{"push_id":3074127069,"size":1,"distinct_size":1,"ref":"refs/heads/texas-flavor","head":"fa3f55060f1c0a19b20e218fb745f35cba1636f9","before":"b450ff29f69a7f014af1c22535dee76fe1cf9101","commits":[{"sha":"fa3f55060f1c0a19b20e218fb745f35cba1636f9","author":{"name":"Austin D. Donovan","email":"7ea35d812706d9213868749011af1ed4fa2f6aa0@addonovan.com"},"message":"fix texas province names & history (#1)\n\nThis fixes the initial state of Texas province names. So PROV133 is now \"Waterloo\" instead of \"Austin\", PROV132 is now \"Columbia\" instead of \"Houston\".\r\n\r\nAdditionally, PROV132 (Columbia) now starts as Texas' capital. And events have been added to rename 132 to Houston and eventually allow the player to move the capital to 133 and rename it to Austin.\r\n\r\nAlso, events have been added to allow PROV134 (Fort Parker) and PROV43 (Clarksville) to be renamed to a set of options ({Dallas, Fort Worth, Denton, Arlington, Lancaster, Fort Parker} for PROV134 and {Tyler, Longview, Nacogdoches} for PROV43) randomly as they grow throughout the game. These events might be firing a bit too early, but my test game was very unusual in that Texas' population grew really quickly due to early European wars.","distinct":true,"url":"https://api.github.com/repos/addonovan/HFM/commits/fa3f55060f1c0a19b20e218fb745f35cba1636f9"}]}
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