{"push_id":2963636700,"size":1,"distinct_size":1,"ref":"refs/heads/CPU-Framework","head":"ede14ae45fd933f7b8917c4a1ceed5ab173da6bb","before":"37d86959ee64e207090ccc17695b7bed31e3d53e","commits":[{"sha":"ede14ae45fd933f7b8917c4a1ceed5ab173da6bb","author":{"name":"John Clemis","email":"a708a579f18fa5416faf5edcd95d6a3fa0300630@gmail.com"},"message":"Some graphics support\n\nThis commit adds the option to render the framebuffer directly, no 3D or anything, just allows some homebrew to render, the Krom CPU Tests still don't run however, only the 32BPP Framebuffer test, CPU or DMA, 16BPP works kind of, but RGBA5553 isn't fully implemented yet (tries to render it as RGBA5551) so it looks a bit weird in regards to the Alpha Channel.","distinct":true,"url":"https://api.github.com/repos/Ryu64Emulator/Ryu64/commits/ede14ae45fd933f7b8917c4a1ceed5ab173da6bb"}]}
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