{"action":"created","issue":{"url":"https://api.github.com/repos/nightblade9/furusiya/issues/72","repository_url":"https://api.github.com/repos/nightblade9/furusiya","labels_url":"https://api.github.com/repos/nightblade9/furusiya/issues/72/labels{/name}","comments_url":"https://api.github.com/repos/nightblade9/furusiya/issues/72/comments","events_url":"https://api.github.com/repos/nightblade9/furusiya/issues/72/events","html_url":"https://github.com/nightblade9/furusiya/issues/72","id":303493763,"number":72,"title":"Interesting Combat","user":{"login":"nightblade9","id":31222662,"avatar_url":"https://avatars1.githubusercontent.com/u/31222662?v=4","gravatar_id":"","url":"https://api.github.com/users/nightblade9","html_url":"https://github.com/nightblade9","followers_url":"https://api.github.com/users/nightblade9/followers","following_url":"https://api.github.com/users/nightblade9/following{/other_user}","gists_url":"https://api.github.com/users/nightblade9/gists{/gist_id}","starred_url":"https://api.github.com/users/nightblade9/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/nightblade9/subscriptions","organizations_url":"https://api.github.com/users/nightblade9/orgs","repos_url":"https://api.github.com/users/nightblade9/repos","events_url":"https://api.github.com/users/nightblade9/events{/privacy}","received_events_url":"https://api.github.com/users/nightblade9/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":{"url":"https://api.github.com/repos/nightblade9/furusiya/milestones/2","html_url":"https://github.com/nightblade9/furusiya/milestone/2","labels_url":"https://api.github.com/repos/nightblade9/furusiya/milestones/2/labels","id":3171684,"number":2,"title":"March Release","description":"Our first public release ever! Hopefully we've prototyped and found the fun in our game, and wrapped it up neatly enough that you can play it and give us feedback.","creator":{"login":"nightblade9","id":31222662,"avatar_url":"https://avatars1.githubusercontent.com/u/31222662?v=4","gravatar_id":"","url":"https://api.github.com/users/nightblade9","html_url":"https://github.com/nightblade9","followers_url":"https://api.github.com/users/nightblade9/followers","following_url":"https://api.github.com/users/nightblade9/following{/other_user}","gists_url":"https://api.github.com/users/nightblade9/gists{/gist_id}","starred_url":"https://api.github.com/users/nightblade9/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/nightblade9/subscriptions","organizations_url":"https://api.github.com/users/nightblade9/orgs","repos_url":"https://api.github.com/users/nightblade9/repos","events_url":"https://api.github.com/users/nightblade9/events{/privacy}","received_events_url":"https://api.github.com/users/nightblade9/received_events","type":"User","site_admin":false},"open_issues":4,"closed_issues":2,"state":"open","created_at":"2018-03-08T14:03:39Z","updated_at":"2018-03-08T14:15:02Z","due_on":"2018-03-31T07:00:00Z","closed_at":null},"comments":0,"created_at":"2018-03-08T14:15:02Z","updated_at":"2018-03-09T19:05:11Z","closed_at":null,"author_association":"OWNER","body":"Combat is boring. With the skills as-is, you can wipe the floor with monsters. How do we make this interesting/challenging?\r\n\r\n- [ ] Possibly interesting monster types, eg. walk through walls, leaves acid pools, one-shots you, snipes from afar, explodes if health is low, uses area-damaging skills, sets floor/trees on fire (causes damage when you walk), uses magic,  wolf that targets the horse, etc.\r\n- [ ] Enemies appear in groups or something interesting\r\n- [ ] Health doesn't regenerate quickly and resting is riskier (eg. enemies move a lot more when resting)"},"comment":{"url":"https://api.github.com/repos/nightblade9/furusiya/issues/comments/371914384","html_url":"https://github.com/nightblade9/furusiya/issues/72#issuecomment-371914384","issue_url":"https://api.github.com/repos/nightblade9/furusiya/issues/72","id":371914384,"user":{"login":"nightblade9","id":31222662,"avatar_url":"https://avatars1.githubusercontent.com/u/31222662?v=4","gravatar_id":"","url":"https://api.github.com/users/nightblade9","html_url":"https://github.com/nightblade9","followers_url":"https://api.github.com/users/nightblade9/followers","following_url":"https://api.github.com/users/nightblade9/following{/other_user}","gists_url":"https://api.github.com/users/nightblade9/gists{/gist_id}","starred_url":"https://api.github.com/users/nightblade9/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/nightblade9/subscriptions","organizations_url":"https://api.github.com/users/nightblade9/orgs","repos_url":"https://api.github.com/users/nightblade9/repos","events_url":"https://api.github.com/users/nightblade9/events{/privacy}","received_events_url":"https://api.github.com/users/nightblade9/received_events","type":"User","site_admin":false},"created_at":"2018-03-09T19:05:11Z","updated_at":"2018-03-09T19:05:11Z","author_association":"OWNER","body":"Brainstorm notes:\r\n- Possibly interesting monster types, eg. walk through walls, leaves acid pools, one-shots you, snipes from afar, explodes if health is low, uses area-damaging skills, sets floor/trees on fire (causes damage when you walk), uses magic, etc.\r\n- Enemies appear in groups or something interesting\r\n- Health doesn't regenerate quickly and resting is riskier (eg. enemies move a lot more when resting)"}}
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