{"push_id":2326600517,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"89b634351636c6c673aea4a2c40425ac88baf3ef","before":"c2fc2847c3f5fd2b27ff4045553aae3617bd6abc","commits":[{"sha":"de4ec50c0677bb0899fdad7f2fd439f4d3ecb536","author":{"name":"Aaron","email":"32c01254ea56c1bceece7e86ff64896b6a5a68aa@gmail.com"},"message":"game4 spirit models refactor\n\nUse screen's batch-aware drawing func for all spirits, instead of accessing the renderer directly with stamps.\nMove all model creation to Models.\nEliminate all Stamps stamps, except those used to render splashes. Soon...","distinct":true,"url":"https://api.github.com/repos/aaronwhyte/cave2d/commits/de4ec50c0677bb0899fdad7f2fd439f4d3ecb536"},{"sha":"89b634351636c6c673aea4a2c40425ac88baf3ef","author":{"name":"Aaron","email":"32c01254ea56c1bceece7e86ff64896b6a5a68aa@gmail.com"},"message":"game4 restore HUD stamps\n\nI still need those!","distinct":true,"url":"https://api.github.com/repos/aaronwhyte/cave2d/commits/89b634351636c6c673aea4a2c40425ac88baf3ef"}]}
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