{"action":"closed","issue":{"url":"https://api.github.com/repos/Unity-Technologies/ml-agents/issues/427","repository_url":"https://api.github.com/repos/Unity-Technologies/ml-agents","labels_url":"https://api.github.com/repos/Unity-Technologies/ml-agents/issues/427/labels{/name}","comments_url":"https://api.github.com/repos/Unity-Technologies/ml-agents/issues/427/comments","events_url":"https://api.github.com/repos/Unity-Technologies/ml-agents/issues/427/events","html_url":"https://github.com/Unity-Technologies/ml-agents/issues/427","id":304150621,"number":427,"title":"Troubles with training the crawler","user":{"login":"NinaMaz","id":14794151,"avatar_url":"https://avatars2.githubusercontent.com/u/14794151?v=4","gravatar_id":"","url":"https://api.github.com/users/NinaMaz","html_url":"https://github.com/NinaMaz","followers_url":"https://api.github.com/users/NinaMaz/followers","following_url":"https://api.github.com/users/NinaMaz/following{/other_user}","gists_url":"https://api.github.com/users/NinaMaz/gists{/gist_id}","starred_url":"https://api.github.com/users/NinaMaz/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/NinaMaz/subscriptions","organizations_url":"https://api.github.com/users/NinaMaz/orgs","repos_url":"https://api.github.com/users/NinaMaz/repos","events_url":"https://api.github.com/users/NinaMaz/events{/privacy}","received_events_url":"https://api.github.com/users/NinaMaz/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2018-03-11T11:29:10Z","updated_at":"2018-03-12T10:47:48Z","closed_at":"2018-03-12T10:47:48Z","author_association":"NONE","body":"Hello!\r\nI am trying to train the crawler example, using the parameters posted here #323 by @vincentpierre (except the part about training 10 crawlers at the same time, I am just using 1). I am also using the original state and action spaces and reward functions. \r\nHowever, when I launch the trained model it seems that at the very beginning when the crawler is initialized and falls down, it stands just above the ground so that not to end the episode. And nothing else. It is not moving, just standing there. \r\nI understand that I should probably encourage moving forward somehow with my reward function, but the original example already has this part and it seems that for some reason it is not enough to work. \r\nMaybe someone has had the same problems and could give me some advice on how I could solve it?"}}
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