{"action":"published","release":{"url":"https://api.github.com/repos/raul798/asteroids-1/releases/9845843","assets_url":"https://api.github.com/repos/raul798/asteroids-1/releases/9845843/assets","upload_url":"https://uploads.github.com/repos/raul798/asteroids-1/releases/9845843/assets{?name,label}","html_url":"https://github.com/raul798/asteroids-1/releases/tag/v0.05","id":9845843,"tag_name":"v0.05","target_commitish":"master","name":"Release v0.05","draft":false,"author":{"login":"raul798","id":18522619,"avatar_url":"https://avatars3.githubusercontent.com/u/18522619?v=4","gravatar_id":"","url":"https://api.github.com/users/raul798","html_url":"https://github.com/raul798","followers_url":"https://api.github.com/users/raul798/followers","following_url":"https://api.github.com/users/raul798/following{/other_user}","gists_url":"https://api.github.com/users/raul798/gists{/gist_id}","starred_url":"https://api.github.com/users/raul798/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/raul798/subscriptions","organizations_url":"https://api.github.com/users/raul798/orgs","repos_url":"https://api.github.com/users/raul798/repos","events_url":"https://api.github.com/users/raul798/events{/privacy}","received_events_url":"https://api.github.com/users/raul798/received_events","type":"User","site_admin":false},"prerelease":false,"created_at":"2018-02-26T20:21:13Z","published_at":"2018-02-27T02:03:29Z","assets":[],"tarball_url":"https://api.github.com/repos/raul798/asteroids-1/tarball/v0.05","zipball_url":"https://api.github.com/repos/raul798/asteroids-1/zipball/v0.05","body":"Features:\r\n\r\n- Added friction to the ship.\r\n- Initial impulse to asteroids.\r\n- Debugging tool when pressing D key.\r\n- Ship can shoot with the SPACE key.\r\n- Debugging tool draw bounding circle for the rendered entities.\r\n- Debugging tool draw a line segment from the center of the ship and bullets, to detect proximity and collision.\r\n- Can calculate frame rate when pressing the F key.\r\n- Can add and remove asteroids when in debugging mode.\r\n- Asteroids collide with the ship.\r\n- Asteroids split in two smaller asteroids when colliding with bullets, i a bullet collide with the smallest asteroid it disappear.\r\n- Player can respawn pressing Y key.\r\n- Added input manager (improve movement)."}}
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