{"action":"created","issue":{"url":"https://api.github.com/repos/wellcaffeinated/PhysicsJS/issues/179","repository_url":"https://api.github.com/repos/wellcaffeinated/PhysicsJS","labels_url":"https://api.github.com/repos/wellcaffeinated/PhysicsJS/issues/179/labels{/name}","comments_url":"https://api.github.com/repos/wellcaffeinated/PhysicsJS/issues/179/comments","events_url":"https://api.github.com/repos/wellcaffeinated/PhysicsJS/issues/179/events","html_url":"https://github.com/wellcaffeinated/PhysicsJS/issues/179","id":211712276,"node_id":"MDU6SXNzdWUyMTE3MTIyNzY=","number":179,"title":"How to get the speed of bodies?","user":{"login":"zzbo","id":3053640,"node_id":"MDQ6VXNlcjMwNTM2NDA=","avatar_url":"https://avatars2.githubusercontent.com/u/3053640?v=4","gravatar_id":"","url":"https://api.github.com/users/zzbo","html_url":"https://github.com/zzbo","followers_url":"https://api.github.com/users/zzbo/followers","following_url":"https://api.github.com/users/zzbo/following{/other_user}","gists_url":"https://api.github.com/users/zzbo/gists{/gist_id}","starred_url":"https://api.github.com/users/zzbo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/zzbo/subscriptions","organizations_url":"https://api.github.com/users/zzbo/orgs","repos_url":"https://api.github.com/users/zzbo/repos","events_url":"https://api.github.com/users/zzbo/events{/privacy}","received_events_url":"https://api.github.com/users/zzbo/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2017-03-03T15:03:18Z","updated_at":"2018-06-03T16:07:33Z","closed_at":null,"author_association":"NONE","body":"How to get the speed of bodies where it moving?"},"comment":{"url":"https://api.github.com/repos/wellcaffeinated/PhysicsJS/issues/comments/394172460","html_url":"https://github.com/wellcaffeinated/PhysicsJS/issues/179#issuecomment-394172460","issue_url":"https://api.github.com/repos/wellcaffeinated/PhysicsJS/issues/179","id":394172460,"node_id":"MDEyOklzc3VlQ29tbWVudDM5NDE3MjQ2MA==","user":{"login":"KipOmaha","id":11668353,"node_id":"MDQ6VXNlcjExNjY4MzUz","avatar_url":"https://avatars1.githubusercontent.com/u/11668353?v=4","gravatar_id":"","url":"https://api.github.com/users/KipOmaha","html_url":"https://github.com/KipOmaha","followers_url":"https://api.github.com/users/KipOmaha/followers","following_url":"https://api.github.com/users/KipOmaha/following{/other_user}","gists_url":"https://api.github.com/users/KipOmaha/gists{/gist_id}","starred_url":"https://api.github.com/users/KipOmaha/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/KipOmaha/subscriptions","organizations_url":"https://api.github.com/users/KipOmaha/orgs","repos_url":"https://api.github.com/users/KipOmaha/repos","events_url":"https://api.github.com/users/KipOmaha/events{/privacy}","received_events_url":"https://api.github.com/users/KipOmaha/received_events","type":"User","site_admin":false},"created_at":"2018-06-03T16:07:33Z","updated_at":"2018-06-03T16:07:33Z","author_association":"NONE","body":"You can read => https://github.com/wellcaffeinated/PhysicsJS/wiki/Fundamentals.\r\n\r\nAlso note, that this is not my project...in any case this is no longer maintained but I've been hanging around and playing around with some code. \r\n\r\nData regarding the speed, direction, and acceleration can be set using the factory pattern, current positioning data can be retrieved through those values you initially set. Read the GH Wiki page `Fundamentals`\r\n"}}
{"actor":{"display_login":"KipOmaha"}}