{"push_id":2684592947,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"c789af3c18647e4b12b3f918714c86717e7a9600","before":"ef67e76fd089a99b14ea9e73fb627bf5776d9b44","commits":[{"sha":"c789af3c18647e4b12b3f918714c86717e7a9600","author":{"name":"Howligan","email":"6a1cdff7775cd4ef00ee57394389a701e50c43c8@gmail.com"},"message":"Changes 6/29/18\n\nChanges:\nPrivatized variables\nCreated Dirty Water Prefab (test)\nCreated Game Manager\nDrops now spawn from sky\nDrops now despawn when hitting ground\nIf clean water hits the ground, the player loses HP\nIf the player catches the clean water they gain 10 points","distinct":true,"url":"https://api.github.com/repos/Howligan/SadWaterGame/commits/c789af3c18647e4b12b3f918714c86717e7a9600"}]}
{"actor":{"display_login":"Howligan"}}