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the Gamepad API and other input systems (mouse, keyboard) to the Unity Input system so whatever thing working on Unity, must work on the web without adaptations."},"comment":{"url":"https://api.github.com/repos/mozilla/unity-webvr-export/issues/comments/367981997","html_url":"https://github.com/mozilla/unity-webvr-export/issues/8#issuecomment-367981997","issue_url":"https://api.github.com/repos/mozilla/unity-webvr-export/issues/8","id":367981997,"user":{"login":"delapuente","id":757942,"avatar_url":"https://avatars1.githubusercontent.com/u/757942?v=4","gravatar_id":"","url":"https://api.github.com/users/delapuente","html_url":"https://github.com/delapuente","followers_url":"https://api.github.com/users/delapuente/followers","following_url":"https://api.github.com/users/delapuente/following{/other_user}","gists_url":"https://api.github.com/users/delapuente/gists{/gist_id}","starred_url":"https://api.github.com/users/delapuente/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/delapuente/subscriptions","organizations_url":"https://api.github.com/users/delapuente/orgs","repos_url":"https://api.github.com/users/delapuente/repos","events_url":"https://api.github.com/users/delapuente/events{/privacy}","received_events_url":"https://api.github.com/users/delapuente/received_events","type":"User","site_admin":false},"created_at":"2018-02-23T11:16:31Z","updated_at":"2018-02-23T11:16:31Z","author_association":"COLLABORATOR","body":"These are the things that this issue should track:\r\n\r\n- [ ] Axis directions should be those provided by Unity.\r\n- [ ] Name of the controller buttons should be those used by Unity.\r\n- [ ] Name of the keyboard keys should be those used by Unity.\r\n- [ ] Mimic Unity behaviour when dealing with VR controllers in design-time.\r\n- [ ] Provide _force-feedback/vibration_ through [`GamePadHaptic` extension](https://w3c.github.io/gamepad/extensions.html#gamepadhapticactuator-interface) to the GamePad API."}}
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