{"action":"opened","issue":{"url":"https://api.github.com/repos/libretro/RetroArch/issues/6334","repository_url":"https://api.github.com/repos/libretro/RetroArch","labels_url":"https://api.github.com/repos/libretro/RetroArch/issues/6334/labels{/name}","comments_url":"https://api.github.com/repos/libretro/RetroArch/issues/6334/comments","events_url":"https://api.github.com/repos/libretro/RetroArch/issues/6334/events","html_url":"https://github.com/libretro/RetroArch/issues/6334","id":300054957,"number":6334,"title":"[Android] Some suggestions for improve UI","user":{"login":"t1254362","id":34858419,"avatar_url":"https://avatars3.githubusercontent.com/u/34858419?v=4","gravatar_id":"","url":"https://api.github.com/users/t1254362","html_url":"https://github.com/t1254362","followers_url":"https://api.github.com/users/t1254362/followers","following_url":"https://api.github.com/users/t1254362/following{/other_user}","gists_url":"https://api.github.com/users/t1254362/gists{/gist_id}","starred_url":"https://api.github.com/users/t1254362/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/t1254362/subscriptions","organizations_url":"https://api.github.com/users/t1254362/orgs","repos_url":"https://api.github.com/users/t1254362/repos","events_url":"https://api.github.com/users/t1254362/events{/privacy}","received_events_url":"https://api.github.com/users/t1254362/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-02-25T19:49:05Z","updated_at":"2018-02-25T19:49:05Z","closed_at":null,"author_association":"NONE","body":"I installed RetroArch in my Android devide. The UI is not bad, but the usage of it is very poor. And I'm not speaking of general RetroArch usage of cores, etc. I'm only focusing this post in user experience with the UI.\r\n\r\n### The first problem: Android back button doesn't do anithing.\r\nEvery person that I showed RetroArch, hey expect that \"back\" button goes back and, inside a game, goes to the RetroArch menu (the same that shows the \"RetroArch\" icon button of the overlay).\r\n\r\nThis happens when you do your fist RetroArch installation: go inside menus, look what you get (for example: download a core), back.... back... doesn't work.\r\n\r\n### A second problem: Rotation doesn't rotate the overlay\r\nYou already have a bug with it https://github.com/libretro/RetroArch/issues/408 since 2013, closed it in 2015. I imagine that you partially solved the problem with a button for \"rotate\", but is very very awful that I the user need to press a button when all other emulators (serious) handles this.\r\n\r\nNow we start a game (with overlay changed to flat/gb, the same happens to default overlay):\r\n![screenshot_20180225-203210](https://user-images.githubusercontent.com/34858419/36645657-7894cd64-1a6c-11e8-889f-b5ff374aa5cb.png)\r\nYou rotate and the overlay becomes a mess:\r\n![screenshot_20180225-203218](https://user-images.githubusercontent.com/34858419/36645661-812ea38c-1a6c-11e8-9df6-d9f28a0c9da8.png)\r\nUntil you click in \"rotate\" button:\r\n![screenshot_20180225-204337](https://user-images.githubusercontent.com/34858419/36645671-afdec3e2-1a6c-11e8-8b3a-586702361b9d.png)\r\n\r\n### Loop based configuration\r\nWe can see lot of options that are next/prev based that in the Android GUI can only iterate over all elements in one direction. For example, number of players: you need to increment the number until it goes to the maximum and start over from 1. This has 2 obvious solutions: Give a \"previous\" action/button or give a submenú that permit you select one of the options (instead of iterate over all the options).\r\n\r\nThe major problem? Some elements in the GUI doesn't \"reset\" (after the last element, they stop here) so you can never configure this with the touch screen.\r\n\r\n"}}
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