{"push_id":2555833694,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"0566144fd892e256420ee0d2b6e042aca566d340","before":"c4aaa91565c6795e8756b8c37ced24a18342ef7d","commits":[{"sha":"0566144fd892e256420ee0d2b6e042aca566d340","author":{"name":"Interkarma","email":"355fe487718122cc23fd4f1931563dcd97e42098@dfworkshop.net"},"message":"Implement curing all disease effects\n\nThere's a short delay of up to 5 seconds between cure and effect bundles rolling out of effect system, as this happens on a MagicTick().\nI'll look at speeding this up later so player gets instant results for something so important.\nNext will implement CureDisease spell effect.","distinct":true,"url":"https://api.github.com/repos/Interkarma/daggerfall-unity/commits/0566144fd892e256420ee0d2b6e042aca566d340"}]}
{"actor":{"display_login":"Interkarma"}}