{"push_id":3070366498,"size":3,"distinct_size":3,"ref":"refs/heads/master","head":"fd3999ae01bfede84f7df0a8ce96d97bfac338e8","before":"e142c19372750a2d8e90970afe7ef06eb3f9bc64","commits":[{"sha":"bff910bea811f3e7d41f081dcc012eca9826cde1","author":{"name":"Eskjjlj","email":"15b877163628e28da02ac68edbadc165c5632d43@users.noreply.github.com"},"message":"🆑 Eskjjlj (#41605)\n\nfix: Cult structures no longer become intangible when unanchored.\r\n/🆑\r\n\r\nYou can't move through unanchored emitters or even chemical grinders so there should be no reason you can move through unanchored cult structures.\r\nThat also fixes https://github.com/tgstation/tgstation/issues/41584","distinct":true,"url":"https://api.github.com/repos/SunsetStation/SunsetStation/commits/bff910bea811f3e7d41f081dcc012eca9826cde1"},{"sha":"41b34404fe50bd63a920a57b9a4a1f4963e223d3","author":{"name":"sunset-bot","email":"cb511d974bc2d79c13e5e4f5235e7d62d64de0c2@users.noreply.github.com"},"message":"Makes cult structures not lose density when unanchored.","distinct":true,"url":"https://api.github.com/repos/SunsetStation/SunsetStation/commits/41b34404fe50bd63a920a57b9a4a1f4963e223d3"},{"sha":"fd3999ae01bfede84f7df0a8ce96d97bfac338e8","author":{"name":"steamport","email":"c7ae47f2abe1736959554ec2d131c074752b5316@protonmail.com"},"message":"Merge pull request #771 from SunsetStation/upstream-merge-41605\n\n[MIRROR] Makes cult structures not lose density when unanchored.","distinct":true,"url":"https://api.github.com/repos/SunsetStation/SunsetStation/commits/fd3999ae01bfede84f7df0a8ce96d97bfac338e8"}]}
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