{"action":"created","issue":{"url":"https://api.github.com/repos/thommcgrath/Beacon/issues/117","repository_url":"https://api.github.com/repos/thommcgrath/Beacon","labels_url":"https://api.github.com/repos/thommcgrath/Beacon/issues/117/labels{/name}","comments_url":"https://api.github.com/repos/thommcgrath/Beacon/issues/117/comments","events_url":"https://api.github.com/repos/thommcgrath/Beacon/issues/117/events","html_url":"https://github.com/thommcgrath/Beacon/issues/117","id":379402699,"node_id":"MDU6SXNzdWUzNzk0MDI2OTk=","number":117,"title":"Loot Quality TOO high","user":{"login":"mskillagames","id":44918886,"node_id":"MDQ6VXNlcjQ0OTE4ODg2","avatar_url":"https://avatars3.githubusercontent.com/u/44918886?v=4","gravatar_id":"","url":"https://api.github.com/users/mskillagames","html_url":"https://github.com/mskillagames","followers_url":"https://api.github.com/users/mskillagames/followers","following_url":"https://api.github.com/users/mskillagames/following{/other_user}","gists_url":"https://api.github.com/users/mskillagames/gists{/gist_id}","starred_url":"https://api.github.com/users/mskillagames/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mskillagames/subscriptions","organizations_url":"https://api.github.com/users/mskillagames/orgs","repos_url":"https://api.github.com/users/mskillagames/repos","events_url":"https://api.github.com/users/mskillagames/events{/privacy}","received_events_url":"https://api.github.com/users/mskillagames/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2018-11-10T08:19:22Z","updated_at":"2018-11-10T16:57:46Z","closed_at":null,"author_association":"NONE","body":"I just updated my beacon.  I have inputed all my in game items to drop between Journeyman - Mastercraft.   Every single item that drops in any of my beacons are ASCENDANT regardless of what I actually requested them to be.  this is butchering my servers.  I've re-entered them in my game.ini twice now, now what? (Weight is set to 100 for all)"},"comment":{"url":"https://api.github.com/repos/thommcgrath/Beacon/issues/comments/437598263","html_url":"https://github.com/thommcgrath/Beacon/issues/117#issuecomment-437598263","issue_url":"https://api.github.com/repos/thommcgrath/Beacon/issues/117","id":437598263,"node_id":"MDEyOklzc3VlQ29tbWVudDQzNzU5ODI2Mw==","user":{"login":"mskillagames","id":44918886,"node_id":"MDQ6VXNlcjQ0OTE4ODg2","avatar_url":"https://avatars3.githubusercontent.com/u/44918886?v=4","gravatar_id":"","url":"https://api.github.com/users/mskillagames","html_url":"https://github.com/mskillagames","followers_url":"https://api.github.com/users/mskillagames/followers","following_url":"https://api.github.com/users/mskillagames/following{/other_user}","gists_url":"https://api.github.com/users/mskillagames/gists{/gist_id}","starred_url":"https://api.github.com/users/mskillagames/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mskillagames/subscriptions","organizations_url":"https://api.github.com/users/mskillagames/orgs","repos_url":"https://api.github.com/users/mskillagames/repos","events_url":"https://api.github.com/users/mskillagames/events{/privacy}","received_events_url":"https://api.github.com/users/mskillagames/received_events","type":"User","site_admin":false},"created_at":"2018-11-10T16:57:46Z","updated_at":"2018-11-10T16:57:46Z","author_association":"NONE","body":"Thank you!  I will adjust this over the weekend and reply again on Sunday\nwith what works, if either suggestion does, to make sure you can spread the\nword!  Thanks so much for the quick reply, I honestly wasn’t sure if I\nwould get one. Good to know these developers are on it!!\n\nOn Sat, Nov 10, 2018 at 11:55 AM Thom McGrath <notifications@github.com>\nwrote:\n\n> When you first launch Beacon, on the home page with the big logo is the\n> version. Make sure you’re using build 39.\n>\n> In the “old” Beacon, the quality formula was wrong, producing numbers too\n> low when the map was at higher difficulties. So back in January, the\n> numbers were boosted to compensate, but that wasn’t really the right\n> solution.\n>\n> Under the new Beacon, the formula is fixed, but the numbers remained\n> boosted. Some users, like yourself, found the numbers to be too high. That\n> makes sense given the history.\n>\n> In build 39 released last night, a whole new set of numbers was used,\n> tested against multiple server difficulties, using the new corrected\n> formula. It should correct the problem for you.\n>\n> Of course, Beacon can’t be too precise due to how Ark is designed, but the\n> results should feel close to what you intended.\n>\n> If not, use the “Loot Drop Quality Scale” config within Beacon to adjust\n> the values further. Increasing over 100% will increase quality, so\n> decreasing of course will decrease quality. If you end up using this,\n> please let me know what value you end up using. I’m always looking to tune\n> Beacon’s results and that kind of information is very helpful to me.\n>\n> —\n> You are receiving this because you authored the thread.\n> Reply to this email directly, view it on GitHub\n> <https://github.com/thommcgrath/Beacon/issues/117#issuecomment-437598123>,\n> or mute the thread\n> <https://github.com/notifications/unsubscribe-auth/Aq1oZgYl527W52hDSUY8tg59hAk97lpBks5utwUPgaJpZM4YX4vr>\n> .\n>\n"}}
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