{"push_id":2505196303,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"a6685235e3a284b9efee2a0e6516d738feba5c29","before":"2e0b776127913b12d2ef4c26aa5567b8d09b0dc0","commits":[{"sha":"a6685235e3a284b9efee2a0e6516d738feba5c29","author":{"name":"eos428","email":"22b2b0d5e06f24055d228ccc2921aaa7e0073d90@gmail.com"},"message":"Colors.h\n\n- Gave names to the struct so that they're not anonymous. Code becomes more standard (eg: rgba.a instead of just a)\n\nDataStorage.cpp\n\n- Changed sz from int to size_t. The value seems to be from filesize which is impossible to be 0. In the return part, it is compared with unsigned int (read_end - read_start), so this prevents the unsigned-signed warning.\n\nentitydata_serializers.cpp and gui_serializers.cpp\n\n- Removed ';' in CEREAL_CLASS_VERSION lines to prevent -Wpedantic error\n\nnpc_definitions.h\n\n- Changed idx from size_t (Afaik array/vector/etc indexes is impossible to be 0...)\n\nAuthServer/main.cpp\n\n- Logged reason for shutdown\n\nGameDBSyncEvents.h\n\n- Changed m_current_costume idx from int to size_t\n- Removed if condition that checks if m_current_costume_idx >= 0\n\nGameEvents.cpp\n\n- Changed i in the for loop from size_t to i\n\nGameHandler.cpp\n\n- Commented out un-used variable\n\nGameServer.cpp\n\n- Commented out un-used ACE variables\n\nEntityStorage.cpp\n\n- Commented out currently un-used is_incremental\n\nEntityUpdateCodec.cpp\n\n- Commented out unused variables (Those entities are definitely going to be used once the actual functions are done tho)\n\nMapInstance.cpp\n\n- Commented out unused variables\n\nMapServerData.cpp\n\n- Casted m_blah.size() to int\n- Should we instead cast level to unsigned int instead? In most games levels are always positive but idk about this game\n\nNetCommandManager.cpp\n\n- Commented out currently-unused commands2\n\nWorldSimulation.cpp\n\n- Don't need to declare float anymore when writing 1.0f (emphasis on the f)\n- Commented out vel_scale which is currently unused\n\nbitfield.inl\n\n(Could be a huge minefield created out of this)\n\n- Removed the 'useless' typecastings to glm::uint64 where warnings are given","distinct":true,"url":"https://api.github.com/repos/eos428/Segs/commits/a6685235e3a284b9efee2a0e6516d738feba5c29"}]}
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