb3RoIG90aGVyIGRpZmZpY3VsdCB0ZXJyYWluLiIsaW1hZ2U9InVuaXRwaWNzL3NlaXNtaWMucG5nIix9LH0sfQ==;\r\n\t\tcampaignpartialsavedata = 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;\r\n\t\tdefeatconditionconfig = e1swXT17fSxbMV09e3ZpdGFsVW5pdFR5cGVzPXtbMV09InN0YXRpY2FydHkiLFsyXT0iZW5lcmd5c2luZ3UiLH0saWdub3JlVW5pdExvc3NEZWZlYXQ9ZmFsc2UsYWxseVRlYW1Mb3NzT2JqZWN0aXZlSUQ9MSx2aXRhbENvbW1hbmRlcnM9ZmFsc2UsbG9zZUFmdGVyU2Vjb25kcz1mYWxzZSx9LH0=;\r\n\t\tplanetmissiondifficulty = 3;\r\n\t\tinitalterraform = e1sxXT17dGVycmFmb3JtU2hhcGU9MSxoZWlnaHQ9NDUwLHRlcnJhZm9ybVR5cGU9MSxwb3NpdGlvbj17WzFdPTczOTIsWzJdPTMwMDgsWzNdPTc0MjQsWzRdPTM2MTYsfSx9LFsyXT17dGVycmFmb3JtU2hhcGU9MSxoZWlnaHQ9NDUwLHRlcnJhZm9ybVR5cGU9MSxwb3NpdGlvbj17WzFdPTczOTIsWzJdPTMwMDgsWzNdPTc2ODAsWzRdPTMwNDAsfSx9LFszXT17dGVycmFmb3JtU2hhcGU9MSxoZWlnaHQ9NDUwLHRlcnJhZm9ybVR5cGU9MSxwb3NpdGlvbj17WzFdPTczOTIsWzJdPTM1ODQsWzNdPTc2ODAsWzRdPTM2MTYsfSx9LFs0XT17dGVycmFmb3JtU2hhcGU9MSxoZWlnaHQ9NDUwLHRlcnJhZm9ybVR5cGU9MSxwb3NpdGlvbj17WzFdPTc2ODAsWzJdPTMwMDgsWzNdPTc3MTIsWzRdPTM2MTYsfSx9LH0=;\r\n\t\tbonusobjectiveconfig = e1syXT17c2F0aXNmeUJ5VGltZT0zMDAsZGVzY3JpcHRpb249IkRlc3Ryb3kgdHdvIEx1Y2lmZXIgdHVycmV0cyBieSA1OjAwIixpbWFnZU92ZXJsYXk9Ikx1YU1lbnUvaW1hZ2VzL2F0dGFjay5wbmciLGVuZW15VW5pdFR5cGVzPXtbMV09InR1cnJldGFudGloZWF2eSIsfSxpbWFnZT0iTHVhTWVudS9jb25maWdzL2dhbWVDb25maWcvemsvdW5pdHBpY3MvdHVycmV0YW50aWhlYXZ5LnBuZyIsZXhwZXJpZW5jZT0yNSx0YXJnZXROdW1iZXI9Mixjb21wYXJpc2lvblR5cGU9MSxvbmx5Q291bnRSZW1vdmVkVW5pdHM9dHJ1ZSx9LFsxXT17Y291bnRSZW1vdmVkVW5pdHM9dHJ1ZSxpbWFnZU92ZXJsYXk9Ikx1YU1lbnUvaW1hZ2VzL3JlcGFpci5wbmciLHVuaXRUeXBlcz17WzFdPSJzdGF0aWNtaXNzaWxlc2lsbyIsfSxzYXRpc2Z5T25jZT10cnVlLGltYWdlPSJMdWFNZW51L2NvbmZpZ3MvZ2FtZUNvbmZpZy96ay91bml0cGljcy9zdGF0aWNtaXNzaWxlc2lsby5wbmciLGV4cGVyaWVuY2U9MjUsZGVzY3JpcHRpb249IkJ1aWxkIGEgc2Vjb25kIE1pc3NpbGUgU2lsbyIsY29tcGFyaXNpb25UeXBlPTEsdGFyZ2V0TnVtYmVyPTIsfSxbM109e2V4cGVyaWVuY2U9MjUsdmljdG9yeUJ5VGltZT03NTAsZGVzY3JpcHRpb249IldpbiBieSAxMjozMCIsaW1hZ2U9Ikx1YU1lbnUvaW1hZ2VzL2Nsb2NrLnBuZyIsfSx9;\r\n\t\tsingleplayercampaignbattleid = 48;\r\n\t\tobjectiveconfig = e1sxXT17ZGVzY3JpcHRpb249IkRlc3Ryb3kgYWxsIENlcmJlcnVzIGFydGlsbGVyeSBiYXR0ZXJpZXMgYW5kIFNpbmd1bGFyaXR5IFJlYWN0b3JzIix9LFsyXT17ZGVzY3JpcHRpb249IlByb3RlY3QgeW91ciBDb21tYW5kZXIiLH0sfQ==;\r\n\t\tcommandertypes = e2FpX2NvbW1hbmRlcl8yPXttb2R1bGVzPXtbMF09e1sxXT0iY29tbXdlYXBvbl9zbGFtcm9ja2V0IixbMl09ImNvbW13ZWFwb25faGVhdnltYWNoaW5lZ3VuIixbM109Im1vZHVsZV9hdXRvcmVwYWlyIixbNF09Im1vZHVsZV9hdXRvcmVwYWlyIixbNV09Im1vZHVsZV9oZWF2eV9hcm1vciIsWzZdPSJtb2R1bGVfaGVhdnlfYXJtb3IiLFs3XT0ibW9kdWxlX2Fkdl90YXJnZXRpbmciLFs4XT0ibW9kdWxlX2Fkdl90YXJnZXRpbmciLFs5XT0ibW9\r\n[f=-000001] [ReloadOrRestart] Spring \"G:\\Steam\\steamapps\\common\\Zero-K\\engine\\win32\\104.0.1-287-gf7b0fcc\\spring.exe\" should be reloading\r\n[f=-000001] [SpringApp::Reload][1]\r\n[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)\r\n[f=-000001] \t[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms\r\n[f=-000001] \t[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms\r\n[f=-000001] \t\tthread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms\r\n[f=-000001] \t\tthread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms\r\n[f=-000001] [ThreadPool::SetThreadCount][2] workers=0\r\n[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)\r\n[f=-000001] [ThreadPool::SetThreadCount][2] workers=2\r\n[f=-000001] [Threading] Main thread CPU affinity mask set: 4092\r\n[f=-000001] [SpringApp::Reload][2]\r\n[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000\r\n[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000\r\n[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000\r\n[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000\r\n[f=-000001] [Game::KillLua][4] dtor=0\r\n[f=-000001] [SpringApp::Reload][3]\r\n[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1\r\n[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]\r\n[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1\r\n[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=30a6c0b0 dev=33352d30\r\n[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=30a6c0b0 dev=33352d30\r\n[f=-000001] [Sound] [Sound::UpdateThread][6]\r\n[f=-000001] [SpringApp::Reload][4]\r\n[f=-000001] [SpringApp::Reload][5]\r\n[f=-000001] [SpringApp::Reload][6]\r\n[f=-000001] Scanning: G:\\Steam\\steamapps\\common\\Zero-K\\engine\\win32\\104.0.1-287-gf7b0fcc\\base\r\n[f=-000001] Scanning: G:\\Steam\\steamapps\\common\\Zero-K\\maps\r\n[f=-000001] Scanning: G:\\Steam\\steamapps\\common\\Zero-K\\games\r\n[f=-000001] Scanning: G:\\Steam\\steamapps\\common\\Zero-K\\packages\r\n[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms\r\n[f=-000001] [SpringApp::Reload][7]\r\n[f=-000001] [SpringApp::Reload][8]\r\n[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms\r\n[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)\r\n[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32\r\n[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]\r\n[f=-000001] [Sound] [Sound::InitThread][1]\r\n[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device\r\n[f=-000001] [Sound] [Sound::OpenLoopbackDevice] uhandled SDL channel count: 8\r\n[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.7ms)\r\n[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device \"OpenAL Soft\"\r\n[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=33352d30 context=4b2ebf78\r\n[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]\r\n[f=-000001] [Sound]   Vendor:         OpenAL Community\r\n[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0\r\n[f=-000001] [Sound]   Renderer:       OpenAL Soft\r\n[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length\r\n[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device\r\n[f=-000001] [Sound]   Devices:\r\n[f=-000001] [Sound]     [HÃ¶gtalare (ASUS Xonar HDAV 1.3 Audio Device)]\r\n[f=-000001] [Sound]     [HÃ¶gtalare (ASUS Xonar HDAV 1.3 Audio Device)]\r\n[f=-000001] [Sound]     [SONY TV  *02-4 (NVIDIA High Definition Audio)]\r\n[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15\r\n[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}\r\n[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)\r\n[f=-000001] [Sound] Error:   Initializing EFX failed!\r\n[f=-000001] [Sound] [Sound::UpdateThread][2]\r\n[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 202ms\r\n[f=-000001] [SpringApp::Reload][10]\r\n[f=-000001] [SpringApp::Reload][11]\r\n[f=-000001] [LuaMenuController::Reset] using menu archive \"Chobby v1.6.5.7\"\r\n[f=-000001] [SpringApp::Reload][12] #script=51186\r\n[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 8452\r\n[f=-000001] [NetProto::InitLocalClient] connecting to local server\r\n[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Xenolithic_v1\r\n[f=-000001] [PreGame::StartServer] checksums: game=0x79F1EB67 map=0x811273D2\r\n[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!\r\n[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 8452\r\n[f=-000001] [UDPListener] successfully bound socket on port 8452\r\n[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 110ms\r\n[f=-000001] [SpringApp::Reload][13] numReloads=11\r\n\r\n\r\n\r\n[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Xenolithic_v1\r\n[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.5.6 (archive: zk-stable.sdz)\r\n[f=-000001] PreGame::GameDataReceived] recording demo to \"G:\\Steam\\steamapps\\common\\Zero-K\\demos\\20180622_194434_Xenolithic_v1_104.0.1-287-gf7b0fcc maintenance.sdfz\"\r\n[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms\r\n[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen\r\n[f=-000001] [LuaIntro] Searching for new Widgets\r\n[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/\r\n[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/\r\n[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/\r\n[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/\r\n[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/\r\n[f=-000001] [LuaIntro] Found new widget \"SpringLogo\"\r\n[f=-000001] [LuaIntro] Found new widget \"LoadTexture\"\r\n[f=-000001] [LuaIntro] Found new widget \"LoadProgress\"\r\n[f=-000001] [LuaIntro] Found new widget \"Main\"\r\n[f=-000001] [LuaIntro] Found new widget \"Music\"\r\n[f=-000001] [LuaIntro] Found new widget \"WM Stuff\"\r\n[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown\r\n[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>\r\n[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>\r\n[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>\r\n[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>\r\n[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)\r\n[f=-000001] [LoadScreen::Init] single-threaded\r\n[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]\r\n[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0\r\n[f=-000001] Parsing Map Information\r\n[f=-000001] Loading SMF\r\n[f=-000001] Loading Map (103 MB)\r\n[f=-000001] Loading Radar Icons\r\n[f=-000001] Loading GameData Definitions\r\n[f=-000001] Loading UnitDefs_posts\r\n[f=-000001] Loading FeatureDefs_posts\r\n[f=-000001] Loading WeaponDefs_posts\r\n[f=-000001] Loading ArmorDefs_posts\r\n[f=-000001] [defs.lua] loading all *Defs tables: 171ms\r\n[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 250ms\r\n[f=-000001] Loading Sound Definitions\r\n[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)\r\n[f=-000001] [Sound]  parsed 334 sounds from gamedata/sounds.lua\r\n[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file \"IncomingChat\"\r\n[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound \"IncomingChat\"\r\n[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms\r\n[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0\r\n[f=-000001] Creating Smooth Height Mesh\r\n[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms\r\n[f=-000001] Creating QuadField & CEGs\r\n[f=-000001] [Init] number of ArmorDefs: 6\r\n[f=-000001] Warning: [Init] UnitDef \"chicken\" in ArmorDef \"else\" already belongs to ArmorDef category 1!\r\n[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;\r\n[f=-000001] Creating Unit Textures\r\n[f=-000001] Creating Sky\r\n[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0\r\n[f=-000001] Loading Weapon Definitions\r\n[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1694ms\r\n[f=-000001] Loading Unit Definitions\r\n[f=-000001] [liblobby] Warning: Duplicate user(ImDaniel) added to channel (zk)\r\n[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 145ms\r\n[f=-000001] Loading Feature Definitions\r\n[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms\r\n[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager\r\n[f=-000001] Initializing Map Features\r\n[f=-000001] Creating ShadowHandler\r\n[f=-000001] Creating InfoTextureHandler\r\n[f=-000001] InfoTexture: shaders\r\n[f=-000001] Creating GroundDrawer\r\n[f=-000001] Loading Map Tiles\r\n[f=-000001] Loading Square Textures\r\n[f=-000001] [liblobby] Warning: Duplicate user(ImDaniel) added to channel (zk)\r\n[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms\r\n[f=-000001] Switching to ROAM Mesh Rendering\r\n[f=-000001] Creating TreeDrawer\r\n[f=-000001] Loaded DecalsDrawer: Legacy\r\n[f=-000001] Creating ProjectileDrawer & UnitDrawer\r\n[f=-000001] Creating Projectile Textures\r\n[f=-000001] Creating Water\r\n[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0\r\n[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 51ms\r\n[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file \"MultiSelect\"\r\n[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound \"MultiSelect\"\r\n[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms\r\n[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file \"FailedCommand\"\r\n[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound \"FailedCommand\"\r\n[f=-000001] Loading LuaRules\r\n[f=-000001] Synced LuaRules: starting loading\r\nLuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>\r\nLuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>\r\nLuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>\r\nLuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>\r\nLuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>\r\nLuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>\r\nLuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>\r\nLuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>\r\nLuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>\r\nLuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>\r\nLuaRules: Loaded gadget:  ShareControl        <share_control.lua>\r\nLuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>\r\nLuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>\r\nLuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>\r\nLuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>\r\nLuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>\r\nLuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>\r\nLuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>\r\nLuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>\r\nLuaRules: Loaded gadget:  Perks               <game_perks.lua>\r\nLuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>\r\nLuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>\r\nLuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>\r\nLuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>\r\nLuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>\r\nLuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>\r\nLuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>\r\nLuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>\r\nLuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>\r\nLuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>\r\nLuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>\r\nLuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>\r\nLuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>\r\nLuaRules: Loaded gadget:  CAI                 <ai_cai.lua>\r\nLuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>\r\nLuaRules: Loaded gadget:  Capture             <unit_capture.lua>\r\nLuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>\r\nLuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>\r\nLuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>\r\nLuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>\r\nLuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>\r\nLuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>\r\nLuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>\r\nLuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>\r\nLuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>\r\nLuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>\r\nLuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>\r\nLuaRules: Loaded gadget:  Experience          <unit_xp.lua>\r\nLuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>\r\nLuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>\r\nLuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>\r\nLuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>\r\nLuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>\r\nLuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>\r\nLuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>\r\nLuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player OHM is empty or in invalid format\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Tor is empty or in invalid format\r\nLuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>\r\nLuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>\r\nLuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>\r\nLuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>\r\nLuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>\r\nLuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>\r\nLuaRules: Loaded gadget:  LUS                 <unit_script.lua>\r\nLuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>\r\nLuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>\r\nLuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>\r\nLuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>\r\nLuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>\r\nLuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>\r\nLuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>\r\nLuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>\r\nLuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>\r\nLuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>\r\nLuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>\r\nLuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>\r\nLuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>\r\nLuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>\r\nLuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>\r\nLuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>\r\nLuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>\r\nLuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>\r\nLuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>\r\nLuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>\r\nLuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>\r\nLuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>\r\nLuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>\r\nLuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>\r\nLuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>\r\nLuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>\r\nLuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>\r\nLuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>\r\nLuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>\r\nLuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>\r\nLuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>\r\nLuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>\r\nLuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>\r\nLuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>\r\nLuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>\r\nLuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>\r\nLuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>\r\nLuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>\r\nLuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>\r\nLuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>\r\nLuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>\r\nLuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>\r\nLuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>\r\nLuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>\r\nLuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>\r\nLuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>\r\nLuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>\r\nLuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>\r\nLuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>\r\nLuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>\r\nLuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>\r\nLuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>\r\nLuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>\r\nLuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>\r\nLuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>\r\nLuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>\r\nLuaRules: Loaded gadget:  astar.lua           <astar.lua>\r\nLuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>\r\nLuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>\r\nLuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>\r\nLuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>\r\nLuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>\r\nLuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>\r\nLuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>\r\nLuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>\r\nLuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>\r\nLuaRules: Loaded gadget:  Game Over           <game_over.lua>\r\nLuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>\r\nLuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>\r\nLuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>\r\nLuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>\r\nLuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>\r\nLuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>\r\nLuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>\r\nLuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>\r\nLuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>\r\nLuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>\r\nLuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>\r\nLuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>\r\nLuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>\r\nLuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>\r\nLuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>\r\nLuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>\r\nLuaRules: Loaded gadget:  Awards              <awards.lua>\r\nLuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>\r\nLuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>\r\nLuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>\r\nLuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>\r\nLuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>\r\nLuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>\r\n[f=-000001] Synced LuaRules: finished loading\r\n[f=-000001] Unsynced LuaRules: starting loading\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player OHM is empty or in invalid format\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Tor is empty or in invalid format\r\n>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>\r\n>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>\r\n>> Loaded gadget:  Save/Load           <api_saveload.lua>\r\n>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>\r\n>> Loaded gadget:  Mex Placement       <mex_placement.lua>\r\n>> Loaded gadget:  Script notification  <unit_script_notification.lua>\r\n>> Loaded gadget:  StartSetup          <start_unit_setup.lua>\r\n>> Loaded gadget:  UnitMorph           <unit_morph.lua>\r\n>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>\r\n>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>\r\n>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>\r\n>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>\r\n>> Loaded gadget:  CAI                 <ai_cai.lua>\r\n>> Loaded gadget:  Capture             <unit_capture.lua>\r\n>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>\r\n>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>\r\n>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>\r\n>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>\r\n>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>\r\n>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>\r\n>> Loaded gadget:  Invincibility       <unit_invincibility.lua>\r\n>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>\r\n>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>\r\n>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>\r\n>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>\r\n>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>\r\n>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>\r\n>> Loaded gadget:  Resign Gadget       <game_resign.lua>\r\n>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>\r\n>> Loaded gadget:  Share mode          <game_share_mode.lua>\r\n>> Loaded gadget:  Shield Link         <unit_shield_link.lua>\r\n>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>\r\n>> Loaded gadget:  Target Features     <unit_target_features.lua>\r\n>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>\r\n>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>\r\n>> Loaded gadget:  Teleporter          <unit_teleporter.lua>\r\n>> Loaded gadget:  Terraformers        <unit_terraform.lua>\r\n>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>\r\n>> Loaded gadget:  Thrusters           <lups_thrusters.lua>\r\n>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>\r\n>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>\r\n>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>\r\n>> Loaded gadget:  Widget Events       <api_widget_events.lua>\r\n>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>\r\n>> Loaded gadget:  astar.lua           <astar.lua>\r\n>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>\r\n>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>\r\n>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>\r\n>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>\r\n>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>\r\n>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>\r\n>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>\r\n>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>\r\n>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>\r\n>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>\r\n>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>\r\n>> Loaded gadget:  game_over.lua       <game_over.lua>\r\n>> Loaded gadget:  game_perks.lua      <game_perks.lua>\r\n>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>\r\n>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>\r\n>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>\r\n>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>\r\n>> Loaded gadget:  share_control.lua   <share_control.lua>\r\n>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>\r\n>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>\r\n>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>\r\n>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>\r\n>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>\r\n>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>\r\n>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>\r\n>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>\r\n>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>\r\n>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>\r\n>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>\r\n>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>\r\n>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>\r\n>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>\r\n>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>\r\n>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>\r\n>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>\r\n>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>\r\n>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>\r\n>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>\r\n>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>\r\n>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>\r\n>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>\r\n>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>\r\n>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>\r\n>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>\r\n>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>\r\n>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>\r\n>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>\r\n>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>\r\n>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>\r\n>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>\r\n>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>\r\n>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>\r\n>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>\r\n>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>\r\n>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>\r\n>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>\r\n>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>\r\n>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>\r\n>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>\r\n>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>\r\n>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>\r\n>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>\r\n>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>\r\n>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>\r\n>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>\r\n>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>\r\n>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>\r\n>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>\r\n>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>\r\n>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>\r\n>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>\r\n>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>\r\n>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>\r\n>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>\r\n>> Loaded gadget:  Chicken control     <chicken_control.lua>\r\n>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>\r\n>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>\r\n>> Loaded gadget:  Lups                <lups_wrapper.lua>\r\n>> Loaded gadget:  Lups Shield         <lups_shield.lua>\r\n>> Loaded gadget:  Awards              <awards.lua>\r\n>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>\r\n>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>\r\n>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>\r\n>> Loaded gadget:  Profiler            <dbg_profiler.lua>\r\n[f=-000001] Unsynced LuaRules: finished loading\r\n[f=-000001] Loading LuaGaia\r\n[f=-000001] Loading LuaUI\r\n[f=-000001] LuaUI Entry Point: \"luaui.lua\"\r\n[f=-000001] LuaUI Access Lock: enabled\r\n[f=-000001] LuaSocket Enabled: yes\r\n[f=-000001] Using LUAUI_DIRNAME = LuaUI/\r\n[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt\r\n[f=-000001] LuaUI: bound F11 to the widget selector\r\n[f=-000001] LuaUI: bound CTRL+F11 to tweak mode\r\n[f=-000001] Loading last game win data\r\n[f=-000001] Resetting win data\r\n[f=-000001] Last game player count: 2, This game player count: 2\r\n[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3\r\n[f=-000001] Player and team counts match, continuing\r\n[f=-000001] Testing last game's team 0 mapped to this game's team 0\r\n[f=-000001] All players and teams match from last game, using last game's scores as base\r\n[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>\r\n[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>\r\n[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>\r\n[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>\r\n[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>\r\n[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player OHM is empty or in invalid format\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Tor is empty or in invalid format\r\n[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>\r\n[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>\r\n[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>\r\n[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>\r\n[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>\r\n[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>\r\n[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>\r\n[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>\r\n[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>\r\n[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>\r\n[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>\r\n[f=-000001] Hardware mouse-cursor is enabled!\r\n[f=-000001] Set \"shadows\" config-parameter to 1\r\n[f=-000001] Ground-decals rendering is enabled!\r\n[f=-000001] Set maximum particles to: 25000\r\n[f=-000001] Set UnitLodDist to 9999\r\n[f=-000001] Set UnitIconDist to 151\r\n[f=-000001] model shaders is enabled!\r\n[f=-000001] SetLobbyButtonEnabled, false\r\n[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>\r\n[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>\r\n[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>\r\n[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>\r\n[f=-000001] Mexspot Fetcher fetching\r\n[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>\r\n[f=-000001] Team highlighting: Disabled\r\n[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>\r\n[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>\r\n[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>\r\n[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>\r\n[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>\r\n[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>\r\n[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>\r\n[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>\r\n[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>\r\n[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>\r\n[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>\r\n[f=-000001] Loaded widget:  Noises              <snd_noises.lua>\r\n[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>\r\n[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>\r\n[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>\r\n[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>\r\n[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>\r\n[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>\r\n[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>\r\n[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>\r\n[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>\r\n[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>\r\n[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>\r\n[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>\r\n[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>\r\n[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>\r\n[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>\r\n[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>\r\n[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>\r\n[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>\r\n[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>\r\n[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>\r\n[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>\r\n[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>\r\n[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>\r\n[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>\r\n[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>\r\n[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>\r\n[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>\r\n[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>\r\n[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>\r\n[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>\r\n[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>\r\n[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>\r\n[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>\r\n[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>\r\n[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>\r\n[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>\r\n[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>\r\n[f=-000001] Input grabbing is enabled!\r\n[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>\r\n[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>\r\n[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>\r\n[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>\r\n[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>\r\n[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>\r\n[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>\r\n[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>\r\n[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>\r\n[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>\r\n[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>\r\n[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>\r\n[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>\r\n[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>\r\n[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>\r\n[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>\r\n[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>\r\n[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>\r\n[f=-000001] Loaded widget:  Music Player        <snd_music.lua>\r\n[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>\r\n[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>\r\n[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>\r\n[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>\r\n[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>\r\n[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>\r\n[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>\r\n[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>\r\n[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>\r\n[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>\r\n[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>\r\n[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>\r\n[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>\r\n[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>\r\n[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>\r\n[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>\r\n[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>\r\n[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>\r\n[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>\r\n[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>\r\n[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>\r\n[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>\r\n[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>\r\n[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>\r\n[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>\r\n[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>\r\n[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>\r\n[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>\r\n[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>\r\n[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>\r\n[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>\r\n[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>\r\n[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>\r\n[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>\r\n[f=-000001] <Replay control buttons> Live mode. Widget removed.\r\n[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>\r\n[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>\r\n[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>\r\n[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>\r\n[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>\r\n[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>\r\n[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>\r\n[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>\r\n[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>\r\n[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>\r\n[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>\r\n[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>\r\n[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>\r\n[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>\r\n[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>\r\n[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>\r\n[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>\r\n[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>\r\n[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>\r\n[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>\r\n[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>\r\n[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>\r\n[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>\r\n[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>\r\n[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>\r\n[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>\r\n[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>\r\n[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>\r\n[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>\r\n[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>\r\n[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>\r\n[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>\r\n[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>\r\n[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>\r\n[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>\r\n[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>\r\n[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>\r\n[f=-000001] SetSunLighting\r\n[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>\r\n[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>\r\n[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>\r\n[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>\r\n[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>\r\n[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>\r\n[f=-000001] Removed 'GC at >100MB': disabled.\r\n[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>\r\n[f=-000001] Writing last game win data\r\n[f=-000001] LuaUI v0.3\r\n[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0\r\n[f=-000001] !transmitlobby @voice@buildUnit@add;tacnuke;Eos\r\n[f=-000001] !transmitlobby @voice@buildUnit@add;seismic;Quake\r\n[f=-000001] !transmitlobby @voice@buildUnit@add;empmissile;Shockley\r\n[f=-000001] !transmitlobby @voice@buildUnit@add;napalmmissile;Inferno\r\n[f=-000001] !transmitlobby @voice@buildUnit@reload\r\n[f=-000001] [LoadFinalize] finalizing PFS\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8295a70f\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=b727ea21\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=272e873b\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=96ac7bcc\r\n[f=-000001] [Path] [PathEstimator::ReadFile] hash=96ac7bcc file=\"cache\\104dev-maintenance/paths/Xenolithic_v1.pe-96ac7bcc.zip\" (exists=0)\r\n[f=-000001] [InitEstimator] creating PE16 cache with 12 PF threads (123 MB)\r\n[f=-000001] [EstimatePathCosts] precached 7 of 4096 blocks\r\n[f=-000001] [EstimatePathCosts] precached 263 of 4096 blocks\r\n[f=-000001] [EstimatePathCosts] precached 527 of 4096 blocks\r\n[f=-000001] [EstimatePathCosts] precached 794 of 4096 blocks\r\n[f=-000001] [EstimatePathCosts] precached 1054 of 4096 blocks\r\n[f=-000001] [EstimatePathCosts] precached 1317 of 4096 blocks\r\n[f=-000001] [EstimatePathCosts] precached 1575 of 4096 blocks\r\n[f=-000001] [EstimatePathCosts] precached 1836 of 4096 blocks\r\n[f=-000001] [EstimatePathCosts] precached 2101 of 4096 blocks\r\n[f=-000001] [EstimatePathCosts] precached 2357 of 4096 blocks\r\n[f=-000001] [EstimatePathCosts] precached 2625 of 4096 blocks\r\n[f=-000001] [EstimatePathCosts] precached 2881 of 4096 blocks\r\n[f=-000001] [EstimatePathCosts] precached 3143 of 4096 blocks\r\n[f=-000001] [EstimatePathCosts] precached 3407 of 4096 blocks\r\n[f=-000001] [EstimatePathCosts] precached 3667 of 4096 blocks\r\n[f=-000001] [EstimatePathCosts] precached 3929 of 4096 blocks\r\n[f=-000001] [InitEstimator] writing PE16 pe-cache to file\r\n[f=-000001] [Path] [PathEstimator::WriteFile] hash=96ac7bcc file=\"cache\\104dev-maintenance/paths/Xenolithic_v1.pe-96ac7bcc.zip\" (exists=0)\r\n[f=-000001] [InitEstimator] written PE16 pe-cache to file\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8295a70f\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=b727ea21\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=272e873b\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=96ac7bdc\r\n[f=-000001] [Path] [PathEstimator::ReadFile] hash=96ac7bdc file=\"cache\\104dev-maintenance/paths/Xenolithic_v1.pe2-96ac7bdc.zip\" (exists=0)\r\n[f=-000001] [InitEstimator] creating PE32 cache with 12 PF threads (19 MB)\r\n[f=-000001] [EstimatePathCosts] precached 4 of 1024 blocks\r\n[f=-000001] [EstimatePathCosts] precached 71 of 1024 blocks\r\n[f=-000001] [EstimatePathCosts] precached 138 of 1024 blocks\r\n[f=-000001] [EstimatePathCosts] precached 211 of 1024 blocks\r\n[f=-000001] [EstimatePathCosts] precached 276 of 1024 blocks\r\n[f=-000001] [EstimatePathCosts] precached 357 of 1024 blocks\r\n[f=-000001] [EstimatePathCosts] precached 427 of 1024 blocks\r\n[f=-000001] [EstimatePathCosts] precached 491 of 1024 blocks\r\n[f=-000001] [EstimatePathCosts] precached 559 of 1024 blocks\r\n[f=-000001] [EstimatePathCosts] precached 637 of 1024 blocks\r\n[f=-000001] [EstimatePathCosts] precached 703 of 1024 blocks\r\n[f=-000001] [EstimatePathCosts] precached 777 of 1024 blocks\r\n[f=-000001] [EstimatePathCosts] precached 855 of 1024 blocks\r\n[f=-000001] [EstimatePathCosts] precached 920 of 1024 blocks\r\n[f=-000001] [EstimatePathCosts] precached 987 of 1024 blocks\r\n[f=-000001] [InitEstimator] writing PE32 pe2-cache to file\r\n[f=-000001] [Path] [PathEstimator::WriteFile] hash=96ac7bdc file=\"cache\\104dev-maintenance/paths/Xenolithic_v1.pe2-96ac7bdc.zip\" (exists=0)\r\n[f=-000001] [InitEstimator] written PE32 pe2-cache to file\r\n[f=-000001] [LoadFinalize] finalized PFS (1669ms, checksum 41f1b335)\r\n[f=-000001] Loading Skirmish AIs\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 16384 (x128, z128)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 100.00%\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: 0.00\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  \tIs buildable across 100.000000% of the map. (used by 27 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)  \tIs buildable across 100.000000% of the map. (used by 2 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  \tIs buildable across 100.000000% of the map. (used by 28 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  \tIs buildable across 100.000000% of the map. (used by 37 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  \tIs buildable across 0.000000% of the map. (used by 1 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  \tIs buildable across 0.000000% of the map. (used by 1 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  \tMax Slope=(0.41))  \tMove-Data used:'akbot6'  \tHas 1 Map-Area(s) occupying 95.06% of the map. (used by 351 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  \tMax Slope=(1.00))  \tMove-Data used:'boat10'  \tHas 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  \tMax Slope=(0.41))  \tMove-Data used:'bhover3'  \tHas 1 Map-Area(s) occupying 95.06% of the map. (used by 5 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  \tMax Slope=(0.41))  \tMove-Data used:'kbot4'  \tHas 1 Map-Area(s) occupying 95.06% of the map. (used by 32 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  \tMax Slope=(1.00))  \tMove-Data used:'tkbot2'  \tHas 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  \tMax Slope=(1.00))  \tMove-Data used:'atkbot3'  \tHas 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  \tMax Slope=(1.00))  \tMove-Data used:'tkbot4'  \tHas 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  \tMax Slope=(0.11))  \tMove-Data used:'hover3'  \tHas 16 Map-Area(s) occupying 40.08% of the map. (used by 12 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  \tMax Slope=(0.41))  \tMove-Data used:'skbot2'  \tHas 1 Map-Area(s) occupying 95.06% of the map. (used by 3 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  \tMax Slope=(1.00))  \tMove-Data used:'boat4'  \tHas 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  \tMax Slope=(0.11))  \tMove-Data used:'tank4'  \tHas 16 Map-Area(s) occupying 40.08% of the map. (used by 20 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Xenolithic_v1.json)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Default/circuit.json)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 0.9.24 (0) Initialized!\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Xenolithic_v1.json)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Default/circuit.json)\r\n[f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 0.9.24 (1) Initialized!\r\n[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0\r\n[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11774,0} {chunk,block}Bytes={0,0}\r\n[f=-000001] Input grabbing is enabled!\r\n[f=-000001] Mex Placement Initialised with 69 spots.\r\n[f=-000001] SetLobbyButtonEnabled, false\r\n[f=-000001] UpdateInterfacePreset, minimapRight\r\n[f=-000001] TotalHideLobbyInterface, true\r\n[f=-000001] GameID: 82352d5b0b5c197a85014a252d780030\r\n[f=-000001] Connection attempt from OHM\r\n[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]\r\n[f=-000001] Epicmenu: Switching to Default camera mode\r\n[f=-000001]  -> Connection established (given id 0)\r\n[f=-000001] [Game::ClientReadNet][LOGMSG] sender=\"OHM\" string=\"[PreGame::GameDataReceived][map-checksums={0x811273d2,0x811273d2}]\"\r\n[f=-000001] [Game::ClientReadNet][LOGMSG] sender=\"OHM\" string=\"[PreGame::GameDataReceived][mod-checksums={0x79f1eb67,0x79f1eb67}]\"\r\n[f=-000001] Connection attempt from Tor\r\n[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]\r\n[f=-000001]  -> Address: [127.0.0.1]:56204\r\n[f=-000001]  -> Connection established (given id 1)\r\n[f=-000001] [Game::ClientReadNet][LOGMSG] sender=\"Tor\" string=\"[PreGame::GameDataReceived][map-checksums={0x811273d2,0x811273d2}]\"\r\n[f=-000001] [Game::ClientReadNet][LOGMSG] sender=\"Tor\" string=\"[PreGame::GameDataReceived][mod-checksums={0x79f1eb67,0x79f1eb67}]\"\r\n[f=0000030] [Game::ClientReadNet][LOGMSG] sender=\"OHM\" string=\"[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5937849f8991039e628c2cedbf64f911af1b9476c7f3f0d70a296add08763fbc787b7722850328ae362577ed6fdb5217fe3a9dda0530c06188b69ec637907950]\"\r\n[f=0000030] [Game::ClientReadNet][LOGMSG] sender=\"OHM\" string=\"[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=40e2817cbfde0a6be15b14ab306010c9c976fce01b07b897117ea15c8123bd6f7331023a5458af41d4716acd6997282d13abbad6700cc31c6270f9d3fc64c128]\"\r\n[f=0000030] Skirmish AI \"Sorrali\" (ID:0, Short-Name:\"CircuitAIHard32\", Version:\"\") took over control of team 1\r\n[f=0000030] Skirmish AI \"Krake East\" (ID:1, Short-Name:\"CircuitAIHard32\", Version:\"\") took over control of team 2\r\n[f=0000030] Player OHM finished loading and is now ingame\r\n[f=0000030] OHM paused the game\r\n[f=0000030] [Game::ClientReadNet][LOGMSG] sender=\"Tor\" string=\"[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5937849f8991039e628c2cedbf64f911af1b9476c7f3f0d70a296add08763fbc787b7722850328ae362577ed6fdb5217fe3a9dda0530c06188b69ec637907950]\"\r\n[f=0000030] [Game::ClientReadNet][LOGMSG] sender=\"Tor\" string=\"[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=40e2817cbfde0a6be15b14ab306010c9c976fce01b07b897117ea15c8123bd6f7331023a5458af41d4716acd6997282d13abbad6700cc31c6270f9d3fc64c128]\"\r\n[f=0000030] Player Tor finished loading and is now ingame\r\n[f=0000030] Tor paused the game\r\n[f=0000030] Tor unpaused the game\r\n[f=0000075] OHM paused the game\r\n[f=0000075] OHM unpaused the game\r\nZero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"61.534996\",\"EventID\":\"events_2018_04_25:game_v2:unit:first_start_building:empmissile\"}\r\n[f=0001771] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer\r\n[f=0001771] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive\r\n[f=0001771] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe\r\n[f=0001771] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin\r\n[f=0001771] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver\r\n[f=0001771] !transmitlobby @voice@buildUnit@add;cloakassault;Knight\r\n[f=0001771] !transmitlobby @voice@buildUnit@add;cloakarty;Sling\r\n[f=0001771] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom\r\n[f=0001771] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin\r\n[f=0001771] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp\r\n[f=0001771] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris\r\n[f=0001771] !transmitlobby @voice@buildUnit@reload\r\nZero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"82.0369949\",\"EventID\":\"events_2018_04_25:game_v2:unit:first_start_building:napalmmissile\"}\r\n[f=0007625] game_message: Gauss is under attack\r\n[f=0007775] game_message: Conjurer is under attack\r\n[f=0009017] game_message: Gauss is under attack\r\n[f=0009259] game_message: Gauss is under attack\r\n[f=0009578] game_message: Missile Silo is under attack\r\n[f=0009739] game_message: Gauss is under attack\r\n[f=0009913] game_message: Metal Extractor is under attack\r\n[f=0010099] game_message: Gauss is under attack\r\n[f=0010459] game_message: Gauss is under attack\r\n[f=0010819] game_message: Gauss is under attack\r\n[f=0011059] game_message: Ultimatum is under attack\r\n[f=0015928] game_message: Ultimatum is under attack\r\n[f=0016225] game_message: Ultimatum is under attack\r\n[f=0017160] game_message: Ultimatum is under attack\r\n[f=0018975] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp\r\n[f=0018975] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing\r\n[f=0018975] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat\r\n[f=0018975] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust\r\n[f=0018975] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy\r\n[f=0018975] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus\r\n[f=0018975] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant\r\n[f=0018975] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow\r\n[f=0018975] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident\r\n[f=0018975] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon\r\n[f=0018975] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules\r\n[f=0018975] !transmitlobby @voice@buildUnit@reload\r\n[f=0019442] game_message: Missile Silo is under attack\r\n[f=0020586] game_message: Ultimatum is under attack\r\n[f=0020769] game_message: Ultimatum is under attack\r\n[f=0022701] game_message: Gauss is under attack\r\n[f=0023245] game_message: Phantom is under attack\r\n[f=0025182] game_message: Ultimatum is under attack\r\n[f=0025404] game_message: Ultimatum is under attack\r\n[f=0026658] game_message: Phantom is under attack\r\n[f=0027421] game_message: Phantom is under attack\r\n[f=0027819] game_message: Conjurer is under attack\r\n[f=0028201] game_message: Conjurer is under attack\r\n[f=0030488] game_message: Conjurer is under attack\r\n[f=0031257] game_message: Phantom is under attack\r\n[f=0032090] game_message: Gauss is under attack\r\n[f=0032309] game_message: Gauss is under attack\r\n[f=0032690] game_message: Gauss is under attack\r\n[f=0034712] game_message: Nimbus is under attack\r\n[f=0034867] game_message: Nimbus is under attack\r\n[f=0035582] game_message: Conjurer is under attack\r\n[f=0036477] game_message: Nimbus is under attack\r\n[f=0037214] game_message: Nimbus is under attack\r\n[f=0037475] game_message: Ultimatum is under attack\r\n[f=0037864] game_message: Phantom is under attack\r\n[f=0038284] game_message: Phantom is under attack\r\n[f=0038739] game_message: Nimbus is under attack\r\n[f=0038928] game_message: Metal Extractor is under attack\r\n[f=0039121] game_message: Nimbus is under attack\r\n[f=0039271] game_message: Nimbus is under attack\r\n[f=0039421] game_message: Nimbus is under attack\r\n[f=0039573] game_message: Nimbus is under attack\r\n[f=0039757] game_message: Nimbus is under attack\r\n[f=0039911] game_message: Nimbus is under attack\r\n[f=0040087] game_message: Conjurer is under attack\r\n[f=0041923] game_message: Metal Extractor is under attack\r\n[f=0042280] game_message: Phantom is under attack\r\n[f=0042482] game_message: Phantom is under attack\r\n[f=0042638] game_message: Ultimatum is under attack\r\n[f=0042805] game_message: Missile Silo is under attack\r\n[f=0042966] game_message: Conjurer is under attack\r\n[f=0043118] game_message: Gauss is under attack\r\n[f=0043436] game_message: Phantom is under attack\r\n[f=0043726] game_message: Gauss is under attack\r\n[f=0043877] game_message: Gauss is under attack\r\n[f=0044212] game_message: Metal Extractor is under attack\r\n[f=0044311] Input grabbing is enabled!\r\n[f=0044346] Input grabbing is enabled!\r\n[f=0044452] game_message: Metal Extractor is under attack\r\n[f=0044602] game_message: Nimbus is under attack\r\n[f=0044796] game_message: Nimbus is under attack\r\n[f=0044968] game_message: Metal Extractor is under attack\r\n[f=0045130] game_message: Nimbus is under attack\r\n[f=0045505] game_message: Nimbus is under attack\r\n[f=0045661] game_message: Nimbus is under attack\r\n[f=0045811] game_message: Nimbus is under attack\r\n[f=0045963] game_message: Nimbus is under attack\r\n[f=0046153] game_message: Nimbus is under attack\r\n[f=0046720] game_message: Nimbus is under attack\r\n[f=0047050] game_message: Nimbus is under attack\r\n[f=0047331] game_message: Nimbus is under attack\r\n[f=0047511] game_message: Nimbus is under attack\r\n[f=0047676] game_message: Phantom is under attack\r\n[f=0047927] game_message: Phantom is under attack\r\n[f=0048093] game_message: Phantom is under attack\r\n[f=0048243] game_message: Nimbus is under attack\r\n[f=0048421] game_message: Nimbus is under attack\r\n[f=0048581] game_message: Nimbus is under attack\r\n[f=0048771] game_message: Nimbus is under attack\r\n[f=0048931] game_message: Nimbus is under attack\r\n[f=0049086] game_message: Nimbus is under attack\r\n[f=0049239] game_message: Nimbus is under attack\r\n[f=0049393] game_message: Nimbus is under attack\r\n[f=0050407] game_message: Chainsaw is under attack\r\n[f=0050731] game_message: Stinger is under attack\r\n[f=0050891] game_message: Gauss is under attack\r\n[f=0051046] game_message: Phantom is under attack\r\n[f=0051198] game_message: Conjurer is under attack\r\n[f=0051483] game_message: Stinger is under attack\r\n[f=0051640] game_message: Gauss is under attack\r\n[f=0051827] game_message: Gauss is under attack\r\n[f=0051996] game_message: Gauss is under attack\r\n[f=0052156] game_message: Nimbus is under attack\r\n[f=0052320] game_message: Caretaker is under attack\r\n[f=0052333] GroundDetail set to 181\r\n[f=0052342] Buildings set to face South\r\n[f=0052347] Buildings set to face East\r\n[f=0052483] game_message: Stinger is under attack\r\n[f=0052678] game_message: Stinger is under attack\r\n[f=0052867] game_message: Stinger is under attack\r\n[f=0052974] !transmitlobby @voice@buildUnit@add;amphcon;Conch\r\n[f=0052974] !transmitlobby @voice@buildUnit@add;amphraid;Duck\r\n[f=0052974] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer\r\n[f=0052974] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy\r\n[f=0052974] !transmitlobby @voice@buildUnit@add;amphriot;Scallop\r\n[f=0052974] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly\r\n[f=0052974] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster\r\n[f=0052974] !transmitlobby @voice@buildUnit@add;amphaa;Angler\r\n[f=0052974] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet\r\n[f=0052974] !transmitlobby @voice@buildUnit@add;amphtele;Djinn\r\n[f=0052974] !transmitlobby @voice@buildUnit@reload\r\n[f=0053906] game_message: Nimbus is under attack\r\n[f=0054179] game_message: Nimbus is under attack\r\n[f=0054774] game_message: Phantom is under attack\r\n[f=0055109] game_message: Nimbus is under attack\r\n[f=0055260] game_message: Conjurer is under attack\r\n[f=0055419] game_message: Cornea is under attack\r\n[f=0055569] game_message: Nimbus is under attack\r\n[f=0055719] game_message: Nimbus is under attack\r\n[f=0055805] !transmitlobby @voice@buildUnit@add;shieldcon;Convict\r\n[f=0055805] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag\r\n[f=0055805] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit\r\n[f=0055805] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue\r\n[f=0055805] !transmitlobby @voice@buildUnit@add;shieldassault;Thug\r\n[f=0055805] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw\r\n[f=0055805] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon\r\n[f=0055805] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer\r\n[f=0055805] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal\r\n[f=0055805] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch\r\n[f=0055805] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis\r\n[f=0055805] !transmitlobby @voice@buildUnit@reload\r\n[f=0055869] game_message: Nimbus is under attack\r\n[f=0056019] game_message: Conjurer is under attack\r\n[f=0056202] game_message: Nimbus is under attack\r\n[f=0056395] game_message: Grizzly is under attack\r\n[f=0056580] game_message: Stinger is under attack\r\n[f=0057359] game_message: Stinger is under attack\r\n[f=0057639] game_message: Stinger is under attack\r\n[f=0057863] game_message: Nimbus is under attack\r\n[f=0058234] game_message: Nimbus is under attack\r\n[f=0058390] game_message: Nimbus is under attack\r\n[f=0058562] game_message: Nimbus is under attack\r\n[f=0058770] game_message: Grizzly is under attack\r\n[f=0058962] game_message: Phantom is under attack\r\n[f=0059158] game_message: Stinger is under attack\r\n[f=0059339] game_message: Stinger is under attack\r\n[f=0059830] game_message: Nimbus is under attack\r\n[f=0060132] game_message: Phantom is under attack\r\n[f=0060299] game_message: Grizzly is under attack\r\n[f=0060497] game_message: Nimbus is under attack\r\n[f=0060660] game_message: Nimbus is under attack\r\n[f=0060811] game_message: Phantom is under attack\r\n[f=0061020] game_message: Nimbus is under attack\r\n[f=0061183] game_message: Nimbus is under attack\r\n[f=0061377] game_message: Grizzly is under attack\r\n[f=0061589] game_message: Grizzly is under attack\r\n[f=0061742] game_message: Grizzly is under attack\r\n[f=0061892] game_message: Grizzly is under attack\r\n[f=0062045] game_message: Nimbus is under attack\r\n[f=0062226] game_message: Stinger is under attack\r\n[f=0062410] game_message: Grizzly is under attack\r\n[f=0063310] game_message: Nimbus is under attack\r\n[f=0063641] game_message: Grizzly is under attack\r\n[f=0063809] game_message: Grizzly is under attack\r\n[f=0064118] game_message: Grizzly is under attack\r\n[f=0064281] game_message: Conjurer is under attack\r\n[f=0064433] game_message: Nimbus is under attack\r\n[f=0064590] game_message: Nimbus is under attack\r\n[f=0064839] game_message: Grizzly is under attack\r\n[f=0065263] game_message: Nimbus is under attack\r\n[f=0065482] game_message: Conjurer is under attack\r\n[f=0065652] game_message: Aspis is under attack\r\n[f=0065849] game_message: Aspis is under attack\r\n[f=0065999] game_message: Caretaker is under attack\r\n[f=0066367] game_message: Morph complete: Aspis\r\n[f=0066764] Speed set to 1.1 [OHM]\r\n[f=0066769] Speed set to 1.2 [OHM]\r\n[f=0066787] game_message: Aspis is under attack\r\n[f=0067060] game_message: Conjurer is under attack\r\n[f=0067231] game_message: Grizzly is under attack\r\n[f=0067382] game_message: Conjurer is under attack\r\n[f=0067532] game_message: Grizzly is under attack\r\n[f=0067684] game_message: Grizzly is under attack\r\n[f=0067835] game_message: Nimbus is under attack\r\n[f=0067999] game_message: Grizzly is under attack\r\n[f=0068151] game_message: Grizzly is under attack\r\n[f=0068304] game_message: Grizzly is under attack\r\n[f=0068457] game_message: Nimbus is under attack\r\n[f=0068608] game_message: Nimbus is under attack\r\n[f=0068773] game_message: Grizzly is under attack\r\n[f=0068953] game_message: Nimbus is under attack\r\n[f=0069106] game_message: Grizzly is under attack\r\n[f=0069339] game_message: Nimbus is under attack\r\n[f=0069640] game_message: Stinger is under attack\r\n[f=0069791] game_message: Nimbus is under attack\r\n[f=0069941] game_message: Nimbus is under attack\r\n[f=0070095] game_message: Nimbus is under attack\r\n[f=0070251] game_message: Nimbus is under attack\r\n[f=0070402] game_message: Nimbus is under attack\r\n[f=0070578] game_message: Nimbus is under attack\r\n[f=0070738] game_message: Nimbus is under attack\r\n[f=0070961] game_message: Stinger is under attack\r\n[f=0071122] game_message: Stinger is under attack\r\n[f=0071321] game_message: Aegis is under attack\r\n[f=0071473] game_message: Stinger is under attack\r\n[f=0071655] game_message: Gauss is under attack\r\n[f=0071828] game_message: Gauss is under attack\r\n[f=0071999] game_message: Nimbus is under attack\r\n[f=0072277] game_message: Stinger is under attack\r\n[f=0073415] game_message: Grizzly is under attack\r\n[f=0073565] game_message: Grizzly is under attack\r\n[f=0073720] game_message: Nimbus is under attack\r\n[f=0073883] game_message: Aspis is under attack\r\n[f=0074138] game_message: Grizzly is under attack\r\n[f=0074328] game_message: Grizzly is under attack\r\n[f=0074521] game_message: Nimbus is under attack\r\n[f=0074671] game_message: Grizzly is under attack\r\n[f=0074850] game_message: Nimbus is under attack\r\n[f=0075062] game_message: Nimbus is under attack\r\n[f=0075240] game_message: Phantom is under attack\r\n[f=0075438] game_message: Trident is under attack\r\n[f=0075631] game_message: Phantom is under attack\r\n[f=0075783] game_message: Phantom is under attack\r\n[f=0076048] game_message: Lotus is under attack\r\n[f=0076369] game_message: Nimbus is under attack\r\n[f=0076525] game_message: Nimbus is under attack\r\n[f=0076686] game_message: Grizzly is under attack\r\n[f=0076837] game_message: Grizzly is under attack\r\n[f=0076987] game_message: Grizzly is under attack\r\n[f=0077160] game_message: Commander is under attack\r\n[f=0077316] game_message: Commander is under attack\r\n[f=0077571] game_message: Gauss is under attack\r\n[f=0077743] game_message: Gauss is under attack\r\n[f=0077911] game_message: Commander is under attack\r\n[f=0078195] game_message: Fusion Reactor is under attack\r\n[f=0078459] game_message: Fusion Reactor is under attack\r\n[f=0078702] game_message: Fusion Reactor is under attack\r\n[f=0078951] game_message: Fusion Reactor is under attack\r\n[f=0079141] game_message: Phantom is under attack\r\n[f=0079293] game_message: Phantom is under attack\r\n[f=0079382] dynknight4: self-destruct in 5s\r\n[f=0079413] dynknight4: self-destruct in 4s\r\n[f=0079443] dynknight4: self-destruct in 3s\r\n[f=0079473] dynknight4: self-destruct in 2s\r\n[f=0079503] dynknight4: self-destruct in 1s\r\n[f=0079518]  ====== Bonus Objectives ====== \r\n[f=0079518] Objective, 1, Succeed, true, Terminated, true\r\n[f=0079518] Objective, 2, Succeed, false, Terminated, true\r\n[f=0079518] Objective, 3, Succeed, false, Terminated, true\r\n[f=0079518] set MissionGameOver_frames, 79518\r\n------- TRUNCATED -------```"}}
{"actor":{"display_login":"Chobbyla"}}