{"action":"closed","issue":{"url":"https://api.github.com/repos/ja2-stracciatella/ja2-stracciatella/issues/171","repository_url":"https://api.github.com/repos/ja2-stracciatella/ja2-stracciatella","labels_url":"https://api.github.com/repos/ja2-stracciatella/ja2-stracciatella/issues/171/labels{/name}","comments_url":"https://api.github.com/repos/ja2-stracciatella/ja2-stracciatella/issues/171/comments","events_url":"https://api.github.com/repos/ja2-stracciatella/ja2-stracciatella/issues/171/events","html_url":"https://github.com/ja2-stracciatella/ja2-stracciatella/issues/171","id":133589157,"node_id":"MDU6SXNzdWUxMzM1ODkxNTc=","number":171,"title":"Inaccessible area in tactical view (SAME PROBLEM AS ISSUE #125)","user":{"login":"lynxlynxlynx","id":121515,"node_id":"MDQ6VXNlcjEyMTUxNQ==","avatar_url":"https://avatars3.githubusercontent.com/u/121515?v=4","gravatar_id":"","url":"https://api.github.com/users/lynxlynxlynx","html_url":"https://github.com/lynxlynxlynx","followers_url":"https://api.github.com/users/lynxlynxlynx/followers","following_url":"https://api.github.com/users/lynxlynxlynx/following{/other_user}","gists_url":"https://api.github.com/users/lynxlynxlynx/gists{/gist_id}","starred_url":"https://api.github.com/users/lynxlynxlynx/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/lynxlynxlynx/subscriptions","organizations_url":"https://api.github.com/users/lynxlynxlynx/orgs","repos_url":"https://api.github.com/users/lynxlynxlynx/repos","events_url":"https://api.github.com/users/lynxlynxlynx/events{/privacy}","received_events_url":"https://api.github.com/users/lynxlynxlynx/received_events","type":"User","site_admin":false},"labels":[{"id":326048156,"node_id":"MDU6TGFiZWwzMjYwNDgxNTY=","url":"https://api.github.com/repos/ja2-stracciatella/ja2-stracciatella/labels/bug","name":"bug","color":"fc2929","default":true},{"id":326088592,"node_id":"MDU6TGFiZWwzMjYwODg1OTI=","url":"https://api.github.com/repos/ja2-stracciatella/ja2-stracciatella/labels/critical","name":"critical","color":"ededed","default":false}],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":{"url":"https://api.github.com/repos/ja2-stracciatella/ja2-stracciatella/milestones/4","html_url":"https://github.com/ja2-stracciatella/ja2-stracciatella/milestone/4","labels_url":"https://api.github.com/repos/ja2-stracciatella/ja2-stracciatella/milestones/4/labels","id":2945177,"node_id":"MDk6TWlsZXN0b25lMjk0NTE3Nw==","number":4,"title":"v0.17","description":"","creator":{"login":"Manuel-K","id":775439,"node_id":"MDQ6VXNlcjc3NTQzOQ==","avatar_url":"https://avatars3.githubusercontent.com/u/775439?v=4","gravatar_id":"","url":"https://api.github.com/users/Manuel-K","html_url":"https://github.com/Manuel-K","followers_url":"https://api.github.com/users/Manuel-K/followers","following_url":"https://api.github.com/users/Manuel-K/following{/other_user}","gists_url":"https://api.github.com/users/Manuel-K/gists{/gist_id}","starred_url":"https://api.github.com/users/Manuel-K/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Manuel-K/subscriptions","organizations_url":"https://api.github.com/users/Manuel-K/orgs","repos_url":"https://api.github.com/users/Manuel-K/repos","events_url":"https://api.github.com/users/Manuel-K/events{/privacy}","received_events_url":"https://api.github.com/users/Manuel-K/received_events","type":"User","site_admin":false},"open_issues":12,"closed_issues":28,"state":"open","created_at":"2017-11-29T00:11:00Z","updated_at":"2018-11-17T09:10:35Z","due_on":null,"closed_at":null},"comments":17,"created_at":"2015-09-27T14:24:03Z","updated_at":"2018-11-17T09:10:35Z","closed_at":"2018-11-17T09:10:35Z","author_association":"MEMBER","body":"Originally reported by: **JAsmine-ja2 (Bitbucket: [JAsmine-ja2](http://bitbucket.org/JAsmine-ja2), GitHub: [JAsmine-ja2](http://github.com/JAsmine-ja2))**\n\n---\n\nThis bug has a very negative impact on gameplay.\nTo understand it, look at the pictures.\nThe first one is from vanilla JA2 Gold:\n![SCREEN2.jpg](https://bitbucket.org/repo/6zkzG5/images/2364441947-SCREEN2.jpg)\n\nAnd here the same situation (same map file) in JA2 Stracciatella\n![SCREEN1.jpg](https://bitbucket.org/repo/6zkzG5/images/2181310021-SCREEN1.jpg)\n\nAs you can see, there is way more area visible in the south of the map. On both screenshots, I scrolled down south as much as possible.\n\nAnd now comes the bad thing about this: the \"new\" area in the Stracciatella map is inaccessible for the player. But enemies can (and will) end up there if invading the map from south.\n\nIf an enemy ends up in this area, he is stuck and invisible (SCREEN062 and SCREEN063) and cannot be hurt without cheat codes.\n\nApart from the problem with the enemies, most maps are not designed to be looked at in this area and as a result, they look a bit weird (roads ending before map border etc.)\n\nThis happens on ALL maps.\n(SAME PROBLEM AS ISSUE #125)\n\n---\n- Bitbucket: https://bitbucket.org/gennady/ja2-stracciatella/issue/171\n"}}
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