{"action":"closed","issue":{"url":"https://api.github.com/repos/Facepunch/Facepunch.Highlight/issues/1","repository_url":"https://api.github.com/repos/Facepunch/Facepunch.Highlight","labels_url":"https://api.github.com/repos/Facepunch/Facepunch.Highlight/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/Facepunch/Facepunch.Highlight/issues/1/comments","events_url":"https://api.github.com/repos/Facepunch/Facepunch.Highlight/issues/1/events","html_url":"https://github.com/Facepunch/Facepunch.Highlight/issues/1","id":359365826,"node_id":"MDU6SXNzdWUzNTkzNjU4MjY=","number":1,"title":"Shaders don't compile","user":{"login":"mathiassiig","id":8688472,"node_id":"MDQ6VXNlcjg2ODg0NzI=","avatar_url":"https://avatars3.githubusercontent.com/u/8688472?v=4","gravatar_id":"","url":"https://api.github.com/users/mathiassiig","html_url":"https://github.com/mathiassiig","followers_url":"https://api.github.com/users/mathiassiig/followers","following_url":"https://api.github.com/users/mathiassiig/following{/other_user}","gists_url":"https://api.github.com/users/mathiassiig/gists{/gist_id}","starred_url":"https://api.github.com/users/mathiassiig/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mathiassiig/subscriptions","organizations_url":"https://api.github.com/users/mathiassiig/orgs","repos_url":"https://api.github.com/users/mathiassiig/repos","events_url":"https://api.github.com/users/mathiassiig/events{/privacy}","received_events_url":"https://api.github.com/users/mathiassiig/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2018-09-12T08:19:24Z","updated_at":"2018-09-19T13:40:05Z","closed_at":"2018-09-19T13:40:05Z","author_association":"NONE","body":"- Open Unity 2018.1.2f1+\r\n- Set build target to iOS\r\n- Drag the materials, shaders and scripts into a folder under Assets/\r\n- See that the materials are magenta due to shader compilation errors"}}
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