{"action":"created","issue":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/23687","repository_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA","labels_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/23687/labels{/name}","comments_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/23687/comments","events_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/23687/events","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/23687","id":321036254,"number":23687,"title":"Anvil quality expansion","user":{"login":"BorkBorkGoesTheCode","id":18560216,"avatar_url":"https://avatars0.githubusercontent.com/u/18560216?v=4","gravatar_id":"","url":"https://api.github.com/users/BorkBorkGoesTheCode","html_url":"https://github.com/BorkBorkGoesTheCode","followers_url":"https://api.github.com/users/BorkBorkGoesTheCode/followers","following_url":"https://api.github.com/users/BorkBorkGoesTheCode/following{/other_user}","gists_url":"https://api.github.com/users/BorkBorkGoesTheCode/gists{/gist_id}","starred_url":"https://api.github.com/users/BorkBorkGoesTheCode/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/BorkBorkGoesTheCode/subscriptions","organizations_url":"https://api.github.com/users/BorkBorkGoesTheCode/orgs","repos_url":"https://api.github.com/users/BorkBorkGoesTheCode/repos","events_url":"https://api.github.com/users/BorkBorkGoesTheCode/events{/privacy}","received_events_url":"https://api.github.com/users/BorkBorkGoesTheCode/received_events","type":"User","site_admin":false},"labels":[{"id":513175929,"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/labels/Crafting%20/%20Construction%20/%20Recipes","name":"Crafting / Construction / Recipes","color":"cf7957","default":false},{"id":235869031,"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/labels/[JSON]","name":"[JSON]","color":"c2e0c6","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2018-05-08T04:10:49Z","updated_at":"2018-05-08T17:07:15Z","closed_at":null,"author_association":"CONTRIBUTOR","pull_request":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/pulls/23687","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/23687","diff_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/23687.diff","patch_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/23687.patch"},"body":"Converted all the coregame and Medieval mod recipes with an anvil tool requirement to use ANVIL 3. I might use the ANVIL quality as a measure of overall anvil quality, then add an anvil hardness quality.\r\n\r\nNext, I'll give the swage a tool quality and give the bronze anvil an integral swage as described here: http://swageblocks.com/missing_swage_blocks.htm"},"comment":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/comments/387473363","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/23687#issuecomment-387473363","issue_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/23687","id":387473363,"user":{"login":"BorkBorkGoesTheCode","id":18560216,"avatar_url":"https://avatars0.githubusercontent.com/u/18560216?v=4","gravatar_id":"","url":"https://api.github.com/users/BorkBorkGoesTheCode","html_url":"https://github.com/BorkBorkGoesTheCode","followers_url":"https://api.github.com/users/BorkBorkGoesTheCode/followers","following_url":"https://api.github.com/users/BorkBorkGoesTheCode/following{/other_user}","gists_url":"https://api.github.com/users/BorkBorkGoesTheCode/gists{/gist_id}","starred_url":"https://api.github.com/users/BorkBorkGoesTheCode/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/BorkBorkGoesTheCode/subscriptions","organizations_url":"https://api.github.com/users/BorkBorkGoesTheCode/orgs","repos_url":"https://api.github.com/users/BorkBorkGoesTheCode/repos","events_url":"https://api.github.com/users/BorkBorkGoesTheCode/events{/privacy}","received_events_url":"https://api.github.com/users/BorkBorkGoesTheCode/received_events","type":"User","site_admin":false},"created_at":"2018-05-08T17:07:15Z","updated_at":"2018-05-08T17:07:15Z","author_association":"CONTRIBUTOR","body":"@Night-Pryanik ANVIL 1 was for simple stoneworking, copper working and nutcracking, ANVIL 2 is for pre-steel metalworking without steel requirements (I'm vacillating on this as I learn about metalworking). I might redefine the ANVIL quality to represent the smoothness and quality of the striking surface as @DangerNoodle seems to have implied here: https://github.com/DangerNoodle/mining-mod/issues/13 and add separate hardness and swage qualities."}}
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