{"push_id":2501078016,"size":1,"distinct_size":1,"ref":"refs/heads/gblues/hid","head":"0c92fab0b9c5abf4df09493a7506027ab304aa9f","before":"53738e4a0d5c7d0a74a4d330596c651790134c57","commits":[{"sha":"0c92fab0b9c5abf4df09493a7506027ab304aa9f","author":{"name":"gblues","email":"726b45f81a52aed7088f0dfd58174d5aadcc4898@gmail.com"},"message":"Fix GameCube button detection\n\nThis should fix the issue where R/L buttons didn't register when doing\ninput detection.\n\nThis also brings the GC pad in line with the rest of the gamepads in\ninput_autodetect_builtin.c.\n\nAlso fixed a really stupid bug that was part of why analog inputs aren't\nbeing read. Analog still isn't working, mind, but it's a lot closer to\nworking now that it's actually getting down into the pad driver level!","distinct":true,"url":"https://api.github.com/repos/gblues/RetroArch/commits/0c92fab0b9c5abf4df09493a7506027ab304aa9f"}]}
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