{"push_id":2461824380,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"7975b8d0816c1c6eb2bdc9542285c7685e3255d2","before":"d8780b0375be6ce39ae1675eba1b085bc65ff662","commits":[{"sha":"7975b8d0816c1c6eb2bdc9542285c7685e3255d2","author":{"name":"Angus Plummer","email":"2465317d64802f6c28a56d35aeac9342b3c8a818@users.noreply.github.com"},"message":"Completed menu, turns, some gameplay balancing\n\nCompleted implementation of the context menu.\nGame now has working turn system (although still no win conditions).\nUnit death now handled properly (with neat animation)\nSome gameplay balancing and class renaming: warrior, archer, rogue works in loose rock paper scissors way.","distinct":true,"url":"https://api.github.com/repos/Angus-Plummer/Stratagem/commits/7975b8d0816c1c6eb2bdc9542285c7685e3255d2"}]}
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