{"action":"closed","issue":{"url":"https://api.github.com/repos/MuMech/MechJeb2/issues/934","repository_url":"https://api.github.com/repos/MuMech/MechJeb2","labels_url":"https://api.github.com/repos/MuMech/MechJeb2/issues/934/labels{/name}","comments_url":"https://api.github.com/repos/MuMech/MechJeb2/issues/934/comments","events_url":"https://api.github.com/repos/MuMech/MechJeb2/issues/934/events","html_url":"https://github.com/MuMech/MechJeb2/issues/934","id":256414190,"node_id":"MDU6SXNzdWUyNTY0MTQxOTA=","number":934,"title":"Feature request: flag check for ModuleCommand's requiresPilot ","user":{"login":"seanth","id":371465,"node_id":"MDQ6VXNlcjM3MTQ2NQ==","avatar_url":"https://avatars1.githubusercontent.com/u/371465?v=4","gravatar_id":"","url":"https://api.github.com/users/seanth","html_url":"https://github.com/seanth","followers_url":"https://api.github.com/users/seanth/followers","following_url":"https://api.github.com/users/seanth/following{/other_user}","gists_url":"https://api.github.com/users/seanth/gists{/gist_id}","starred_url":"https://api.github.com/users/seanth/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/seanth/subscriptions","organizations_url":"https://api.github.com/users/seanth/orgs","repos_url":"https://api.github.com/users/seanth/repos","events_url":"https://api.github.com/users/seanth/events{/privacy}","received_events_url":"https://api.github.com/users/seanth/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2017-09-09T04:39:16Z","updated_at":"2018-12-26T00:12:44Z","closed_at":"2018-12-26T00:12:44Z","author_association":"NONE","body":"It would be nice to show/hide mechjeb functions based on whether a pilot is present in a pod.\r\n\r\nSomething like:\r\n\r\n```\r\n        MechJebLocalSettings {\r\n            MechJebModuleSpaceplaneGuidance { unlockFlag = requiresPilotTrue }\r\n        }\r\n```\r\n\r\nThen parts of mechjebcore could be added to command pods using module manager, but would only be available if a pilot was present. Could enhance roleplaying so players could \"have the pilot\" do things."}}
{"actor":{"display_login":"lamont-granquist"}}