{"push_id":2320003104,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"ba87c125af13114cecfc350d31d1bef628ac5d85","before":"4c216d4ca1656d20f919442c0024845b0ccffb07","commits":[{"sha":"ba87c125af13114cecfc350d31d1bef628ac5d85","author":{"name":"StrayLightning","email":"a660853aab54307bd3ac3f0601e4a8e3b1d4ddeb@gmail.com"},"message":"Disable SPIR-V optimisation temporarily to avoid seemingly over-aggressive spirv-opt\n\nAfter upgrading to Vulkan SDK 1.0.68.0 spirv-opt has chosen to remove\nsun_radius in atmosphere_fragment_uniforms and lod_factor in\nplanet_dynamic_uniforms entirely.  This leads to the following validation\nlayer warnings:\n\nERRR: @[SC]: Shader uses descriptor slot 0.5 (used as type `ptr to uniform struct of (float32)`) but not declared in pipeline layout\nERRR: @[SC]: Shader uses descriptor slot 1.12 (used as type `ptr to uniform struct of (float32)`) but not declared in pipeline layout\nERRR: @[SC]: Shader uses descriptor slot 1.12 (used as type `ptr to uniform struct of (float32)`) but not declared in pipeline layout\n\nFollowed by a failure to look up the those entries, in the in-memory tables\nread from the reflection data, when trying to process uniform buffer writes.\n\nI have disabled the optimiser pro tem until I work out why the optimiser\nis being so aggressive.","distinct":true,"url":"https://api.github.com/repos/StrayLightning/aeolius/commits/ba87c125af13114cecfc350d31d1bef628ac5d85"}]}
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