{"action":"opened","issue":{"url":"https://api.github.com/repos/BluSunrize/ImmersiveEngineering/issues/3276","repository_url":"https://api.github.com/repos/BluSunrize/ImmersiveEngineering","labels_url":"https://api.github.com/repos/BluSunrize/ImmersiveEngineering/issues/3276/labels{/name}","comments_url":"https://api.github.com/repos/BluSunrize/ImmersiveEngineering/issues/3276/comments","events_url":"https://api.github.com/repos/BluSunrize/ImmersiveEngineering/issues/3276/events","html_url":"https://github.com/BluSunrize/ImmersiveEngineering/issues/3276","id":375310162,"node_id":"MDU6SXNzdWUzNzUzMTAxNjI=","number":3276,"title":"[1.12.2] [Bug] Pulling through Item Router with Extracting Conveyor voids items","user":{"login":"OmniAesthetic","id":44362535,"node_id":"MDQ6VXNlcjQ0MzYyNTM1","avatar_url":"https://avatars0.githubusercontent.com/u/44362535?v=4","gravatar_id":"","url":"https://api.github.com/users/OmniAesthetic","html_url":"https://github.com/OmniAesthetic","followers_url":"https://api.github.com/users/OmniAesthetic/followers","following_url":"https://api.github.com/users/OmniAesthetic/following{/other_user}","gists_url":"https://api.github.com/users/OmniAesthetic/gists{/gist_id}","starred_url":"https://api.github.com/users/OmniAesthetic/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/OmniAesthetic/subscriptions","organizations_url":"https://api.github.com/users/OmniAesthetic/orgs","repos_url":"https://api.github.com/users/OmniAesthetic/repos","events_url":"https://api.github.com/users/OmniAesthetic/events{/privacy}","received_events_url":"https://api.github.com/users/OmniAesthetic/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-10-30T03:57:49Z","updated_at":"2018-10-30T03:57:49Z","closed_at":null,"author_association":"NONE","body":"If you place an Item Router next to an inventory, and an Extracting Conveyor opposite that, the items extracted will be properly filtered and extracted, but all other items in the container will be voided one by one in the process. I have tried filtering only the output, only the input, and both, and it happens in all cases.\r\n\r\nHere's a short gif of it in action: https://imgur.com/kDUQUC7\r\n\r\nIt's unfortunate because it would be nice to have some kind of filtered extraction option in Immersive Engineering itself, instead of having to install an entirely separate mod, or use a huge vanilla filtered hopper system. Also, I'm not sure that being able to pull items from a container through a router using the extraction conveyor is intended behavior in the first place (but I hope it is).\r\n\r\nImmersive Engineering version: 0.12-86\r\nForge version: 14.23.5.2772\r\nMod list: https://pastebin.com/Sya5aWdH"}}
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