{"action":"created","issue":{"url":"https://api.github.com/repos/inthehand/32feet/issues/31","repository_url":"https://api.github.com/repos/inthehand/32feet","labels_url":"https://api.github.com/repos/inthehand/32feet/issues/31/labels{/name}","comments_url":"https://api.github.com/repos/inthehand/32feet/issues/31/comments","events_url":"https://api.github.com/repos/inthehand/32feet/issues/31/events","html_url":"https://github.com/inthehand/32feet/issues/31","id":353458143,"node_id":"MDU6SXNzdWUzNTM0NTgxNDM=","number":31,"title":"Unity Android/Windows","user":{"login":"w00dst0ck8786","id":42649241,"node_id":"MDQ6VXNlcjQyNjQ5MjQx","avatar_url":"https://avatars1.githubusercontent.com/u/42649241?v=4","gravatar_id":"","url":"https://api.github.com/users/w00dst0ck8786","html_url":"https://github.com/w00dst0ck8786","followers_url":"https://api.github.com/users/w00dst0ck8786/followers","following_url":"https://api.github.com/users/w00dst0ck8786/following{/other_user}","gists_url":"https://api.github.com/users/w00dst0ck8786/gists{/gist_id}","starred_url":"https://api.github.com/users/w00dst0ck8786/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/w00dst0ck8786/subscriptions","organizations_url":"https://api.github.com/users/w00dst0ck8786/orgs","repos_url":"https://api.github.com/users/w00dst0ck8786/repos","events_url":"https://api.github.com/users/w00dst0ck8786/events{/privacy}","received_events_url":"https://api.github.com/users/w00dst0ck8786/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":4,"created_at":"2018-08-23T16:25:30Z","updated_at":"2018-09-05T13:30:08Z","closed_at":null,"author_association":"NONE","body":"I am right now trying to create an application that is basically a Unity Android remote talking to a Unity PC application via Bluetooth.\r\n\r\nIt is a first sketch as we actually only need a few buttons on the Android side to trigger certain actions on the PC side.\r\n\r\nAt first I built all of this successfully with a WiFi connection and then tried to convert it to a Bluetooth connection.\r\nI found your library and integrated it and am stuck now, because of the socket problem you describe on your blog. I was so glad you already addressed that problem and I downloaded the new libs.\r\n\r\nNow I am a bit at a loss because the library and its classes seem to be a lot different.\r\nI originally created my applications with a BluetoothListener and a BluetoothClient. Both seem not to be present anymore in the library.\r\n\r\nMaybe you have a small sample project you could provide where one can see how it works now? I was so happy when I saw you addressed the Unity issue and I think I am so close with my app. \r\n\r\nI would be really thankful for some help. "},"comment":{"url":"https://api.github.com/repos/inthehand/32feet/issues/comments/418730888","html_url":"https://github.com/inthehand/32feet/issues/31#issuecomment-418730888","issue_url":"https://api.github.com/repos/inthehand/32feet/issues/31","id":418730888,"node_id":"MDEyOklzc3VlQ29tbWVudDQxODczMDg4OA==","user":{"login":"wywarren","id":5181711,"node_id":"MDQ6VXNlcjUxODE3MTE=","avatar_url":"https://avatars2.githubusercontent.com/u/5181711?v=4","gravatar_id":"","url":"https://api.github.com/users/wywarren","html_url":"https://github.com/wywarren","followers_url":"https://api.github.com/users/wywarren/followers","following_url":"https://api.github.com/users/wywarren/following{/other_user}","gists_url":"https://api.github.com/users/wywarren/gists{/gist_id}","starred_url":"https://api.github.com/users/wywarren/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/wywarren/subscriptions","organizations_url":"https://api.github.com/users/wywarren/orgs","repos_url":"https://api.github.com/users/wywarren/repos","events_url":"https://api.github.com/users/wywarren/events{/privacy}","received_events_url":"https://api.github.com/users/wywarren/received_events","type":"User","site_admin":false},"created_at":"2018-09-05T13:30:08Z","updated_at":"2018-09-05T13:30:08Z","author_association":"NONE","body":"I ended up putting the dll from the net35 folder into Unity so I'm able to use InTheHand.Devices.Bluetooth now. However, some of the examples I found using feet32 require InTheHand.Net.Sockets which I think you described in your blog about it not currently working inside unity. Where can I find sample code for Unity that only uses InTheHand.Devices.Bluetooth? I don't seem to see anything resembling that in the samples folder."}}
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