{"action":"created","issue":{"url":"https://api.github.com/repos/aeternity/protocol/issues/53","repository_url":"https://api.github.com/repos/aeternity/protocol","labels_url":"https://api.github.com/repos/aeternity/protocol/issues/53/labels{/name}","comments_url":"https://api.github.com/repos/aeternity/protocol/issues/53/comments","events_url":"https://api.github.com/repos/aeternity/protocol/issues/53/events","html_url":"https://github.com/aeternity/protocol/issues/53","id":303701434,"number":53,"title":"where is the framing?","user":{"login":"vans163","id":3028982,"avatar_url":"https://avatars3.githubusercontent.com/u/3028982?v=4","gravatar_id":"","url":"https://api.github.com/users/vans163","html_url":"https://github.com/vans163","followers_url":"https://api.github.com/users/vans163/followers","following_url":"https://api.github.com/users/vans163/following{/other_user}","gists_url":"https://api.github.com/users/vans163/gists{/gist_id}","starred_url":"https://api.github.com/users/vans163/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/vans163/subscriptions","organizations_url":"https://api.github.com/users/vans163/orgs","repos_url":"https://api.github.com/users/vans163/repos","events_url":"https://api.github.com/users/vans163/events{/privacy}","received_events_url":"https://api.github.com/users/vans163/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2018-03-09T02:23:00Z","updated_at":"2018-04-16T10:00:53Z","closed_at":null,"author_association":"NONE","body":"Question, did you consider using msgpak or at worst json?\r\n\r\nQuestion 2: were is the framing, over TCP the message can be sent as fragments requiring multiple receive calls, how do I know when I got the full message? Most protocols at the very least have the first 1-4 bytes (varint sometimes) specifiying the message length."},"comment":{"url":"https://api.github.com/repos/aeternity/protocol/issues/comments/381546886","html_url":"https://github.com/aeternity/protocol/issues/53#issuecomment-381546886","issue_url":"https://api.github.com/repos/aeternity/protocol/issues/53","id":381546886,"user":{"login":"vans163","id":3028982,"avatar_url":"https://avatars3.githubusercontent.com/u/3028982?v=4","gravatar_id":"","url":"https://api.github.com/users/vans163","html_url":"https://github.com/vans163","followers_url":"https://api.github.com/users/vans163/followers","following_url":"https://api.github.com/users/vans163/following{/other_user}","gists_url":"https://api.github.com/users/vans163/gists{/gist_id}","starred_url":"https://api.github.com/users/vans163/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/vans163/subscriptions","organizations_url":"https://api.github.com/users/vans163/orgs","repos_url":"https://api.github.com/users/vans163/repos","events_url":"https://api.github.com/users/vans163/events{/privacy}","received_events_url":"https://api.github.com/users/vans163/received_events","type":"User","site_admin":false},"created_at":"2018-04-16T10:00:53Z","updated_at":"2018-04-16T10:00:53Z","author_association":"NONE","body":"Iv been following EoS and company, the P2P connections between light nodes is very useful to build all sorts of use cases.  They accomplish it by having STUN/Turn like peer nodes to help establish these connections. But these solutions all use TCP (with TCP holepunch), a UDP solution would be really useful. Something like SCTP where the peer can select if they want a reliable+ordered, or unreliable channel."}}
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