{"push_id":2878044718,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"4bd62f7386a6ba49e45050ec89f7a6bf68cebd7e","before":"b223bb445535a1c92a3856bc61a44063eeef7996","commits":[{"sha":"4bd62f7386a6ba49e45050ec89f7a6bf68cebd7e","author":{"name":"Unknown","email":"05fed03f27c96873cac8a61656e1b78a88d64e40@gmail.com"},"message":"Make some changes to Airbase Raid to hopefully improve performance and reduce some BS\n\n - Set 90% of the map to dynamically simulated (units/vehicles 500m, empty vehicles 250m, props 50m)\n - Set a bunch of smaller items to be simple objects to avoid having to do collision checks\n - Moved a couple AAA pieces to avoid them targeting the ground from beyond a reasonable engagement range","distinct":true,"url":"https://api.github.com/repos/dog-company/missions/commits/4bd62f7386a6ba49e45050ec89f7a6bf68cebd7e"}]}
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