{"action":"created","issue":{"url":"https://api.github.com/repos/godotengine/godot/issues/17057","repository_url":"https://api.github.com/repos/godotengine/godot","labels_url":"https://api.github.com/repos/godotengine/godot/issues/17057/labels{/name}","comments_url":"https://api.github.com/repos/godotengine/godot/issues/17057/comments","events_url":"https://api.github.com/repos/godotengine/godot/issues/17057/events","html_url":"https://github.com/godotengine/godot/issues/17057","id":300385401,"number":17057,"title":"C# Mono build project: Attempted to access a missing method.","user":{"login":"Rinma","id":1405824,"avatar_url":"https://avatars1.githubusercontent.com/u/1405824?v=4","gravatar_id":"","url":"https://api.github.com/users/Rinma","html_url":"https://github.com/Rinma","followers_url":"https://api.github.com/users/Rinma/followers","following_url":"https://api.github.com/users/Rinma/following{/other_user}","gists_url":"https://api.github.com/users/Rinma/gists{/gist_id}","starred_url":"https://api.github.com/users/Rinma/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Rinma/subscriptions","organizations_url":"https://api.github.com/users/Rinma/orgs","repos_url":"https://api.github.com/users/Rinma/repos","events_url":"https://api.github.com/users/Rinma/events{/privacy}","received_events_url":"https://api.github.com/users/Rinma/received_events","type":"User","site_admin":false},"labels":[{"id":279096997,"url":"https://api.github.com/repos/godotengine/godot/labels/archived","name":"archived","color":"888888","default":false},{"id":709269775,"url":"https://api.github.com/repos/godotengine/godot/labels/topic:mono","name":"topic:mono","color":"ffdd44","default":false}],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2018-02-26T20:32:12Z","updated_at":"2018-02-27T14:37:23Z","closed_at":"2018-02-26T21:29:25Z","author_association":"NONE","body":"**Godot version:**\r\n3.0.1 stable.mono.official\r\n\r\n\r\n**OS/device including version:**\r\nAntergOS/Arch (Kernel 4.15.3)\r\n\r\n\r\n**Issue description:**\r\nWhen I open Godot and click \"Build project\" on the mono tab I get this error\r\n```\r\n The build method threw an exception.\r\nSystem.MissingMethodException: Attempted to access a missing method.\r\n```\r\nMono is verison `5.4.1.7` and I installed `aur/msbuild-stable 15.4_xamarinxplat.2017.11.27.11.23_0xamarin1_ubuntu1404b1-3` and `community/dotnet-sdk 2.1.4-1`.\r\nI now tried this on two devices and get always the same error.\r\n\r\n\r\n**Steps to reproduce:**\r\n* Open Godot with C# support\r\n* Create a new Project\r\n* Add a new C# script to a node\r\n* If not happen already build the mono project\r\n\r\n\r\n**Minimal reproduction project:**\r\n[TestGame.zip](https://github.com/godotengine/godot/files/1760200/TestGame.zip)\r\n"},"comment":{"url":"https://api.github.com/repos/godotengine/godot/issues/comments/368898493","html_url":"https://github.com/godotengine/godot/issues/17057#issuecomment-368898493","issue_url":"https://api.github.com/repos/godotengine/godot/issues/17057","id":368898493,"user":{"login":"Rinma","id":1405824,"avatar_url":"https://avatars1.githubusercontent.com/u/1405824?v=4","gravatar_id":"","url":"https://api.github.com/users/Rinma","html_url":"https://github.com/Rinma","followers_url":"https://api.github.com/users/Rinma/followers","following_url":"https://api.github.com/users/Rinma/following{/other_user}","gists_url":"https://api.github.com/users/Rinma/gists{/gist_id}","starred_url":"https://api.github.com/users/Rinma/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Rinma/subscriptions","organizations_url":"https://api.github.com/users/Rinma/orgs","repos_url":"https://api.github.com/users/Rinma/repos","events_url":"https://api.github.com/users/Rinma/events{/privacy}","received_events_url":"https://api.github.com/users/Rinma/received_events","type":"User","site_admin":false},"created_at":"2018-02-27T14:37:23Z","updated_at":"2018-02-27T14:37:23Z","author_association":"NONE","body":"@neikeq I don't get really what this issue has to do with this one. \r\nIt is a problem on Godot 3.0 and Windows. \r\nOn Godot 3.0 I had a working C# project that could run without problems on all my devices. I have this problem since Godot 3.0.1 and mono didn't update since then. \r\nOn the issue #16327 it says they had a missing .dll file. Did some dll files get removed from Godot 3.0 to 3.0.1? Otherwise I don't get why I am now missing this .dll file when it was there before the update."}}
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