{"action":"created","issue":{"url":"https://api.github.com/repos/zbot473/SurvivHacks/issues/157","repository_url":"https://api.github.com/repos/zbot473/SurvivHacks","labels_url":"https://api.github.com/repos/zbot473/SurvivHacks/issues/157/labels{/name}","comments_url":"https://api.github.com/repos/zbot473/SurvivHacks/issues/157/comments","events_url":"https://api.github.com/repos/zbot473/SurvivHacks/issues/157/events","html_url":"https://github.com/zbot473/SurvivHacks/issues/157","id":391361937,"node_id":"MDU6SXNzdWUzOTEzNjE5Mzc=","number":157,"title":"Feature: Use pan as shield against bullets","user":{"login":"alexvornoffice","id":1689187,"node_id":"MDQ6VXNlcjE2ODkxODc=","avatar_url":"https://avatars2.githubusercontent.com/u/1689187?v=4","gravatar_id":"","url":"https://api.github.com/users/alexvornoffice","html_url":"https://github.com/alexvornoffice","followers_url":"https://api.github.com/users/alexvornoffice/followers","following_url":"https://api.github.com/users/alexvornoffice/following{/other_user}","gists_url":"https://api.github.com/users/alexvornoffice/gists{/gist_id}","starred_url":"https://api.github.com/users/alexvornoffice/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/alexvornoffice/subscriptions","organizations_url":"https://api.github.com/users/alexvornoffice/orgs","repos_url":"https://api.github.com/users/alexvornoffice/repos","events_url":"https://api.github.com/users/alexvornoffice/events{/privacy}","received_events_url":"https://api.github.com/users/alexvornoffice/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-12-15T09:39:54Z","updated_at":"2018-12-15T15:06:02Z","closed_at":null,"author_association":"COLLABORATOR","body":"detect if player has pan and if it do to rotate the player 180 so the bullets will hit pan not player, maybe to add this feature to auto-dodge.\r\n\r\nWill work like this: So when bullets are near rotate and pause shooting so the pan will reflect bullets and then rotate back to allow shooting..."},"comment":{"url":"https://api.github.com/repos/zbot473/SurvivHacks/issues/comments/447574863","html_url":"https://github.com/zbot473/SurvivHacks/issues/157#issuecomment-447574863","issue_url":"https://api.github.com/repos/zbot473/SurvivHacks/issues/157","id":447574863,"node_id":"MDEyOklzc3VlQ29tbWVudDQ0NzU3NDg2Mw==","user":{"login":"wowthisiscool","id":45886412,"node_id":"MDQ6VXNlcjQ1ODg2NDEy","avatar_url":"https://avatars0.githubusercontent.com/u/45886412?v=4","gravatar_id":"","url":"https://api.github.com/users/wowthisiscool","html_url":"https://github.com/wowthisiscool","followers_url":"https://api.github.com/users/wowthisiscool/followers","following_url":"https://api.github.com/users/wowthisiscool/following{/other_user}","gists_url":"https://api.github.com/users/wowthisiscool/gists{/gist_id}","starred_url":"https://api.github.com/users/wowthisiscool/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/wowthisiscool/subscriptions","organizations_url":"https://api.github.com/users/wowthisiscool/orgs","repos_url":"https://api.github.com/users/wowthisiscool/repos","events_url":"https://api.github.com/users/wowthisiscool/events{/privacy}","received_events_url":"https://api.github.com/users/wowthisiscool/received_events","type":"User","site_admin":false},"created_at":"2018-12-15T15:06:02Z","updated_at":"2018-12-15T15:06:02Z","author_association":"NONE","body":"> detect if player has pan and if it do to rotate the player 180 so the bullets will hit pan not player, maybe to add this feature to auto-dodge.\r\n> \r\n> Will work like this: So when bullets are near rotate and pause shooting so the pan will reflect bullets and then rotate back to allow shooting...\r\n\r\nwhen do you plan to implement this feature and is auto-dodge fixed?"}}
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