{"action":"created","issue":{"url":"https://api.github.com/repos/MaartenBaert/ssr/issues/681","repository_url":"https://api.github.com/repos/MaartenBaert/ssr","labels_url":"https://api.github.com/repos/MaartenBaert/ssr/issues/681/labels{/name}","comments_url":"https://api.github.com/repos/MaartenBaert/ssr/issues/681/comments","events_url":"https://api.github.com/repos/MaartenBaert/ssr/issues/681/events","html_url":"https://github.com/MaartenBaert/ssr/issues/681","id":393868083,"node_id":"MDU6SXNzdWUzOTM4NjgwODM=","number":681,"title":"Can SimpleScreenRecorder capture a game frame by frame as image sequence instead of compressed video?","user":{"login":"Zhou-Heng","id":43657802,"node_id":"MDQ6VXNlcjQzNjU3ODAy","avatar_url":"https://avatars0.githubusercontent.com/u/43657802?v=4","gravatar_id":"","url":"https://api.github.com/users/Zhou-Heng","html_url":"https://github.com/Zhou-Heng","followers_url":"https://api.github.com/users/Zhou-Heng/followers","following_url":"https://api.github.com/users/Zhou-Heng/following{/other_user}","gists_url":"https://api.github.com/users/Zhou-Heng/gists{/gist_id}","starred_url":"https://api.github.com/users/Zhou-Heng/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Zhou-Heng/subscriptions","organizations_url":"https://api.github.com/users/Zhou-Heng/orgs","repos_url":"https://api.github.com/users/Zhou-Heng/repos","events_url":"https://api.github.com/users/Zhou-Heng/events{/privacy}","received_events_url":"https://api.github.com/users/Zhou-Heng/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2018-12-24T11:55:12Z","updated_at":"2018-12-26T02:55:14Z","closed_at":null,"author_association":"NONE","body":"As title, what I want is 100% image quality, that is, lossless screenshot, not uncompressed from video which is always lossy. And I need a continuous sequence of images captured from the game (preferable 60 fps, but 30 fps is ok too). Since I cannot press PrtScn key 60 times a second because I am a mortal human, and even if I can, the previous screenshot saved in memory is soon overwritten by the next, I am looking for an existing open source that can do it automatically for me. Is there any interface in SimpleScreenRecorder that I can use towards this goal? If no, is the work to add this feature into SimpleScreenRecorder hard so that I can add it in a week? Thanks in advance for your reply."},"comment":{"url":"https://api.github.com/repos/MaartenBaert/ssr/issues/comments/449893009","html_url":"https://github.com/MaartenBaert/ssr/issues/681#issuecomment-449893009","issue_url":"https://api.github.com/repos/MaartenBaert/ssr/issues/681","id":449893009,"node_id":"MDEyOklzc3VlQ29tbWVudDQ0OTg5MzAwOQ==","user":{"login":"MaartenBaert","id":829608,"node_id":"MDQ6VXNlcjgyOTYwOA==","avatar_url":"https://avatars1.githubusercontent.com/u/829608?v=4","gravatar_id":"","url":"https://api.github.com/users/MaartenBaert","html_url":"https://github.com/MaartenBaert","followers_url":"https://api.github.com/users/MaartenBaert/followers","following_url":"https://api.github.com/users/MaartenBaert/following{/other_user}","gists_url":"https://api.github.com/users/MaartenBaert/gists{/gist_id}","starred_url":"https://api.github.com/users/MaartenBaert/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/MaartenBaert/subscriptions","organizations_url":"https://api.github.com/users/MaartenBaert/orgs","repos_url":"https://api.github.com/users/MaartenBaert/repos","events_url":"https://api.github.com/users/MaartenBaert/events{/privacy}","received_events_url":"https://api.github.com/users/MaartenBaert/received_events","type":"User","site_admin":false},"created_at":"2018-12-26T02:55:14Z","updated_at":"2018-12-26T02:55:14Z","author_association":"OWNER","body":"Like I said, generating 60 full-resolution PNGs per second is not possible. It is too slow. It is possible though to store them as raw video (`rawvideo` codec). But this produces ~370MB/s of data for 1080p video at 60 fps. This is way too fast for any hard disk, you would need a very fast SSD, and it would fill up within minutes. What you are asking is not practical. The closest practical solution is `libx264rgb` with `crf=0,keyint=1` which is lossless like PNGs, but much faster."}}
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