{"push_id":2529848715,"size":1,"distinct_size":1,"ref":"refs/heads/PhysicsBranch","head":"32e9d9802e3cfdc83918cc1dabef00925e79cc15","before":"ee748f151736d0cdc4139678ebc6a0c851934f4f","commits":[{"sha":"32e9d9802e3cfdc83918cc1dabef00925e79cc15","author":{"name":"Ace Trainer Kezz","email":"ca92c1a1383524d584ebe37d87107b3b1afea218@hotmail.com"},"message":"Tried adding more rigid bodies\n\nTried adding more rigid bodies but this resulted in the camera being trapped. Most likely cause is that the rigidbodies aren't being postioned correctly, however the models are also moved and drawn over the player when the rigid bodies are included. So the way I'm setting position of the models and bodies must be off. I commented out the changes so this build compiles and runs similarly to previous build. This is going to be merged with master.","distinct":true,"url":"https://api.github.com/repos/Standby88/ICT397_Project/commits/32e9d9802e3cfdc83918cc1dabef00925e79cc15"}]}
{"actor":{"display_login":"AceTrainerKezz"}}