{"push_id":2575752898,"size":6,"distinct_size":6,"ref":"refs/heads/feature_constrt_refactor","head":"2070a424a0e76fca3bf410c0bb1f9f922b7a1069","before":"cd9d95bee9e49b201f549dd2e7930614249dcaee","commits":[{"sha":"4ffc5c58d7469ad213032c7f172f6cfd7cfa9a07","author":{"name":"Nola Donato","email":"cc15b9ea7ab786a1953ebe5b906dec92256a6137@samsung.com"},"message":"Fixed cursor projection (#1867)\n\n* Fixed cursor projection\r\n\r\nEven if we don't process the pick event, we should examine the list of picked objects to determine how to update the cursor","distinct":true,"url":"https://api.github.com/repos/sidia-dev-team/GearVRf/commits/4ffc5c58d7469ad213032c7f172f6cfd7cfa9a07"},{"sha":"91037dfb3a184d67e02a1d79ab03d8c03714352f","author":{"name":"Ragner Magalhaes","email":"e695c81bd477a775da984a49112978ed80e2e0e7@samsung.com"},"message":"Load bullet file from everywhere\n\nGearVRf-DCO-1.0-Signed-off-by: Ragner Magalhaes <ragner.n@samsung.com>","distinct":true,"url":"https://api.github.com/repos/sidia-dev-team/GearVRf/commits/91037dfb3a184d67e02a1d79ab03d8c03714352f"},{"sha":"349ca82a8ddacee9ffb8b0d35c3ef43336527e0f","author":{"name":"Ragner Magalhaes","email":"e695c81bd477a775da984a49112978ed80e2e0e7@samsung.com"},"message":"Create default collider whether missing\n\nGearVRf-DCO-1.0-Signed-off-by: Ragner Magalhaes <ragner.n@samsung.com>","distinct":true,"url":"https://api.github.com/repos/sidia-dev-team/GearVRf/commits/349ca82a8ddacee9ffb8b0d35c3ef43336527e0f"},{"sha":"0674043ba5a55177f68294beac19033073492166","author":{"name":"Cristiano Bozzetto","email":"74eb557826e5918201cfe0ec7ce2459282f0797d@samsung.com"},"message":"Refactor to physics constraints API\n\nThis refactor is intended to allow multiple constraints in the same\nrigid body.\n\nMain points in this refactor:\n\n- Constraints are no longer GVRComponent;\n- constraints constructor receives both rigid bodies;\n- constraint construction is no longer finished only when added to world;\n- GVRWorld now keeps reference to each added constraint;\n- physics loader uses new 'mark' flag to identify when a constraint must\n  not be deleted.","distinct":true,"url":"https://api.github.com/repos/sidia-dev-team/GearVRf/commits/0674043ba5a55177f68294beac19033073492166"},{"sha":"655383ad9ac8dd67639267c3a425aa9382e48bb6","author":{"name":"Cristiano Bozzetto","email":"74eb557826e5918201cfe0ec7ce2459282f0797d@samsung.com"},"message":"Changed stategy for adding constraints to world\n\nA constraint is now added to the physics simulation world by the rigid\nbodies linked by it. Both bodies will try to add it right after the\nconstraint is created or after the rigid bodies are added to the world.\nGVRWorld ignores attemps to add a constraint that was already added.\n\nNow the rigid bodies will keep refference of its constraints. This\napproach allows easely removal of constraints from the world if at least\none of the linked bodies is removed.","distinct":true,"url":"https://api.github.com/repos/sidia-dev-team/GearVRf/commits/655383ad9ac8dd67639267c3a425aa9382e48bb6"},{"sha":"2070a424a0e76fca3bf410c0bb1f9f922b7a1069","author":{"name":"Cristiano Bozzetto","email":"74eb557826e5918201cfe0ec7ce2459282f0797d@samsung.com"},"message":"Fixed slider constraint construction\n\nSlider constraint would only work as expected only if both bodies were\naligned at Y and Z axis. This was fixed by adding rotation matrices for\nthe bodies to slider constraint constructor.","distinct":true,"url":"https://api.github.com/repos/sidia-dev-team/GearVRf/commits/2070a424a0e76fca3bf410c0bb1f9f922b7a1069"}]}
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