{"action":"opened","issue":{"url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive/issues/1060","repository_url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive","labels_url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive/issues/1060/labels{/name}","comments_url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive/issues/1060/comments","events_url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive/issues/1060/events","html_url":"https://github.com/WildBamaBoy/minecraft-comes-alive/issues/1060","id":346654946,"node_id":"MDU6SXNzdWUzNDY2NTQ5NDY=","number":1060,"title":"Multiple client crashes and not spawned into village","user":{"login":"smmmadden","id":10309346,"node_id":"MDQ6VXNlcjEwMzA5MzQ2","avatar_url":"https://avatars0.githubusercontent.com/u/10309346?v=4","gravatar_id":"","url":"https://api.github.com/users/smmmadden","html_url":"https://github.com/smmmadden","followers_url":"https://api.github.com/users/smmmadden/followers","following_url":"https://api.github.com/users/smmmadden/following{/other_user}","gists_url":"https://api.github.com/users/smmmadden/gists{/gist_id}","starred_url":"https://api.github.com/users/smmmadden/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/smmmadden/subscriptions","organizations_url":"https://api.github.com/users/smmmadden/orgs","repos_url":"https://api.github.com/users/smmmadden/repos","events_url":"https://api.github.com/users/smmmadden/events{/privacy}","received_events_url":"https://api.github.com/users/smmmadden/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-08-01T15:37:35Z","updated_at":"2018-08-01T15:37:35Z","closed_at":null,"author_association":"NONE","body":"I've tried using this with Forge 2726 and 2745 versions and both result in numerous client side crashes when getting close to villages.  I found the crystal ball when joining and get prompted for Male/Female and then picking my name, I see some particle effects but left exactly where I joined.  I'm not prompted for any other questions or spawned into or near any village.  Is there something else required besides the two mods (MCA-1.12-x-5.3.1-universal.jar & RadixCore-1.12.x-2.2.1-universal) to get this working right?  The file contents of both Jars show a Modified Data of 1969-12-31 20:00 which is an invalid date from a programming perspective.  This is the default date used in the 70's when computers were starting to make it into the mainstream public.  It shouldn't have that date on them in today's software.\r\n\r\nI took a shot at downgrading client & server to Forge 2491 of 9/23/2017 to match the closest to last update of Mod (based on the website).  Same behavior but this time when I found a village using /locate village I tp'd to it, game crashed.  Logged back in and started seeing villager chats, but no villagers.  Moved player around village and it crashed again.  Seems like this is very unstable with not having the exact build, the dated files is causing the problem or something else I can't put my fingers on.\r\n\r\nLast test was shutting down the server and client, restarting them and re-joining the game in the village I had to find.  I was only then able to see villagers with the right skins and chat window showing them talking.  Would like to know what build and what setup is required to make this work properly without crashing.  I'm running a server of Windows 10 Professional x64 with 48GB RAM and TB of disk space, so it isn't resource related that I can tell unless W10 isn't supported?\r\n\r\nThanks -Steve\r\n"}}
{"actor":{"display_login":"smmmadden"}}