{"comment":{"url":"https://api.github.com/repos/cmangos/tbc-db/comments/28872289","html_url":"https://github.com/cmangos/tbc-db/commit/f4de0282b3a6635072e9ebc86ac221edb6b0194b#commitcomment-28872289","id":28872289,"user":{"login":"AnonXS","id":19734826,"avatar_url":"https://avatars0.githubusercontent.com/u/19734826?v=4","gravatar_id":"","url":"https://api.github.com/users/AnonXS","html_url":"https://github.com/AnonXS","followers_url":"https://api.github.com/users/AnonXS/followers","following_url":"https://api.github.com/users/AnonXS/following{/other_user}","gists_url":"https://api.github.com/users/AnonXS/gists{/gist_id}","starred_url":"https://api.github.com/users/AnonXS/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/AnonXS/subscriptions","organizations_url":"https://api.github.com/users/AnonXS/orgs","repos_url":"https://api.github.com/users/AnonXS/repos","events_url":"https://api.github.com/users/AnonXS/events{/privacy}","received_events_url":"https://api.github.com/users/AnonXS/received_events","type":"User","site_admin":false},"position":25,"line":338,"path":"ACID/acid_tbc.sql","commit_id":"f4de0282b3a6635072e9ebc86ac221edb6b0194b","created_at":"2018-05-06T14:00:01Z","updated_at":"2018-05-06T14:00:01Z","author_association":"COLLABORATOR","body":"This was a \"quick\" fix as voa removed the summon limit, so we need to come up with a proper way to handle summoning spells in acid. (way to check if summoned unit is present, so summoning can be skipped)\r\nOther cores used castflag 32 CAST_AURA_NOT_PRESENT to check for pet"}}
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