{"action":"created","comment":{"url":"https://api.github.com/repos/endless-sky/endless-sky/pulls/comments/245453304","pull_request_review_id":189569510,"id":245453304,"node_id":"MDI0OlB1bGxSZXF1ZXN0UmV2aWV3Q29tbWVudDI0NTQ1MzMwNA==","diff_hunk":"@@ -495,3 +560,703 @@ mission \"Remnant: Technology Available\"\n \t\t\t\t`\t\"Is there anything else I can do to assist your people?\"`\n \t\t\t`\t\"Not that I am aware of right now,\" he says, \"but we will call on you if a need ever arises.\"`\n \t\t\t\tdecline\n+\n+\n+\n+mission \"Remnant: Heavy Laser\"\n+\tname \"Retrieve Heavy Lasers for the Remnant\"\n+\tdescription \"A Remnant engineer on <planet> has offered to pay you <payment> in exchange for obtaining two heavy lasers.\"\n+\tminor\n+\tsource\n+\t\tgovernment \"Remnant\"\n+\tto offer\n+\t\thas \"Remnant: Technology Available: offered\"\n+\t\tnot \"Remnant: Catalytic Ramscoop: active\"\n+\t\tnot \"Remnant: Catalytic Ramscoop: done\"\n+\t\tnot \"Remnant: Plasma Cannons: active\"\n+\t\tnot \"Remnant: Plasma Cannons: done\"\n+\t\trandom < 50\n+\ton offer\n+\t\trequire \"Heavy Laser\"\n+\t\tconversation\n+\t\t\t`As you are browsing the spaceport shops, a woman approaches you and introduces herself as a researcher at one of the Remnant weapons facilities. She awkwardly pauses before beginning to recite a quick tune: \"We can see that your ship has beam weapons that match human techniques, but are unlike anything we have record of. What kind of weapons are they?\"`\n+\t\t\tchoice\n+\t\t\t\t`\t\"They're heavy lasers.\"`\n+\t\t\t\t`\t\"I'd rather not share that.\"`\n+\t\t\t\t\tdecline\n+\t\t\t\n+\t\t\t`\t\"Really? Our records indicate that humanity had primitive laser technology at the time of the Exodus, but nothing that would be considered useful as weapons.\" She pauses to look down at her scanner. \"And yet our scans indicate that they are capable of significant power output.`\n+\t\t\t`\t\"Based on these scans, we may well be able to learn quite a bit from these weapons. Would you be able to acquire a pair of them for us? We could offer you very good compensation for doing so.\"`\n+\t\t\tchoice\n+\t\t\t\t`\t\"Sure, I would be glad to accept that deal.\"`\n+\t\t\t\t`\t\"Sorry, I'm really not interested in helping Remnant research.\"`\n+\t\t\t\t\tdecline\n+\n+\t\t\t`\tAfter a bit of haggling, she agrees to pay you <payment> in exchange for a cargo of two heavy lasers.`\n+\t\t\t\taccept\n+\ton complete\n+\t\toutfit \"Heavy Laser\" -2\n+\t\tpayment 1000000\n+\t\tlog \"People\" \"Tali\" `As an engineering prefect, Tali is the foremost authority among the Remnant on salvaged technology and a senior leader in their reverse engineering program.`\n+\t\tconversation\n+\t\t\t`As you land, a group of researchers mount some kind of weapon on a platform aimed down a firing range. The researcher that asked you for the heavy lasers presses a button from behind a thick barrier to activate the weapon. A flash of light erupts from the muzzle as the target downrange is cut in half. The barrel of the weapon raises into the air and the researchers rush out onto the range with tools and devices to inspect the damage.`\n+\t\t\t`\tThe researcher approaches you while the heavy lasers are being unloaded from your ship. She's dusty, but appears pleased with the results of her experiments. \"Captain <first>, I see you have the lasers as we agreed.\" You aren't sure if Remnant rub their hands in eagerness, but she looks ready to do so.`\n+\t\t\t`\tShe taps her comlink, and moments later another Remnant appears from the scaffolding around a nearby Starling. The researcher straightens up and switches to a more stately melody. \"Captain <last>, this is Prefect Tali. She is our most experienced engineer for dealing with alien tech.\"`\n+\t\t\t`\tTali steps forward and makes what seems to be a kind of welcoming gesture. \"Greetings Captain. We appreciate your help in acquiring these samples. It looks like we are far behind the rest of humanity in some respects. We have a lot of work to do if we are to catch up with them.\"`\n+\n+\n+\n+mission \"Remnant: Catalytic Ramscoop\"\n+\tname \"Retrieve Ramscoops for the Remnant\"\n+\tdescription \"An engineer on <planet> has offered to pay you <payment> in exchange for obtaining two catalytic ramscoops.\"\n+\tminor\n+\tsource\n+\t\tgovernment \"Remnant\"\n+\tto offer\n+\t\thas \"Remnant: Technology Available: offered\"\n+\t\tnot \"Remnant: Plasma Cannons: active\"\n+\t\tnot \"Remnant: Plasma Cannons: done\"\n+\t\tnot \"Remnant: Heavy Laser: active\"\n+\t\tnot \"Remnant: Heavy Laser: done\"\n+\t\trandom < 50\n+\ton offer\n+\t\trequire \"Catalytic Ramscoop\"\n+\t\tconversation\n+\t\t\t`As you are walking through the spaceport, a woman comes up to you and introduces herself as an engineer at one of the Remnant development labs. She pauses awkwardly before beginning to chant: \"As your ship is the only one we have seen in many decades that has outfits from ancestral space, we are intrigued by it. Could we take a closer look?\"`\n+\t\t\tchoice\n+\t\t\t\t`\t\"Yes, you are welcome to examine it.\"`\n+\t\t\t\t\tgoto deep\n+\t\t\t\t`\t\"Yes, but don't touch anything.\"`\n+\t\t\t\t`\t\"No, stay away from my ship.\"`\n+\t\t\t\t\tdecline\n+\n+\t\t\t`\t\"I'll be careful,\" she sings with a tinge of sadness. \"I am an engineer, not a Korath.\"`\n+\t\t\t\tgoto more\n+\n+\t\t\tlabel deep\n+\t\t\t`\t\"Fascinating,\" she sings as she clambers over <ship> with the grace of someone who obviously knows her ships. \"Above all else, I am an engineer of movement,\" she chants. \"We have done well to hide as deep in the Ember Waste as we have, but our ships' limited ranges struggle to take us farther. Examining systems from elsewhere may inspire new developments.\"`\n+\n+\t\t\tlabel more\n+\t\t\t`\tAfter examining <ship> for quite some time, she stops beneath it and looks up. \"Is this a new form of ramscoop?\" she asks as she gestures at your ship's ramscoop. As you nod in the affirmative, she continues. \"Fuel has always been a great limiter of our exploration. If you could get a couple extra that we could dismantle, this could be very useful to us.\"`\n+\t\t\tchoice\n+\t\t\t\t`\t\"Sure, I could bring you some.\"`\n+\t\t\t\t`\t\"Sorry, I'm really not interested in helping Remnant research.\"`\n+\t\t\t\t\tdecline\n+\n+\t\t\t`\tAfter a short discussion, she agrees to pay you <payment> in exchange for a cargo of two catalytic ramscoops.`\n+\t\t\t\taccept\n+\t\n+\ton complete\n+\t\toutfit \"Catalytic Ramscoop\" -2\n+\t\tpayment 1500000\n+\t\tlog \"People\" \"Tali\" `As an engineering prefect, Tali is the foremost authority among the Remnant on salvaged technology and a senior leader in their reverse engineering program.`\n+\t\tconversation\n+\t\t\t`You visit the local shipyard and eventually find the engineer busily repairing a damaged Starling. You inform her that you have brought a pair of catalytic ramscoops for her to study. She quickly tightens a couple more connectors and jumps down from her perch, gesturing at an assistant to transfer you the credits you were promised. \"Thank you! Our maps of human space are old, and if they are still accurate, you traveled a very long way to bring these to us.\" Her chanting voice echoes off the Starling above you with an interesting resonance.`\n+\t\t\t`\t\"If we can unlock the secrets of these ramscoops, it will give our ships greater range as they search for a safer refuge.\" As she picks up the remote control for the small loading truck with the two ramscoops she trills at you over her shoulder. \"Oh, my name is Tali. I'll let you know what I find.\"`\n+\n+\n+\n+mission \"Remnant: Plasma Cannons\"\n+\tname \"Retrieve Plasma Cannons for the Remnant\"\n+\tdescription \"An engineer on <planet> has offered to pay you <payment> in exchange for obtaining two plasma cannons.\"\n+\tminor\n+\tsource\n+\t\tgovernment \"Remnant\"\n+\tto offer\n+\t\thas \"Remnant: Technology Available: offered\"\n+\t\tnot \"Remnant: Catalytic Ramscoop: active\"\n+\t\tnot \"Remnant: Catalytic Ramscoop: done\"\n+\t\tnot \"Remnant: Heavy Laser: active\"\n+\t\tnot \"Remnant: Heavy Laser: done\"\n+\t\trandom < 50\n+\ton offer\n+\t\trequire \"Plasma Cannon\"\n+\t\tconversation\n+\t\t\t`As you are browsing the spaceport shops, a man approaches you and introduces himself as a weapons specialist at one of the Remnant research facilities. He pauses hesitantly before beginning to chant: \"Because your ship is the only one we have seen in generations that has weapons from human space, we are curious about it. Could we take a closer look?\"`\n+\t\t\tchoice\n+\t\t\t\t`\t\"Yes, you are welcome to examine it.\"`\n+\t\t\t\t\tgoto deep\n+\t\t\t\t`\t\"Yes, but don't touch anything.\"`\n+\t\t\t\t`\t\"No, stay away from my ship.\"`\n+\t\t\t\t\tdecline\n+\n+\t\t\t`\t\"Don't worry,\" he sings with a tinge of reproach. \"I am a Remnant, not a Korath.\"`\n+\t\t\t`\tHe proceeds to methodically examine your ship from every angle on the ground, eventually focusing on your weapon ports and hardpoints. After examining the <ship> for quite some time, he walks over to you.`\n+\t\t\t\tgoto more\n+\n+\t\t\tlabel deep\n+\t\t\t`\tHe clips his harness to one of the overhead lifts, presses a button on the back of his gauntlet, and is promptly whisked up into the air. The lift appears designed to give engineers and technicians almost as much freedom as a zero-g environment by suspending them with just enough force to counteract gravity, so they can move around a ship with ease. Having completed a quick once-over he quickly gravitates to the weapon hardpoints. After examining the <ship> for quite some time, he calls down to you.`\n+\n+\t\t\tlabel more\n+\t\t\t`\t\"I have never seen weapons designed to handle such a high heat output! Is this some kind of plasma based weapon?\" he asks, gesturing at a plasma cannon. You nod, and he continues, \"Intriguing. We have noticed that the Korath ships seem to run particularly hot, and have speculated that overheating them might be an effective means of disabling them. I would enjoy researching these a bit more. If you could acquire some for us you would be well compensated.\"`\n+\t\t\tchoice\n+\t\t\t\t`\t\"Sure, I would be glad to work out a deal.\"`\n+\t\t\t\t`\t\"Sorry, I'm really not interested in helping Remnant research.\"`\n+\t\t\t\t\tdecline\n+\n+\t\t\t`\tAfter a bit of negotiation, he agrees to pay you <payment> in exchange for a cargo of two plasma cannons.`\n+\t\t\t\taccept\n+\t\n+\ton complete\n+\t\toutfit \"Plasma Cannon\" -2\n+\t\tpayment 800000\n+\t\tlog \"People\" \"Tali\" `As an engineering prefect, Tali is the foremost authority among the Remnant on salvaged technology and a senior leader in their reverse engineering program.`\n+\t\tconversation\n+\t\t\t`As <ship> settles onto the pad closest to the research facility, you can see the weapons specialist checking over a large cannon on a platform beneath a nearby Albatross. When he sees you starting to unload the two plasma cannons, he snaps the casing closed and gestures to someone out of sight. Within moments both him and an empty flatbed are there to pick up the weapons.`\n+\t\t\t`\t\"Thank you for your help,\" he says. \"Our Inhibitors provide us with something of a mobility advantage against the Korath, but they aren't particularly effective at disabling them. These plasma cannons will open new avenues of research for us.\" He pauses, then continues. \"I also included a bonus for you. It is a 'finder's fee,' as we always appreciate new tech.\"`\n+\t\t\t`\tThe weapon technician finishes strapping down the plasma cannons and looks up to see another Remnant approaching. He gives the new Remnant a respectful dip of his head that almost seems like a bow before turning to you and chanting, \"Ah, Captain <last>, have you met Tali? She is the engineering prefect here on Viminal. She asked me to let her know when or if you managed to procure the new tech for me.\"`\n+\t\t\t`\tTali steps forward to face you. \"Well met, newcomer among the Remnant,\" she trills. \"Fresh blood amongst us sets songs in motion that have long been in caesura. I have a few things to finish up right now, but I hope to work with you soon.\" She gives you a polite nod and heads back the way she came.`\n+\n+\n+\n+mission \"Remnant: Return the Samples\"\n+\tname \"Return the Samples\"\n+\tdescription \"A researcher on <planet>, has asked you to return some samples to Nasqueron.\"\n+\tsource \"Aventine\"\n+\tstopover \"Nasqueron\"\n+\tto offer\n+\t\thas \"Remnant: Technology Available: offered\"\n+\t\trandom < 50\n+\ton offer\n+\t\tconversation\n+\t\t\t`As you are walking through the spaceport, the researcher you previously assisted with the studies on the void sprites approaches you in a hustle. \"We have made some new discoveries!\" he exclaims in a trill. \"Some of the samples that we took all those years ago are actually eggs of some kind. So the Archon must view our previous research as being disruptive to the void sprites' lifecycles.`\n+\t\t\t`\t\"We have been storing these eggs in a cryogenic stasis tank, so they should still be viable and intact. Well, most of them, anyway.\" His notes trail off on a mournful tone.`\n+\t\t\t`\t\"Could you return some of them to Nasqueron? According to our logs, they were found floating in the lower levels of the atmosphere, where their natural buoyancy should keep them afloat.\"`\n+\t\t\tchoice\n+\t\t\t\t`\t\"Sure, I would be glad to return them.\"`\n+\t\t\t\t`\t\"Sorry, I'm really not interested in dodging the Archon again.\"`\n+\t\t\t\t\tdecline\n+\n+\t\t\t`\t\"Thank you. Since we are continuing to work together, I would like to introduce myself again.\" He takes a breath, thinks for a second, and speaks a short verse about plumage with a complex chord that sounds at once grandiose and self-deprecating. The best you can make out is that his name is \"Plume.\"`\n+\t\t\t`\t\"Just remember: you will need to use a gascraft to make this delivery. If you don't still have one, there are a few in storage in Viminal.\" He taps on his comlink, and an assistant emerges from a nearby building with a flatbed truck. Onboard is a large collection of cocoon-like pods cradling large eggs, as well as a big spacesuit that looks more reminiscent of the old deep-sea diving suits than anything carried on a modern ship. \"Now, remember, you need to remove the eggs from the cocoons and release them gently. Please make sure they don't hit anything on the way out.\"`\n+\t\t\t\taccept\n+\tnpc\n+\t\tgovernment \" Drak \"\n+\t\tsystem \"Nenia\"\n+\t\tpersonality staying heroic nemesis uninterested\n+\t\tship \"Archon (Cloaked)\" \"Lifted Lorax\"\n+\ton accept\n+\t\tlog \"People\" \"Plume\" `A Remnant researcher specializing in xenobiology, Plume is at the forefront of recent efforts to restart research on the void sprites and a leading expert in non-carbon based lifeforms.`\n+\ton stopover\n+\t\tconversation\n+\t\t\t`Once again you have successfully dodged the Archon to land on Nasqueron. Somehow, knowing it was going to be there was both better and worse than the surprise of the first time.`\n+\t\t\t`\tAs <ship> sinks through the cloud layers, you gently activate the repulsors to slow your descent to avoid startling the void sprites. A few nearby sprites descend with you, seeming to match your velocity. You slow down as you reach the altitude listed in the log of where the eggs are to be released.`\n+\t\t\t`\tSetting the ship on auto-pilot, you head back and struggle into the pressure suit. Readying the eggs in the cargo hold, you equalize pressure in the main cargo hold to the swirling clouds outside, and open the bay doors. As predicted, at this pressure level, the eggs are almost weightless, and are fairly easy to carry to the door of the ship and release.`\t\n+\t\t\t`\tBy the time you finish releasing the eggs back into the clouds, several void sprites have converged on your ship and appear to be herding the eggs away from you with gentle buffets of their wings. You take a moment to appreciate the alien beauty of these creatures before closing the hatch and purging the ship with fresh air.`\n+\ton complete\n+\t\t\"reputation:  Drak \" = 1\n+\t\tconversation\n+\t\t\t`Back on the ground, you report on how the release went. The researcher is pleased to hear that the void sprites responded to their presence. \"We will give them a few weeks, then try sending another ship to monitor them. Hopefully the Archon will be pacified by this. Meet me in the alien environments lab just off the spaceport if you are interested in pursuing this.\"`\n+\n+\n+\n+mission \"Remnant: Return the Samples 2\"\n+\tname \"Return the Samples\"\n+\tdescription \"A researcher on <planet> has asked you to return some more samples to Slylandro.\"\n+\tsource \"Aventine\"\n+\tstopover \"Slylandro\"\n+\tto offer\n+\t\thas \"Remnant: Return the Samples: done\"\n+\ton offer\n+\t\tconversation\n+\t\t\t`Following Plume's directions, you find a lab tucked behind the main area of the spaceport, where a short walkway leads into an underground structure. Stepping inside the door you note a rack of camouflage netting positioned easily at hand. Given what you have learned of their history, it is probably a last ditch preparation in case they need to hide the entrance from a raid.`\n+\t\t\t`\tThe lab itself is a microcosm of Remnant development, the structure appears to be some strange semi-organic material, and you can see an eclectic mix of familiar and unfamiliar shapes cluttering the tables. If you had to guess, you would think that this lab was the result of several different families of technology, only one of which was human.`\n+\t\t\t`\tPlume and several other Remnant are at the back of the room inspecting a bunch of cocoon-like containers, similar to the ones that carried the last batch of eggs back to Nasqueron. After checking a screen he looks up and seems momentarily startled to see you.`\n+\t\t\t`\t\"Ah, <first>! You are just in time,\" Plume chants quickly, his hands unconsciously dancing in a quick series of gestures. \"These eggs are ready to be delivered, this time to Slylandro. Could you drop them off like you did before?\"`\n+\t\t\tchoice\n+\t\t\t\t`\t\"Yes, I would be happy to bring them home.\"`\n+\t\t\t\t`\t\"Sorry, I'm really not interested in risking the Archon a third time.\"`\n+\t\t\t\t\tdecline\n+\n+\t\t\t`\t\"Thank you. Like last time, we can't pay you for this. But we are still hopeful that the Archon might let us resume our studies.\" He follows you out to <ship> and helps you load the cocoons holding the eggs. Just before parting ways he asks, \"Oh, could you record the void sprites this time? We would like to see the behaviors you mentioned last time.\"`\n+\t\t\t\taccept\n+\tnpc\n+\t\tgovernment \" Drak \"\n+\t\tsystem \"Nenia\"\n+\t\tpersonality staying heroic nemesis uninterested\n+\t\tship \"Archon\" \"Lifted Lorax\"\n+\ton stopover\n+\t\tconversation\n+\t\t\t`As you approach Slylandro you watch the Archon like a hawk, but this time it doesn't attempt to drive you off with tridents of white energy. Cautiously you make your way to Slylandro and begin your descent.`\n+\t\t\t`\tAs <ship> sinks through the cloud layers, you notice the void sprites seem to be tailing you. A few drop past you with startling speed, only to reappear from below as you approach the designated altitude. At the last minute you remember Plume's request to record them, and hit the switch to activate the recorder for the exterior cameras.`\n+\t\t\t`\tSetting the ship on auto-pilot, you head back and suit-up in the bulky pressure suit once again. Readying the eggs in the cargo hold, you equalize pressure and open the bay doors. As before, the eggs are already floating as you open the cocoons and gently carry them to the door.`\n+\t\t\t`\tAlmost as soon as you release the first egg, a void sprite is there, brushing against the ship to scoop the egg away into the swirling mists. By the time you return with the next one, another sprite is already waiting at the door, undulating in the eerie light. By the time the last egg is released you can see dozens of the strange creatures swarming around the collection of eggs. It occurs to you that very few humans would ever have the chance to see anything like this.`\n+\t\t\t`\tAfter taking a moment to enjoy the view, you shut the door as gently as you can, purge the ship with fresh air, and begin the journey back to Aventine.`\n+\ton complete\n+\t\t\"reputation:  Drak \" += 1\n+\t\tconversation\n+\t\t\t`Back on Aventine, you share the recording of the void sprite's behavior with Plume. \"These Sprites demonstrate considerably more communication than we originally thought. And obviously they must have communicated what you did on Nasqueron. Interesting...\" Plume's excited staccato exclamations trail off as he begins to make notes on a datapad he has on hand. \"Thank you for your help, we will let you know what we find out.`\n+\n+\n+\n+mission \"Remnant: Learn Sign 1\"","path":"data/remnant missions.txt","position":456,"original_position":456,"commit_id":"1911f3e644466b0453784ae5484cab846aa2d168","original_commit_id":"ccf1af041e00bc3e31df4dd0e77634ffe0e245f9","user":{"login":"Zitchas","id":32169904,"node_id":"MDQ6VXNlcjMyMTY5OTA0","avatar_url":"https://avatars1.githubusercontent.com/u/32169904?v=4","gravatar_id":"","url":"https://api.github.com/users/Zitchas","html_url":"https://github.com/Zitchas","followers_url":"https://api.github.com/users/Zitchas/followers","following_url":"https://api.github.com/users/Zitchas/following{/other_user}","gists_url":"https://api.github.com/users/Zitchas/gists{/gist_id}","starred_url":"https://api.github.com/users/Zitchas/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Zitchas/subscriptions","organizations_url":"https://api.github.com/users/Zitchas/orgs","repos_url":"https://api.github.com/users/Zitchas/repos","events_url":"https://api.github.com/users/Zitchas/events{/privacy}","received_events_url":"https://api.github.com/users/Zitchas/received_events","type":"User","site_admin":false},"body":"Sure. Moved them to right after the Remnant License mission and before the tech retrieval missions.","created_at":"2019-01-05T00:04:49Z","updated_at":"2019-01-05T00:04:49Z","html_url":"https://github.com/endless-sky/endless-sky/pull/3761#discussion_r245453304","pull_request_url":"https://api.github.com/repos/endless-sky/endless-sky/pulls/3761","author_association":"NONE","_links":{"self":{"href":"https://api.github.com/repos/endless-sky/endless-sky/pulls/comments/245453304"},"html":{"href":"https://github.com/endless-sky/endless-sky/pull/3761#discussion_r245453304"},"pull_request":{"href":"https://api.github.com/repos/endless-sky/endless-sky/pulls/3761"}},"in_reply_to_id":245378953},"pull_request":{"url":"https://api.github.com/repos/endless-sky/endless-sky/pulls/3761","id":193498236,"node_id":"MDExOlB1bGxSZXF1ZXN0MTkzNDk4MjM2","html_url":"https://github.com/endless-sky/endless-sky/pull/3761","diff_url":"https://github.com/endless-sky/endless-sky/pull/3761.diff","patch_url":"https://github.com/endless-sky/endless-sky/pull/3761.patch","issue_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/3761","number":3761,"state":"open","locked":false,"title":"Adding Remnant content","user":{"login":"Zitchas","id":32169904,"node_id":"MDQ6VXNlcjMyMTY5OTA0","avatar_url":"https://avatars1.githubusercontent.com/u/32169904?v=4","gravatar_id":"","url":"https://api.github.com/users/Zitchas","html_url":"https://github.com/Zitchas","followers_url":"https://api.github.com/users/Zitchas/followers","following_url":"https://api.github.com/users/Zitchas/following{/other_user}","gists_url":"https://api.github.com/users/Zitchas/gists{/gist_id}","starred_url":"https://api.github.com/users/Zitchas/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Zitchas/subscriptions","organizations_url":"https://api.github.com/users/Zitchas/orgs","repos_url":"https://api.github.com/users/Zitchas/repos","events_url":"https://api.github.com/users/Zitchas/events{/privacy}","received_events_url":"https://api.github.com/users/Zitchas/received_events","type":"User","site_admin":false},"body":"This request expands the Remnant by adding one new ship, two outfits, and several sets of missions.\r\n\r\nNew ship:\r\n - The Pelican: Heavy freighter (sprite courtesy of Brick) aiming for a medium blockage runner / salvager build)\r\n - The Gull: Light freighter (sprite courtesy of Brick) aiming for a stealthy freighter and salvager.\r\n - ~~Korath Hunter~~ (removed due to lack of communication with the creator and no access to required files)\r\n\r\nNew outfit:\r\n - Scanner Software Module (Is a very short range multi-purpose scanner that is small and focused on tactical/outfit scanning.)\r\n\r\n~~Note regarding the Tuning rifle: It is included here for the purpose of the ships coming equipped with it. This is taken from (and completely identical to) Brick's PR: \"Add a Remnant Hand to Hand weapon #3672\"~~ This has been removed to avoid problems in keeping this synced with Brick's PR. References to the rifle have been commented out.\r\n\r\nNote regarding missions: This mission set is intended to be started with a mid tier human ship such as a corvette, and then using Remnant ships as they become available. As before, the initial missions need to be done to get the Remnant License, then from there they a mix of parallel mission sets with a few intersections.\r\n\r\nModifications:\r\n - Modifies the \"Remnant Defence\" set to face more reasonable foes\r\n - Modifies the \"Remnant License\" mission so that the player is no longer told that they've done everything available right now.\r\n\r\nNew Mission sets:\r\n - Second Contact (optional mission to give players that mess up First Contact an explanation for the blood test, and the option to go back and co-operate.)\r\n - 2 x bounty missions (hunting smaller and larger groups of chasers respectively)\r\n - 3 x tech discovery/fetch (Heavy Laser, Catalytic Ramscoop, & Plasma Canon)\r\n - 2 x return the samples (Relations with the Drak and Sprites\r\n - 2 x Learning Sign (learning the basics of Remnant sign language)\r\n - 6 x Remnant Salvage set (mix of recovering history, transport, combat. Unlocks the Albatross, Pelican, and basic salvage outfits)\r\n - 3 x Expanded Horizons Quarg (learning about the Quarg)\r\n~~- 3 x Follow up mission checking on the Terminus Researchers~~ (removed pending merging of the Bactrian campaign and coordination with Amazinite)\r\n~~-1 x \"Busy Stranger\" mission that just lets the player know the missions are done for now.~~ Removed as unneeded.\r\n\r\n[Assets for the Gull, Pelican, and Software Scanner can be found 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