{"action":"created","issue":{"url":"https://api.github.com/repos/tgstation/tgstation/issues/39430","repository_url":"https://api.github.com/repos/tgstation/tgstation","labels_url":"https://api.github.com/repos/tgstation/tgstation/issues/39430/labels{/name}","comments_url":"https://api.github.com/repos/tgstation/tgstation/issues/39430/comments","events_url":"https://api.github.com/repos/tgstation/tgstation/issues/39430/events","html_url":"https://github.com/tgstation/tgstation/pull/39430","id":345480603,"node_id":"MDExOlB1bGxSZXF1ZXN0MjA0NjExODcw","number":39430,"title":"Removes security equipment from all cyborg modules except security","user":{"login":"zaracka","id":37943475,"node_id":"MDQ6VXNlcjM3OTQzNDc1","avatar_url":"https://avatars1.githubusercontent.com/u/37943475?v=4","gravatar_id":"","url":"https://api.github.com/users/zaracka","html_url":"https://github.com/zaracka","followers_url":"https://api.github.com/users/zaracka/followers","following_url":"https://api.github.com/users/zaracka/following{/other_user}","gists_url":"https://api.github.com/users/zaracka/gists{/gist_id}","starred_url":"https://api.github.com/users/zaracka/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/zaracka/subscriptions","organizations_url":"https://api.github.com/users/zaracka/orgs","repos_url":"https://api.github.com/users/zaracka/repos","events_url":"https://api.github.com/users/zaracka/events{/privacy}","received_events_url":"https://api.github.com/users/zaracka/received_events","type":"User","site_admin":false},"labels":[{"id":78959966,"node_id":"MDU6TGFiZWw3ODk1OTk2Ng==","url":"https://api.github.com/repos/tgstation/tgstation/labels/Balance/Rebalance","name":"Balance/Rebalance","color":"fbca04","default":false},{"id":163210381,"node_id":"MDU6TGFiZWwxNjMyMTAzODE=","url":"https://api.github.com/repos/tgstation/tgstation/labels/Removal","name":"Removal","color":"000000","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":8,"created_at":"2018-07-28T21:36:34Z","updated_at":"2018-07-28T22:59:32Z","closed_at":null,"author_association":"CONTRIBUTOR","pull_request":{"url":"https://api.github.com/repos/tgstation/tgstation/pulls/39430","html_url":"https://github.com/tgstation/tgstation/pull/39430","diff_url":"https://github.com/tgstation/tgstation/pull/39430.diff","patch_url":"https://github.com/tgstation/tgstation/pull/39430.patch"},"body":":cl:\r\nbalance: Non-security cyborgs no longer have security equipment. No more flashes. No more zipties.\r\n/:cl:\r\n\r\nThe main reason for not doing this seems to be the fact that they've always had flashes. If there's an objective reason they need to have flashes please comment it below. I feel cyborgs without security equipment would be more dedicated to their specialties determined by their module selection. This is less so a nerf and more so a redirection of playstyle."},"comment":{"url":"https://api.github.com/repos/tgstation/tgstation/issues/comments/408640102","html_url":"https://github.com/tgstation/tgstation/pull/39430#issuecomment-408640102","issue_url":"https://api.github.com/repos/tgstation/tgstation/issues/39430","id":408640102,"node_id":"MDEyOklzc3VlQ29tbWVudDQwODY0MDEwMg==","user":{"login":"Kagus","id":41192564,"node_id":"MDQ6VXNlcjQxMTkyNTY0","avatar_url":"https://avatars1.githubusercontent.com/u/41192564?v=4","gravatar_id":"","url":"https://api.github.com/users/Kagus","html_url":"https://github.com/Kagus","followers_url":"https://api.github.com/users/Kagus/followers","following_url":"https://api.github.com/users/Kagus/following{/other_user}","gists_url":"https://api.github.com/users/Kagus/gists{/gist_id}","starred_url":"https://api.github.com/users/Kagus/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Kagus/subscriptions","organizations_url":"https://api.github.com/users/Kagus/orgs","repos_url":"https://api.github.com/users/Kagus/repos","events_url":"https://api.github.com/users/Kagus/events{/privacy}","received_events_url":"https://api.github.com/users/Kagus/received_events","type":"User","site_admin":false},"created_at":"2018-07-28T22:59:32Z","updated_at":"2018-07-28T22:59:32Z","author_association":"NONE","body":"I think it's more likely just a misguided/misunderstood PR than salt. I can see where the argument about removing aggressive options from a borg would make it focus on other maintenance tasks instead is thinking, but I can also see where that thinking is just wrong from a gameplay-in-practice point of view."}}
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