{"action":"opened","issue":{"url":"https://api.github.com/repos/godotengine/godot/issues/19835","repository_url":"https://api.github.com/repos/godotengine/godot","labels_url":"https://api.github.com/repos/godotengine/godot/issues/19835/labels{/name}","comments_url":"https://api.github.com/repos/godotengine/godot/issues/19835/comments","events_url":"https://api.github.com/repos/godotengine/godot/issues/19835/events","html_url":"https://github.com/godotengine/godot/issues/19835","id":336876998,"node_id":"MDU6SXNzdWUzMzY4NzY5OTg=","number":19835,"title":"Taking effect of disabling immersive mode","user":{"login":"dlnsk","id":332778,"node_id":"MDQ6VXNlcjMzMjc3OA==","avatar_url":"https://avatars3.githubusercontent.com/u/332778?v=4","gravatar_id":"","url":"https://api.github.com/users/dlnsk","html_url":"https://github.com/dlnsk","followers_url":"https://api.github.com/users/dlnsk/followers","following_url":"https://api.github.com/users/dlnsk/following{/other_user}","gists_url":"https://api.github.com/users/dlnsk/gists{/gist_id}","starred_url":"https://api.github.com/users/dlnsk/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dlnsk/subscriptions","organizations_url":"https://api.github.com/users/dlnsk/orgs","repos_url":"https://api.github.com/users/dlnsk/repos","events_url":"https://api.github.com/users/dlnsk/events{/privacy}","received_events_url":"https://api.github.com/users/dlnsk/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-06-29T06:20:20Z","updated_at":"2018-06-29T06:20:20Z","closed_at":null,"author_association":"NONE","body":"https://github.com/godotengine/godot/blob/54988df9ce0227d9f933f6f82e2f9f1d35df28c0/platform/android/AndroidManifest.xml.template#L16\r\n\r\nI think that it would be better if we change theme to \"@android:style/Theme.Black.NoTitleBar\" because it allow disable immersive mode and show status bar (with clock).\r\nNow using \"@android:style/Theme.NoTitleBar.Fullscreen\", immersive mode does not change anything."}}
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