{"action":"created","issue":{"url":"https://api.github.com/repos/pygame/pygame/issues/390","repository_url":"https://api.github.com/repos/pygame/pygame","labels_url":"https://api.github.com/repos/pygame/pygame/issues/390/labels{/name}","comments_url":"https://api.github.com/repos/pygame/pygame/issues/390/comments","events_url":"https://api.github.com/repos/pygame/pygame/issues/390/events","html_url":"https://github.com/pygame/pygame/issues/390","id":296055400,"node_id":"MDU6SXNzdWUyOTYwNTU0MDA=","number":390,"title":"pygame 1.9.4 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leave a comment if you have done some testing, and what you tested.\r\n\r\n- [x] go through the issue tracker, and pull requests to include as much as we can.\r\n- [x] announce intention to release on mailing list.\r\n- [x] look at [distro bug trackers](http://www.pygame.org/wiki/patchesandbugs#OS/Distribution%20bug%20trackers%20for%20pygame) for bugs, and patches (debian, fedora, etc).\r\n  - [x] address debian issues\r\n  - [x] look through ubuntu issues\r\n  - [x] [fedora issues](https://bugz.fedoraproject.org/pygame)\r\n- [x] docs are building and ok.\r\n- [x] make raspberry wheels: https://github.com/bennuttall/piwheels/issues/52\r\n- [x] ~~high cpu sound issue~~ issue identified, reported upstream https://github.com/pygame/pygame/issues/331\r\n- [ ] timidity config paths issue https://github.com/pygame/pygame/issues/343\r\n- [ ] Two [source alpha](https://bitbucket.org/pygame/pygame/issues/340/surfaceconvert-does-not-remove-the), [issues](https://bitbucket.org/pygame/pygame/issues/341/surfaceset_alpha-sets-the-srcalpha-flag) \r\n- [x] add a thank you note to website for people who made commits in this release.\r\n- [x] manual testing on linux\r\n- [x] manual testing on mac\r\n- [x] manual testing on windows\r\n- [x] run a few old games you know to see if things work (solar wolf, zanthor, ...).\r\n- [x] prepare the release notes (aka, WHATSNEW).\r\n- [x] skip known pypy failing tests on pypy.\r\n- [ ] prepare website news post.\r\n- [ ] release candidate, post to mailing list, give people a week.\r\n- [ ] pre-release wheels, dev builds, release candidates. https://github.com/pygame/pygame/issues/409\r\n- [ ] ask for people to test from test.pypi.org\r\n- [ ] upload release wheels, and source to pypi.\r\n- [ ] upload source release to pygame.org/ftp\r\n- [ ] update `downloads.shtml` page on the website with new source release.\r\n- [ ] announce on pygame website news section.\r\n- [ ] announce on mailing lists (pygame-users, python announce).\r\n- [ ] announce on pygame reddit.\r\n"},"comment":{"url":"https://api.github.com/repos/pygame/pygame/issues/comments/405022100","html_url":"https://github.com/pygame/pygame/issues/390#issuecomment-405022100","issue_url":"https://api.github.com/repos/pygame/pygame/issues/390","id":405022100,"node_id":"MDEyOklzc3VlQ29tbWVudDQwNTAyMjEwMA==","user":{"login":"illume","id":9541,"node_id":"MDQ6VXNlcjk1NDE=","avatar_url":"https://avatars3.githubusercontent.com/u/9541?v=4","gravatar_id":"","url":"https://api.github.com/users/illume","html_url":"https://github.com/illume","followers_url":"https://api.github.com/users/illume/followers","following_url":"https://api.github.com/users/illume/following{/other_user}","gists_url":"https://api.github.com/users/illume/gists{/gist_id}","starred_url":"https://api.github.com/users/illume/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/illume/subscriptions","organizations_url":"https://api.github.com/users/illume/orgs","repos_url":"https://api.github.com/users/illume/repos","events_url":"https://api.github.com/users/illume/events{/privacy}","received_events_url":"https://api.github.com/users/illume/received_events","type":"User","site_admin":false},"created_at":"2018-07-14T12:56:36Z","updated_at":"2018-07-14T12:56:36Z","author_association":"MEMBER","body":"Thanks @hroncok :)\r\n\r\nI'm trying to push a release this weekend. Last chance for any fixes to go in.\r\n\r\nI'm going to mark it RC1 and try and get travis to upload binary wheels for Mac first. I can download the windows files from Appveyor manually, and also do the linux builds manually."}}
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