{"push_id":2679606736,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"109e252897f88f0efcf258b2909bda724c940c66","before":"a46f5ff83966792cea61c0ec497d4c41fa00e323","commits":[{"sha":"109e252897f88f0efcf258b2909bda724c940c66","author":{"name":"Konstantin Nosov","email":"46f1a0bd5592a2f9244ca321b129902a06b53e03@gildor.org"},"message":"Improved game / engine detection.\n\nPreviously UModel didn't work with versioned UE4 packages which contains StaticMesh objects, without explicitly providing -game=ue4.xx override. Now UModel detects game from package version data.","distinct":true,"url":"https://api.github.com/repos/gildor2/UModel/commits/109e252897f88f0efcf258b2909bda724c940c66"}]}
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