{"push_id":2613692103,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"4475a59a1d3cb0f51d1ab8c73de6634f6b488bd8","before":"1dd887ad37171e798a7e98251cddb67ce8cee94b","commits":[{"sha":"4475a59a1d3cb0f51d1ab8c73de6634f6b488bd8","author":{"name":"DomicaCode","email":"d80cb7dee1a6d149e927f742099846389345abd7@users.noreply.github.com"},"message":"Last version for now v0.14.1\n\nALPHA v0.131\r\n- Added LivingEntity.cs // Contains values for 'living' entities (gold, hp, inventory)\r\n- Added GroupedInventoryItem.cs // Groups inventory quantities and sorts by IsUnique\r\nALPHA v0.14\r\n- Rewrote code for HitPoints and Gold (LivingEntity.cs)\r\n- Bugfix: Only 1 item instead of x was taken from Inventory when completing Quest\r\n- Rewrote ExperiencePoints and added Levels \r\nALPHA v0.14.1 \r\n- Worked about the combat, added a global cooldown\r\n- Added potions and healing abilities in the game\r\n- Added customizable description box for locations\r\n- Tried to get changable name to work, but failed and quit the project for now (You currently spawn without a weapon, just uncomment the code in the GameSession constructor)\r\n\r\nTo-do:\r\n- Armor\r\n- Sql integration\r\n- Abilities/spells\r\n- Rework the world","distinct":true,"url":"https://api.github.com/repos/DomicaCode/Schlupys-World/commits/4475a59a1d3cb0f51d1ab8c73de6634f6b488bd8"}]}
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