{"push_id":3046047226,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"befe1fafb09a3f6c2a513233a1d673fecfd0d0d9","before":"feaf23f3ce5727bf327f61b2b3f60cbca6c25201","commits":[{"sha":"befe1fafb09a3f6c2a513233a1d673fecfd0d0d9","author":{"name":"Chris Atkinson","email":"9f7614a4e9ab2ad87c0aefc913710faef71df2f8@morris.umn.edu"},"message":"Found some bugs\n\nIn particular, if you try to surfaceid or surfacerelation a triangulation with lots and lots of vertices, we run out of symbols and things break...","distinct":true,"url":"https://api.github.com/repos/ckatkinson/TriangulationCalculator/commits/befe1fafb09a3f6c2a513233a1d673fecfd0d0d9"}]}
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