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BETA","description":"","creator":{"login":"martinambrus","id":7406402,"avatar_url":"https://avatars2.githubusercontent.com/u/7406402?v=4","gravatar_id":"","url":"https://api.github.com/users/martinambrus","html_url":"https://github.com/martinambrus","followers_url":"https://api.github.com/users/martinambrus/followers","following_url":"https://api.github.com/users/martinambrus/following{/other_user}","gists_url":"https://api.github.com/users/martinambrus/gists{/gist_id}","starred_url":"https://api.github.com/users/martinambrus/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/martinambrus/subscriptions","organizations_url":"https://api.github.com/users/martinambrus/orgs","repos_url":"https://api.github.com/users/martinambrus/repos","events_url":"https://api.github.com/users/martinambrus/events{/privacy}","received_events_url":"https://api.github.com/users/martinambrus/received_events","type":"User","site_admin":false},"open_issues":13,"closed_issues":31,"state":"open","created_at":"2017-11-19T16:24:45Z","updated_at":"2018-04-11T13:22:07Z","due_on":null,"closed_at":null},"comments":94,"created_at":"2018-04-06T08:50:11Z","updated_at":"2018-04-16T05:14:47Z","closed_at":null,"author_association":"OWNER","body":"We must a full evaluation of the entire version and put all bugs in 1 posts. To see what bugs is still remaining and what need testings.\r\n\r\n- [ ] **Capture and re-capture of the village by the leaders**\r\n  - [ ] Conducting the capture of the village all the slots for the foundation of the village, in the captured village, are cleared and it is possible to build new leaders and settlers. Slots should not be cleared if a village has already been established or captured from this village.\r\nThe following applies here. If we did a re-capture then the slot in the old village is not released. It turns out that one village we founded or captured from several villages.\r\n\r\n- [ ] **Oases**\r\n  - [ ] Oases do not always have the resources for the farm, if they belong to nature.\r\n  - [ ] If we destroy the village from which the oasis was seized, then the oasis remains tied to that cachet. In fact, if another player in that free cage builds a village that oasis will belong to the old player and give a resource bonus to the village that already belongs to the new player. The same situation with the seizure of the village. If you seize the village, then the oasis belongs to the old player and the resources give to that village (I do not remember how it should be, perhaps an oasis must return to the possession of nature).\r\n\r\n- [ ] **Construction of chiefs and settlers**\r\n  - [ ] Now we have the opportunity to build either leaders or settlers. It should be possible to build the leaders and settlers together.\r\n\r\n- [ ] **Hero**\r\n  - [ ] After I sent a hero to the reinforcements with the troops, destroying the village, the hero with the troops disappeared and the tavern shows that the hero is alive. A real bug.\r\n\r\n- [ ] **Medals**\r\n  - [x] The first medals are issued after 14 days, if the issue is established after 7 days.\r\n  - [ ] The issuance of medals is counted from the start date of the server and not from Monday to Sunday as it should be\r\n  - [ ] Players such as Multihunter, Support, Nature, Natars participate in the issuance of medals.\r\n\r\n- [ ] **Rally Point**\r\n  - [ ] Time counting in outgoing rally point attacks does not work if we have Incoming Troops\r\n  - [x] Show the last destroyed target before the inscription \"The village has been destroyed\" #402\r\n  - [ ] Rally point dots #185 \r\n\r\n- [ ] **General building bugs**\r\n  - [ ] You can train troops even without the needed building (Barracks, Stable, Workshop, Residence, Castle and so on)\r\n  - [ ] If you damage with catapults a building in costruction, the building level isn't decreased.\r\n  - [x] Blacksmith and Armoury don't have a research queue with a plus account.\r\n  - [ ] The master builder timer is bugged if a building is removed from the construction queue, with 2 or more building in the queue.\r\n  - [ ] A building could be increased by 2 level at random.\r\n  - [ ] Attacks to your oasis aren't displayed properly.\r\n  - [ ] You can put 2 buildings in the building queue even without a plus account (only for Romans)\r\n  - [ ] Sometimes 3x doesn't work in the marketplace.\r\n\r\n- [ ] **General Attack bugs**\r\n  - [x] Blacksmith and Armoury ups are counted wrongly during a battle.\r\n  - [x] The Trapper formula isn't coded.\r\n  - [x] Spies will be trapped if in the attacked village there will be at least one spying unit.\r\n  - [ ] Morale isn't counted while chiefing.\r\n  - [ ] Brewery isn't counted while chiefing or attacking with catapults.\r\n  - [x] Troops don't die if sent in an attack with a negative value of crop.\r\n  - [x] Trapped troops in other villages don't die with a negative crop production a 0 or less of crop.\r\n  - [ ] You can spy a village with not-spy troops.\r\n\r\n- [ ] **General Artifact bugs**\r\n  - [ ] The artifact of the slight fool doesn't work.\r\n  - [ ] Some artifacts don't work properly.\r\n  - [x] You can't conquer an artifact from one of your villages, if you've already the maximum amount of artifacts.\r\n  - [ ] Artifacts should be activated after 24 hours (x1 speed) and not immediately after the conquest.\r\n  - [ ] Artifacts (and WW villages) should spawn in the map after some amount of days from the start of the server.\r\n  - [x] Villages with 0 pop, aren't destroyed after conquering an artifact.\r\n  - [x] If you conquer a village with an artifact inside, the owner of that artifact doesn't change automatically.\r\n\r\n- [ ] **Profile bugs**\r\n  - [x] There are several security issues which need to be adressed.\r\n  - [ ] \"Preferences\" arent' coded yet. #247\r\n    - [x] Direct Links don't work.\r\n  - [ ] Prerequisites for entering in the vacation mode aren't coded yet.\r\n  - [ ] Sitter permissions aren't coded yet.\r\n\r\n- [ ] **Admin panel**\r\n  - [ ] \"Read reports\" is incomplete.\r\n  - [ ] \"Read IGM\" isn't coded yet. #285 \r\n  - [ ] Alliance section is incomplete. #284\r\n  - [x] Tribe percentages are wrong, in the \"Server info\" section.\r\n  - [x] NewsBoxes should be editable in the Admin Panel (to announce events).\r\n\r\n- [ ] **Bugs in the alliance**\r\n  - [x] You can found an ally without the embassy or with a level 1 or 2 embassy.\r\n  - [x] You can found another alliance while being in an ally.\r\n  - [x] You can set the max numbers of players during the creation of an ally, by hacking the passed \r\nbuilding id.\r\n  - [x] You can kick members of other alliances.\r\n  - [ ] The forum is completely hackable.\r\n  - [x] Send message to all alliance members #276.\r\n  - [x] Errors aren't shown correctly in some parts of the alliance.\r\n  - [x] You can offer more than three confederation/NAP pacts.\r\n  - [x] You can offer the same pact to an alliance that have already sent it to you.\r\n  - [x] You can change the forum link and diplomacy without permissions.\r\n  - [x] Some parts of the alliance are hackable. (Invitation system, delete invite, delete diplomacy, etc.).\r\n  - [x] You can access to an alliance informations (forum, chat, reports, etc.) without being in it.\r\n  - [x] You can access to some options menu without having the right permissions.\r\n\r\n- [ ] **General bugs**\r\n  - [x] In dorf3.php, troops in training are shown multiple times. \r\n  - [ ] Graphical statistics does not work (Not coded) #334 \r\n  - [ ] The \"preview\" button does not work #254\r\n\r\nAnd other bugs I didn't find yet or that I forgot."},"comment":{"url":"https://api.github.com/repos/Shadowss/TravianZ/issues/comments/381481972","html_url":"https://github.com/Shadowss/TravianZ/issues/518#issuecomment-381481972","issue_url":"https://api.github.com/repos/Shadowss/TravianZ/issues/518","id":381481972,"user":{"login":"velhbxtyrj","id":21306412,"avatar_url":"https://avatars1.githubusercontent.com/u/21306412?v=4","gravatar_id":"","url":"https://api.github.com/users/velhbxtyrj","html_url":"https://github.com/velhbxtyrj","followers_url":"https://api.github.com/users/velhbxtyrj/followers","following_url":"https://api.github.com/users/velhbxtyrj/following{/other_user}","gists_url":"https://api.github.com/users/velhbxtyrj/gists{/gist_id}","starred_url":"https://api.github.com/users/velhbxtyrj/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/velhbxtyrj/subscriptions","organizations_url":"https://api.github.com/users/velhbxtyrj/orgs","repos_url":"https://api.github.com/users/velhbxtyrj/repos","events_url":"https://api.github.com/users/velhbxtyrj/events{/privacy}","received_events_url":"https://api.github.com/users/velhbxtyrj/received_events","type":"User","site_admin":false},"created_at":"2018-04-16T05:14:47Z","updated_at":"2018-04-16T05:14:47Z","author_association":"COLLABORATOR","body":"I made a copy of the file 22.tpl and called it 22x.tpl. And everything works as it should. Maybe this is the solution to the problem?"}}
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