{"action":"created","issue":{"url":"https://api.github.com/repos/RPCS3/rpcs3/issues/4568","repository_url":"https://api.github.com/repos/RPCS3/rpcs3","labels_url":"https://api.github.com/repos/RPCS3/rpcs3/issues/4568/labels{/name}","comments_url":"https://api.github.com/repos/RPCS3/rpcs3/issues/4568/comments","events_url":"https://api.github.com/repos/RPCS3/rpcs3/issues/4568/events","html_url":"https://github.com/RPCS3/rpcs3/issues/4568","id":322629383,"number":4568,"title":"Demon's Souls reliably hangs after build 6718","user":{"login":"ashemedai","id":610865,"avatar_url":"https://avatars1.githubusercontent.com/u/610865?v=4","gravatar_id":"","url":"https://api.github.com/users/ashemedai","html_url":"https://github.com/ashemedai","followers_url":"https://api.github.com/users/ashemedai/followers","following_url":"https://api.github.com/users/ashemedai/following{/other_user}","gists_url":"https://api.github.com/users/ashemedai/gists{/gist_id}","starred_url":"https://api.github.com/users/ashemedai/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ashemedai/subscriptions","organizations_url":"https://api.github.com/users/ashemedai/orgs","repos_url":"https://api.github.com/users/ashemedai/repos","events_url":"https://api.github.com/users/ashemedai/events{/privacy}","received_events_url":"https://api.github.com/users/ashemedai/received_events","type":"User","site_admin":false},"labels":[{"id":399569125,"url":"https://api.github.com/repos/RPCS3/rpcs3/labels/Regression","name":"Regression","color":"b60205","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":22,"created_at":"2018-05-13T21:38:15Z","updated_at":"2018-05-24T04:42:04Z","closed_at":null,"author_association":"NONE","body":"System: Windows 10 (April's update; build 1803), GTX 980, Intel i7-4770, 16 GB\r\nSettings: Vulkan, Write Color Buffers, English (US), Pads: DualShock 4, rest default\r\nFirmware: 4.82\r\nKept the title to Demon's Souls as it's the only ISO I have dumped at the moment, so could not personally verify with other titles.\r\n\r\nAfter PR #4553 (tested with build 6734) Demon's Souls hangs after fighting the first enemy in the tutorial. Audio keeps playing, FPS counter still fluctuates at times, but game is otherwise hung up.\r\n\r\nAfter forcibly quitting the emulator render window, you cannot load the game again due to encountering `{PPU[0x1000000] Thread (main_thread)} class std::runtime_error thrown: Verification failed (e=0xb7) (0): \r\n(in file Emu\\Cell\\SPUASMJITRecompiler.cpp:2753)`. It does not matter if you delete the save game and clear the LLVM cache, problem persists.\r\n\r\nI could not reproduce the above mentioned loading problem with PR #4565 and build 63e4a0d8. That build, however, still has the hang problem described earlier.\r\n\r\nBuild 6718 works, as in: I can continue past the first enemy, kill some others and walk around for a while.\r\n\r\nI've attached the log file of the 63e4a0d8 build run until the hang:\r\n[RPCS3.gz](https://github.com/RPCS3/rpcs3/files/1998953/RPCS3.gz)\r\nI might have missed something subtle, but it does not seem that there's anything in the log that's out of the ordinary. If there's anything I can do to help narrow it down, let me know."},"comment":{"url":"https://api.github.com/repos/RPCS3/rpcs3/issues/comments/391586160","html_url":"https://github.com/RPCS3/rpcs3/issues/4568#issuecomment-391586160","issue_url":"https://api.github.com/repos/RPCS3/rpcs3/issues/4568","id":391586160,"user":{"login":"NTZ1989","id":39391129,"avatar_url":"https://avatars1.githubusercontent.com/u/39391129?v=4","gravatar_id":"","url":"https://api.github.com/users/NTZ1989","html_url":"https://github.com/NTZ1989","followers_url":"https://api.github.com/users/NTZ1989/followers","following_url":"https://api.github.com/users/NTZ1989/following{/other_user}","gists_url":"https://api.github.com/users/NTZ1989/gists{/gist_id}","starred_url":"https://api.github.com/users/NTZ1989/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/NTZ1989/subscriptions","organizations_url":"https://api.github.com/users/NTZ1989/orgs","repos_url":"https://api.github.com/users/NTZ1989/repos","events_url":"https://api.github.com/users/NTZ1989/events{/privacy}","received_events_url":"https://api.github.com/users/NTZ1989/received_events","type":"User","site_admin":false},"created_at":"2018-05-24T04:42:04Z","updated_at":"2018-05-24T04:42:04Z","author_association":"NONE","body":"I copied the code generated by the emulator, not the Gz file, that code the emulator generates when the game is running in live. \r\n\r\nI don't know nothing about codes or programming but it keep repeating itself\r\n\r\nU {PPU[0x1000017] Thread (NexusRevolution Main) [0x01d55654]} sceNp TODO: sceNpManagerGetNpId(npId=*0xd0378864)\r\nU {PPU[0x1000017] Thread (NexusRevolution Main) [0x00e123ec]} sceNp TODO: sceNpManagerGetOnlineName(onlineName=*0xd0378888)\r\nU {PPU[0x1000017] Thread (NexusRevolution Main) [0x00e123fc]} sceNp TODO: sceNpManagerGetAvatarUrl(avatarUrl=*0xd03788bc)\r\n\r\n[Copy of the emulator Log.zip](https://github.com/RPCS3/rpcs3/files/2033829/Copy.of.the.emulator.Log.zip)\r\n\r\n![code repeating demon souls](https://user-images.githubusercontent.com/39391129/40464761-7ed0a056-5ef3-11e8-9ebb-a51b43481dc0.png)\r\n\r\nIt says something about online stuff, no sure. But as standard the emulator is set to \"Disconnected\" status.\r\n\r\n"}}
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