{"push_id":2736539349,"size":3,"distinct_size":1,"ref":"refs/heads/Arrow/Bolt-Changes","head":"7105e47ce29aa9b1e74cae6b9bfebe7e8cf2d2c4","before":"a27701f4badbce794b353e0611b0c0a3c8e95bc9","commits":[{"sha":"047985163f48931ea69ff39025fc34840ed18afe","author":{"name":"darktoes","email":"e02f1dadb287374cc4d28d0cb6593d947463fb34@bigpond.com"},"message":"Change arrows a bit\n\nMakes most endgame arrows more likely to recover, adjusts some stats to be more realistic. Makes the endgame arrows more accurate to bring them closer to bolts.","distinct":false,"url":"https://api.github.com/repos/darktoes/Cataclysm-DDA/commits/047985163f48931ea69ff39025fc34840ed18afe"},{"sha":"66500c2941656cdb09b2bb7f04339151a97a27db","author":{"name":"darktoes","email":"e02f1dadb287374cc4d28d0cb6593d947463fb34@bigpond.com"},"message":"Bolt changes\n\nSimilar to arrows, makes bolts more likely to be recovered and adjusts their stats a bit for realism and to balance out changes to the bolt firing weapons available. Adds an armor piercing and accuracy based bolt option.","distinct":false,"url":"https://api.github.com/repos/darktoes/Cataclysm-DDA/commits/66500c2941656cdb09b2bb7f04339151a97a27db"},{"sha":"7105e47ce29aa9b1e74cae6b9bfebe7e8cf2d2c4","author":{"name":"darktoes","email":"e02f1dadb287374cc4d28d0cb6593d947463fb34@bigpond.com"},"message":"Merge pull request #1 from darktoes/Archery-Stuff\n\nArchery stuff","distinct":true,"url":"https://api.github.com/repos/darktoes/Cataclysm-DDA/commits/7105e47ce29aa9b1e74cae6b9bfebe7e8cf2d2c4"}]}
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