{"action":"created","issue":{"url":"https://api.github.com/repos/flathub/org.godotengine.Godot/issues/25","repository_url":"https://api.github.com/repos/flathub/org.godotengine.Godot","labels_url":"https://api.github.com/repos/flathub/org.godotengine.Godot/issues/25/labels{/name}","comments_url":"https://api.github.com/repos/flathub/org.godotengine.Godot/issues/25/comments","events_url":"https://api.github.com/repos/flathub/org.godotengine.Godot/issues/25/events","html_url":"https://github.com/flathub/org.godotengine.Godot/issues/25","id":383451241,"node_id":"MDU6SXNzdWUzODM0NTEyNDE=","number":25,"title":"Could not obtain an OpenGL 3.3 context!","user":{"login":"ouck02","id":26388683,"node_id":"MDQ6VXNlcjI2Mzg4Njgz","avatar_url":"https://avatars1.githubusercontent.com/u/26388683?v=4","gravatar_id":"","url":"https://api.github.com/users/ouck02","html_url":"https://github.com/ouck02","followers_url":"https://api.github.com/users/ouck02/followers","following_url":"https://api.github.com/users/ouck02/following{/other_user}","gists_url":"https://api.github.com/users/ouck02/gists{/gist_id}","starred_url":"https://api.github.com/users/ouck02/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ouck02/subscriptions","organizations_url":"https://api.github.com/users/ouck02/orgs","repos_url":"https://api.github.com/users/ouck02/repos","events_url":"https://api.github.com/users/ouck02/events{/privacy}","received_events_url":"https://api.github.com/users/ouck02/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2018-11-22T09:38:17Z","updated_at":"2018-11-23T10:34:34Z","closed_at":null,"author_association":"NONE","body":"Hello\r\n\r\nThis issue is the suite of my bad located issue: https://github.com/godotengine/godot/issues/23892\r\nBecause godot works great without flatpak.\r\n\r\nMy problem: I have OpenGL 4.5 but godot didn't start. I've updated my GPU driver to the last one, same error:\r\n\r\n```\r\n$ flatpak run org.godotengine.Godot\r\nlibGL error: No matching fbConfigs or visuals found\r\nlibGL error: failed to load driver: radeonsi\r\nlibGL error: No matching fbConfigs or visuals found\r\nlibGL error: failed to load driver: radeonsi\r\nlibGL error: No matching fbConfigs or visuals found\r\nlibGL error: failed to load driver: swrast\r\nERROR: initialize: Could not obtain an OpenGL 3.3 context!\r\nAt: platform/x11/context_gl_x11.cpp:163.\r\nERROR: initialize: Error initializing GLAD\r\nAt: drivers/gles3/rasterizer_gles3.cpp:147.\r\nERROR: initialize: Your system's graphic drivers seem not to support OpenGL 3.3 / OpenGL ES 3.0, sorry :(\r\nTry a drivers update, buy a new GPU or try software rendering on Linux; Godot will now crash with a segmentation fault.\r\nAt: drivers/gles3/rasterizer_gles3.cpp:157.\r\nERROR OS_Unix::execute - Could not create child process while executing: xmessage\r\nOpenGL ES 3.0 Renderer:\r\nhandle_crash: Program crashed with signal 11\r\nDumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues\r\n[1] /lib/libc.so.6() [0x35a1c32ff0] ()\r\n-- END OF BACKTRACE --\r\n/app/bin/godot: line 3: 4 Aborted (core dumped) /app/bin/godot-bin\r\n```\r\n\r\nGodot 3.0.6 (flatpak)\r\nLinux Mint 19\r\nAMD RX480\r\nDriver AMDGPU-PRO 18.40.2.15\r\nOpenGL ES profile version string: 4.5.13540 Compatibility Profile Context 18.40.2.15"},"comment":{"url":"https://api.github.com/repos/flathub/org.godotengine.Godot/issues/comments/441205990","html_url":"https://github.com/flathub/org.godotengine.Godot/issues/25#issuecomment-441205990","issue_url":"https://api.github.com/repos/flathub/org.godotengine.Godot/issues/25","id":441205990,"node_id":"MDEyOklzc3VlQ29tbWVudDQ0MTIwNTk5MA==","user":{"login":"ouck02","id":26388683,"node_id":"MDQ6VXNlcjI2Mzg4Njgz","avatar_url":"https://avatars1.githubusercontent.com/u/26388683?v=4","gravatar_id":"","url":"https://api.github.com/users/ouck02","html_url":"https://github.com/ouck02","followers_url":"https://api.github.com/users/ouck02/followers","following_url":"https://api.github.com/users/ouck02/following{/other_user}","gists_url":"https://api.github.com/users/ouck02/gists{/gist_id}","starred_url":"https://api.github.com/users/ouck02/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ouck02/subscriptions","organizations_url":"https://api.github.com/users/ouck02/orgs","repos_url":"https://api.github.com/users/ouck02/repos","events_url":"https://api.github.com/users/ouck02/events{/privacy}","received_events_url":"https://api.github.com/users/ouck02/received_events","type":"User","site_admin":false},"created_at":"2018-11-23T10:34:34Z","updated_at":"2018-11-23T10:34:34Z","author_association":"NONE","body":"Thank you, you're right: like explained here: https://amdgpu-install.readthedocs.io/en/latest/install-overview.html AMDGPU-PRO is for Radeon Pro GPU. Godot works with open source version !"}}
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