{"action":"closed","issue":{"url":"https://api.github.com/repos/sernst/cauldron/issues/9","repository_url":"https://api.github.com/repos/sernst/cauldron","labels_url":"https://api.github.com/repos/sernst/cauldron/issues/9/labels{/name}","comments_url":"https://api.github.com/repos/sernst/cauldron/issues/9/comments","events_url":"https://api.github.com/repos/sernst/cauldron/issues/9/events","html_url":"https://github.com/sernst/cauldron/issues/9","id":232961559,"number":9,"title":"Interactive exploration is hard","user":{"login":"kcarnold","id":21072,"avatar_url":"https://avatars2.githubusercontent.com/u/21072?v=4","gravatar_id":"","url":"https://api.github.com/users/kcarnold","html_url":"https://github.com/kcarnold","followers_url":"https://api.github.com/users/kcarnold/followers","following_url":"https://api.github.com/users/kcarnold/following{/other_user}","gists_url":"https://api.github.com/users/kcarnold/gists{/gist_id}","starred_url":"https://api.github.com/users/kcarnold/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/kcarnold/subscriptions","organizations_url":"https://api.github.com/users/kcarnold/orgs","repos_url":"https://api.github.com/users/kcarnold/repos","events_url":"https://api.github.com/users/kcarnold/events{/privacy}","received_events_url":"https://api.github.com/users/kcarnold/received_events","type":"User","site_admin":false},"labels":[{"id":364528803,"url":"https://api.github.com/repos/sernst/cauldron/labels/question","name":"question","color":"cc317c","default":true}],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":10,"created_at":"2017-06-01T18:01:07Z","updated_at":"2018-04-23T03:16:20Z","closed_at":"2018-04-23T03:16:20Z","author_association":"NONE","body":"In an ideal world, everything you see can be inspected and manipulated (a la Bret Victor). In Spyder or a Jupyter notebook, you can manipulate objects by typing some code (with autocompletes sometimes based on the live object) and pressing Cmd-Enter. In Cauldron, poking at something requires switching to a separate code editor and taking what feels like a shot in the dark.\r\n\r\nHow could interacting with Cauldron feel more \"live\"?\r\n"}}
{"actor":{"display_login":"sernst"}}