{"action":"created","issue":{"url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker/issues/2681","repository_url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker","labels_url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker/issues/2681/labels{/name}","comments_url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker/issues/2681/comments","events_url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker/issues/2681/events","html_url":"https://github.com/Atlantiss/NetherwingBugtracker/issues/2681","id":380922057,"node_id":"MDU6SXNzdWUzODA5MjIwNTc=","number":2681,"title":"[NPC] Shattered Hand Archer (Normal/Heroic)","user":{"login":"AxeCell","id":44863810,"node_id":"MDQ6VXNlcjQ0ODYzODEw","avatar_url":"https://avatars2.githubusercontent.com/u/44863810?v=4","gravatar_id":"","url":"https://api.github.com/users/AxeCell","html_url":"https://github.com/AxeCell","followers_url":"https://api.github.com/users/AxeCell/followers","following_url":"https://api.github.com/users/AxeCell/following{/other_user}","gists_url":"https://api.github.com/users/AxeCell/gists{/gist_id}","starred_url":"https://api.github.com/users/AxeCell/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/AxeCell/subscriptions","organizations_url":"https://api.github.com/users/AxeCell/orgs","repos_url":"https://api.github.com/users/AxeCell/repos","events_url":"https://api.github.com/users/AxeCell/events{/privacy}","received_events_url":"https://api.github.com/users/AxeCell/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-11-14T22:50:52Z","updated_at":"2018-11-14T22:55:14Z","closed_at":null,"author_association":"NONE","body":"**Description**: \r\nWhile running down the corrider, the archers will rain down fire arrows upon the party, leaving patches of fire on the floor.\r\n\r\n**Current behaviour**:\r\nThe archers shoot the fire at fixed locations in the middle of the corrider with about 15 yards inbetween each patch of fire.\r\n\r\n**Expected behaviour**: \r\nThe fire should be shot at a quick pace close to where the dungeon party has been moving.\r\n\r\n**Server Revision**: \r\n2304"},"comment":{"url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker/issues/comments/438850027","html_url":"https://github.com/Atlantiss/NetherwingBugtracker/issues/2681#issuecomment-438850027","issue_url":"https://api.github.com/repos/Atlantiss/NetherwingBugtracker/issues/2681","id":438850027,"node_id":"MDEyOklzc3VlQ29tbWVudDQzODg1MDAyNw==","user":{"login":"Easyfraggy","id":36134067,"node_id":"MDQ6VXNlcjM2MTM0MDY3","avatar_url":"https://avatars3.githubusercontent.com/u/36134067?v=4","gravatar_id":"","url":"https://api.github.com/users/Easyfraggy","html_url":"https://github.com/Easyfraggy","followers_url":"https://api.github.com/users/Easyfraggy/followers","following_url":"https://api.github.com/users/Easyfraggy/following{/other_user}","gists_url":"https://api.github.com/users/Easyfraggy/gists{/gist_id}","starred_url":"https://api.github.com/users/Easyfraggy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Easyfraggy/subscriptions","organizations_url":"https://api.github.com/users/Easyfraggy/orgs","repos_url":"https://api.github.com/users/Easyfraggy/repos","events_url":"https://api.github.com/users/Easyfraggy/events{/privacy}","received_events_url":"https://api.github.com/users/Easyfraggy/received_events","type":"User","site_admin":false},"created_at":"2018-11-14T22:55:14Z","updated_at":"2018-11-14T22:55:14Z","author_association":"COLLABORATOR","body":"Need evidence that it should be different - afaik they are blizzlike triggers. Could be that these triggers should not be stationary though?"}}
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