{"push_id":2662440207,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"90a6b9f364d4caadc90219d071b1f09d524a96ed","before":"479aebb55510ce6b80e6c124876b9b590af2b0c8","commits":[{"sha":"90a6b9f364d4caadc90219d071b1f09d524a96ed","author":{"name":"RawToast","email":"1cd02e31b43620d7c664e038ca42a060d61727b9@jamesmorris.org"},"message":"Reworked Frontend (#19)\n\n* Updated game UI to only show a limited view port.\r\n* Support for coloured ASCII tiles.\r\n* Controls, game key, and patch notes on home page, poor styling\r\n* Updated Dungeon, Swamp, and Cave to use larger maps\r\n* Support for: Gold, Traps, and Health packs\r\n* Gold has a larger effect on score calculation\r\n* Fixed enemy attack bug, which caused enemies to have to wait multiple turns","distinct":true,"url":"https://api.github.com/repos/RawToast/bouken/commits/90a6b9f364d4caadc90219d071b1f09d524a96ed"}]}
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