{"push_id":2545755908,"size":3,"distinct_size":3,"ref":"refs/heads/master","head":"a9e7bd9ee18d3720c4ed9f81cf8014e6ff8ad001","before":"41d2ebf8b56dca7a53a9cf5896a338809e9c20c9","commits":[{"sha":"23f0a85446c810c168ada86f3e9bae1735f890f3","author":{"name":"gblues","email":"726b45f81a52aed7088f0dfd58174d5aadcc4898@gmail.com"},"message":"Implement UDP broadcast network logging on Wii U\n\n== DETAILS\n\nThe broadcast address is a standard part of TCP/IP that is used to\nsend messages to everyone on the subnet. This patch updates the\nlogging code to do the following:\n\n1. Derive the broadcast address from the Wii U's own IP address\n   and subnet mask. These can all be obtained at runtime, which\n   means we can...\n2. Remove the PC_DEVELOPMENT_IP_ADDRESS define from Wii U's\n   Makefile, because compiling in an IP is no longer needed.\n3. Rewrite the net_listen script to listen for broadcast packets\n   and print them out with timestamps.\n\nSince it's using the broadcast address, the only requirement is\nthat the PC be on the same network subnet as the Wii U.\n\nBecause of the low overhead of UDP, I've made logging on by\ndefault. This will make it a ton easier to get useful bug\nreports from users.","distinct":true,"url":"https://api.github.com/repos/libretro/RetroArch/commits/23f0a85446c810c168ada86f3e9bae1735f890f3"},{"sha":"5b3dd70ac37ed5854309173afeda78737fd6bd1c","author":{"name":"gblues","email":"726b45f81a52aed7088f0dfd58174d5aadcc4898@gmail.com"},"message":"Use a different packet size\n\n== DETAILS\n\nWe had some disagreement on what packet size to use.\n\nThe maximum packet size varies depending on the actual network\nhardware in use; the typical Ethernet value is relatively safe,\nbut not 100% compatible.\n\nRFC 791 does, however, define a minimum datagram size that all\nIP hosts must be able to handle--and it's large enough for our\nneeds, since we're generally not writing more than maybe 100\nbytes at a time anyway.\n\nI also did a little bit of cleanup for readability.","distinct":true,"url":"https://api.github.com/repos/libretro/RetroArch/commits/5b3dd70ac37ed5854309173afeda78737fd6bd1c"},{"sha":"a9e7bd9ee18d3720c4ed9f81cf8014e6ff8ad001","author":{"name":"Twinaphex","email":"684f04f76ba33cf07732142f3e74987ef305a6b1@gmail.com"},"message":"Merge pull request #6737 from gblues/master\n\nImplement UDP broadcast network logging on Wii U","distinct":true,"url":"https://api.github.com/repos/libretro/RetroArch/commits/a9e7bd9ee18d3720c4ed9f81cf8014e6ff8ad001"}]}
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