{"action":"created","issue":{"url":"https://api.github.com/repos/aalavandhaann/blueprint-js/issues/2","repository_url":"https://api.github.com/repos/aalavandhaann/blueprint-js","labels_url":"https://api.github.com/repos/aalavandhaann/blueprint-js/issues/2/labels{/name}","comments_url":"https://api.github.com/repos/aalavandhaann/blueprint-js/issues/2/comments","events_url":"https://api.github.com/repos/aalavandhaann/blueprint-js/issues/2/events","html_url":"https://github.com/aalavandhaann/blueprint-js/issues/2","id":380278140,"node_id":"MDU6SXNzdWUzODAyNzgxNDA=","number":2,"title":"How to add new models to the project ?","user":{"login":"CanKavaloglu","id":13483369,"node_id":"MDQ6VXNlcjEzNDgzMzY5","avatar_url":"https://avatars2.githubusercontent.com/u/13483369?v=4","gravatar_id":"","url":"https://api.github.com/users/CanKavaloglu","html_url":"https://github.com/CanKavaloglu","followers_url":"https://api.github.com/users/CanKavaloglu/followers","following_url":"https://api.github.com/users/CanKavaloglu/following{/other_user}","gists_url":"https://api.github.com/users/CanKavaloglu/gists{/gist_id}","starred_url":"https://api.github.com/users/CanKavaloglu/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/CanKavaloglu/subscriptions","organizations_url":"https://api.github.com/users/CanKavaloglu/orgs","repos_url":"https://api.github.com/users/CanKavaloglu/repos","events_url":"https://api.github.com/users/CanKavaloglu/events{/privacy}","received_events_url":"https://api.github.com/users/CanKavaloglu/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":6,"created_at":"2018-11-13T15:24:22Z","updated_at":"2018-11-14T13:54:12Z","closed_at":null,"author_association":"NONE","body":"Hi,\r\nCongrats on your outstanding work, it really is amazing. However, I could not figure out how to add more models to the project. I know that the models are stored in the file system and read through the items.js file. Now, I would like to add some other blender 3d objects such as:\r\nhttps://free3d.com/3d-model/toilet-lavatory-loo-38457.html\r\n\r\nAs you can see the model includes \".obj\" extension which I intend to use, in this case should I convert this object file to json file ? If yes, how ? I have seen some python scripts but I do not know how to use them. If no, which instructions should I follow for the algorithm to handle the .obj files.\r\n\r\nCheers."},"comment":{"url":"https://api.github.com/repos/aalavandhaann/blueprint-js/issues/comments/438669264","html_url":"https://github.com/aalavandhaann/blueprint-js/issues/2#issuecomment-438669264","issue_url":"https://api.github.com/repos/aalavandhaann/blueprint-js/issues/2","id":438669264,"node_id":"MDEyOklzc3VlQ29tbWVudDQzODY2OTI2NA==","user":{"login":"aalavandhaann","id":8164567,"node_id":"MDQ6VXNlcjgxNjQ1Njc=","avatar_url":"https://avatars2.githubusercontent.com/u/8164567?v=4","gravatar_id":"","url":"https://api.github.com/users/aalavandhaann","html_url":"https://github.com/aalavandhaann","followers_url":"https://api.github.com/users/aalavandhaann/followers","following_url":"https://api.github.com/users/aalavandhaann/following{/other_user}","gists_url":"https://api.github.com/users/aalavandhaann/gists{/gist_id}","starred_url":"https://api.github.com/users/aalavandhaann/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/aalavandhaann/subscriptions","organizations_url":"https://api.github.com/users/aalavandhaann/orgs","repos_url":"https://api.github.com/users/aalavandhaann/repos","events_url":"https://api.github.com/users/aalavandhaann/events{/privacy}","received_events_url":"https://api.github.com/users/aalavandhaann/received_events","type":"User","site_admin":false},"created_at":"2018-11-14T13:54:12Z","updated_at":"2018-11-14T13:54:12Z","author_association":"OWNER","body":"Dear Calvin,\r\n\r\nYes, I don't have the .bin files for my examples. Maybe the python should do that too. But you can embed the buffers when exporting to gltf. I have added a screenshot to the wiki that shows the Blender settings for GLTF export.\r\n\r\nThere straightforward way to do this will be edit the items.js manually and add your entry. If you are going to add only few items (<5) this approach is fine. But when you have a ton of items is better to use the python script.\r\n\r\nRegarding the obj files, yes I am planning to include and other formats as well. It's only a matter of time. \r\n\r\nRegards,\r\n\r\n#0K"}}
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