{"action":"created","issue":{"url":"https://api.github.com/repos/godotengine/godot/issues/20334","repository_url":"https://api.github.com/repos/godotengine/godot","labels_url":"https://api.github.com/repos/godotengine/godot/issues/20334/labels{/name}","comments_url":"https://api.github.com/repos/godotengine/godot/issues/20334/comments","events_url":"https://api.github.com/repos/godotengine/godot/issues/20334/events","html_url":"https://github.com/godotengine/godot/issues/20334","id":343346121,"node_id":"MDU6SXNzdWUzNDMzNDYxMjE=","number":20334,"title":"Necessary to show whether GL|ES3 or GL|ES2 is being used at all times?","user":{"login":"menip","id":22862244,"node_id":"MDQ6VXNlcjIyODYyMjQ0","avatar_url":"https://avatars2.githubusercontent.com/u/22862244?v=4","gravatar_id":"","url":"https://api.github.com/users/menip","html_url":"https://github.com/menip","followers_url":"https://api.github.com/users/menip/followers","following_url":"https://api.github.com/users/menip/following{/other_user}","gists_url":"https://api.github.com/users/menip/gists{/gist_id}","starred_url":"https://api.github.com/users/menip/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/menip/subscriptions","organizations_url":"https://api.github.com/users/menip/orgs","repos_url":"https://api.github.com/users/menip/repos","events_url":"https://api.github.com/users/menip/events{/privacy}","received_events_url":"https://api.github.com/users/menip/received_events","type":"User","site_admin":false},"labels":[{"id":279097162,"node_id":"MDU6TGFiZWwyNzkwOTcxNjI=","url":"https://api.github.com/repos/godotengine/godot/labels/discussion","name":"discussion","color":"ee77ee","default":false},{"id":279098219,"node_id":"MDU6TGFiZWwyNzkwOTgyMTk=","url":"https://api.github.com/repos/godotengine/godot/labels/topic:editor","name":"topic:editor","color":"ffdd44","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2018-07-21T18:29:17Z","updated_at":"2018-07-22T01:02:22Z","closed_at":null,"author_association":"NONE","body":"Current build of master has this:\r\n![image](https://user-images.githubusercontent.com/22862244/43039009-eb7ce454-8cd8-11e8-89e6-95979121d506.png)\r\n\r\nWhere in top right of project there is visible what rendering backend is being used. After using editor for a bit, I see having this setting is not useful to me at all, and is just taking up space. I don't know if this is more useful for those that need to deploy to large number of platform, but I would prefer to keep this option in project settings.\r\n\r\nCould we discuss some reasons why this is useful for majority of userbase?"},"comment":{"url":"https://api.github.com/repos/godotengine/godot/issues/comments/406833512","html_url":"https://github.com/godotengine/godot/issues/20334#issuecomment-406833512","issue_url":"https://api.github.com/repos/godotengine/godot/issues/20334","id":406833512,"node_id":"MDEyOklzc3VlQ29tbWVudDQwNjgzMzUxMg==","user":{"login":"Zephilinox","id":2060863,"node_id":"MDQ6VXNlcjIwNjA4NjM=","avatar_url":"https://avatars2.githubusercontent.com/u/2060863?v=4","gravatar_id":"","url":"https://api.github.com/users/Zephilinox","html_url":"https://github.com/Zephilinox","followers_url":"https://api.github.com/users/Zephilinox/followers","following_url":"https://api.github.com/users/Zephilinox/following{/other_user}","gists_url":"https://api.github.com/users/Zephilinox/gists{/gist_id}","starred_url":"https://api.github.com/users/Zephilinox/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Zephilinox/subscriptions","organizations_url":"https://api.github.com/users/Zephilinox/orgs","repos_url":"https://api.github.com/users/Zephilinox/repos","events_url":"https://api.github.com/users/Zephilinox/events{/privacy}","received_events_url":"https://api.github.com/users/Zephilinox/received_events","type":"User","site_admin":false},"created_at":"2018-07-22T01:02:22Z","updated_at":"2018-07-22T01:02:22Z","author_association":"CONTRIBUTOR","body":"I like it for two reasons.\r\n\r\n1. It makes it very clear that you can switch renderer now, and that gles2 is supported, even if you haven't been following along with the updates\r\n\r\n2. It makes it very easy to switch between renderers for testing performance/visual differences"}}
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