{"action":"closed","issue":{"url":"https://api.github.com/repos/ianfab/Musketeer-Stockfish/issues/2","repository_url":"https://api.github.com/repos/ianfab/Musketeer-Stockfish","labels_url":"https://api.github.com/repos/ianfab/Musketeer-Stockfish/issues/2/labels{/name}","comments_url":"https://api.github.com/repos/ianfab/Musketeer-Stockfish/issues/2/comments","events_url":"https://api.github.com/repos/ianfab/Musketeer-Stockfish/issues/2/events","html_url":"https://github.com/ianfab/Musketeer-Stockfish/issues/2","id":335626192,"node_id":"MDU6SXNzdWUzMzU2MjYxOTI=","number":2,"title":"Comment on move format","user":{"login":"fsmosca","id":22366935,"node_id":"MDQ6VXNlcjIyMzY2OTM1","avatar_url":"https://avatars1.githubusercontent.com/u/22366935?v=4","gravatar_id":"","url":"https://api.github.com/users/fsmosca","html_url":"https://github.com/fsmosca","followers_url":"https://api.github.com/users/fsmosca/followers","following_url":"https://api.github.com/users/fsmosca/following{/other_user}","gists_url":"https://api.github.com/users/fsmosca/gists{/gist_id}","starred_url":"https://api.github.com/users/fsmosca/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/fsmosca/subscriptions","organizations_url":"https://api.github.com/users/fsmosca/orgs","repos_url":"https://api.github.com/users/fsmosca/repos","events_url":"https://api.github.com/users/fsmosca/events{/privacy}","received_events_url":"https://api.github.com/users/fsmosca/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-06-26T01:38:12Z","updated_at":"2018-07-08T12:14:28Z","closed_at":"2018-07-08T12:14:28Z","author_association":"NONE","body":"I have read the move format at https://github.com/ianfab/Musketeer-Stockfish/wiki/Interface.\r\n\r\nWhat I did in WB (Winboard) is just follow the seirawan variant of gating a piece. If a player wants to gate a Hawk at b-file, he may press the Hawk,\r\n![](https://i.imgur.com/O0Aw9rf.png)\r\nand then move the knight from b1 say to c3, and I will send the move to WB like below.\r\n`b1c3h`\r\nWB will update the board by moving the knight to c3 and gates the Hawk to b1.\r\n![](https://i.imgur.com/SYD9qCY.png)\r\n\r\nIn musketeer, piece selection and gating is part of move history, but WB does not support this, so what I did is build an option for the user to select the piece and gating file, before the game would start.\r\nPiece selection:\r\n![](https://i.imgur.com/XM8cV6X.png)\r\n\r\nFile Selection:\r\n![](https://i.imgur.com/5DdTCbD.png)\r\n\r\nFor uci you can create such options like,\r\n`option name Hawk type check default false`\r\n`option name WHawkFile type combo default any var any var a-file var b-file ... var h-file`\r\nThe value \"any\" would make musketeer play like seirawan i.e a player can gate a piece at any file.\r\n"}}
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