{"push_id":3098279290,"size":1,"distinct_size":1,"ref":"refs/heads/development_stage","head":"27e92fc2c27e9d1825ecc393a3740d2a48a63b12","before":"a8c4f1b67bc4020b525645ff4fe54757a8acba4a","commits":[{"sha":"27e92fc2c27e9d1825ecc393a3740d2a48a63b12","author":{"name":"TakahashiMasaya","email":"6ff7b7cb3a62a16d158566fbc3ee06da8914eacf@icloud.com"},"message":"以下改修\n・ミサイル爆発中に当たり判定が発生する不具合を修正（スプレッドボムは除く）\n・フレームのボスにて、頭部の当たり判定の不具合を修正","distinct":true,"url":"https://api.github.com/repos/TakahashiMasaya/Game-Gradius/commits/27e92fc2c27e9d1825ecc393a3740d2a48a63b12"}]}
{"actor":{"display_login":"TakahashiMasaya"}}