{"push_id":3091930349,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"69ce7ccf3a29d998789bae9add3c5127815ee954","before":"8ce79470fcbec7fd8ad9bf2f460998883b54ffcc","commits":[{"sha":"e6937b3e68b47a49953b463bcba25bccca4b00d2","author":{"name":"OptimShi","email":"add13adfd032ced8b4eb15dacfd37ce0e39f97c0@users.noreply.github.com"},"message":"Added three new dat FileTypes (#1106)","distinct":true,"url":"https://api.github.com/repos/Mag-nus/ACE/commits/e6937b3e68b47a49953b463bcba25bccca4b00d2"},{"sha":"69ce7ccf3a29d998789bae9add3c5127815ee954","author":{"name":"Mag-nus","email":"d8f53dfb50ce6e9843847e2279d55b8bdeb53b41@users.noreply.github.com"},"message":"SequenceManager simplification (#1107)\n\nPreviously, WorldObject init every sequence.\r\n\r\nNow, WorldObject only inits the base and public sequences used by (possibly and/or probably) all world objects.\r\n\r\nPlayer, then further inits the sequences used by players.\r\n\r\nThis reduces the footprint of non-player WorldObjects, which are the overhwleming majority.\r\n\r\nIn addition, SequenceManager itself has received some very minor tweaks for efficiency and simplificaiton.","distinct":true,"url":"https://api.github.com/repos/Mag-nus/ACE/commits/69ce7ccf3a29d998789bae9add3c5127815ee954"}]}
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