{"push_id":2977935609,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"ec401eb2225be61de14bbd293e3c9a92fbc266af","before":"8c50ce44e968a2e14af1ea6a34f3e0519ac7b515","commits":[{"sha":"ec401eb2225be61de14bbd293e3c9a92fbc266af","author":{"name":"njmikkelsen","email":"50bd151e347e620e4d534c141fa635448d15d40a@gmail.com"},"message":"Written object-oriented code for simulating gravitational systems. Implemented both Euler's method and the velocity Verlet method. Included the ability to differentiate between 'static' and 'dynamic' gravitational bodies.","distinct":true,"url":"https://api.github.com/repos/njmikkelsen/comphys2018/commits/ec401eb2225be61de14bbd293e3c9a92fbc266af"}]}
{"actor":{"display_login":"njmikkelsen"}}