{"action":"created","issue":{"url":"https://api.github.com/repos/uber/deck.gl/issues/1919","repository_url":"https://api.github.com/repos/uber/deck.gl","labels_url":"https://api.github.com/repos/uber/deck.gl/issues/1919/labels{/name}","comments_url":"https://api.github.com/repos/uber/deck.gl/issues/1919/comments","events_url":"https://api.github.com/repos/uber/deck.gl/issues/1919/events","html_url":"https://github.com/uber/deck.gl/issues/1919","id":332706189,"node_id":"MDU6SXNzdWUzMzI3MDYxODk=","number":1919,"title":"why ScatterPlotLayer can not draw point both with fill and border??? ","user":{"login":"DLCJianyf","id":18675306,"node_id":"MDQ6VXNlcjE4Njc1MzA2","avatar_url":"https://avatars1.githubusercontent.com/u/18675306?v=4","gravatar_id":"","url":"https://api.github.com/users/DLCJianyf","html_url":"https://github.com/DLCJianyf","followers_url":"https://api.github.com/users/DLCJianyf/followers","following_url":"https://api.github.com/users/DLCJianyf/following{/other_user}","gists_url":"https://api.github.com/users/DLCJianyf/gists{/gist_id}","starred_url":"https://api.github.com/users/DLCJianyf/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/DLCJianyf/subscriptions","organizations_url":"https://api.github.com/users/DLCJianyf/orgs","repos_url":"https://api.github.com/users/DLCJianyf/repos","events_url":"https://api.github.com/users/DLCJianyf/events{/privacy}","received_events_url":"https://api.github.com/users/DLCJianyf/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":10,"created_at":"2018-06-15T09:29:24Z","updated_at":"2018-06-22T15:12:27Z","closed_at":null,"author_association":"NONE","body":"is it possible to realize? how should i do?"},"comment":{"url":"https://api.github.com/repos/uber/deck.gl/issues/comments/399476119","html_url":"https://github.com/uber/deck.gl/issues/1919#issuecomment-399476119","issue_url":"https://api.github.com/repos/uber/deck.gl/issues/1919","id":399476119,"node_id":"MDEyOklzc3VlQ29tbWVudDM5OTQ3NjExOQ==","user":{"login":"ibgreen","id":7025232,"node_id":"MDQ6VXNlcjcwMjUyMzI=","avatar_url":"https://avatars1.githubusercontent.com/u/7025232?v=4","gravatar_id":"","url":"https://api.github.com/users/ibgreen","html_url":"https://github.com/ibgreen","followers_url":"https://api.github.com/users/ibgreen/followers","following_url":"https://api.github.com/users/ibgreen/following{/other_user}","gists_url":"https://api.github.com/users/ibgreen/gists{/gist_id}","starred_url":"https://api.github.com/users/ibgreen/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ibgreen/subscriptions","organizations_url":"https://api.github.com/users/ibgreen/orgs","repos_url":"https://api.github.com/users/ibgreen/repos","events_url":"https://api.github.com/users/ibgreen/events{/privacy}","received_events_url":"https://api.github.com/users/ibgreen/received_events","type":"User","site_admin":false},"created_at":"2018-06-22T15:12:27Z","updated_at":"2018-06-22T15:12:27Z","author_association":"CONTRIBUTOR","body":"`fwidth` (note the lowercase `w`) either requires writing your shader in GLSL 3.00 ES and using WebGL2 (Chrome or Firefox only) or using a WebGL1 extension (`OES_standard_derivatives`).\r\n\r\nI believe that luma.gl automatically tries to install that extension, so maybe it is not available on your browser?\r\n"}}
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