{"action":"created","issue":{"url":"https://api.github.com/repos/TheGameCreators/GameGuruRepo/issues/109","repository_url":"https://api.github.com/repos/TheGameCreators/GameGuruRepo","labels_url":"https://api.github.com/repos/TheGameCreators/GameGuruRepo/issues/109/labels{/name}","comments_url":"https://api.github.com/repos/TheGameCreators/GameGuruRepo/issues/109/comments","events_url":"https://api.github.com/repos/TheGameCreators/GameGuruRepo/issues/109/events","html_url":"https://github.com/TheGameCreators/GameGuruRepo/issues/109","id":302812017,"number":109,"title":"Physics - FPS Drop When Player Pushes Corners","user":{"login":"Teabone3","id":35990109,"avatar_url":"https://avatars2.githubusercontent.com/u/35990109?v=4","gravatar_id":"","url":"https://api.github.com/users/Teabone3","html_url":"https://github.com/Teabone3","followers_url":"https://api.github.com/users/Teabone3/followers","following_url":"https://api.github.com/users/Teabone3/following{/other_user}","gists_url":"https://api.github.com/users/Teabone3/gists{/gist_id}","starred_url":"https://api.github.com/users/Teabone3/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Teabone3/subscriptions","organizations_url":"https://api.github.com/users/Teabone3/orgs","repos_url":"https://api.github.com/users/Teabone3/repos","events_url":"https://api.github.com/users/Teabone3/events{/privacy}","received_events_url":"https://api.github.com/users/Teabone3/received_events","type":"User","site_admin":false},"labels":[{"id":806519417,"url":"https://api.github.com/repos/TheGameCreators/GameGuruRepo/labels/bug","name":"bug","color":"ee0701","default":true}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2018-03-06T18:20:18Z","updated_at":"2018-03-08T09:49:26Z","closed_at":null,"author_association":"CONTRIBUTOR","body":"Serious FPS drop if player collides between two static entities (walls such as fences and gates).\r\n\r\nBest way to test this is to place two fences together to make a corner and have the player push against that corner. The FPS can drop as much as 40 frame per second. \r\n\r\nDuplicate issue #23 "},"comment":{"url":"https://api.github.com/repos/TheGameCreators/GameGuruRepo/issues/comments/371436482","html_url":"https://github.com/TheGameCreators/GameGuruRepo/issues/109#issuecomment-371436482","issue_url":"https://api.github.com/repos/TheGameCreators/GameGuruRepo/issues/109","id":371436482,"user":{"login":"tarkus1971","id":36561118,"avatar_url":"https://avatars3.githubusercontent.com/u/36561118?v=4","gravatar_id":"","url":"https://api.github.com/users/tarkus1971","html_url":"https://github.com/tarkus1971","followers_url":"https://api.github.com/users/tarkus1971/followers","following_url":"https://api.github.com/users/tarkus1971/following{/other_user}","gists_url":"https://api.github.com/users/tarkus1971/gists{/gist_id}","starred_url":"https://api.github.com/users/tarkus1971/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tarkus1971/subscriptions","organizations_url":"https://api.github.com/users/tarkus1971/orgs","repos_url":"https://api.github.com/users/tarkus1971/repos","events_url":"https://api.github.com/users/tarkus1971/events{/privacy}","received_events_url":"https://api.github.com/users/tarkus1971/received_events","type":"User","site_admin":false},"created_at":"2018-03-08T09:49:26Z","updated_at":"2018-03-08T09:49:26Z","author_association":"NONE","body":"It seems to happen when two or more entities with POLY collision overlap. "}}
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