{"action":"opened","issue":{"url":"https://api.github.com/repos/Microsoft/AirSim/issues/1323","repository_url":"https://api.github.com/repos/Microsoft/AirSim","labels_url":"https://api.github.com/repos/Microsoft/AirSim/issues/1323/labels{/name}","comments_url":"https://api.github.com/repos/Microsoft/AirSim/issues/1323/comments","events_url":"https://api.github.com/repos/Microsoft/AirSim/issues/1323/events","html_url":"https://github.com/Microsoft/AirSim/issues/1323","id":349056199,"node_id":"MDU6SXNzdWUzNDkwNTYxOTk=","number":1323,"title":"Add a function to set the speed of the vehicule","user":{"login":"PerrineLip6","id":39061398,"node_id":"MDQ6VXNlcjM5MDYxMzk4","avatar_url":"https://avatars1.githubusercontent.com/u/39061398?v=4","gravatar_id":"","url":"https://api.github.com/users/PerrineLip6","html_url":"https://github.com/PerrineLip6","followers_url":"https://api.github.com/users/PerrineLip6/followers","following_url":"https://api.github.com/users/PerrineLip6/following{/other_user}","gists_url":"https://api.github.com/users/PerrineLip6/gists{/gist_id}","starred_url":"https://api.github.com/users/PerrineLip6/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/PerrineLip6/subscriptions","organizations_url":"https://api.github.com/users/PerrineLip6/orgs","repos_url":"https://api.github.com/users/PerrineLip6/repos","events_url":"https://api.github.com/users/PerrineLip6/events{/privacy}","received_events_url":"https://api.github.com/users/PerrineLip6/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-08-09T09:49:58Z","updated_at":"2018-08-09T09:49:58Z","closed_at":null,"author_association":"NONE","body":"I am doing imitation learning on AirSim and I'd like to be able to set the car speed as well as its position. This way, I can to put the car in exactly the same conditions as it was when the data was recorded. This would allow me to let my IA take control of the car, even if it is already moving in order to imitate human driving.\r\n\r\nWhat I am doing right now is accelerate the car on a straight line and when it reaches the desired speed, I \"teleport\" the car with setPosition to the correct coordinates and let the IA take over. It is not very efficient and add some instability to the dynamic of the car especially if there are turns in the trajectory.\r\n\r\nIs there already a way to do this I haven't' think of ? If not, is it possible to add the feature ?"}}
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