{"action":"created","issue":{"url":"https://api.github.com/repos/ptitSeb/gl4es/issues/66","repository_url":"https://api.github.com/repos/ptitSeb/gl4es","labels_url":"https://api.github.com/repos/ptitSeb/gl4es/issues/66/labels{/name}","comments_url":"https://api.github.com/repos/ptitSeb/gl4es/issues/66/comments","events_url":"https://api.github.com/repos/ptitSeb/gl4es/issues/66/events","html_url":"https://github.com/ptitSeb/gl4es/issues/66","id":347628816,"node_id":"MDU6SXNzdWUzNDc2Mjg4MTY=","number":66,"title":"Segfault on RPi 3","user":{"login":"HelloOO7","id":20842714,"node_id":"MDQ6VXNlcjIwODQyNzE0","avatar_url":"https://avatars1.githubusercontent.com/u/20842714?v=4","gravatar_id":"","url":"https://api.github.com/users/HelloOO7","html_url":"https://github.com/HelloOO7","followers_url":"https://api.github.com/users/HelloOO7/followers","following_url":"https://api.github.com/users/HelloOO7/following{/other_user}","gists_url":"https://api.github.com/users/HelloOO7/gists{/gist_id}","starred_url":"https://api.github.com/users/HelloOO7/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/HelloOO7/subscriptions","organizations_url":"https://api.github.com/users/HelloOO7/orgs","repos_url":"https://api.github.com/users/HelloOO7/repos","events_url":"https://api.github.com/users/HelloOO7/events{/privacy}","received_events_url":"https://api.github.com/users/HelloOO7/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":81,"created_at":"2018-08-04T15:59:28Z","updated_at":"2018-10-14T14:56:33Z","closed_at":null,"author_association":"NONE","body":"Hey,\r\nI've compiled latest gl4es with -DBCMHOST=1 on my RPi 3 and tried running OpenMW and Minecraft. Both loaded the libraries (libGL: Initializin gl4es... etc...) and failed with Segmentation fault, even though they haven't launched at all (I ran OpenMW with only --help, to check if it runs). I'm unsure if the SDL that came with my distro (RetroPie) was compiled with OpenGL support, so I tested glxgears and the same thing happened (Segfault with no window or anything appearing).\r\n\r\nI've tested both GLES1 and 2 backends."},"comment":{"url":"https://api.github.com/repos/ptitSeb/gl4es/issues/comments/429633008","html_url":"https://github.com/ptitSeb/gl4es/issues/66#issuecomment-429633008","issue_url":"https://api.github.com/repos/ptitSeb/gl4es/issues/66","id":429633008,"node_id":"MDEyOklzc3VlQ29tbWVudDQyOTYzMzAwOA==","user":{"login":"HelloOO7","id":20842714,"node_id":"MDQ6VXNlcjIwODQyNzE0","avatar_url":"https://avatars1.githubusercontent.com/u/20842714?v=4","gravatar_id":"","url":"https://api.github.com/users/HelloOO7","html_url":"https://github.com/HelloOO7","followers_url":"https://api.github.com/users/HelloOO7/followers","following_url":"https://api.github.com/users/HelloOO7/following{/other_user}","gists_url":"https://api.github.com/users/HelloOO7/gists{/gist_id}","starred_url":"https://api.github.com/users/HelloOO7/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/HelloOO7/subscriptions","organizations_url":"https://api.github.com/users/HelloOO7/orgs","repos_url":"https://api.github.com/users/HelloOO7/repos","events_url":"https://api.github.com/users/HelloOO7/events{/privacy}","received_events_url":"https://api.github.com/users/HelloOO7/received_events","type":"User","site_admin":false},"created_at":"2018-10-14T14:56:33Z","updated_at":"2018-10-14T14:56:33Z","author_association":"NONE","body":"Just installed pulseaudio and the errors disappeared for both PA and ALSA. Still segfaults the same way though. Now that I think of it, can't there be a problem with SDL? The RPi libs are usually built for GLES, so compiling them differently may do something. I've had graphics issues with Xash before because of using the prebuilt SDL, so it may be worth a try. Any tips for ./configure options? I tried using the SDL2 from https://buildbot.libsdl.org/sdl-builds/sdl-raspberrypi/ but for some reason, building prototype now results in conflicting declarations, caused by both SDL2 and SDL being included which I have no idea how that happened (as I built with the same flags before, I just overwrote the old SDL2 with a new one)."}}
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