{"action":"opened","issue":{"url":"https://api.github.com/repos/17cupsofcoffee/Tetra/issues/2","repository_url":"https://api.github.com/repos/17cupsofcoffee/Tetra","labels_url":"https://api.github.com/repos/17cupsofcoffee/Tetra/issues/2/labels{/name}","comments_url":"https://api.github.com/repos/17cupsofcoffee/Tetra/issues/2/comments","events_url":"https://api.github.com/repos/17cupsofcoffee/Tetra/issues/2/events","html_url":"https://github.com/17cupsofcoffee/Tetra/issues/2","id":294936373,"number":2,"title":"Add more collider shapes","user":{"login":"17cupsofcoffee","id":784533,"avatar_url":"https://avatars1.githubusercontent.com/u/784533?v=4","gravatar_id":"","url":"https://api.github.com/users/17cupsofcoffee","html_url":"https://github.com/17cupsofcoffee","followers_url":"https://api.github.com/users/17cupsofcoffee/followers","following_url":"https://api.github.com/users/17cupsofcoffee/following{/other_user}","gists_url":"https://api.github.com/users/17cupsofcoffee/gists{/gist_id}","starred_url":"https://api.github.com/users/17cupsofcoffee/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/17cupsofcoffee/subscriptions","organizations_url":"https://api.github.com/users/17cupsofcoffee/orgs","repos_url":"https://api.github.com/users/17cupsofcoffee/repos","events_url":"https://api.github.com/users/17cupsofcoffee/events{/privacy}","received_events_url":"https://api.github.com/users/17cupsofcoffee/received_events","type":"User","site_admin":false},"labels":[{"id":820573925,"url":"https://api.github.com/repos/17cupsofcoffee/Tetra/labels/enhancement","name":"enhancement","color":"a2eeef","default":true}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-02-06T22:29:35Z","updated_at":"2018-02-06T22:29:35Z","closed_at":null,"author_association":"OWNER","body":"All we have at the minute is a BoxCollider - that's probably enough for most use cases, but I'd like to at least add a circle (and maybe a line?) on top of that.\r\n\r\nI'm leaning towards using something along the lines of the abstraction used in Nez (storing the shape as its own object rather than having the data as part of the sub-classes of Collider like Monocle/Otter do) - seems more extensible."}}
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