{"push_id":2764639434,"size":2,"distinct_size":2,"ref":"refs/heads/Spectral2","head":"62283bd440db070c0e9b66ed936ed7ca70757435","before":"2ca3e17de6d9bdbe7659036eee4779068488c1f2","commits":[{"sha":"700ee0f1c8a294d9d2485a0b281065721a480c00","author":{"name":"jackbinysh","email":"d5ce3dcc1e8058af62b273a1d728d3be96a6c87d@gmail.com"},"message":"make file for the laptop for the spectral code","distinct":true,"url":"https://api.github.com/repos/jackbinysh/FNSimulation/commits/700ee0f1c8a294d9d2485a0b281065721a480c00"},{"sha":"62283bd440db070c0e9b66ed936ed7ca70757435","author":{"name":"jackbinysh","email":"d5ce3dcc1e8058af62b273a1d728d3be96a6c87d@gmail.com"},"message":" see here https://stackoverflow.com/questions/4214400/problem-casting-stl-complexdouble-to-fftw-complex . FFTW uses the C99 complex datatype. But this doesnt play well with g++, and indeed c++, such that the code was compiling on tinis but not on my laptop. I have replaced the complex datatype from C99 with the <complex> class from c++. so now fftw_complex is just double[2]. To get around this, I reinterpret cast, as the link suggests, when doing the FFT's. right now this compiles, but I should test it properly.","distinct":true,"url":"https://api.github.com/repos/jackbinysh/FNSimulation/commits/62283bd440db070c0e9b66ed936ed7ca70757435"}]}
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