{"action":"created","comment":{"url":"https://api.github.com/repos/spatialos/UnityGDK/pulls/comments/217344551","pull_request_review_id":155032178,"id":217344551,"node_id":"MDI0OlB1bGxSZXF1ZXN0UmV2aWV3Q29tbWVudDIxNzM0NDU1MQ==","diff_hunk":"@@ -0,0 +1,118 @@\n+﻿using System;\n+using System.Collections.Generic;\n+using System.Linq;\n+using Improbable.Gdk.Core;\n+using Improbable.Worker.Core;\n+using UnityEngine;\n+using Assert = NUnit.Framework.Assert;\n+\n+namespace Improbable.Gdk.TestUtils\n+{\n+    /// <summary>\n+    ///     A ILogDispatcher implementation designed to be used in testing. This replaces the LogAssert approach with\n+    ///     a more specialised one.\n+    ///\n+    ///     Using the TestLogDispatcher allows you to expect a certain structure of message and asserts against it. Any\n+    ///     unexpected error or exceptions will cause an assertion failure.\n+    ///\n+    ///     You can expect against a series of logs which are asserted against in order. I.e. - out of order messages\n+    ///     will cause an assertion failure.\n+    /// </summary>\n+    public class TestLogDispatcher : ILogDispatcher\n+    {\n+        private static string AttemptToAccessConnectionError =\n+            $\"Cannot access or set the Connection in the {nameof(TestLogDispatcher)}\";\n+\n+        private Queue<ExpectedLog> expectedLogs = new Queue<ExpectedLog>();\n+        private bool unexpectedLogsReceived;\n+\n+        // The connection will never be valid - so any attempt to get or set will throw.\n+        public Connection Connection\n+        {\n+            get => throw new InvalidOperationException(AttemptToAccessConnectionError);\n+            set => throw new InvalidOperationException(AttemptToAccessConnectionError);\n+        }\n+\n+        public void HandleLog(LogType type, LogEvent logEvent)\n+        {\n+            if (expectedLogs.Count == 0)\n+            {\n+                unexpectedLogsReceived |= type == LogType.Error || type == LogType.Exception;\n+                return;\n+            }\n+\n+            if (expectedLogs.Peek().DoesMatchLog(type, logEvent))\n+            {\n+                expectedLogs.Dequeue();\n+            }\n+            else\n+            {\n+                unexpectedLogsReceived |= type == LogType.Error || type == LogType.Exception;\n+            }\n+        }\n+\n+        /// <summary>\n+        ///     Specifies that you are expecting a log message of a certain structure.\n+        /// </summary>\n+        /// <param name=\"expectedLog\">A struct which defines the structure of the expected log message.</param>\n+        public void Expect(ExpectedLog expectedLog)\n+        {\n+            expectedLogs.Enqueue(expectedLog);\n+        }\n+\n+        /// <summary>\n+        ///     Assert against any queued up expected logs and asserts against unexpected error or exceptions.\n+        /// </summary>\n+        public void AssertAgainstExpectedLogs()\n+        {\n+            Assert.IsFalse(unexpectedLogsReceived, \"Received unexpected errors or exceptions.\");\n+            Assert.AreEqual(0, expectedLogs.Count, \"Did not receive all expected logs\");\n+        }\n+\n+        /// <summary>\n+        ///     Clears the queue of expected logs. This should be called in after AssertAgainstExpectedLogs() to clean\n+        ///     up any leftover expected logs. A good place to call this is in a [TearDown] fixture.\n+        /// </summary>\n+        public void ClearExpectedLogs()\n+        {\n+            expectedLogs.Clear();\n+        }\n+\n+        public void Dispose()\n+        {","path":"workers/unity/Packages/com.improbable.gdk.testutils/TestLogDispatcher.cs","position":82,"original_position":82,"commit_id":"6f06992de2c284abc951e23e2149b630774e389c","original_commit_id":"6f06992de2c284abc951e23e2149b630774e389c","user":{"login":"jessicafalk","id":31853332,"node_id":"MDQ6VXNlcjMxODUzMzMy","avatar_url":"https://avatars3.githubusercontent.com/u/31853332?v=4","gravatar_id":"","url":"https://api.github.com/users/jessicafalk","html_url":"https://github.com/jessicafalk","followers_url":"https://api.github.com/users/jessicafalk/followers","following_url":"https://api.github.com/users/jessicafalk/following{/other_user}","gists_url":"https://api.github.com/users/jessicafalk/gists{/gist_id}","starred_url":"https://api.github.com/users/jessicafalk/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jessicafalk/subscriptions","organizations_url":"https://api.github.com/users/jessicafalk/orgs","repos_url":"https://api.github.com/users/jessicafalk/repos","events_url":"https://api.github.com/users/jessicafalk/events{/privacy}","received_events_url":"https://api.github.com/users/jessicafalk/received_events","type":"User","site_admin":false},"body":"and probably clear the queue?","created_at":"2018-09-13T11:08:18Z","updated_at":"2018-09-13T11:08:18Z","html_url":"https://github.com/spatialos/UnityGDK/pull/330#discussion_r217344551","pull_request_url":"https://api.github.com/repos/spatialos/UnityGDK/pulls/330","author_association":"CONTRIBUTOR","_links":{"self":{"href":"https://api.github.com/repos/spatialos/UnityGDK/pulls/comments/217344551"},"html":{"href":"https://github.com/spatialos/UnityGDK/pull/330#discussion_r217344551"},"pull_request":{"href":"https://api.github.com/repos/spatialos/UnityGDK/pulls/330"}},"in_reply_to_id":217338970},"pull_request":{"url":"https://api.github.com/repos/spatialos/UnityGDK/pulls/330","id":213660455,"node_id":"MDExOlB1bGxSZXF1ZXN0MjEzNjYwNDU1","html_url":"https://github.com/spatialos/UnityGDK/pull/330","diff_url":"https://github.com/spatialos/UnityGDK/pull/330.diff","patch_url":"https://github.com/spatialos/UnityGDK/pull/330.patch","issue_url":"https://api.github.com/repos/spatialos/UnityGDK/issues/330","number":330,"state":"open","locked":false,"title":"UTY-1098: Unit Tests for Receive System","user":{"login":"jamiebrynes7","id":13353733,"node_id":"MDQ6VXNlcjEzMzUzNzMz","avatar_url":"https://avatars1.githubusercontent.com/u/13353733?v=4","gravatar_id":"","url":"https://api.github.com/users/jamiebrynes7","html_url":"https://github.com/jamiebrynes7","followers_url":"https://api.github.com/users/jamiebrynes7/followers","following_url":"https://api.github.com/users/jamiebrynes7/following{/other_user}","gists_url":"https://api.github.com/users/jamiebrynes7/gists{/gist_id}","starred_url":"https://api.github.com/users/jamiebrynes7/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jamiebrynes7/subscriptions","organizations_url":"https://api.github.com/users/jamiebrynes7/orgs","repos_url":"https://api.github.com/users/jamiebrynes7/repos","events_url":"https://api.github.com/users/jamiebrynes7/events{/privacy}","received_events_url":"https://api.github.com/users/jamiebrynes7/received_events","type":"User","site_admin":false},"body":"#### Description\r\nAdded a ton of tests for the `SpatialOSReceiveSystem`. Also added some utility for testing:\r\n* `WorkerOpFactory` and `WrappedOp<T>` for safely creating and using worker ops during testing\r\n* `TestLogDispatcher` for a finer grained assertion experience vs `LogAssert` \r\n\r\nWas going to put things in commit order but the rebase was being lame. \r\n#### Tests\r\nLotta tests here\r\n#### Documentation\r\nN/A\r\n#### Primary reviewers\r\nIf your change will take a long time to review, you can name at most two primary reviewers who are ultimately responsible for reviewing this request. @ mention them.\r\n@firtina-improbable @samiwh 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