{"action":"created","issue":{"url":"https://api.github.com/repos/phobos2077/sfall/issues/199","repository_url":"https://api.github.com/repos/phobos2077/sfall","labels_url":"https://api.github.com/repos/phobos2077/sfall/issues/199/labels{/name}","comments_url":"https://api.github.com/repos/phobos2077/sfall/issues/199/comments","events_url":"https://api.github.com/repos/phobos2077/sfall/issues/199/events","html_url":"https://github.com/phobos2077/sfall/issues/199","id":365089635,"node_id":"MDU6SXNzdWUzNjUwODk2MzU=","number":199,"title":"Serious freezes when companions are lagging behind","user":{"login":"burner1024","id":1279852,"node_id":"MDQ6VXNlcjEyNzk4NTI=","avatar_url":"https://avatars0.githubusercontent.com/u/1279852?v=4","gravatar_id":"","url":"https://api.github.com/users/burner1024","html_url":"https://github.com/burner1024","followers_url":"https://api.github.com/users/burner1024/followers","following_url":"https://api.github.com/users/burner1024/following{/other_user}","gists_url":"https://api.github.com/users/burner1024/gists{/gist_id}","starred_url":"https://api.github.com/users/burner1024/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/burner1024/subscriptions","organizations_url":"https://api.github.com/users/burner1024/orgs","repos_url":"https://api.github.com/users/burner1024/repos","events_url":"https://api.github.com/users/burner1024/events{/privacy}","received_events_url":"https://api.github.com/users/burner1024/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-09-29T02:54:04Z","updated_at":"2018-09-29T09:35:37Z","closed_at":null,"author_association":"CONTRIBUTOR","body":"If I get a companion to lag by approximately half screen, especially in city environment, a building, game starts freezing.\r\nLog:\r\n```\r\nGsound: playing ambient map sfx: brdchir1^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^Loading sound file SODOORSA.ACM...succeeded.\r\n^Loading sound file monitor.ACM...succeeded.\r\n^Loading sound file SODOORSC.ACM...succeeded.\r\nLoading sound file monitor.ACM...succeeded.\r\n^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^Loading sound file blank.ACM...succeeded.\r\n\r\nGsound: playing ambient map sfx: blank^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^Loading sound file brdchirp.ACM...succeeded.\r\n\r\nGsound: playing ambient map sfx: brdchirp^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^Loading sound file ib1p1xx1.ACM...succeeded.\r\n```\r\n\"^\"s seem to correspond to freezes.\r\nI tried min/maxing NumPathNodes in f2_res.ini, made no difference.\r\nTested on 4.1.0 and 3.3.1 (last RP's default)."},"comment":{"url":"https://api.github.com/repos/phobos2077/sfall/issues/comments/425631531","html_url":"https://github.com/phobos2077/sfall/issues/199#issuecomment-425631531","issue_url":"https://api.github.com/repos/phobos2077/sfall/issues/199","id":425631531,"node_id":"MDEyOklzc3VlQ29tbWVudDQyNTYzMTUzMQ==","user":{"login":"NovaRain","id":8564973,"node_id":"MDQ6VXNlcjg1NjQ5NzM=","avatar_url":"https://avatars1.githubusercontent.com/u/8564973?v=4","gravatar_id":"","url":"https://api.github.com/users/NovaRain","html_url":"https://github.com/NovaRain","followers_url":"https://api.github.com/users/NovaRain/followers","following_url":"https://api.github.com/users/NovaRain/following{/other_user}","gists_url":"https://api.github.com/users/NovaRain/gists{/gist_id}","starred_url":"https://api.github.com/users/NovaRain/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/NovaRain/subscriptions","organizations_url":"https://api.github.com/users/NovaRain/orgs","repos_url":"https://api.github.com/users/NovaRain/repos","events_url":"https://api.github.com/users/NovaRain/events{/privacy}","received_events_url":"https://api.github.com/users/NovaRain/received_events","type":"User","site_admin":false},"created_at":"2018-09-29T09:35:37Z","updated_at":"2018-09-29T09:35:37Z","author_association":"COLLABORATOR","body":"I tried it in the Virgin Street in New Reno, but the game still run normally, and there's no \"^\" in my debug.log. I played the game in the windowed mode (size 1024x768) with Direct Draw 7 + 16bit color + NumPathNodes=2 settings. What OS do you test the game with?"}}
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