{"action":"created","issue":{"url":"https://api.github.com/repos/transhumandesign/kag-base/issues/200","repository_url":"https://api.github.com/repos/transhumandesign/kag-base","labels_url":"https://api.github.com/repos/transhumandesign/kag-base/issues/200/labels{/name}","comments_url":"https://api.github.com/repos/transhumandesign/kag-base/issues/200/comments","events_url":"https://api.github.com/repos/transhumandesign/kag-base/issues/200/events","html_url":"https://github.com/transhumandesign/kag-base/issues/200","id":345839671,"node_id":"MDU6SXNzdWUzNDU4Mzk2NzE=","number":200,"title":"[Feature Pitch] add Taunts, like in Classic","user":{"login":"bunniewormy","id":39147836,"node_id":"MDQ6VXNlcjM5MTQ3ODM2","avatar_url":"https://avatars3.githubusercontent.com/u/39147836?v=4","gravatar_id":"","url":"https://api.github.com/users/bunniewormy","html_url":"https://github.com/bunniewormy","followers_url":"https://api.github.com/users/bunniewormy/followers","following_url":"https://api.github.com/users/bunniewormy/following{/other_user}","gists_url":"https://api.github.com/users/bunniewormy/gists{/gist_id}","starred_url":"https://api.github.com/users/bunniewormy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bunniewormy/subscriptions","organizations_url":"https://api.github.com/users/bunniewormy/orgs","repos_url":"https://api.github.com/users/bunniewormy/repos","events_url":"https://api.github.com/users/bunniewormy/events{/privacy}","received_events_url":"https://api.github.com/users/bunniewormy/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-07-30T16:40:58Z","updated_at":"2018-07-30T16:44:39Z","closed_at":null,"author_association":"NONE","body":"In Classic, you could click V and choose a Taunt. It was a pre-made message, which could either be normal chat or team chat, that would be sent to the chat. \r\n\r\nThere were a variety of taunts, such as:\r\n\r\n\"For the King!\"\r\n\"Run for your life!\"\r\n\"Chicken!\"\r\n\"Your mother was a hamster!\"\r\n\"Your father smelt of elderberries!\"\r\n\"I fart in your general direction!\"\r\n\r\nSome class/team ones:\r\n\"The red builder always triumphs!\"\r\n\"The blue archer always triumphs!\"\r\n\"My sword is bigger than your sword!\"\r\n \r\nSome useful team chat orders:\r\n\r\n\"Cover me!\"\r\n\"Hold position!\"\r\n\"Fall back!\"\r\n\"MOVE!\"\r\n\"Follow me\"\r\n\"Rush!!!\"\r\n\"Repair the castle!\"\r\n\"Load the catapult!\"\r\n\r\nSome team chat alarm ones:\r\n\r\n\"Incoming!\"\r\n\"Under catapult fire!\"\r\n\"Trap!\"\r\n\"Rush in tunnels!\"\r\n\r\nSome ordering to build stuff:\r\n\r\n\"Build a wall here!\"\r\n\"Build a ladder here!\"\r\n\"Build a catapult!\"\r\n\r\nAnd some asking for stuff:\r\n\"Need builders!\"\r\n\"Need bombs!\"\r\n\"Need help!\r\n\r\n\r\nMy suggestion is to bring this system back. The taunting taunts could be fun, and the team chat ones were pretty nice for teamwork. Perhaps this would get more people to teamwork in pubs. You could also add custom taunts, so people can change it themselves. It would also help with teamwork in competitive, especially if you don't use voice chat.\r\n\r\nOf course, one problem could arise because of that; spam. But I believe it would be very easy to counter that; you could put a 10-15 second cooldown on public chat taunts, and like 2-3 seconds cooldown on team chat ones. BTW, the ignore function exists for a reason ;)\r\n\r\nI also suggest that Taunts also show chat bubbles, and have a different option for enabling/disabling them:\r\n![image](https://user-images.githubusercontent.com/39147836/43410629-d681161e-9427-11e8-9874-02116c3ab77b.png)\r\nThis way you could disable normal chat bubbles [to prevent spam cluttering your screen], but you could enable taunt bubbles [so you can see your teammates asking for help/giving information]\r\n"},"comment":{"url":"https://api.github.com/repos/transhumandesign/kag-base/issues/comments/408930997","html_url":"https://github.com/transhumandesign/kag-base/issues/200#issuecomment-408930997","issue_url":"https://api.github.com/repos/transhumandesign/kag-base/issues/200","id":408930997,"node_id":"MDEyOklzc3VlQ29tbWVudDQwODkzMDk5Nw==","user":{"login":"Radinyn","id":39826471,"node_id":"MDQ6VXNlcjM5ODI2NDcx","avatar_url":"https://avatars3.githubusercontent.com/u/39826471?v=4","gravatar_id":"","url":"https://api.github.com/users/Radinyn","html_url":"https://github.com/Radinyn","followers_url":"https://api.github.com/users/Radinyn/followers","following_url":"https://api.github.com/users/Radinyn/following{/other_user}","gists_url":"https://api.github.com/users/Radinyn/gists{/gist_id}","starred_url":"https://api.github.com/users/Radinyn/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Radinyn/subscriptions","organizations_url":"https://api.github.com/users/Radinyn/orgs","repos_url":"https://api.github.com/users/Radinyn/repos","events_url":"https://api.github.com/users/Radinyn/events{/privacy}","received_events_url":"https://api.github.com/users/Radinyn/received_events","type":"User","site_admin":false},"created_at":"2018-07-30T16:44:39Z","updated_at":"2018-07-30T16:44:39Z","author_association":"NONE","body":"Bloody peasants!"}}
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