{"action":"created","issue":{"url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker/issues/42","repository_url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker","labels_url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker/issues/42/labels{/name}","comments_url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker/issues/42/comments","events_url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker/issues/42/events","html_url":"https://github.com/Atlantiss/NetherwingBugtracker/issues/42","id":362890696,"node_id":"MDU6SXNzdWUzNjI4OTA2OTY=","number":42,"title":"Warlock imp chases enemy in melee range when oom ","user":{"login":"Scylla420","id":31357029,"node_id":"MDQ6VXNlcjMxMzU3MDI5","avatar_url":"https://avatars3.githubusercontent.com/u/31357029?v=4","gravatar_id":"","url":"https://api.github.com/users/Scylla420","html_url":"https://github.com/Scylla420","followers_url":"https://api.github.com/users/Scylla420/followers","following_url":"https://api.github.com/users/Scylla420/following{/other_user}","gists_url":"https://api.github.com/users/Scylla420/gists{/gist_id}","starred_url":"https://api.github.com/users/Scylla420/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Scylla420/subscriptions","organizations_url":"https://api.github.com/users/Scylla420/orgs","repos_url":"https://api.github.com/users/Scylla420/repos","events_url":"https://api.github.com/users/Scylla420/events{/privacy}","received_events_url":"https://api.github.com/users/Scylla420/received_events","type":"User","site_admin":false},"labels":[{"id":1065763514,"node_id":"MDU6TGFiZWwxMDY1NzYzNTE0","url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker/labels/Class:%20Warlock","name":"Class: Warlock","color":"9482C9","default":false},{"id":1065767282,"node_id":"MDU6TGFiZWwxMDY1NzY3Mjgy","url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker/labels/Pets","name":"Pets","color":"bfe5bf","default":false},{"id":1065768636,"node_id":"MDU6TGFiZWwxMDY1NzY4NjM2","url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker/labels/Status:%20Need%20Research","name":"Status: Need Research","color":"f7c6c7","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":{"url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker/milestones/1","html_url":"https://github.com/Atlantiss/NetherwingBugtracker/milestone/1","labels_url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker/milestones/1/labels","id":3679828,"node_id":"MDk6TWlsZXN0b25lMzY3OTgyOA==","number":1,"title":"Open Beta: Phase 1","description":"Open Beta: Phase 1 milestone","creator":{"login":"wtRCH","id":11255782,"node_id":"MDQ6VXNlcjExMjU1Nzgy","avatar_url":"https://avatars2.githubusercontent.com/u/11255782?v=4","gravatar_id":"","url":"https://api.github.com/users/wtRCH","html_url":"https://github.com/wtRCH","followers_url":"https://api.github.com/users/wtRCH/followers","following_url":"https://api.github.com/users/wtRCH/following{/other_user}","gists_url":"https://api.github.com/users/wtRCH/gists{/gist_id}","starred_url":"https://api.github.com/users/wtRCH/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/wtRCH/subscriptions","organizations_url":"https://api.github.com/users/wtRCH/orgs","repos_url":"https://api.github.com/users/wtRCH/repos","events_url":"https://api.github.com/users/wtRCH/events{/privacy}","received_events_url":"https://api.github.com/users/wtRCH/received_events","type":"User","site_admin":false},"open_issues":31,"closed_issues":2,"state":"open","created_at":"2018-09-22T16:23:08Z","updated_at":"2018-09-22T21:06:22Z","due_on":null,"closed_at":null},"comments":0,"created_at":"2018-09-22T21:05:11Z","updated_at":"2018-09-22T21:07:34Z","closed_at":null,"author_association":"NONE","body":"Warlocks imp (summoned through spell 688, npc 416) currently runs after its target in melee range while oom when it should stay by your side and wait for mana to regen before casting more firebolts.  \r\n\r\n[NW footage, 25 secs in.](https://youtu.be/OhO5gESYUd0?t=23s)\r\n\r\nDiscussion of the same issue on TC github (note that I am not talking about auto attacking, that part is working correctly.)\r\n\r\nhttps://github.com/TrinityCore/TrinityCore/issues/301\r\n\"Problems: When it runs OOM it will still run up in melee range\"\r\n\"Expected Result: Imp should stay by your side, and wait for mana to regen, then continue casting Firebolts.\"\r\n\r\nhttps://github.com/TrinityCore/TrinityCore/issues/15600\r\n\"imp should always stay at cast range even on oom.\"\r\n\r\nNote that all these sources are from wrath and do not come with any conclusive evidence for the way imp AI should function.  IF anyone has other sources please post!"},"comment":{"url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker/issues/comments/423773526","html_url":"https://github.com/Atlantiss/NetherwingBugtracker/issues/42#issuecomment-423773526","issue_url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker/issues/42","id":423773526,"node_id":"MDEyOklzc3VlQ29tbWVudDQyMzc3MzUyNg==","user":{"login":"Evolvee","id":1942409,"node_id":"MDQ6VXNlcjE5NDI0MDk=","avatar_url":"https://avatars2.githubusercontent.com/u/1942409?v=4","gravatar_id":"","url":"https://api.github.com/users/Evolvee","html_url":"https://github.com/Evolvee","followers_url":"https://api.github.com/users/Evolvee/followers","following_url":"https://api.github.com/users/Evolvee/following{/other_user}","gists_url":"https://api.github.com/users/Evolvee/gists{/gist_id}","starred_url":"https://api.github.com/users/Evolvee/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Evolvee/subscriptions","organizations_url":"https://api.github.com/users/Evolvee/orgs","repos_url":"https://api.github.com/users/Evolvee/repos","events_url":"https://api.github.com/users/Evolvee/events{/privacy}","received_events_url":"https://api.github.com/users/Evolvee/received_events","type":"User","site_admin":false},"created_at":"2018-09-22T21:07:34Z","updated_at":"2018-09-22T21:07:34Z","author_association":"COLLABORATOR","body":"We did research on water elemental, which should be pretty much the same and it DID run to melee range...(it doesnt attack, it just positions to better distance in order to cast its fireball/waterball more easily after regaining mana for it)"}}
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