{"action":"created","issue":{"url":"https://api.github.com/repos/vandytx/Checkers/issues/25","repository_url":"https://api.github.com/repos/vandytx/Checkers","labels_url":"https://api.github.com/repos/vandytx/Checkers/issues/25/labels{/name}","comments_url":"https://api.github.com/repos/vandytx/Checkers/issues/25/comments","events_url":"https://api.github.com/repos/vandytx/Checkers/issues/25/events","html_url":"https://github.com/vandytx/Checkers/issues/25","id":379310258,"node_id":"MDU6SXNzdWUzNzkzMTAyNTg=","number":25,"title":"No Valid 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TOR","body":"I had a game come to a point where one player had no valid moves to make. I could not do anything but close the game. This will need to be addressed."},"comment":{"url":"https://api.github.com/repos/vandytx/Checkers/issues/comments/437487330","html_url":"https://github.com/vandytx/Checkers/issues/25#issuecomment-437487330","issue_url":"https://api.github.com/repos/vandytx/Checkers/issues/25","id":437487330,"node_id":"MDEyOklzc3VlQ29tbWVudDQzNzQ4NzMzMA==","user":{"login":"vandytx","id":26888281,"node_id":"MDQ6VXNlcjI2ODg4Mjgx","avatar_url":"https://avatars1.githubusercontent.com/u/26888281?v=4","gravatar_id":"","url":"https://api.github.com/users/vandytx","html_url":"https://github.com/vandytx","followers_url":"https://api.github.com/users/vandytx/followers","following_url":"https://api.github.com/users/vandytx/following{/other_user}","gists_url":"https://api.github.com/users/vandytx/gists{/gist_id}","starred_url":"https://api.github.com/users/vandytx/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/vandytx/subscriptions","organizations_url":"https://api.github.com/users/vandytx/orgs","repos_url":"https://api.github.com/users/vandytx/repos","events_url":"https://api.github.com/users/vandytx/events{/privacy}","received_events_url":"https://api.github.com/users/vandytx/received_events","type":"User","site_admin":false},"created_at":"2018-11-09T20:35:08Z","updated_at":"2018-11-09T20:35:08Z","author_association":"OWNER","body":"I just looked up the rules. If one player forces another player into no moves, then that aggressor wins. So in your example above, the player who made the last move would win because they prevented the other player from making any moves. Let me think on how to award that win in the logic.\r\n\r\nBut it raises an even more difficult question: what about when nobody can win? If you have two players who each have one king and that's all, they can jump around the whole board endlessly -- this should be a draw. \r\n\r\nWe need to think about that, too."}}
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