{"action":"opened","issue":{"url":"https://api.github.com/repos/XProger/OpenLara/issues/130","repository_url":"https://api.github.com/repos/XProger/OpenLara","labels_url":"https://api.github.com/repos/XProger/OpenLara/issues/130/labels{/name}","comments_url":"https://api.github.com/repos/XProger/OpenLara/issues/130/comments","events_url":"https://api.github.com/repos/XProger/OpenLara/issues/130/events","html_url":"https://github.com/XProger/OpenLara/issues/130","id":336362260,"node_id":"MDU6SXNzdWUzMzYzNjIyNjA=","number":130,"title":"Bug: wrong timed switch trigger management","user":{"login":"Lwmte","id":3331699,"node_id":"MDQ6VXNlcjMzMzE2OTk=","avatar_url":"https://avatars1.githubusercontent.com/u/3331699?v=4","gravatar_id":"","url":"https://api.github.com/users/Lwmte","html_url":"https://github.com/Lwmte","followers_url":"https://api.github.com/users/Lwmte/followers","following_url":"https://api.github.com/users/Lwmte/following{/other_user}","gists_url":"https://api.github.com/users/Lwmte/gists{/gist_id}","starred_url":"https://api.github.com/users/Lwmte/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Lwmte/subscriptions","organizations_url":"https://api.github.com/users/Lwmte/orgs","repos_url":"https://api.github.com/users/Lwmte/repos","events_url":"https://api.github.com/users/Lwmte/events{/privacy}","received_events_url":"https://api.github.com/users/Lwmte/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-06-27T19:43:56Z","updated_at":"2018-06-27T19:43:56Z","closed_at":null,"author_association":"NONE","body":"Example: in Caves, go to room with switch, timed double doors and two wolves (with dramatic music). Pull the switch, now wait until timer runs out and doors will close. Now try to pull the switch once again, and you will mess up switch/Lara animation sync, as well as switch behaviour itself."}}
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