{"action":"created","issue":{"url":"https://api.github.com/repos/crashfort/SourceDemoRender/issues/22","repository_url":"https://api.github.com/repos/crashfort/SourceDemoRender","labels_url":"https://api.github.com/repos/crashfort/SourceDemoRender/issues/22/labels{/name}","comments_url":"https://api.github.com/repos/crashfort/SourceDemoRender/issues/22/comments","events_url":"https://api.github.com/repos/crashfort/SourceDemoRender/issues/22/events","html_url":"https://github.com/crashfort/SourceDemoRender/issues/22","id":393979930,"node_id":"MDU6SXNzdWUzOTM5Nzk5MzA=","number":22,"title":"Voice chat never fades away until round end","user":{"login":"IAmTrial","id":26683324,"node_id":"MDQ6VXNlcjI2NjgzMzI0","avatar_url":"https://avatars2.githubusercontent.com/u/26683324?v=4","gravatar_id":"","url":"https://api.github.com/users/IAmTrial","html_url":"https://github.com/IAmTrial","followers_url":"https://api.github.com/users/IAmTrial/followers","following_url":"https://api.github.com/users/IAmTrial/following{/other_user}","gists_url":"https://api.github.com/users/IAmTrial/gists{/gist_id}","starred_url":"https://api.github.com/users/IAmTrial/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/IAmTrial/subscriptions","organizations_url":"https://api.github.com/users/IAmTrial/orgs","repos_url":"https://api.github.com/users/IAmTrial/repos","events_url":"https://api.github.com/users/IAmTrial/events{/privacy}","received_events_url":"https://api.github.com/users/IAmTrial/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2018-12-25T07:44:52Z","updated_at":"2018-12-25T22:44:05Z","closed_at":"2018-12-25T22:44:05Z","author_association":"NONE","body":"While performing demo playback recordings in Counter-Strike: Source, players who initiate voice chat will have voice chat enabled on them for the rest of the round or until I issue snd_restart to clear the sounds. This means that if one person presses voice chat by accident, they can appear in the voice chat for the remainder of the round, even if they say nothing for the rest of the round.\r\n\r\nWhen I do not issue the startmovie command (but having SDR and all configs loaded), the voice chat is normal, with non-speaking players being removed from the chat as normal. This behavior also does not happen with the original TGA demo recorder."},"comment":{"url":"https://api.github.com/repos/crashfort/SourceDemoRender/issues/comments/449877536","html_url":"https://github.com/crashfort/SourceDemoRender/issues/22#issuecomment-449877536","issue_url":"https://api.github.com/repos/crashfort/SourceDemoRender/issues/22","id":449877536,"node_id":"MDEyOklzc3VlQ29tbWVudDQ0OTg3NzUzNg==","user":{"login":"IAmTrial","id":26683324,"node_id":"MDQ6VXNlcjI2NjgzMzI0","avatar_url":"https://avatars2.githubusercontent.com/u/26683324?v=4","gravatar_id":"","url":"https://api.github.com/users/IAmTrial","html_url":"https://github.com/IAmTrial","followers_url":"https://api.github.com/users/IAmTrial/followers","following_url":"https://api.github.com/users/IAmTrial/following{/other_user}","gists_url":"https://api.github.com/users/IAmTrial/gists{/gist_id}","starred_url":"https://api.github.com/users/IAmTrial/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/IAmTrial/subscriptions","organizations_url":"https://api.github.com/users/IAmTrial/orgs","repos_url":"https://api.github.com/users/IAmTrial/repos","events_url":"https://api.github.com/users/IAmTrial/events{/privacy}","received_events_url":"https://api.github.com/users/IAmTrial/received_events","type":"User","site_admin":false},"created_at":"2018-12-25T22:44:05Z","updated_at":"2018-12-25T22:44:05Z","author_association":"NONE","body":"Issue is found to be Source related, and not related to this project. Testing with \"host_framerate 300\" and not executing \"startmovie\" should give the same results."}}
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