{"action":"created","issue":{"url":"https://api.github.com/repos/ColonialMarines-Mirror/ColonialMarines-2018/issues/292","repository_url":"https://api.github.com/repos/ColonialMarines-Mirror/ColonialMarines-2018","labels_url":"https://api.github.com/repos/ColonialMarines-Mirror/ColonialMarines-2018/issues/292/labels{/name}","comments_url":"https://api.github.com/repos/ColonialMarines-Mirror/ColonialMarines-2018/issues/292/comments","events_url":"https://api.github.com/repos/ColonialMarines-Mirror/ColonialMarines-2018/issues/292/events","html_url":"https://github.com/ColonialMarines-Mirror/ColonialMarines-2018/pull/292","id":357446096,"node_id":"MDExOlB1bGxSZXF1ZXN0MjEzNDYwNjA4","number":292,"title":"adds agent orange to CAS so you can recreate Vietnam, it removes plants/weeds/resin and fills the area it hits with horrible debilitating smoke.","user":{"login":"F-OS","id":10489825,"node_id":"MDQ6VXNlcjEwNDg5ODI1","avatar_url":"https://avatars2.githubusercontent.com/u/10489825?v=4","gravatar_id":"","url":"https://api.github.com/users/F-OS","html_url":"https://github.com/F-OS","followers_url":"https://api.github.com/users/F-OS/followers","following_url":"https://api.github.com/users/F-OS/following{/other_user}","gists_url":"https://api.github.com/users/F-OS/gists{/gist_id}","starred_url":"https://api.github.com/users/F-OS/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/F-OS/subscriptions","organizations_url":"https://api.github.com/users/F-OS/orgs","repos_url":"https://api.github.com/users/F-OS/repos","events_url":"https://api.github.com/users/F-OS/events{/privacy}","received_events_url":"https://api.github.com/users/F-OS/received_events","type":"User","site_admin":false},"labels":[{"id":1026363784,"node_id":"MDU6TGFiZWwxMDI2MzYzNzg0","url":"https://api.github.com/repos/ColonialMarines-Mirror/ColonialMarines-2018/labels/Feature","name":"Feature","color":"009800","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-09-06T00:02:48Z","updated_at":"2018-09-23T17:42:58Z","closed_at":null,"author_association":"CONTRIBUTOR","pull_request":{"url":"https://api.github.com/repos/ColonialMarines-Mirror/ColonialMarines-2018/pulls/292","html_url":"https://github.com/ColonialMarines-Mirror/ColonialMarines-2018/pull/292","diff_url":"https://github.com/ColonialMarines-Mirror/ColonialMarines-2018/pull/292.diff","patch_url":"https://github.com/ColonialMarines-Mirror/ColonialMarines-2018/pull/292.patch"},"body":"- [x] Compiles.\r\n\r\n\r\n\r\n- [x] Does not runtime on use.\r\n- [x] Smoke causes damage.\r\n- [x] Launchable from DS.\r\n\r\n- [x] Ensure it properly manufactures.\r\n\r\n- [ ] Adjust sprite.\r\n\r\n- [x] Add intube sprite\r\n\r\n- [ ] Adjust for balance\r\n\r\n- [ ] clean up code.\r\n\r\nWhy?: I feel giving the dropship more area denial utilities may improve gameplay a bit.\r\n\r\nPros: Adds more dropship utility\r\nCons: May fuck with the game flow by denying areas to both sides for a while."},"comment":{"url":"https://api.github.com/repos/ColonialMarines-Mirror/ColonialMarines-2018/issues/comments/423833883","html_url":"https://github.com/ColonialMarines-Mirror/ColonialMarines-2018/pull/292#issuecomment-423833883","issue_url":"https://api.github.com/repos/ColonialMarines-Mirror/ColonialMarines-2018/issues/292","id":423833883,"node_id":"MDEyOklzc3VlQ29tbWVudDQyMzgzMzg4Mw==","user":{"login":"MoXuT0","id":34478337,"node_id":"MDQ6VXNlcjM0NDc4MzM3","avatar_url":"https://avatars3.githubusercontent.com/u/34478337?v=4","gravatar_id":"","url":"https://api.github.com/users/MoXuT0","html_url":"https://github.com/MoXuT0","followers_url":"https://api.github.com/users/MoXuT0/followers","following_url":"https://api.github.com/users/MoXuT0/following{/other_user}","gists_url":"https://api.github.com/users/MoXuT0/gists{/gist_id}","starred_url":"https://api.github.com/users/MoXuT0/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/MoXuT0/subscriptions","organizations_url":"https://api.github.com/users/MoXuT0/orgs","repos_url":"https://api.github.com/users/MoXuT0/repos","events_url":"https://api.github.com/users/MoXuT0/events{/privacy}","received_events_url":"https://api.github.com/users/MoXuT0/received_events","type":"User","site_admin":false},"created_at":"2018-09-23T17:42:58Z","updated_at":"2018-09-23T17:42:58Z","author_association":"NONE","body":"After some testing it appears resin holes don't get destroyed by gas and remains after even with huggers inside."}}
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