{"push_id":2664245257,"size":18,"distinct_size":3,"ref":"refs/heads/master","head":"db66c8c23bd58c9678f30b571388025da74eca16","before":"d5c1f107c669e89156fcbd698897f3dc61903897","commits":[{"sha":"921ffbe67b05c5df33161ef7476e3ffefaf74059","author":{"name":"MeteoricDragon","email":"bea1d30166bbb824d459eba969586ef1d29a5bf4@gmail.com"},"message":"Creates new effects that warn player of imminent death","distinct":false,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/921ffbe67b05c5df33161ef7476e3ffefaf74059"},{"sha":"f5c756c32654184030d54765a5197f6ea6e5431c","author":{"name":"MeteoricDragon","email":"bea1d30166bbb824d459eba969586ef1d29a5bf4@gmail.com"},"message":"clean up code\n\nclean up code some","distinct":false,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/f5c756c32654184030d54765a5197f6ea6e5431c"},{"sha":"daee2557ce88778bfcbbaa4ec41bbc01bfefd3f2","author":{"name":"MeteoricDragon","email":"bea1d30166bbb824d459eba969586ef1d29a5bf4@gmail.com"},"message":"Fix bug\n\nBug was causing the flicker not to be burnt out if the player was injured, but not wounded.","distinct":false,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/daee2557ce88778bfcbbaa4ec41bbc01bfefd3f2"},{"sha":"edbdb12fd0d434738517bd1465b9ff838690c9fa","author":{"name":"MeteoricDragon","email":"bea1d30166bbb824d459eba969586ef1d29a5bf4@gmail.com"},"message":"Add a setting\n\nAdds a setting \"Near Death Warning\" under Enhancements section of gameplay under Advanced Settings window when starting up DFU.","distinct":false,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/edbdb12fd0d434738517bd1465b9ff838690c9fa"},{"sha":"f30cb80f93fb722daa95db7dc4666c3bd30b56e0","author":{"name":"MeteoricDragon","email":"bea1d30166bbb824d459eba969586ef1d29a5bf4@gmail.com"},"message":"Fix bug with fade-in\n\nprevents conflict with fade in when player loads game.","distinct":false,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/f30cb80f93fb722daa95db7dc4666c3bd30b56e0"},{"sha":"856177a09d2bcb79a84422d9d4a7b3f8571e1f15","author":{"name":"MeteoricDragon","email":"bea1d30166bbb824d459eba969586ef1d29a5bf4@gmail.com"},"message":"NPCs don't stop if weapon drawn\n\nNPCs now don't stop if your weapon is drawn.  also makes TODO note for other NPC non-stop conditions:\n\nPlayer is in beast form.\nPlayer just got caught committing a crime\nPlayer is invisible.","distinct":false,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/856177a09d2bcb79a84422d9d4a7b3f8571e1f15"},{"sha":"672aa5cfe5a05ac733f09264ec2d88ef2f02dadd","author":{"name":"MeteoricDragon","email":"bea1d30166bbb824d459eba969586ef1d29a5bf4@gmail.com"},"message":"NPCs don't stop if enemies nearby\n\nTown guards appearing and detecting you will make NPC's not stop to talk to you.","distinct":false,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/672aa5cfe5a05ac733f09264ec2d88ef2f02dadd"},{"sha":"14722a3f89c9a9c6f75bc2fe992759eabfdf60bc","author":{"name":"MeteoricDragon","email":"bea1d30166bbb824d459eba969586ef1d29a5bf4@gmail.com"},"message":"Spell point recovery fix\n\nIf the player has the NoRegenSpellPoints career property set to true:\n\n->Spell points no longer recover when resting.\n->Rest until fully healed doesn't require full magicka.","distinct":false,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/14722a3f89c9a9c6f75bc2fe992759eabfdf60bc"},{"sha":"9a1b9bc9b1a836831ab40a9888cfb0635e51eb61","author":{"name":"MeteoricDragon","email":"bea1d30166bbb824d459eba969586ef1d29a5bf4@gmail.com"},"message":"Mages Guild recharges NoRegenSpellPoints\n\nIn classic daggerfall.  Sorcerors could get their magicka recharged by clicking any service at a mages guild.  This commit does that.","distinct":false,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/9a1b9bc9b1a836831ab40a9888cfb0635e51eb61"},{"sha":"24e2b07897a6794aedaa48af93ffd461eda637b6","author":{"name":"MeteoricDragon","email":"bea1d30166bbb824d459eba969586ef1d29a5bf4@gmail.com"},"message":"PlayerEntity reference optimization","distinct":false,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/24e2b07897a6794aedaa48af93ffd461eda637b6"},{"sha":"5f5fc7905832f6fffa2573dc95e44b36adb5fd41","author":{"name":"MeteoricDragon","email":"bea1d30166bbb824d459eba969586ef1d29a5bf4@gmail.com"},"message":"Move Recharge magicka code to OnPush()\n\nThere was a TODO message in OnPush in DaggerfallGuildServicePopupWindow and it seemed more appropriate that my code should be put there instead of Servicebutton_OnMouseClick","distinct":false,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/5f5fc7905832f6fffa2573dc95e44b36adb5fd41"},{"sha":"4fbad86c628f319c51116e1c90d39130e76b6ba8","author":{"name":"MeteoricDragon","email":"bea1d30166bbb824d459eba969586ef1d29a5bf4@gmail.com"},"message":"Made sorceror recharge more mod friendly","distinct":false,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/4fbad86c628f319c51116e1c90d39130e76b6ba8"},{"sha":"c113559b606df75488993521d5c1a00f80c35bf0","author":{"name":"MeteoricDragon","email":"bea1d30166bbb824d459eba969586ef1d29a5bf4@gmail.com"},"message":"Set MessageBox to use TextTokens","distinct":false,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/c113559b606df75488993521d5c1a00f80c35bf0"},{"sha":"efffc29fc2b7185996ceb06f67a7f5f16b02ad42","author":{"name":"MeteoricDragon","email":"bea1d30166bbb824d459eba969586ef1d29a5bf4@gmail.com"},"message":"Guild member check\n\nAdded check to see if player is member of mages guild","distinct":false,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/efffc29fc2b7185996ceb06f67a7f5f16b02ad42"},{"sha":"62cde4473a94a2bdb15b7b65c718fac3cd5e1dfd","author":{"name":"MeteoricDragon","email":"bea1d30166bbb824d459eba969586ef1d29a5bf4@gmail.com"},"message":"Add checks for beastform and invisibility\n\nAdded IsInvisible and IsInBeastForm Properties to PlayerEntity.  When Invisibility and Beast form get implemented, this code will be ready for that then.","distinct":false,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/62cde4473a94a2bdb15b7b65c718fac3cd5e1dfd"},{"sha":"1a3bdcd29c7e15fac6b6dfce8629aec2ed6afda2","author":{"name":"Gavin Clayton","email":"355fe487718122cc23fd4f1931563dcd97e42098@dfworkshop.net"},"message":"Merge pull request #805 from MeteoricDragon/NearDeathExperience2\n\nNear death experience simplified","distinct":true,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/1a3bdcd29c7e15fac6b6dfce8629aec2ed6afda2"},{"sha":"4e5b8af668a0521062f923dbf679f426b317edac","author":{"name":"Gavin Clayton","email":"355fe487718122cc23fd4f1931563dcd97e42098@dfworkshop.net"},"message":"Merge pull request #806 from MeteoricDragon/NPCStops\n\nNPCs don't stop if weapon drawn","distinct":true,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/4e5b8af668a0521062f923dbf679f426b317edac"},{"sha":"db66c8c23bd58c9678f30b571388025da74eca16","author":{"name":"Gavin Clayton","email":"355fe487718122cc23fd4f1931563dcd97e42098@dfworkshop.net"},"message":"Merge pull request #809 from MeteoricDragon/SpellPointRegenFix\n\nSorceror Magicka restrictions and mages guild benefit.","distinct":true,"url":"https://api.github.com/repos/MeteoricDragon/daggerfall-unity/commits/db66c8c23bd58c9678f30b571388025da74eca16"}]}
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