{"push_id":2452036906,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"fbf4b08714d46d5ceab213e58e6c7050344f913c","before":"5b44458250bd905732208b2ea6ef05f9a3c4937d","commits":[{"sha":"fbf4b08714d46d5ceab213e58e6c7050344f913c","author":{"name":"IzikArruda","email":"ea4a27df64bb1c4c08df97dc0a939b9897b5f5b4@gmail.com"},"message":"Fixed the rendering issue where a mesh without any triangles returned errors\n\nWhen a mesh did not use all 3 meshes/materials, the cube would spit out an error. Now, the cubeCreator will check each set of triangles and ensure the submesh count will match how many materials will be used, so that no mesh has 0 triangles.","distinct":true,"url":"https://api.github.com/repos/IzikArruda/PortalPuzzles/commits/fbf4b08714d46d5ceab213e58e6c7050344f913c"}]}
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