{"action":"opened","issue":{"url":"https://api.github.com/repos/SunwellTracker/issues/issues/802","repository_url":"https://api.github.com/repos/SunwellTracker/issues","labels_url":"https://api.github.com/repos/SunwellTracker/issues/issues/802/labels{/name}","comments_url":"https://api.github.com/repos/SunwellTracker/issues/issues/802/comments","events_url":"https://api.github.com/repos/SunwellTracker/issues/issues/802/events","html_url":"https://github.com/SunwellTracker/issues/issues/802","id":302492090,"number":802,"title":"cloak of shadows","user":{"login":"dathremar","id":25120050,"avatar_url":"https://avatars2.githubusercontent.com/u/25120050?v=4","gravatar_id":"","url":"https://api.github.com/users/dathremar","html_url":"https://github.com/dathremar","followers_url":"https://api.github.com/users/dathremar/followers","following_url":"https://api.github.com/users/dathremar/following{/other_user}","gists_url":"https://api.github.com/users/dathremar/gists{/gist_id}","starred_url":"https://api.github.com/users/dathremar/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dathremar/subscriptions","organizations_url":"https://api.github.com/users/dathremar/orgs","repos_url":"https://api.github.com/users/dathremar/repos","events_url":"https://api.github.com/users/dathremar/events{/privacy}","received_events_url":"https://api.github.com/users/dathremar/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-03-05T22:36:54Z","updated_at":"2018-03-05T22:36:54Z","closed_at":null,"author_association":"NONE","body":"Decription: \r\ncloak of shadows zdejmuje efekty daze nakladane przez concussive shota, concussive barrage oraz sciaga disarma nakladanego przez chimera shot huntera.\r\n\r\nHow it works: \r\njw.\r\n\r\nHow it should work: \r\nDazy i disarmy sa efektami psychical, zatem nie moga byc sciagane przez CoS\r\n\r\nSource (you should point out proofs of your report, please give us some source): \r\nJest to oczywiste dzialanie wbrew podstawowej mechanice tej gry, jaka jest podzial debuffow na magiczne/fizyczne.\r\nID spelli:\r\nhttps://db.darkwizard.pl/?spell=31224\r\nhttps://db.darkwizard.pl/?spell=5116\r\nhttps://db.darkwizard.pl/?spell=35102\r\nhttps://db.darkwizard.pl/?spell=53209\r\nhttps://db.darkwizard.pl/?spell=3043"}}
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