{"action":"closed","issue":{"url":"https://api.github.com/repos/IntelRealSense/librealsense/issues/1570","repository_url":"https://api.github.com/repos/IntelRealSense/librealsense","labels_url":"https://api.github.com/repos/IntelRealSense/librealsense/issues/1570/labels{/name}","comments_url":"https://api.github.com/repos/IntelRealSense/librealsense/issues/1570/comments","events_url":"https://api.github.com/repos/IntelRealSense/librealsense/issues/1570/events","html_url":"https://github.com/IntelRealSense/librealsense/issues/1570","id":315564760,"number":1570,"title":"Access Camera Intrinsics in Unity Wrapper","user":{"login":"gjmsoftware","id":26729372,"avatar_url":"https://avatars1.githubusercontent.com/u/26729372?v=4","gravatar_id":"","url":"https://api.github.com/users/gjmsoftware","html_url":"https://github.com/gjmsoftware","followers_url":"https://api.github.com/users/gjmsoftware/followers","following_url":"https://api.github.com/users/gjmsoftware/following{/other_user}","gists_url":"https://api.github.com/users/gjmsoftware/gists{/gist_id}","starred_url":"https://api.github.com/users/gjmsoftware/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/gjmsoftware/subscriptions","organizations_url":"https://api.github.com/users/gjmsoftware/orgs","repos_url":"https://api.github.com/users/gjmsoftware/repos","events_url":"https://api.github.com/users/gjmsoftware/events{/privacy}","received_events_url":"https://api.github.com/users/gjmsoftware/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2018-04-18T17:03:11Z","updated_at":"2018-04-20T20:55:28Z","closed_at":"2018-04-20T20:55:28Z","author_association":"NONE","body":"### Issue Description\r\nMy project requires the camera intrinsic information, which changes for each camera (D400). Accessing this information is fairly straight forward in the C# wrapper by calling the \"_GetInstrinics()_\" method on the \"_VideoStreamProfile_\" object. However, I'm not sure how to access the \"_VideoStreamProfile_\"within the current Unity wrapper example. \r\n\r\nI'm hoping someone could provide me insight in how-to successfully call the \"_GetInstrinics()_\" function in the current Unity wrapper example. \r\n\r\nFYI, the main variables I'm trying to access are: ppx, ppy, fx, and fy. \r\n\r\n----------------------------------------------------------------------------------------------------\r\n### System Information\r\n\r\n| Required Info                         |                                                                |\r\n|---------------------------------|------------------------------------------- |\r\n| Camera Model                       | D415 | \r\n| Firmware Version                   | 05.08.15.00 | \r\n| Operating System & Version |   Win 10  | \r\n| Platform                                 | Unity - 5.5.1f1 |\r\n| SDK Version                            |  V2.10.2            | \r\n\r\n"}}
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