{"action":"closed","issue":{"url":"https://api.github.com/repos/playcanvas/engine/issues/1121","repository_url":"https://api.github.com/repos/playcanvas/engine","labels_url":"https://api.github.com/repos/playcanvas/engine/issues/1121/labels{/name}","comments_url":"https://api.github.com/repos/playcanvas/engine/issues/1121/comments","events_url":"https://api.github.com/repos/playcanvas/engine/issues/1121/events","html_url":"https://github.com/playcanvas/engine/issues/1121","id":301895549,"number":1121,"title":"2D screen elements can be culled by the main camera","user":{"login":"willeastcott","id":697563,"avatar_url":"https://avatars0.githubusercontent.com/u/697563?v=4","gravatar_id":"","url":"https://api.github.com/users/willeastcott","html_url":"https://github.com/willeastcott","followers_url":"https://api.github.com/users/willeastcott/followers","following_url":"https://api.github.com/users/willeastcott/following{/other_user}","gists_url":"https://api.github.com/users/willeastcott/gists{/gist_id}","starred_url":"https://api.github.com/users/willeastcott/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/willeastcott/subscriptions","organizations_url":"https://api.github.com/users/willeastcott/orgs","repos_url":"https://api.github.com/users/willeastcott/repos","events_url":"https://api.github.com/users/willeastcott/events{/privacy}","received_events_url":"https://api.github.com/users/willeastcott/received_events","type":"User","site_admin":false},"labels":[{"id":98926195,"url":"https://api.github.com/repos/playcanvas/engine/labels/bug","name":"bug","color":"fc2929","default":true}],"state":"closed","locked":false,"assignee":{"login":"willeastcott","id":697563,"avatar_url":"https://avatars0.githubusercontent.com/u/697563?v=4","gravatar_id":"","url":"https://api.github.com/users/willeastcott","html_url":"https://github.com/willeastcott","followers_url":"https://api.github.com/users/willeastcott/followers","following_url":"https://api.github.com/users/willeastcott/following{/other_user}","gists_url":"https://api.github.com/users/willeastcott/gists{/gist_id}","starred_url":"https://api.github.com/users/willeastcott/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/willeastcott/subscriptions","organizations_url":"https://api.github.com/users/willeastcott/orgs","repos_url":"https://api.github.com/users/willeastcott/repos","events_url":"https://api.github.com/users/willeastcott/events{/privacy}","received_events_url":"https://api.github.com/users/willeastcott/received_events","type":"User","site_admin":false},"assignees":[{"login":"willeastcott","id":697563,"avatar_url":"https://avatars0.githubusercontent.com/u/697563?v=4","gravatar_id":"","url":"https://api.github.com/users/willeastcott","html_url":"https://github.com/willeastcott","followers_url":"https://api.github.com/users/willeastcott/followers","following_url":"https://api.github.com/users/willeastcott/following{/other_user}","gists_url":"https://api.github.com/users/willeastcott/gists{/gist_id}","starred_url":"https://api.github.com/users/willeastcott/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/willeastcott/subscriptions","organizations_url":"https://api.github.com/users/willeastcott/orgs","repos_url":"https://api.github.com/users/willeastcott/repos","events_url":"https://api.github.com/users/willeastcott/events{/privacy}","received_events_url":"https://api.github.com/users/willeastcott/received_events","type":"User","site_admin":false}],"milestone":null,"comments":1,"created_at":"2018-03-02T20:31:17Z","updated_at":"2018-03-26T21:58:55Z","closed_at":"2018-03-26T21:58:55Z","author_association":"CONTRIBUTOR","body":"It seems that 2D screen elements _that are added to a batch group_ can be culled by the main scene camera as it moves around the scene. Should the 'cull' property be disabled for such mesh instances?"}}
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