{"comment":{"url":"https://api.github.com/repos/Crisspl/IrrlichtBAW/comments/29234547","html_url":"https://github.com/Crisspl/IrrlichtBAW/commit/09fa8475d4f816b079c2dccf3177018bb2056b2e#commitcomment-29234547","id":29234547,"node_id":"MDEzOkNvbW1pdENvbW1lbnQyOTIzNDU0Nw==","user":{"login":"devshgraphicsprogramming","id":6894321,"node_id":"MDQ6VXNlcjY4OTQzMjE=","avatar_url":"https://avatars3.githubusercontent.com/u/6894321?v=4","gravatar_id":"","url":"https://api.github.com/users/devshgraphicsprogramming","html_url":"https://github.com/devshgraphicsprogramming","followers_url":"https://api.github.com/users/devshgraphicsprogramming/followers","following_url":"https://api.github.com/users/devshgraphicsprogramming/following{/other_user}","gists_url":"https://api.github.com/users/devshgraphicsprogramming/gists{/gist_id}","starred_url":"https://api.github.com/users/devshgraphicsprogramming/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/devshgraphicsprogramming/subscriptions","organizations_url":"https://api.github.com/users/devshgraphicsprogramming/orgs","repos_url":"https://api.github.com/users/devshgraphicsprogramming/repos","events_url":"https://api.github.com/users/devshgraphicsprogramming/events{/privacy}","received_events_url":"https://api.github.com/users/devshgraphicsprogramming/received_events","type":"User","site_admin":false},"position":279,"line":279,"path":"examples_tests/27.PointCloud/main.cpp","commit_id":"09fa8475d4f816b079c2dccf3177018bb2056b2e","created_at":"2018-06-04T14:45:06Z","updated_at":"2018-06-04T14:45:06Z","author_association":"NONE","body":"You want a GL_BUFFER_UPDATE_BARRIER_BIT barrier here as well, the compute shader needs to wait for the results of buffer upload"}}
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