{"push_id":2955301753,"size":1,"distinct_size":1,"ref":"refs/heads/core_development","head":"ff1957818fcec616220217971ef6053c08e3e5db","before":"b171e2d0f96b5d7de023d434e49d96040b079e99","commits":[{"sha":"ff1957818fcec616220217971ef6053c08e3e5db","author":{"name":"Chris Smith","email":"b857c145282c963949cc1335dc69b906b1dacd8d@us.imshealth.com"},"message":"Player System\n\n* Added the PlayerObject and supporting objects\n* Added PlayerStateManager, which is another singleton to ride alongside State and Static objects. This handles all aspect of player focus such as moving, docking, and ship fitting.","distinct":true,"url":"https://api.github.com/repos/Scopique/UnityTrader/commits/ff1957818fcec616220217971ef6053c08e3e5db"}]}
{"actor":{"display_login":"Scopique"}}