{"action":"opened","issue":{"url":"https://api.github.com/repos/jeapostrophe/pict3d/issues/20","repository_url":"https://api.github.com/repos/jeapostrophe/pict3d","labels_url":"https://api.github.com/repos/jeapostrophe/pict3d/issues/20/labels{/name}","comments_url":"https://api.github.com/repos/jeapostrophe/pict3d/issues/20/comments","events_url":"https://api.github.com/repos/jeapostrophe/pict3d/issues/20/events","html_url":"https://github.com/jeapostrophe/pict3d/issues/20","id":302484528,"number":20,"title":"Export to OBJ?","user":{"login":"srfoster","id":764563,"avatar_url":"https://avatars0.githubusercontent.com/u/764563?v=4","gravatar_id":"","url":"https://api.github.com/users/srfoster","html_url":"https://github.com/srfoster","followers_url":"https://api.github.com/users/srfoster/followers","following_url":"https://api.github.com/users/srfoster/following{/other_user}","gists_url":"https://api.github.com/users/srfoster/gists{/gist_id}","starred_url":"https://api.github.com/users/srfoster/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/srfoster/subscriptions","organizations_url":"https://api.github.com/users/srfoster/orgs","repos_url":"https://api.github.com/users/srfoster/repos","events_url":"https://api.github.com/users/srfoster/events{/privacy}","received_events_url":"https://api.github.com/users/srfoster/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-03-05T22:11:03Z","updated_at":"2018-03-05T22:11:03Z","closed_at":null,"author_association":"NONE","body":"If I wanted to create something in pict3d and export it to an obj file, would that be possible?\r\n\r\nI'm guessing that this isn't currently supported; so more specifically: What's the best way for me to access to the underlying vertex information after constructing a pict3d object/scene?"}}
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