{"action":"created","issue":{"url":"https://api.github.com/repos/godotengine/godot/issues/17807","repository_url":"https://api.github.com/repos/godotengine/godot","labels_url":"https://api.github.com/repos/godotengine/godot/issues/17807/labels{/name}","comments_url":"https://api.github.com/repos/godotengine/godot/issues/17807/comments","events_url":"https://api.github.com/repos/godotengine/godot/issues/17807/events","html_url":"https://github.com/godotengine/godot/issues/17807","id":309127825,"number":17807,"title":"Heightmap shape not working?","user":{"login":"Zylann","id":1311555,"avatar_url":"https://avatars1.githubusercontent.com/u/1311555?v=4","gravatar_id":"","url":"https://api.github.com/users/Zylann","html_url":"https://github.com/Zylann","followers_url":"https://api.github.com/users/Zylann/followers","following_url":"https://api.github.com/users/Zylann/following{/other_user}","gists_url":"https://api.github.com/users/Zylann/gists{/gist_id}","starred_url":"https://api.github.com/users/Zylann/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Zylann/subscriptions","organizations_url":"https://api.github.com/users/Zylann/orgs","repos_url":"https://api.github.com/users/Zylann/repos","events_url":"https://api.github.com/users/Zylann/events{/privacy}","received_events_url":"https://api.github.com/users/Zylann/received_events","type":"User","site_admin":false},"labels":[{"id":73330064,"url":"https://api.github.com/repos/godotengine/godot/labels/bug","name":"bug","color":"ff2222","default":true},{"id":370471880,"url":"https://api.github.com/repos/godotengine/godot/labels/topic:physics","name":"topic:physics","color":"ffdd44","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2018-03-27T20:47:31Z","updated_at":"2018-03-29T16:15:27Z","closed_at":null,"author_association":"CONTRIBUTOR","body":"Godot 4a5723f59e0437dc9f83f7116b8fddd12e15c5d0\r\n\r\nI've tested for the first time the Heightmap shape, implemented in Bullet and exposed through PhysicsServer, because I need it for my terrain plugin.\r\n\r\nHowever, it looks like it doesn't work at all... so I'm either forgetting something, or there is a bug?\r\n\r\nHere is a test project:\r\n[HeightmapShape.zip](https://github.com/godotengine/godot/files/1853745/HeightmapShape.zip)\r\n\r\nThe cube is supposed to land, or at least tumble on the ground, but at the moment it just falls through it...\r\nI tried the same code by creating a box with `PhysicsServer` instead, and it worked, so I think there is a bug.\r\n\r\ncc @AndreaCatania \r\n\r\nThat's the state of the shape when it gets added:\r\n![image](https://user-images.githubusercontent.com/1311555/37997704-1330850e-321c-11e8-8093-ae54376a0629.png)\r\n"},"comment":{"url":"https://api.github.com/repos/godotengine/godot/issues/comments/377288470","html_url":"https://github.com/godotengine/godot/issues/17807#issuecomment-377288470","issue_url":"https://api.github.com/repos/godotengine/godot/issues/17807","id":377288470,"user":{"login":"Zylann","id":1311555,"avatar_url":"https://avatars1.githubusercontent.com/u/1311555?v=4","gravatar_id":"","url":"https://api.github.com/users/Zylann","html_url":"https://github.com/Zylann","followers_url":"https://api.github.com/users/Zylann/followers","following_url":"https://api.github.com/users/Zylann/following{/other_user}","gists_url":"https://api.github.com/users/Zylann/gists{/gist_id}","starred_url":"https://api.github.com/users/Zylann/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Zylann/subscriptions","organizations_url":"https://api.github.com/users/Zylann/orgs","repos_url":"https://api.github.com/users/Zylann/repos","events_url":"https://api.github.com/users/Zylann/events{/privacy}","received_events_url":"https://api.github.com/users/Zylann/received_events","type":"User","site_admin":false},"created_at":"2018-03-29T16:15:27Z","updated_at":"2018-03-29T16:15:27Z","author_association":"CONTRIBUTOR","body":"When is it crashing?"}}
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