{"action":"closed","issue":{"url":"https://api.github.com/repos/Wargus/wargus/issues/234","repository_url":"https://api.github.com/repos/Wargus/wargus","labels_url":"https://api.github.com/repos/Wargus/wargus/issues/234/labels{/name}","comments_url":"https://api.github.com/repos/Wargus/wargus/issues/234/comments","events_url":"https://api.github.com/repos/Wargus/wargus/issues/234/events","html_url":"https://github.com/Wargus/wargus/issues/234","id":216602352,"node_id":"MDU6SXNzdWUyMTY2MDIzNTI=","number":234,"title":"Upgrade sounds?","user":{"login":"Erenussocrates","id":21147239,"node_id":"MDQ6VXNlcjIxMTQ3MjM5","avatar_url":"https://avatars2.githubusercontent.com/u/21147239?v=4","gravatar_id":"","url":"https://api.github.com/users/Erenussocrates","html_url":"https://github.com/Erenussocrates","followers_url":"https://api.github.com/users/Erenussocrates/followers","following_url":"https://api.github.com/users/Erenussocrates/following{/other_user}","gists_url":"https://api.github.com/users/Erenussocrates/gists{/gist_id}","starred_url":"https://api.github.com/users/Erenussocrates/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Erenussocrates/subscriptions","organizations_url":"https://api.github.com/users/Erenussocrates/orgs","repos_url":"https://api.github.com/users/Erenussocrates/repos","events_url":"https://api.github.com/users/Erenussocrates/events{/privacy}","received_events_url":"https://api.github.com/users/Erenussocrates/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":4,"created_at":"2017-03-23T23:28:31Z","updated_at":"2018-09-28T20:45:40Z","closed_at":"2018-09-28T20:45:40Z","author_association":"NONE","body":"In the game, when an upgrade is done, a notification sound does not play, unlike when you are being attacked or if a unit is trained. How to implement that?"}}
{"actor":{"display_login":"timfel"}}