{"action":"created","issue":{"url":"https://api.github.com/repos/StapleButter/melonDS/issues/344","repository_url":"https://api.github.com/repos/StapleButter/melonDS","labels_url":"https://api.github.com/repos/StapleButter/melonDS/issues/344/labels{/name}","comments_url":"https://api.github.com/repos/StapleButter/melonDS/issues/344/comments","events_url":"https://api.github.com/repos/StapleButter/melonDS/issues/344/events","html_url":"https://github.com/StapleButter/melonDS/issues/344","id":394754694,"node_id":"MDU6SXNzdWUzOTQ3NTQ2OTQ=","number":344,"title":"Pokémon Mystery Dungeon: Explorers of Sky save issues","user":{"login":"Ammako","id":43770697,"node_id":"MDQ6VXNlcjQzNzcwNjk3","avatar_url":"https://avatars0.githubusercontent.com/u/43770697?v=4","gravatar_id":"","url":"https://api.github.com/users/Ammako","html_url":"https://github.com/Ammako","followers_url":"https://api.github.com/users/Ammako/followers","following_url":"https://api.github.com/users/Ammako/following{/other_user}","gists_url":"https://api.github.com/users/Ammako/gists{/gist_id}","starred_url":"https://api.github.com/users/Ammako/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Ammako/subscriptions","organizations_url":"https://api.github.com/users/Ammako/orgs","repos_url":"https://api.github.com/users/Ammako/repos","events_url":"https://api.github.com/users/Ammako/events{/privacy}","received_events_url":"https://api.github.com/users/Ammako/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2018-12-29T02:56:49Z","updated_at":"2018-12-31T14:06:38Z","closed_at":"2018-12-31T13:18:11Z","author_association":"NONE","body":"\r\nContinued from 0.6b\r\n\r\nWith the changes from 0.7.1, tested with 0.7.2, the game no longer gives an error when saving, but 8 KB of essentially blank data is being generated as a save file (this game uses 128 KB EEPROM [<sup>[1]</sup>](https://github.com/TuxSH/TWLSaveTool/commit/e9dad7e7ff094bc94b46efb5839ec76f062736ad#diff-359261da2d9f0f78c3917002f41732e0R128) [<sup>[2]</sup>](https://drastic-ds.com/viewtopic.php?p=4327&sid=e016d7e3164e7234886fb5b7c7e3780c#p4327), whereas Advanscene has it as 256 KB Flash for whatever reason.)\r\n\r\nProviding an existing working save file does not work. The game does not recognize it.\r\nI haven't checked to see if the AR code save hack still works, but we shouldn't be relying on that anyway.\r\n\r\nI can attach said 8KB save file along with a proper save file if you'd like to look at it. It's likely that this game goes much further beyond simple save type issues, it's a really weird one."},"comment":{"url":"https://api.github.com/repos/StapleButter/melonDS/issues/comments/450649492","html_url":"https://github.com/StapleButter/melonDS/issues/344#issuecomment-450649492","issue_url":"https://api.github.com/repos/StapleButter/melonDS/issues/344","id":450649492,"node_id":"MDEyOklzc3VlQ29tbWVudDQ1MDY0OTQ5Mg==","user":{"login":"StapleButter","id":1311867,"node_id":"MDQ6VXNlcjEzMTE4Njc=","avatar_url":"https://avatars3.githubusercontent.com/u/1311867?v=4","gravatar_id":"","url":"https://api.github.com/users/StapleButter","html_url":"https://github.com/StapleButter","followers_url":"https://api.github.com/users/StapleButter/followers","following_url":"https://api.github.com/users/StapleButter/following{/other_user}","gists_url":"https://api.github.com/users/StapleButter/gists{/gist_id}","starred_url":"https://api.github.com/users/StapleButter/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/StapleButter/subscriptions","organizations_url":"https://api.github.com/users/StapleButter/orgs","repos_url":"https://api.github.com/users/StapleButter/repos","events_url":"https://api.github.com/users/StapleButter/events{/privacy}","received_events_url":"https://api.github.com/users/StapleButter/received_events","type":"User","site_admin":false},"created_at":"2018-12-31T14:06:38Z","updated_at":"2018-12-31T14:06:38Z","author_association":"OWNER","body":"I guess it would matter if the game wanted to use some of the extra commands FLASH memory supports, but it doesn't seem to do so, so... yeah."}}
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