{"action":"created","comment":{"url":"https://api.github.com/repos/UBoys/DireWolf/pulls/comments/235871169","pull_request_review_id":177838238,"id":235871169,"node_id":"MDI0OlB1bGxSZXF1ZXN0UmV2aWV3Q29tbWVudDIzNTg3MTE2OQ==","diff_hunk":"@@ -45,9 +47,177 @@ void testNonEngineIntergratedVulkan()\n \n     std::vector<VkPhysicalDevice> physicalDevices = GetPhysicalDevices(vulkanInstance);\n \n+    VkPhysicalDevice selectedDevice = VK_NULL_HANDLE;\n+    std::vector<QueueInfo> queueInfos; // TODO: should be a set?\n+\n+    // TODO: Only temp.. These are all the extensions available on Dell XPS with GTX 1050.. using a subset of them as desiredExtensions now\n+    const std::vector<char const *> desiredDeviceExtensions{\n+        \"VK_KHR_swapchain\",\n+        //\"VK_KHR_16bit_storage\",\n+        //\"VK_KHR_bind_memory2\",\n+        //\"VK_KHR_dedicated_allocation\",\n+        //\"VK_KHR_descriptor_update_template\",\n+        //\"VK_KHR_get_memory_requirements2\",\n+        //\"VK_KHR_image_format_list\",\n+        //\"VK_KHR_maintenance1\",\n+        //\"VK_KHR_maintenance2\",\n+        //\"VK_KHR_push_descriptor\",\n+        //\"VK_KHR_relaxed_block_layout\",\n+        //\"VK_KHR_sampler_mirror_clamp_to_edge\",\n+        //\"VK_KHR_sampler_ycbcr_conversion\",\n+        //\"VK_KHR_shader_draw_parameters\",\n+        //\"VK_KHR_storage_buffer_storage_class\",\n+        //\"VK_KHR_external_memory\",\n+        //\"VK_KHR_external_memory_win32\",\n+        //\"VK_KHR_external_semaphore\",\n+        //\"VK_KHR_external_semaphore_win32\",\n+        //\"VK_KHR_win32_keyed_mutex\",\n+        //\"VK_KHR_external_fence\",\n+        //\"VK_KHR_external_fence_win32\",\n+        //\"VK_KHR_variable_pointers\",\n+        //\"VK_KHX_device_group\",\n+        //\"VK_KHX_multiview\",\n+        //\"VK_EXT_blend_operation_advanced\",\n+        //\"VK_EXT_depth_range_unrestricted\",\n+        //\"VK_EXT_discard_rectangles\",\n+        //\"VK_EXT_post_depth_coverage\",\n+        //\"VK_EXT_sample_locations\",\n+        //\"VK_EXT_sampler_filter_minmax\",\n+        //\"VK_EXT_shader_subgroup_ballot\",\n+        //\"VK_EXT_shader_subgroup_vote\",\n+        //\"VK_EXT_shader_viewport_index_layer\",\n+        //\"VK_NV_dedicated_allocation\",\n+        //\"VK_NV_external_memory\",\n+        //\"VK_NV_external_memory_win32\",\n+        //\"VK_NV_fill_rectangle\",\n+        //\"VK_NV_fragment_coverage_to_color\",\n+        //\"VK_NV_framebuffer_mixed_samples\",\n+        //\"VK_NV_glsl_shader\",\n+        //\"VK_NV_win32_keyed_mutex\",\n+        //\"VK_NV_clip_space_w_scaling\",\n+        //\"VK_NV_sample_mask_override_coverage\",\n+        //\"VK_NV_viewport_array2\",\n+        //\"VK_NV_viewport_swizzle\",\n+        //\"VK_NV_geometry_shader_passthrough\",\n+        //\"VK_NVX_device_generated_commands\",\n+        //\"VK_NVX_multiview_per_view_attributes\"\n+    };\n+\n+    // TODO: this whole part is a mess.. needs to be redone\n     for (const VkPhysicalDevice& device : physicalDevices) {\n+        areRequirementsMet = true;\n+        std::cout << \"\\n\" << device << \" info: \\n\";\n         std::vector<VkExtensionProperties> deviceExtensions = GetPhysicalDeviceExtensions(device);\n+\n+\n+        for (const char* desiredExtension : desiredDeviceExtensions) {\n+            areRequirementsMet &= IsExtensionSupported(desiredExtension, deviceExtensions);\n+        }\n+\n+        if (!areRequirementsMet) {\n+            std::cerr << \"WARNING: Some of the required device extensions are not supported on \" << device << \"!\" << std::endl;\n+            continue;\n+        }\n+\n+        VkPhysicalDeviceFeatures deviceFeatures = GetPhysicalDeviceFeatures(device);\n+\n+        areRequirementsMet &= deviceFeatures.vertexPipelineStoresAndAtomics && deviceFeatures.fragmentStoresAndAtomics;\n+\n+        if (!areRequirementsMet) {\n+            std::cerr << \"WARNING: Some of the required device features are not supported on \" << device << \"!\" << std::endl;\n+            continue;\n+        }\n+\n+        // TODO: Do something with the properties here?\n+        VkPhysicalDeviceProperties deviceProperties = GetPhysicalDeviceProperties(device);\n+\n+        std::vector<VkQueueFamilyProperties> queueFamilies = GetQueueProperties(device);\n+\n+        // We should create a bitset VkQueueFlags which holds info about which features we require from a queueFamily.\n+        // Available bits are: VK_QUEUE_GRAPHICS_BIT, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT and VK_QUEUE_SPARSE_BINDING_BIT\n+        const VkQueueFlags allFlags = VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT;\n+        uint32_t allIndex;\n+        const VkQueueFlags graphicsPipelineFlag = VK_QUEUE_GRAPHICS_BIT;\n+        uint32_t gfxIndex;\n+        bool isGfxPipelineSupported = GetSupportingQueueIndex(queueFamilies, graphicsPipelineFlag, gfxIndex);\n+        bool isEverythingSupported = GetSupportingQueueIndex(queueFamilies, allFlags, allIndex);\n+        // TODO: should probably not use GetSupportingQueueIndex.. IsQueueFamilySupportingFlags might be better to use\n+\n+        // TODO: this following part makes no sense.. rewrite when we know how we want to deal with this\n+        if (isEverythingSupported) {\n+            std::cout << \"\\t'VkQueueFamilyProperties' at index \" << allIndex << \" supports all functionalities.\" << std::endl;\n+            queueInfos.push_back(QueueInfo({ gfxIndex }));\n+            for (uint32_t i = 0; i < queueFamilies[gfxIndex].queueCount; ++i) {\n+                queueInfos[0].priorities.push_back(1.0f);\n+            }\n+            selectedDevice = device;\n+            break;\n+        }\n+\n+        if (isGfxPipelineSupported) {\n+            std::cout << \"\\t'VkQueueFamilyProperties' at index \" << gfxIndex << \" supports praphics pipelines.\" << std::endl;\n+            queueInfos.push_back(QueueInfo({ gfxIndex }));\n+            for (uint32_t i = 0; i < queueFamilies[gfxIndex].queueCount; ++i) {\n+                queueInfos[0].priorities.push_back(1.0f);\n+            }\n+            selectedDevice = device;\n+            break;\n+        }\n+\n+        if (!isEverythingSupported && !isGfxPipelineSupported) {\n+            std::cerr << \"WARNING: None of the VkQueueFamilyProperties has the required functionalites.\" << std::endl;\n+        }\n+    }\n+\n+    if (selectedDevice == VK_NULL_HANDLE) {\n+        std::cerr << \"ERROR: No device has been picked.. this is most likely a logical/code issue.. fix it\" << std::endl;\n+        return;\n+    }\n+\n+    std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;\n+    for (const QueueInfo& info : queueInfos) {\n+        // TODO: Should be done in initializer list.. but better for clarity now\n+        VkDeviceQueueCreateInfo ci;\n+        ci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;\n+        ci.pNext = nullptr;\n+        ci.flags = 0;\n+        ci.queueFamilyIndex = info.familyIndex;\n+        ci.queueCount = static_cast<uint32_t>(info.priorities.size());\n+        ci.pQueuePriorities = info.priorities.size() > 0 ? info.priorities.data() : nullptr;\n+        queueCreateInfos.push_back(ci);\n     }\n+\n+    // Logical device\n+    // TODO: Should be done in initializer list.. but better for clarity now\n+    VkDeviceCreateInfo deviceCreateInfo;\n+    deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;\n+    deviceCreateInfo.pNext = nullptr;\n+    deviceCreateInfo.flags = 0;\n+    deviceCreateInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());\n+    deviceCreateInfo.pQueueCreateInfos = queueCreateInfos.size() > 0 ? queueCreateInfos.data() : nullptr;\n+    deviceCreateInfo.enabledLayerCount = 0;\n+    deviceCreateInfo.ppEnabledLayerNames = nullptr;\n+    deviceCreateInfo.enabledExtensionCount = static_cast<uint32_t>(desiredDeviceExtensions.size());\n+    deviceCreateInfo.ppEnabledExtensionNames = desiredDeviceExtensions.size() > 0 ? &desiredDeviceExtensions[0] : 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something like that","created_at":"2018-11-23T08:42:04Z","updated_at":"2018-11-23T08:42:04Z","html_url":"https://github.com/UBoys/DireWolf/pull/4#discussion_r235871169","pull_request_url":"https://api.github.com/repos/UBoys/DireWolf/pulls/4","author_association":"CONTRIBUTOR","_links":{"self":{"href":"https://api.github.com/repos/UBoys/DireWolf/pulls/comments/235871169"},"html":{"href":"https://github.com/UBoys/DireWolf/pull/4#discussion_r235871169"},"pull_request":{"href":"https://api.github.com/repos/UBoys/DireWolf/pulls/4"}},"in_reply_to_id":235865887},"pull_request":{"url":"https://api.github.com/repos/UBoys/DireWolf/pulls/4","id":233074592,"node_id":"MDExOlB1bGxSZXF1ZXN0MjMzMDc0NTky","html_url":"https://github.com/UBoys/DireWolf/pull/4","diff_url":"https://github.com/UBoys/DireWolf/pull/4.diff","patch_url":"https://github.com/UBoys/DireWolf/pull/4.patch","issue_url":"https://api.github.com/repos/UBoys/DireWolf/issues/4","number":4,"state":"open","locked":false,"title":"Vulkan 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