{"push_id":2551917740,"size":2,"distinct_size":0,"ref":"refs/heads/mikew_devsim130","head":"6b6676b317b13e39efa525a9d71eab01f7274ac8","before":"b3974c92c340253edfaa9fba85c15912fbe04aba","commits":[{"sha":"eaea0199e55155e2726c7a018ae13db27488bd7e","author":{"name":"Justus Wang","email":"8c5e36998caff4d51d36272e43bea5c02ec29cd9@arm.com"},"message":"vktrace: store image in linear when doing trim\n\nWith this change, not only images being bound to device only memory but\nalso images with optimal tiling will be saved in linear layout using a\nstaging buffer via vkCmdCopyImageToBuffer.\n\nIt helps the trimmed trace file to have possibility to work on a\ndifferent GPU by saving image data in linear because image with optimal\ntiling may have different memory layout on different GPUs.","distinct":false,"url":"https://api.github.com/repos/LunarG/VulkanTools/commits/eaea0199e55155e2726c7a018ae13db27488bd7e"},{"sha":"6b6676b317b13e39efa525a9d71eab01f7274ac8","author":{"name":"Mike Weiblen","email":"299b28f2f3ac327aab97e268a3ca5428ba100ef8@lunarg.com"},"message":"layersvt: DevSim 1.3.0\n\nBump DevSim version to 1.3.0\n\nImplement pre-instance function calls using the Loader's call chaining\nmechanism, as exposed by manifest file_format_version v1.1.2.\nPre-instance functions require invoking DevSim as an implicit layer.\nNB: Implicit layers are not currently supported on Android.\n\nImplemented devsim_1_0_0 schema's ArrayOfVkLayerProperties section.\n\nSchema devsim_1_0_0 ArrayOfVkExtensionProperties section is deprecated\ndue to shortcomings in its design; that section will be superseded\nby new sections in the upcoming devsim_1_1_0 schema.\n\nPrepare code for upcoming devsim_1_1_0 schema support.\nCode reorganization.\nClean up of comments and debug output.\nAdd test for new implicit layer invocation.\n\nChange-Id: I1d830f8f9b90646da2da819488230b1702d09da5","distinct":false,"url":"https://api.github.com/repos/LunarG/VulkanTools/commits/6b6676b317b13e39efa525a9d71eab01f7274ac8"}]}
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