{"action":"opened","issue":{"url":"https://api.github.com/repos/TobiahZ/unity-tools/issues/50","repository_url":"https://api.github.com/repos/TobiahZ/unity-tools","labels_url":"https://api.github.com/repos/TobiahZ/unity-tools/issues/50/labels{/name}","comments_url":"https://api.github.com/repos/TobiahZ/unity-tools/issues/50/comments","events_url":"https://api.github.com/repos/TobiahZ/unity-tools/issues/50/events","html_url":"https://github.com/TobiahZ/unity-tools/issues/50","id":391389476,"node_id":"MDU6SXNzdWUzOTEzODk0NzY=","number":50,"title":"Autosave VSC source code when run Unity3d ","user":{"login":"wyattbiker","id":930478,"node_id":"MDQ6VXNlcjkzMDQ3OA==","avatar_url":"https://avatars2.githubusercontent.com/u/930478?v=4","gravatar_id":"","url":"https://api.github.com/users/wyattbiker","html_url":"https://github.com/wyattbiker","followers_url":"https://api.github.com/users/wyattbiker/followers","following_url":"https://api.github.com/users/wyattbiker/following{/other_user}","gists_url":"https://api.github.com/users/wyattbiker/gists{/gist_id}","starred_url":"https://api.github.com/users/wyattbiker/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/wyattbiker/subscriptions","organizations_url":"https://api.github.com/users/wyattbiker/orgs","repos_url":"https://api.github.com/users/wyattbiker/repos","events_url":"https://api.github.com/users/wyattbiker/events{/privacy}","received_events_url":"https://api.github.com/users/wyattbiker/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-12-15T15:55:43Z","updated_at":"2018-12-15T15:55:43Z","closed_at":null,"author_association":"NONE","body":"Would be nice to have the ability to autosave a source file before running the Unity game project. Is that something that can be done?"}}
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