{"action":"created","issue":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/25628","repository_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA","labels_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/25628/labels{/name}","comments_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/25628/comments","events_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/25628/events","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/25628","id":360550500,"node_id":"MDExOlB1bGxSZXF1ZXN0MjE1Nzc0OTY2","number":25628,"title":"Reduced HP regen to 30% current value","user":{"login":"Regularitee","id":8593513,"node_id":"MDQ6VXNlcjg1OTM1MTM=","avatar_url":"https://avatars0.githubusercontent.com/u/8593513?v=4","gravatar_id":"","url":"https://api.github.com/users/Regularitee","html_url":"https://github.com/Regularitee","followers_url":"https://api.github.com/users/Regularitee/followers","following_url":"https://api.github.com/users/Regularitee/following{/other_user}","gists_url":"https://api.github.com/users/Regularitee/gists{/gist_id}","starred_url":"https://api.github.com/users/Regularitee/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Regularitee/subscriptions","organizations_url":"https://api.github.com/users/Regularitee/orgs","repos_url":"https://api.github.com/users/Regularitee/repos","events_url":"https://api.github.com/users/Regularitee/events{/privacy}","received_events_url":"https://api.github.com/users/Regularitee/received_events","type":"User","site_admin":false},"labels":[{"id":1055635501,"node_id":"MDU6TGFiZWwxMDU1NjM1NTAx","url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/labels/Character%20/%20Player","name":"Character / Player","color":"ad81f9","default":false},{"id":41067655,"node_id":"MDU6TGFiZWw0MTA2NzY1NQ==","url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/labels/Game:%20Balance","name":"Game: Balance","color":"5319e7","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":55,"created_at":"2018-09-15T15:39:09Z","updated_at":"2018-09-23T14:12:25Z","closed_at":null,"author_association":"CONTRIBUTOR","pull_request":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/pulls/25628","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/25628","diff_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/25628.diff","patch_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/25628.patch"},"body":"```SUMMARY: Balance \"Reduced HP regeneration to 70% previous value\"```\r\n\r\nReduced player/NPC natural regeneration to ~~30%~~ 70% current value. \r\n\r\nMajority of players in https://github.com/CleverRaven/Cataclysm-DDA/issues/25547 concur current value is too high. This is a first-pass balance attempt, and may be followed up with another depending on player feedback.\r\n"},"comment":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/comments/423819503","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/pull/25628#issuecomment-423819503","issue_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/25628","id":423819503,"node_id":"MDEyOklzc3VlQ29tbWVudDQyMzgxOTUwMw==","user":{"login":"Vasyan2006","id":34272516,"node_id":"MDQ6VXNlcjM0MjcyNTE2","avatar_url":"https://avatars1.githubusercontent.com/u/34272516?v=4","gravatar_id":"","url":"https://api.github.com/users/Vasyan2006","html_url":"https://github.com/Vasyan2006","followers_url":"https://api.github.com/users/Vasyan2006/followers","following_url":"https://api.github.com/users/Vasyan2006/following{/other_user}","gists_url":"https://api.github.com/users/Vasyan2006/gists{/gist_id}","starred_url":"https://api.github.com/users/Vasyan2006/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Vasyan2006/subscriptions","organizations_url":"https://api.github.com/users/Vasyan2006/orgs","repos_url":"https://api.github.com/users/Vasyan2006/repos","events_url":"https://api.github.com/users/Vasyan2006/events{/privacy}","received_events_url":"https://api.github.com/users/Vasyan2006/received_events","type":"User","site_admin":false},"created_at":"2018-09-23T14:12:25Z","updated_at":"2018-09-23T14:12:25Z","author_association":"CONTRIBUTOR","body":"After using both bandages and disinfectant characters limb will be healed by 1.33 HP/hour while awake and 2.66 while asleep (8 HP and 16 HP per 6 hours). This rate will decay after 6 hours. Character with high first aid skill will get more intensity levels of healing effects and maximum possible healing rate will be twice higher (16 HP for awake and 32 HP for sleeping character per 6 hours).\r\nThis rates are only for healing effects. Natural regeneration is calculated separately. Traits and health stat will also change healing speed.\r\nUsing only one type of healing items (only bandages or only disinfectant) or using less effective makeshift items will decrease healing rate."}}
{"actor":{"display_login":"Vasyan2006"}}