{"action":"created","issue":{"url":"https://api.github.com/repos/godotengine/godot/issues/17638","repository_url":"https://api.github.com/repos/godotengine/godot","labels_url":"https://api.github.com/repos/godotengine/godot/issues/17638/labels{/name}","comments_url":"https://api.github.com/repos/godotengine/godot/issues/17638/comments","events_url":"https://api.github.com/repos/godotengine/godot/issues/17638/events","html_url":"https://github.com/godotengine/godot/issues/17638","id":306641416,"node_id":"MDU6SXNzdWUzMDY2NDE0MTY=","number":17638,"title":"The difference between Godot and Bullet physics","user":{"login":"ret80","id":233268,"node_id":"MDQ6VXNlcjIzMzI2OA==","avatar_url":"https://avatars1.githubusercontent.com/u/233268?v=4","gravatar_id":"","url":"https://api.github.com/users/ret80","html_url":"https://github.com/ret80","followers_url":"https://api.github.com/users/ret80/followers","following_url":"https://api.github.com/users/ret80/following{/other_user}","gists_url":"https://api.github.com/users/ret80/gists{/gist_id}","starred_url":"https://api.github.com/users/ret80/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ret80/subscriptions","organizations_url":"https://api.github.com/users/ret80/orgs","repos_url":"https://api.github.com/users/ret80/repos","events_url":"https://api.github.com/users/ret80/events{/privacy}","received_events_url":"https://api.github.com/users/ret80/received_events","type":"User","site_admin":false},"labels":[{"id":73330064,"node_id":"MDU6TGFiZWw3MzMzMDA2NA==","url":"https://api.github.com/repos/godotengine/godot/labels/bug","name":"bug","color":"ff2222","default":true},{"id":370471880,"node_id":"MDU6TGFiZWwzNzA0NzE4ODA=","url":"https://api.github.com/repos/godotengine/godot/labels/topic:physics","name":"topic:physics","color":"ffdd44","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":17,"created_at":"2018-03-19T21:23:51Z","updated_at":"2018-08-26T07:26:19Z","closed_at":null,"author_association":"NONE","body":"**OS/device including version:**\r\n<!-- Specify GPU model and drivers if graphics-related. -->\r\nGodot 3.0.X Win 64\r\n\r\n**Issue description:**\r\n<!-- What happened, and what was expected. -->\r\n\r\nStrange behavior under using Bullet physics.\r\nIt differs from Godot physics.\r\n\r\n**Steps to reproduce:**\r\n1 Set Bullet physics . A little run\r\n2 Set Godot physics. Re-run and compare the results.\r\n\r\n**Minimal reproduction project:**\r\n<!-- Recommended as it greatly speeds up debugging. Drag and drop a zip archive to upload it. -->\r\nhttps://yadi.sk/d/KchEad_h3TYcw6"},"comment":{"url":"https://api.github.com/repos/godotengine/godot/issues/comments/416019821","html_url":"https://github.com/godotengine/godot/issues/17638#issuecomment-416019821","issue_url":"https://api.github.com/repos/godotengine/godot/issues/17638","id":416019821,"node_id":"MDEyOklzc3VlQ29tbWVudDQxNjAxOTgyMQ==","user":{"login":"AndreaCatania","id":8342599,"node_id":"MDQ6VXNlcjgzNDI1OTk=","avatar_url":"https://avatars2.githubusercontent.com/u/8342599?v=4","gravatar_id":"","url":"https://api.github.com/users/AndreaCatania","html_url":"https://github.com/AndreaCatania","followers_url":"https://api.github.com/users/AndreaCatania/followers","following_url":"https://api.github.com/users/AndreaCatania/following{/other_user}","gists_url":"https://api.github.com/users/AndreaCatania/gists{/gist_id}","starred_url":"https://api.github.com/users/AndreaCatania/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/AndreaCatania/subscriptions","organizations_url":"https://api.github.com/users/AndreaCatania/orgs","repos_url":"https://api.github.com/users/AndreaCatania/repos","events_url":"https://api.github.com/users/AndreaCatania/events{/privacy}","received_events_url":"https://api.github.com/users/AndreaCatania/received_events","type":"User","site_admin":false},"created_at":"2018-08-26T07:26:19Z","updated_at":"2018-08-26T07:26:19Z","author_association":"MEMBER","body":"Is the fix of this problem confirmed?"}}
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