{"push_id":2538448845,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"68dc6426bd3140d1502f7aa9c3c7c4796bc1ca3b","before":"423bef9f608663ecf27992cbba520a934a6fe343","commits":[{"sha":"68dc6426bd3140d1502f7aa9c3c7c4796bc1ca3b","author":{"name":"Márton","email":"8d0f9391ed9ca2bd13777878c72f72682cd7c24c@gmail.com"},"message":"Add getAnswer function, move related function calls from GameRunner.cpp to here\n\n- Delete unnecessary notAWinner variable from GameRunner.cpp, it was used to run the loop before\n- Now we only need to start the game with startTurn() and after that everything is automated,\ndon't need a loop to keep the game going\n- Moved the functions of wrong and correct answering from public to private, because they will be accessed only by\nthe class' own member functions, also changed bool type to void because there's no need to return anything","distinct":true,"url":"https://api.github.com/repos/martonur/refactoring/commits/68dc6426bd3140d1502f7aa9c3c7c4796bc1ca3b"}]}
{"actor":{"display_login":"martonur"}}