{"action":"created","issue":{"url":"https://api.github.com/repos/ChrisNZL/Tallowmere2/issues/60","repository_url":"https://api.github.com/repos/ChrisNZL/Tallowmere2","labels_url":"https://api.github.com/repos/ChrisNZL/Tallowmere2/issues/60/labels{/name}","comments_url":"https://api.github.com/repos/ChrisNZL/Tallowmere2/issues/60/comments","events_url":"https://api.github.com/repos/ChrisNZL/Tallowmere2/issues/60/events","html_url":"https://github.com/ChrisNZL/Tallowmere2/issues/60","id":365119258,"node_id":"MDU6SXNzdWUzNjUxMTkyNTg=","number":60,"title":"Try using CompositeCollider2D for dungeon 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be more efficient than instantiating in-between invisible blocks."},"comment":{"url":"https://api.github.com/repos/ChrisNZL/Tallowmere2/issues/comments/425675983","html_url":"https://github.com/ChrisNZL/Tallowmere2/issues/60#issuecomment-425675983","issue_url":"https://api.github.com/repos/ChrisNZL/Tallowmere2/issues/60","id":425675983,"node_id":"MDEyOklzc3VlQ29tbWVudDQyNTY3NTk4Mw==","user":{"login":"ChrisNZL","id":280814,"node_id":"MDQ6VXNlcjI4MDgxNA==","avatar_url":"https://avatars0.githubusercontent.com/u/280814?v=4","gravatar_id":"","url":"https://api.github.com/users/ChrisNZL","html_url":"https://github.com/ChrisNZL","followers_url":"https://api.github.com/users/ChrisNZL/followers","following_url":"https://api.github.com/users/ChrisNZL/following{/other_user}","gists_url":"https://api.github.com/users/ChrisNZL/gists{/gist_id}","starred_url":"https://api.github.com/users/ChrisNZL/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ChrisNZL/subscriptions","organizations_url":"https://api.github.com/users/ChrisNZL/orgs","repos_url":"https://api.github.com/users/ChrisNZL/repos","events_url":"https://api.github.com/users/ChrisNZL/events{/privacy}","received_events_url":"https://api.github.com/users/ChrisNZL/received_events","type":"User","site_admin":false},"created_at":"2018-09-29T21:14:26Z","updated_at":"2018-09-29T21:14:26Z","author_association":"OWNER","body":"Seems okay. Added in v0.0.4."}}
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