{"action":"created","issue":{"url":"https://api.github.com/repos/GarageGames/Torque3D/issues/2247","repository_url":"https://api.github.com/repos/GarageGames/Torque3D","labels_url":"https://api.github.com/repos/GarageGames/Torque3D/issues/2247/labels{/name}","comments_url":"https://api.github.com/repos/GarageGames/Torque3D/issues/2247/comments","events_url":"https://api.github.com/repos/GarageGames/Torque3D/issues/2247/events","html_url":"https://github.com/GarageGames/Torque3D/pull/2247","id":316473998,"number":2247,"title":"Corrects a problem with the D3D11 texture lock/unlock mechanism","user":{"login":"rextimmy","id":4123979,"avatar_url":"https://avatars0.githubusercontent.com/u/4123979?v=4","gravatar_id":"","url":"https://api.github.com/users/rextimmy","html_url":"https://github.com/rextimmy","followers_url":"https://api.github.com/users/rextimmy/followers","following_url":"https://api.github.com/users/rextimmy/following{/other_user}","gists_url":"https://api.github.com/users/rextimmy/gists{/gist_id}","starred_url":"https://api.github.com/users/rextimmy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/rextimmy/subscriptions","organizations_url":"https://api.github.com/users/rextimmy/orgs","repos_url":"https://api.github.com/users/rextimmy/repos","events_url":"https://api.github.com/users/rextimmy/events{/privacy}","received_events_url":"https://api.github.com/users/rextimmy/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-04-21T08:35:44Z","updated_at":"2018-04-23T21:51:31Z","closed_at":null,"author_association":"CONTRIBUTOR","pull_request":{"url":"https://api.github.com/repos/GarageGames/Torque3D/pulls/2247","html_url":"https://github.com/GarageGames/Torque3D/pull/2247","diff_url":"https://github.com/GarageGames/Torque3D/pull/2247.diff","patch_url":"https://github.com/GarageGames/Torque3D/pull/2247.patch"},"body":"As per the title. If you need some quick code to test this with see [here](https://hastebin.com/fexocuzudu.php) . This will produce a green texture 1024x1024 that will have a 512x512 blue box in the dead center of it."},"comment":{"url":"https://api.github.com/repos/GarageGames/Torque3D/issues/comments/383734899","html_url":"https://github.com/GarageGames/Torque3D/pull/2247#issuecomment-383734899","issue_url":"https://api.github.com/repos/GarageGames/Torque3D/issues/2247","id":383734899,"user":{"login":"OTHGMars","id":5728394,"avatar_url":"https://avatars2.githubusercontent.com/u/5728394?v=4","gravatar_id":"","url":"https://api.github.com/users/OTHGMars","html_url":"https://github.com/OTHGMars","followers_url":"https://api.github.com/users/OTHGMars/followers","following_url":"https://api.github.com/users/OTHGMars/following{/other_user}","gists_url":"https://api.github.com/users/OTHGMars/gists{/gist_id}","starred_url":"https://api.github.com/users/OTHGMars/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/OTHGMars/subscriptions","organizations_url":"https://api.github.com/users/OTHGMars/orgs","repos_url":"https://api.github.com/users/OTHGMars/repos","events_url":"https://api.github.com/users/OTHGMars/events{/privacy}","received_events_url":"https://api.github.com/users/OTHGMars/received_events","type":"User","site_admin":false},"created_at":"2018-04-23T21:51:31Z","updated_at":"2018-04-23T21:51:31Z","author_association":"CONTRIBUTOR","body":"I've tested this PR with a wide variety of rectangle sizes and offsets and it has produced correct results in every test. It performs identically to the opengl version now."}}
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