{"push_id":2886815151,"size":2,"distinct_size":2,"ref":"refs/heads/CubeTestMechanic","head":"6871018a7e0127bd14a083353a83b7a6c2fde612","before":"894e0b0a6633b4bd9267944fead5e4939ffa5eeb","commits":[{"sha":"72e404e24c9c2fc3f77b9ce1ba8ecf2a56018be6","author":{"name":"zubbyonfire","email":"68425895271e7cda8fc8c30136a0fd4fc24ab630@outlook.com"},"message":"PlayerTestMechanics - Jump\n\nImplemented a Jump mechanic, need to add in jump test","distinct":true,"url":"https://api.github.com/repos/zubbyonfire/CubePlatformer/commits/72e404e24c9c2fc3f77b9ce1ba8ecf2a56018be6"},{"sha":"6871018a7e0127bd14a083353a83b7a6c2fde612","author":{"name":"zubbyonfire","email":"68425895271e7cda8fc8c30136a0fd4fc24ab630@outlook.com"},"message":"Inital Jump Mechanic Test\n\nAdded some blocks to test jumping mechanics\n- Consider adjusting how the grounded check works, might need more rays to use or use a collider box\n- Tidy up the current scripts as well","distinct":true,"url":"https://api.github.com/repos/zubbyonfire/CubePlatformer/commits/6871018a7e0127bd14a083353a83b7a6c2fde612"}]}
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