{"push_id":2706233306,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"276a78032724e13d57326d31c2207e8aa208f5b3","before":"33437a9bbdce480b519cbe05a20168ed75fb17a4","commits":[{"sha":"276a78032724e13d57326d31c2207e8aa208f5b3","author":{"name":"Ryan Joseph","email":"642f906a18fdb04d24a7f47165860069969a8e49@gmail.com"},"message":"Multiple shaders in pipeline, blending","distinct":true,"url":"https://api.github.com/repos/genericptr/Metal-Framework/commits/276a78032724e13d57326d31c2207e8aa208f5b3"}]}
{"actor":{"display_login":"genericptr"}}