{"action":"created","issue":{"url":"https://api.github.com/repos/jDanek/better-minimap/issues/2","repository_url":"https://api.github.com/repos/jDanek/better-minimap","labels_url":"https://api.github.com/repos/jDanek/better-minimap/issues/2/labels{/name}","comments_url":"https://api.github.com/repos/jDanek/better-minimap/issues/2/comments","events_url":"https://api.github.com/repos/jDanek/better-minimap/issues/2/events","html_url":"https://github.com/jDanek/better-minimap/issues/2","id":326536043,"node_id":"MDU6SXNzdWUzMjY1MzYwNDM=","number":2,"title":"2 irregularities and proposal","user":{"login":"KITT3000","id":2678653,"node_id":"MDQ6VXNlcjI2Nzg2NTM=","avatar_url":"https://avatars0.githubusercontent.com/u/2678653?v=4","gravatar_id":"","url":"https://api.github.com/users/KITT3000","html_url":"https://github.com/KITT3000","followers_url":"https://api.github.com/users/KITT3000/followers","following_url":"https://api.github.com/users/KITT3000/following{/other_user}","gists_url":"https://api.github.com/users/KITT3000/gists{/gist_id}","starred_url":"https://api.github.com/users/KITT3000/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/KITT3000/subscriptions","organizations_url":"https://api.github.com/users/KITT3000/orgs","repos_url":"https://api.github.com/users/KITT3000/repos","events_url":"https://api.github.com/users/KITT3000/events{/privacy}","received_events_url":"https://api.github.com/users/KITT3000/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":5,"created_at":"2018-05-25T14:00:28Z","updated_at":"2018-06-02T22:44:10Z","closed_at":null,"author_association":"CONTRIBUTOR","body":"1. You can not hide completely the minimap, even mods to hide the hud can not cope.\r\n2. There is some conflict with the mod \"TARDIS TELEPORT\", there is no possibility of teleporting after enlarging the minimap (key 9).\r\n\r\nIn the \"crop types\" mode, a legend should appear with crops and their colors because now you have to learn all by heart."},"comment":{"url":"https://api.github.com/repos/jDanek/better-minimap/issues/comments/394122178","html_url":"https://github.com/jDanek/better-minimap/issues/2#issuecomment-394122178","issue_url":"https://api.github.com/repos/jDanek/better-minimap/issues/2","id":394122178,"node_id":"MDEyOklzc3VlQ29tbWVudDM5NDEyMjE3OA==","user":{"login":"KITT3000","id":2678653,"node_id":"MDQ6VXNlcjI2Nzg2NTM=","avatar_url":"https://avatars0.githubusercontent.com/u/2678653?v=4","gravatar_id":"","url":"https://api.github.com/users/KITT3000","html_url":"https://github.com/KITT3000","followers_url":"https://api.github.com/users/KITT3000/followers","following_url":"https://api.github.com/users/KITT3000/following{/other_user}","gists_url":"https://api.github.com/users/KITT3000/gists{/gist_id}","starred_url":"https://api.github.com/users/KITT3000/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/KITT3000/subscriptions","organizations_url":"https://api.github.com/users/KITT3000/orgs","repos_url":"https://api.github.com/users/KITT3000/repos","events_url":"https://api.github.com/users/KITT3000/events{/privacy}","received_events_url":"https://api.github.com/users/KITT3000/received_events","type":"User","site_admin":false},"created_at":"2018-06-02T22:44:10Z","updated_at":"2018-06-02T22:44:10Z","author_association":"CONTRIBUTOR","body":"I checked the latest version and I have two issues:\r\n1) There is one mistake in XML files with translations (except CZ, in PL - here I have already corrected it), and now it is like this:\r\n`gui_BM_TOOGLE_HELP`\r\nand it should be like this:\r\n`gui_BM_TOGGLE_HELP`\r\n2) As for the mod of teleportation, from what I see you have the function `hide()` and `show()`, the first one you do not use anywhere and the latter is forcefully activated. In my opinion, it is enough to add the possibility of activating the module in the game (change of state for `self.settings.init`), the only thing missing for the teleportation mode action is `g_currentMission.ingameMap.isVisible == true`, and this is the state you set using the function `hide()`. So just add an additional option `Enable/Disable better minimap` in the help window (F1)."}}
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