{"action":"created","issue":{"url":"https://api.github.com/repos/Cryptic-Mushroom/Midnight/issues/28","repository_url":"https://api.github.com/repos/Cryptic-Mushroom/Midnight","labels_url":"https://api.github.com/repos/Cryptic-Mushroom/Midnight/issues/28/labels{/name}","comments_url":"https://api.github.com/repos/Cryptic-Mushroom/Midnight/issues/28/comments","events_url":"https://api.github.com/repos/Cryptic-Mushroom/Midnight/issues/28/events","html_url":"https://github.com/Cryptic-Mushroom/Midnight/issues/28","id":371906307,"node_id":"MDU6SXNzdWUzNzE5MDYzMDc=","number":28,"title":"Portal to overworld","user":{"login":"MelanX","id":26039509,"node_id":"MDQ6VXNlcjI2MDM5NTA5","avatar_url":"https://avatars0.githubusercontent.com/u/26039509?v=4","gravatar_id":"","url":"https://api.github.com/users/MelanX","html_url":"https://github.com/MelanX","followers_url":"https://api.github.com/users/MelanX/followers","following_url":"https://api.github.com/users/MelanX/following{/other_user}","gists_url":"https://api.github.com/users/MelanX/gists{/gist_id}","starred_url":"https://api.github.com/users/MelanX/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/MelanX/subscriptions","organizations_url":"https://api.github.com/users/MelanX/orgs","repos_url":"https://api.github.com/users/MelanX/repos","events_url":"https://api.github.com/users/MelanX/events{/privacy}","received_events_url":"https://api.github.com/users/MelanX/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2018-10-19T10:51:56Z","updated_at":"2018-10-19T15:09:17Z","closed_at":null,"author_association":"NONE","body":"Is it possible to set the portal back to the overworld to a fix point? Because I wanna use this mod with SkyLands and now I traveled back home and fell down into the void :D \r\nMy idea: You spawn where you entered the midnight world. "},"comment":{"url":"https://api.github.com/repos/Cryptic-Mushroom/Midnight/issues/comments/431395828","html_url":"https://github.com/Cryptic-Mushroom/Midnight/issues/28#issuecomment-431395828","issue_url":"https://api.github.com/repos/Cryptic-Mushroom/Midnight/issues/28","id":431395828,"node_id":"MDEyOklzc3VlQ29tbWVudDQzMTM5NTgyOA==","user":{"login":"Terenx","id":44249598,"node_id":"MDQ6VXNlcjQ0MjQ5NTk4","avatar_url":"https://avatars1.githubusercontent.com/u/44249598?v=4","gravatar_id":"","url":"https://api.github.com/users/Terenx","html_url":"https://github.com/Terenx","followers_url":"https://api.github.com/users/Terenx/followers","following_url":"https://api.github.com/users/Terenx/following{/other_user}","gists_url":"https://api.github.com/users/Terenx/gists{/gist_id}","starred_url":"https://api.github.com/users/Terenx/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Terenx/subscriptions","organizations_url":"https://api.github.com/users/Terenx/orgs","repos_url":"https://api.github.com/users/Terenx/repos","events_url":"https://api.github.com/users/Terenx/events{/privacy}","received_events_url":"https://api.github.com/users/Terenx/received_events","type":"User","site_admin":false},"created_at":"2018-10-19T15:09:17Z","updated_at":"2018-10-19T15:09:17Z","author_association":"NONE","body":"Maybe try to make the rifts work like the new end portals, how when you go through em you always end up spawning in on solid ground"}}
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