{"push_id":2330681413,"size":1,"distinct_size":1,"ref":"refs/heads/Redesign","head":"655750f34fa2bd3acd1ff28d51c98e6e8e351676","before":"26981dafbfb9ddb94a9c847fb90c47de47dcfecb","commits":[{"sha":"655750f34fa2bd3acd1ff28d51c98e6e8e351676","author":{"name":"Jonathan Hoogvliet","email":"3167e935b8c7bfbade727a48617c7ae99d2472b7@gmx.com"},"message":"City house models completed for two individual upgrade paths. Each path has 4 tiers to go through, to simulate city growth. The master file holds all models combined for development purposes.\n- Changed path 1 to have a joined mesh per tier, instead of individual model objects\n- Created path 2 models","distinct":true,"url":"https://api.github.com/repos/borismul/WindGameUnity/commits/655750f34fa2bd3acd1ff28d51c98e6e8e351676"}]}
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