{"action":"opened","issue":{"url":"https://api.github.com/repos/schrum2/MM-NEAT/issues/190","repository_url":"https://api.github.com/repos/schrum2/MM-NEAT","labels_url":"https://api.github.com/repos/schrum2/MM-NEAT/issues/190/labels{/name}","comments_url":"https://api.github.com/repos/schrum2/MM-NEAT/issues/190/comments","events_url":"https://api.github.com/repos/schrum2/MM-NEAT/issues/190/events","html_url":"https://github.com/schrum2/MM-NEAT/issues/190","id":329641553,"node_id":"MDU6SXNzdWUzMjk2NDE1NTM=","number":190,"title":"Build VariableDirectionSortedPossibleGhostDistanceBlock and put it in POCheckEachDirectionMediator","user":{"login":"Squillyprice01","id":15305479,"node_id":"MDQ6VXNlcjE1MzA1NDc5","avatar_url":"https://avatars0.githubusercontent.com/u/15305479?v=4","gravatar_id":"","url":"https://api.github.com/users/Squillyprice01","html_url":"https://github.com/Squillyprice01","followers_url":"https://api.github.com/users/Squillyprice01/followers","following_url":"https://api.github.com/users/Squillyprice01/following{/other_user}","gists_url":"https://api.github.com/users/Squillyprice01/gists{/gist_id}","starred_url":"https://api.github.com/users/Squillyprice01/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Squillyprice01/subscriptions","organizations_url":"https://api.github.com/users/Squillyprice01/orgs","repos_url":"https://api.github.com/users/Squillyprice01/repos","events_url":"https://api.github.com/users/Squillyprice01/events{/privacy}","received_events_url":"https://api.github.com/users/Squillyprice01/received_events","type":"User","site_admin":false},"labels":[{"id":683627776,"node_id":"MDU6TGFiZWw2ODM2Mjc3NzY=","url":"https://api.github.com/repos/schrum2/MM-NEAT/labels/Ms.%20Pac-Man","name":"Ms. Pac-Man","color":"0e8a16","default":false}],"state":"open","locked":false,"assignee":{"login":"Squillyprice01","id":15305479,"node_id":"MDQ6VXNlcjE1MzA1NDc5","avatar_url":"https://avatars0.githubusercontent.com/u/15305479?v=4","gravatar_id":"","url":"https://api.github.com/users/Squillyprice01","html_url":"https://github.com/Squillyprice01","followers_url":"https://api.github.com/users/Squillyprice01/followers","following_url":"https://api.github.com/users/Squillyprice01/following{/other_user}","gists_url":"https://api.github.com/users/Squillyprice01/gists{/gist_id}","starred_url":"https://api.github.com/users/Squillyprice01/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Squillyprice01/subscriptions","organizations_url":"https://api.github.com/users/Squillyprice01/orgs","repos_url":"https://api.github.com/users/Squillyprice01/repos","events_url":"https://api.github.com/users/Squillyprice01/events{/privacy}","received_events_url":"https://api.github.com/users/Squillyprice01/received_events","type":"User","site_admin":false},"assignees":[{"login":"Squillyprice01","id":15305479,"node_id":"MDQ6VXNlcjE1MzA1NDc5","avatar_url":"https://avatars0.githubusercontent.com/u/15305479?v=4","gravatar_id":"","url":"https://api.github.com/users/Squillyprice01","html_url":"https://github.com/Squillyprice01","followers_url":"https://api.github.com/users/Squillyprice01/followers","following_url":"https://api.github.com/users/Squillyprice01/following{/other_user}","gists_url":"https://api.github.com/users/Squillyprice01/gists{/gist_id}","starred_url":"https://api.github.com/users/Squillyprice01/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Squillyprice01/subscriptions","organizations_url":"https://api.github.com/users/Squillyprice01/orgs","repos_url":"https://api.github.com/users/Squillyprice01/repos","events_url":"https://api.github.com/users/Squillyprice01/events{/privacy}","received_events_url":"https://api.github.com/users/Squillyprice01/received_events","type":"User","site_admin":false}],"milestone":null,"comments":0,"created_at":"2018-06-05T22:03:32Z","updated_at":"2018-06-05T22:03:32Z","closed_at":null,"author_association":"COLLABORATOR","body":"This block sorts distances of possible ghosts. Possible ghosts are those that we can see or those that we have a probable location for. As of right now, all possible ghosts are considered equal, even one with a 100% probability (i.e. we can see it) and ones with a .00001% probability. It might be good to consider the probability of a ghost when sorting the locations.\r\n\r\n#142 \r\n\r\n#165"}}
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