{"action":"closed","issue":{"url":"https://api.github.com/repos/Microsoft/AirSim/issues/889","repository_url":"https://api.github.com/repos/Microsoft/AirSim","labels_url":"https://api.github.com/repos/Microsoft/AirSim/issues/889/labels{/name}","comments_url":"https://api.github.com/repos/Microsoft/AirSim/issues/889/comments","events_url":"https://api.github.com/repos/Microsoft/AirSim/issues/889/events","html_url":"https://github.com/Microsoft/AirSim/issues/889","id":306547078,"number":889,"title":"Integrating human players to AirSim","user":{"login":"viniciusguigo","id":14225858,"avatar_url":"https://avatars3.githubusercontent.com/u/14225858?v=4","gravatar_id":"","url":"https://api.github.com/users/viniciusguigo","html_url":"https://github.com/viniciusguigo","followers_url":"https://api.github.com/users/viniciusguigo/followers","following_url":"https://api.github.com/users/viniciusguigo/following{/other_user}","gists_url":"https://api.github.com/users/viniciusguigo/gists{/gist_id}","starred_url":"https://api.github.com/users/viniciusguigo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/viniciusguigo/subscriptions","organizations_url":"https://api.github.com/users/viniciusguigo/orgs","repos_url":"https://api.github.com/users/viniciusguigo/repos","events_url":"https://api.github.com/users/viniciusguigo/events{/privacy}","received_events_url":"https://api.github.com/users/viniciusguigo/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2018-03-19T16:56:08Z","updated_at":"2018-04-12T05:11:05Z","closed_at":"2018-04-12T05:11:05Z","author_association":"NONE","body":"Hello, everyone.\r\n\r\nWhat would have to be done in order to integrate a human player (similar to the first-person view Unreal template) together with the quadrotor in some sort of multi-agent scenario? How to contribute to this effort?\r\n\r\nThanks!"}}
{"actor":{"display_login":"sytelus"}}