{"action":"created","issue":{"url":"https://api.github.com/repos/NebbieArcane/Server/issues/151","repository_url":"https://api.github.com/repos/NebbieArcane/Server","labels_url":"https://api.github.com/repos/NebbieArcane/Server/issues/151/labels{/name}","comments_url":"https://api.github.com/repos/NebbieArcane/Server/issues/151/comments","events_url":"https://api.github.com/repos/NebbieArcane/Server/issues/151/events","html_url":"https://github.com/NebbieArcane/Server/issues/151","id":306692908,"number":151,"title":"3.3.7-48-gf2e959d (master): SIGSEGV in /home/nebbie/Server/master/src/spec_procs2.cpp:6945","user":{"login":"NebbieArcaneBot","id":36369744,"avatar_url":"https://avatars1.githubusercontent.com/u/36369744?v=4","gravatar_id":"","url":"https://api.github.com/users/NebbieArcaneBot","html_url":"https://github.com/NebbieArcaneBot","followers_url":"https://api.github.com/users/NebbieArcaneBot/followers","following_url":"https://api.github.com/users/NebbieArcaneBot/following{/other_user}","gists_url":"https://api.github.com/users/NebbieArcaneBot/gists{/gist_id}","starred_url":"https://api.github.com/users/NebbieArcaneBot/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/NebbieArcaneBot/subscriptions","organizations_url":"https://api.github.com/users/NebbieArcaneBot/orgs","repos_url":"https://api.github.com/users/NebbieArcaneBot/repos","events_url":"https://api.github.com/users/NebbieArcaneBot/events{/privacy}","received_events_url":"https://api.github.com/users/NebbieArcaneBot/received_events","type":"User","site_admin":false},"labels":[{"id":834253663,"url":"https://api.github.com/repos/NebbieArcane/Server/labels/Bot","name":"Bot","color":"0052cc","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":89,"created_at":"2018-03-20T01:14:31Z","updated_at":"2018-03-20T05:57:03Z","closed_at":null,"author_association":"NONE","body":"Core file: /var/log/dumps/1521506343.myst_master.16295.core\n Quick dump:\n[New LWP 16295]\nCore was generated by `/home/nebbie/Run/master/myst_master -v6 -D -L -M 4001'.\nProgram terminated with signal SIGSEGV, Segmentation fault.\n#0  0x0000000000605255 in Alarmud::RangerGuildmaster (ch=0x21697469746e75, cmd=1886413088, arg=0x6420696420616e69 <error: Cannot access memory at address 0x6420696420616e69>, mob=0x63656420616e7520, type=1768190561) at /home/nebbie/Server/master/src/spec_procs2.cpp:6945\n6945\t\t\t\tSET_BIT(ch->skills[number].flags, SKILL_KNOWN);\n\nThread 1 (LWP 16295):\n#0  0x0000000000605255 in Alarmud::RangerGuildmaster (ch=0x21697469746e75, cmd=1886413088, arg=0x6420696420616e69 <error: Cannot access memory at address 0x6420696420616e69>, mob=0x63656420616e7520, type=1768190561) at /home/nebbie/Server/master/src/spec_procs2.cpp:6945\n#1  0x0000000000679240 in Alarmud::IS_MURDER (ch=0x243ad40) at /home/nebbie/Server/master/src/utility.cpp:4255\n#2  0x00000000004a7516 in Alarmud::process_input (t=0x0) at /home/nebbie/Server/master/src/comm.cpp:1385\n#3  0x00000000004a50f2 in Alarmud::write_to_q (txt=0x7fff505345f0 \"\", queue=0x7f5bc045c384) at /home/nebbie/Server/master/src/comm.cpp:808\n#4  0x00000000004a413b in Alarmud::game_loop (s=32603) at /home/nebbie/Server/master/src/comm.cpp:740\n#5  0x00000000005617dd in std::forward<std::_Rb_tree_node_base*&> (__t=@0x0: <error reading variable>) at /usr/include/c++/5/bits/move.h:76\n#6  0x0000000000561e30 in std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >::allocator (this=0x600000000, __a=...) at /usr/include/c++/5/bits/allocator.h:116\n#7  0x00007f5bc0372830 in ?? ()\n#8  0x0000000000726569 in ?? ()\n#9  0x00007fff50535068 in ?? ()\n#10 0x0000000600000000 in ?? ()\n#11 0x0000000000561e0b in std::allocator_traits<std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >::select_on_container_copy_construction (__rhs=...) at /usr/include/c++/5/bits/alloc_traits.h:560\nBacktrace stopped: previous frame inner to this frame (corrupt stack?)\n\nThread 1 (LWP 16295):\n#0  0x0000000000605255 in Alarmud::RangerGuildmaster (ch=0x21697469746e75, cmd=1886413088, arg=0x6420696420616e69 <error: Cannot access memory at address 0x6420696420616e69>, mob=0x63656420616e7520, type=1768190561) at /home/nebbie/Server/master/src/spec_procs2.cpp:6945\n#1  0x0000000000679240 in Alarmud::IS_MURDER (ch=0x243ad40) at /home/nebbie/Server/master/src/utility.cpp:4255\n#2  0x00000000004a7516 in Alarmud::process_input (t=0x0) at /home/nebbie/Server/master/src/comm.cpp:1385\n#3  0x00000000004a50f2 in Alarmud::write_to_q (txt=0x7fff505345f0 \"\", queue=0x7f5bc045c384) at /home/nebbie/Server/master/src/comm.cpp:808\n#4  0x00000000004a413b in Alarmud::game_loop (s=32603) at /home/nebbie/Server/master/src/comm.cpp:740\n#5  0x00000000005617dd in std::forward<std::_Rb_tree_node_base*&> (__t=@0x0: <error reading variable>) at /usr/include/c++/5/bits/move.h:76\n#6  0x0000000000561e30 in std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >::allocator (this=0x600000000, __a=...) at /usr/include/c++/5/bits/allocator.h:116\n#7  0x00007f5bc0372830 in ?? ()\n#8  0x0000000000726569 in ?? ()\n#9  0x00007fff50535068 in ?? ()\n#10 0x0000000600000000 in ?? ()\n#11 0x0000000000561e0b in std::allocator_traits<std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >::select_on_container_copy_construction (__rhs=...) at /usr/include/c++/5/bits/alloc_traits.h:560\nBacktrace stopped: previous frame inner to this frame (corrupt stack?)\nLong dump:\n[New LWP 16295]\nCore was generated by `/home/nebbie/Run/master/myst_master -v6 -D -L -M 4001'.\nProgram terminated with signal SIGSEGV, Segmentation fault.\n#0  0x0000000000605255 in Alarmud::RangerGuildmaster (ch=0x21697469746e75, cmd=1886413088, arg=0x6420696420616e69 <error: Cannot access memory at address 0x6420696420616e69>, mob=0x63656420616e7520, type=1768190561) at /home/nebbie/Server/master/src/spec_procs2.cpp:6945\n6945\t\t\t\tSET_BIT(ch->skills[number].flags, SKILL_KNOWN);\n\nThread 1 (LWP 16295):\n#0  0x0000000000605255 in Alarmud::RangerGuildmaster (ch=0x21697469746e75, cmd=1886413088, arg=0x6420696420616e69 <error: Cannot access memory at address 0x6420696420616e69>, mob=0x63656420616e7520, type=1768190561) at /home/nebbie/Server/master/src/spec_procs2.cpp:6945\n#1  0x0000000000679240 in Alarmud::IS_MURDER (ch=0x243ad40) at /home/nebbie/Server/master/src/utility.cpp:4255\n#2  0x00000000004a7516 in Alarmud::process_input (t=0x0) at /home/nebbie/Server/master/src/comm.cpp:1385\n#3  0x00000000004a50f2 in Alarmud::write_to_q (txt=0x7fff505345f0 \"\", queue=0x7f5bc045c384) at /home/nebbie/Server/master/src/comm.cpp:808\n#4  0x00000000004a413b in Alarmud::game_loop (s=32603) at /home/nebbie/Server/master/src/comm.cpp:740\n#5  0x00000000005617dd in std::forward<std::_Rb_tree_node_base*&> (__t=@0x0: <error reading variable>) at /usr/include/c++/5/bits/move.h:76\n#6  0x0000000000561e30 in std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >::allocator (this=0x600000000, __a=...) at /usr/include/c++/5/bits/allocator.h:116\n#7  0x00007f5bc0372830 in ?? ()\n#8  0x0000000000726569 in ?? ()\n#9  0x00007fff50535068 in ?? ()\n#10 0x0000000600000000 in ?? ()\n#11 0x0000000000561e0b in std::allocator_traits<std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >::select_on_container_copy_construction (__rhs=...) at /usr/include/c++/5/bits/alloc_traits.h:560\nBacktrace stopped: previous frame inner to this frame (corrupt stack?)\n\nThread 1 (LWP 16295):\n#0  0x0000000000605255 in Alarmud::RangerGuildmaster (ch=0x21697469746e75, cmd=1886413088, arg=0x6420696420616e69 <error: Cannot access memory at address 0x6420696420616e69>, mob=0x63656420616e7520, type=1768190561) at /home/nebbie/Server/master/src/spec_procs2.cpp:6945\n        number = 1634955887\n        i = 1869357153\n        max = 1830842226\n        buf = \"\\n\\000\\000\\000\\000\\000\\000\\000\\005\\000\\000\\000\\000\\000\\000\\000N*j\\000\\000\\000\\000\\000@C\\300\", '\\000' <repeats 13 times>, \":\\n\\000\\000\\000\\000\\000\\000;8Y\\000\\000\\000\\000\\000@C\\300\\000\\000\\000\\000\\000\\260>SP\\377\\177\\000\\000\\204\\303E\\300[\\177\\000\\000o\\346I\\000\\000\\000\\000\\000@\\255C\\002\", '\\000' <repeats 12 times>, \"\\340\", '\\000' <repeats 15 times>, \"\\001\\000\\000\\000\\000\\000\\000\\000 aq\\300[\\177\\000\\000|\\346I\\000\\000\\000\\000\\000@\\255C\\002\", '\\000' <repeats 11 times>\n        guildmaster = 0x37303030632421\n#1  0x0000000000679240 in Alarmud::IS_MURDER (ch=0x243ad40) at /home/nebbie/Server/master/src/utility.cpp:4255\n        oss_ = {cbuf = {buf = {static npos = <optimized out>, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x7fff50533fe0 \"@ESP\\377\\177\"}, _M_string_length = 6787648, {_M_local_buf = \" \\000\\000\\060\\000fPa\\340\\000\\000\\000\\000\\000\\000\", _M_allocated_capacity = 7012216770807201824}}, stream = 0x6f7461636f696720}, wbuf = 0x0}\n        __PRETTY_FUNCTION__ = \"int Alarmud::IS_MURDER(Alarmud::char_data*)\"\n#2  0x00000000004a7516 in Alarmud::process_input (t=0x0) at /home/nebbie/Server/master/src/comm.cpp:1385\n        sofar = 0\n        thisround = 0\n        begin = 0\n        squelch = 0\n        i = 0\n        k = 0\n        flag = 0\n        tmp = \"\\250\\201x\\001\\000\\000\\000\\000\\227<T\\301[\\177\\000\\000\\016\\000\\000\\000\\000\\000\\000\\000\\000\\370c>\\231\\254\\061\\242\\350\\200x\\001\\000\\000\\000\\000\\340CSP\\377\\177\\000\\000\\370\\200x\\001\\000\\000\\000\\000\\000\\370c>\\231\\254\\061\\242\\036\\000\\000\\000\\000\\000\\000\\000\\300,\\275\\000\\000\\000\\000\\000\\020X\\300\\000\\000\\000\\000\\000\\320DSP\\377\\177\\000\\000\\300DSP\\377\\177\\000\\000\\260,\\275\\000\\000\\000\\000\\000\\300DSP\\377\\177\\000\\000\\001\", '\\000' <repeats 15 times>, \"\\300DSP\\377\\177\\000\\000LadyOfPain R1000 [\"\n        buffer = \"\\360DSP\\000\\000\\000\\000\\240DSP\\377\\177\\000\\000\\204\\303E\\300[\\177\\000\\000\\360ESP\\377\\177\\000\\000\\000\\000\\000\\000\\000\\000\\000\\000\\001\", '\\000' <repeats 15 times>, \"\\001\\000\\000\\000\\377\\177\\000\\000\\060\\204x\\001\\000\\000\\000\\000\\000\\370c>\\231\\254\\061\\242{oA\\000\\000\\000\\000\\000\\240\\201x\\001\\000\\000\\000\\000 \\204x\\001\", '\\000' <repeats 12 times>, \"`\\204x\\001\", '\\000' <repeats 12 times>, \"\\001\\000\\000\\000\\000\\000\\000\\000\\300ESP\\377\\177\\000\\000\\360FSP\\377\\177\\000\\000\\001\\000\\000\\000\\000\\000\\000\\000\\001\\000\\000\\000\\000\\000\\000\\000\\001\", '\\000' <repeats 15 times>, \"<e=\\300[\\177\\000\\000\\001\\000\\000\\000\\000\\000\\000\\000\"...\n        __PRETTY_FUNCTION__ = \"int Alarmud::process_input(Alarmud::descriptor_data*)\"\n#3  0x00000000004a50f2 in Alarmud::write_to_q (txt=0x7fff505345f0 \"\", queue=0x7f5bc045c384) at /home/nebbie/Server/master/src/comm.cpp:808\n        oss_ = {cbuf = {buf = {static npos = <optimized out>, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x1 <error: Cannot access memory at address 0x1>}, _M_string_length = 140734541022656, {_M_local_buf = \"\\360FSP\\377\\177\\000\\000\\001\\000\\000\\000\\000\\000\\000\", _M_allocated_capacity = 140734541022960}}, stream = 0x1}, wbuf = 0x1}\n        pNew = 0x1\n        tbuf = \"\\036\\000\\000\\000\\000\\000\\000\\000  \\000\\301[\\177\\000\\000\\240\\201x\\001\", '\\000' <repeats 76 times>, \"\\001\", '\\000' <repeats 11 times>, \"\\001\\254\\061\\242\\060\\204x\\001\\000\\000\\000\\000\\023\\000\\000\\000\\000\\000\\000\\000\\036\", '\\000' <repeats 15 times>, \"\\371l\\300\\000\\000\\000\\000\\000\\320\\322\\036\\301[\\177\", '\\000' <repeats 50 times>...\n        strl = 0\n        __PRETTY_FUNCTION__ = \"void Alarmud::write_to_q(char*, Alarmud::txt_q*)\"\n#4  0x00000000004a413b in Alarmud::game_loop (s=32603) at /home/nebbie/Server/master/src/comm.cpp:740\n        input_set = {fds_bits = {24675360, 0, 24675424, 0, 1, 140734541022656, 140734541022960, 1, 1, 1, 0, 140032044000572, 1, 140734541022656, 140734541022960, 1}}\n        output_set = {fds_bits = {1, -6759431791529691136, 140734541022960, 140734541022656, 140734541022960, 4870386, 14, 17185210890240, 12610248, 1347634576, 6824800, 12602480, 331, 6956816, 6964352, 140734541022848}}\n        exc_set = {fds_bits = {24674016, 19, 19, 1, 24675424, 29, 30, 140032056762400, 24674720, 0, 0, 0, 0, 0, 0, 0}}\n        last_time = {tv_sec = 30, tv_usec = 12397760}\n        now = {tv_sec = 12605456, tv_usec = 140734541022416}\n        timespent = {tv_sec = 140734541022400, tv_usec = 12397744}\n        timeout = {tv_sec = 140734541022400, tv_usec = 1}\n        null_time = {tv_sec = 0, tv_usec = 140734541022400}\n        opt_time = {tv_sec = 0, tv_usec = 0}\n        comm = \" KSP\\377\\177\\000\\000\\\"\\000\\000\\000\\241\\017\\000\\000\\200GSP\\360\\000\\000\\000\\020\\000\\000\\000\\f\\000\\000\\000\\020\\000\\000\\000\\020\\000\\000\\000$\\000\\000\\000\\000\\000\\000\\000\\340\\213\\274\\000\\000\\000\\000\\000\\300\\064\\300\\000\\000\\000\\000\\000`#h\\000\\000\\000\\000\\000\\360M\\300\\000\\000\\000\\000\\000)\\001\\000\\000\\000\\000\\000\\000\\020'j\\000\\000\\000\\000\\000@@j\", '\\000' <repeats 13 times>, \"\\200Z\\275\\000\\000\\000\\000\\000\\026\\000\\000\\000\\000\\000\\000\\000\\026\\000\\000\\000\\000\\000\\000\\000\\000: %s\\000\\000\\000\\260l\\300\\000\\000\\000\\000\\000\\035\\000\\000\\000\\000\\000\\000\"\n        promptbuf = \"\\036\\000\\000\\000\\000\\000\\000\\000  \\000\\302[\\177\\000\\000@(\\300\", '\\000' <repeats 65 times>, \"\\377\\377\\377\\377\\000\\000\\000\\000\\000\\000\\000\\000\\001\", '\\000' <repeats 11 times>, \"\\001\\000\\000\\000\\060e\\300\\000\\000\\000\\000\\000\\026\\000\\000\\000\\000\\000\\000\\000\\036\\000\\000\\000\\000\\000\\000\\000e: \\000\\000\\000\\000\\000\\371\\367}\\301[\\177\\000\\000\\320\\322\\036\\301[\\177\", '\\000' <repeats 50 times>...\n        point = 0x7fff505343e0\n        next_point = 0x17880f8\n        mask = 0\n        idx = 0\n        __PRETTY_FUNCTION__ = \"void Alarmud::game_loop(int)\"\n#5  0x00000000005617dd in std::forward<std::_Rb_tree_node_base*&> (__t=@0x0: <error reading variable>) at /usr/include/c++/5/bits/move.h:76\nNo locals.\n#6  0x0000000000561e30 in std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >::allocator (this=0x600000000, __a=...) at /usr/include/c++/5/bits/allocator.h:116\nNo locals.\n#7  0x00007f5bc0372830 in ?? ()\nNo symbol table info available.\n#8  0x0000000000726569 in ?? ()\nNo symbol table info available.\n#9  0x00007fff50535068 in ?? ()\nNo symbol table info available.\n#10 0x0000000600000000 in ?? ()\nNo symbol table info available.\n#11 0x0000000000561e0b in std::allocator_traits<std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >::select_on_container_copy_construction (__rhs=...) at /usr/include/c++/5/bits/alloc_traits.h:560\nNo locals.\nBacktrace stopped: previous frame inner to this frame (corrupt stack?)"},"comment":{"url":"https://api.github.com/repos/NebbieArcane/Server/issues/comments/374485071","html_url":"https://github.com/NebbieArcane/Server/issues/151#issuecomment-374485071","issue_url":"https://api.github.com/repos/NebbieArcane/Server/issues/151","id":374485071,"user":{"login":"NebbieArcaneBot","id":36369744,"avatar_url":"https://avatars1.githubusercontent.com/u/36369744?v=4","gravatar_id":"","url":"https://api.github.com/users/NebbieArcaneBot","html_url":"https://github.com/NebbieArcaneBot","followers_url":"https://api.github.com/users/NebbieArcaneBot/followers","following_url":"https://api.github.com/users/NebbieArcaneBot/following{/other_user}","gists_url":"https://api.github.com/users/NebbieArcaneBot/gists{/gist_id}","starred_url":"https://api.github.com/users/NebbieArcaneBot/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/NebbieArcaneBot/subscriptions","organizations_url":"https://api.github.com/users/NebbieArcaneBot/orgs","repos_url":"https://api.github.com/users/NebbieArcaneBot/repos","events_url":"https://api.github.com/users/NebbieArcaneBot/events{/privacy}","received_events_url":"https://api.github.com/users/NebbieArcaneBot/received_events","type":"User","site_admin":false},"created_at":"2018-03-20T05:57:03Z","updated_at":"2018-03-20T05:57:03Z","author_association":"NONE","body":"Core file: /var/log/dumps/1521506343.myst_master.16295.core\n Quick dump:\n[New LWP 16295]\nCore was generated by `/home/nebbie/Run/master/myst_master -v6 -D -L -M 4001'.\nProgram terminated with signal SIGSEGV, Segmentation fault.\n#0  0x0000000000605255 in Alarmud::RangerGuildmaster (ch=0x21697469746e75, cmd=1886413088, arg=0x6420696420616e69 <error: Cannot access memory at address 0x6420696420616e69>, mob=0x63656420616e7520, type=1768190561) at /home/nebbie/Server/master/src/spec_procs2.cpp:6945\n6945\t\t\t\tSET_BIT(ch->skills[number].flags, SKILL_KNOWN);\n\nThread 1 (LWP 16295):\n#0  0x0000000000605255 in Alarmud::RangerGuildmaster (ch=0x21697469746e75, cmd=1886413088, arg=0x6420696420616e69 <error: Cannot access memory at address 0x6420696420616e69>, mob=0x63656420616e7520, type=1768190561) at /home/nebbie/Server/master/src/spec_procs2.cpp:6945\n#1  0x0000000000679240 in Alarmud::IS_MURDER (ch=0x243ad40) at /home/nebbie/Server/master/src/utility.cpp:4255\n#2  0x00000000004a7516 in Alarmud::process_input (t=0x0) at /home/nebbie/Server/master/src/comm.cpp:1385\n#3  0x00000000004a50f2 in Alarmud::write_to_q (txt=0x7fff505345f0 \"\", queue=0x7f5bc045c384) at /home/nebbie/Server/master/src/comm.cpp:808\n#4  0x00000000004a413b in Alarmud::game_loop (s=32603) at /home/nebbie/Server/master/src/comm.cpp:740\n#5  0x00000000005617dd in std::forward<std::_Rb_tree_node_base*&> (__t=@0x0: <error reading variable>) at /usr/include/c++/5/bits/move.h:76\n#6  0x0000000000561e30 in std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >::allocator (this=0x600000000, __a=...) at /usr/include/c++/5/bits/allocator.h:116\n#7  0x00007f5bc0372830 in ?? ()\n#8  0x0000000000726569 in ?? ()\n#9  0x00007fff50535068 in ?? ()\n#10 0x0000000600000000 in ?? ()\n#11 0x0000000000561e0b in std::allocator_traits<std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >::select_on_container_copy_construction (__rhs=...) at /usr/include/c++/5/bits/alloc_traits.h:560\nBacktrace stopped: previous frame inner to this frame (corrupt stack?)\n\nThread 1 (LWP 16295):\n#0  0x0000000000605255 in Alarmud::RangerGuildmaster (ch=0x21697469746e75, cmd=1886413088, arg=0x6420696420616e69 <error: Cannot access memory at address 0x6420696420616e69>, mob=0x63656420616e7520, type=1768190561) at /home/nebbie/Server/master/src/spec_procs2.cpp:6945\n#1  0x0000000000679240 in Alarmud::IS_MURDER (ch=0x243ad40) at /home/nebbie/Server/master/src/utility.cpp:4255\n#2  0x00000000004a7516 in Alarmud::process_input (t=0x0) at /home/nebbie/Server/master/src/comm.cpp:1385\n#3  0x00000000004a50f2 in Alarmud::write_to_q (txt=0x7fff505345f0 \"\", queue=0x7f5bc045c384) at /home/nebbie/Server/master/src/comm.cpp:808\n#4  0x00000000004a413b in Alarmud::game_loop (s=32603) at /home/nebbie/Server/master/src/comm.cpp:740\n#5  0x00000000005617dd in std::forward<std::_Rb_tree_node_base*&> (__t=@0x0: <error reading variable>) at /usr/include/c++/5/bits/move.h:76\n#6  0x0000000000561e30 in std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >::allocator (this=0x600000000, __a=...) at /usr/include/c++/5/bits/allocator.h:116\n#7  0x00007f5bc0372830 in ?? ()\n#8  0x0000000000726569 in ?? ()\n#9  0x00007fff50535068 in ?? ()\n#10 0x0000000600000000 in ?? ()\n#11 0x0000000000561e0b in std::allocator_traits<std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >::select_on_container_copy_construction (__rhs=...) at /usr/include/c++/5/bits/alloc_traits.h:560\nBacktrace stopped: previous frame inner to this frame (corrupt stack?)\nLong dump:\n[New LWP 16295]\nCore was generated by `/home/nebbie/Run/master/myst_master -v6 -D -L -M 4001'.\nProgram terminated with signal SIGSEGV, Segmentation fault.\n#0  0x0000000000605255 in Alarmud::RangerGuildmaster (ch=0x21697469746e75, cmd=1886413088, arg=0x6420696420616e69 <error: Cannot access memory at address 0x6420696420616e69>, mob=0x63656420616e7520, type=1768190561) at /home/nebbie/Server/master/src/spec_procs2.cpp:6945\n6945\t\t\t\tSET_BIT(ch->skills[number].flags, SKILL_KNOWN);\n\nThread 1 (LWP 16295):\n#0  0x0000000000605255 in Alarmud::RangerGuildmaster (ch=0x21697469746e75, cmd=1886413088, arg=0x6420696420616e69 <error: Cannot access memory at address 0x6420696420616e69>, mob=0x63656420616e7520, type=1768190561) at /home/nebbie/Server/master/src/spec_procs2.cpp:6945\n#1  0x0000000000679240 in Alarmud::IS_MURDER (ch=0x243ad40) at /home/nebbie/Server/master/src/utility.cpp:4255\n#2  0x00000000004a7516 in Alarmud::process_input (t=0x0) at /home/nebbie/Server/master/src/comm.cpp:1385\n#3  0x00000000004a50f2 in Alarmud::write_to_q (txt=0x7fff505345f0 \"\", queue=0x7f5bc045c384) at /home/nebbie/Server/master/src/comm.cpp:808\n#4  0x00000000004a413b in Alarmud::game_loop (s=32603) at /home/nebbie/Server/master/src/comm.cpp:740\n#5  0x00000000005617dd in std::forward<std::_Rb_tree_node_base*&> (__t=@0x0: <error reading variable>) at /usr/include/c++/5/bits/move.h:76\n#6  0x0000000000561e30 in std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >::allocator (this=0x600000000, __a=...) at /usr/include/c++/5/bits/allocator.h:116\n#7  0x00007f5bc0372830 in ?? ()\n#8  0x0000000000726569 in ?? ()\n#9  0x00007fff50535068 in ?? ()\n#10 0x0000000600000000 in ?? ()\n#11 0x0000000000561e0b in std::allocator_traits<std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >::select_on_container_copy_construction (__rhs=...) at /usr/include/c++/5/bits/alloc_traits.h:560\nBacktrace stopped: previous frame inner to this frame (corrupt stack?)\n\nThread 1 (LWP 16295):\n#0  0x0000000000605255 in Alarmud::RangerGuildmaster (ch=0x21697469746e75, cmd=1886413088, arg=0x6420696420616e69 <error: Cannot access memory at address 0x6420696420616e69>, mob=0x63656420616e7520, type=1768190561) at /home/nebbie/Server/master/src/spec_procs2.cpp:6945\n        number = 1634955887\n        i = 1869357153\n        max = 1830842226\n        buf = \"\\n\\000\\000\\000\\000\\000\\000\\000\\005\\000\\000\\000\\000\\000\\000\\000N*j\\000\\000\\000\\000\\000@C\\300\", '\\000' <repeats 13 times>, \":\\n\\000\\000\\000\\000\\000\\000;8Y\\000\\000\\000\\000\\000@C\\300\\000\\000\\000\\000\\000\\260>SP\\377\\177\\000\\000\\204\\303E\\300[\\177\\000\\000o\\346I\\000\\000\\000\\000\\000@\\255C\\002\", '\\000' <repeats 12 times>, \"\\340\", '\\000' <repeats 15 times>, \"\\001\\000\\000\\000\\000\\000\\000\\000 aq\\300[\\177\\000\\000|\\346I\\000\\000\\000\\000\\000@\\255C\\002\", '\\000' <repeats 11 times>\n        guildmaster = 0x37303030632421\n#1  0x0000000000679240 in Alarmud::IS_MURDER (ch=0x243ad40) at /home/nebbie/Server/master/src/utility.cpp:4255\n        oss_ = {cbuf = {buf = {static npos = <optimized out>, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x7fff50533fe0 \"@ESP\\377\\177\"}, _M_string_length = 6787648, {_M_local_buf = \" \\000\\000\\060\\000fPa\\340\\000\\000\\000\\000\\000\\000\", _M_allocated_capacity = 7012216770807201824}}, stream = 0x6f7461636f696720}, wbuf = 0x0}\n        __PRETTY_FUNCTION__ = \"int Alarmud::IS_MURDER(Alarmud::char_data*)\"\n#2  0x00000000004a7516 in Alarmud::process_input (t=0x0) at /home/nebbie/Server/master/src/comm.cpp:1385\n        sofar = 0\n        thisround = 0\n        begin = 0\n        squelch = 0\n        i = 0\n        k = 0\n        flag = 0\n        tmp = \"\\250\\201x\\001\\000\\000\\000\\000\\227<T\\301[\\177\\000\\000\\016\\000\\000\\000\\000\\000\\000\\000\\000\\370c>\\231\\254\\061\\242\\350\\200x\\001\\000\\000\\000\\000\\340CSP\\377\\177\\000\\000\\370\\200x\\001\\000\\000\\000\\000\\000\\370c>\\231\\254\\061\\242\\036\\000\\000\\000\\000\\000\\000\\000\\300,\\275\\000\\000\\000\\000\\000\\020X\\300\\000\\000\\000\\000\\000\\320DSP\\377\\177\\000\\000\\300DSP\\377\\177\\000\\000\\260,\\275\\000\\000\\000\\000\\000\\300DSP\\377\\177\\000\\000\\001\", '\\000' <repeats 15 times>, \"\\300DSP\\377\\177\\000\\000LadyOfPain R1000 [\"\n        buffer = \"\\360DSP\\000\\000\\000\\000\\240DSP\\377\\177\\000\\000\\204\\303E\\300[\\177\\000\\000\\360ESP\\377\\177\\000\\000\\000\\000\\000\\000\\000\\000\\000\\000\\001\", '\\000' <repeats 15 times>, \"\\001\\000\\000\\000\\377\\177\\000\\000\\060\\204x\\001\\000\\000\\000\\000\\000\\370c>\\231\\254\\061\\242{oA\\000\\000\\000\\000\\000\\240\\201x\\001\\000\\000\\000\\000 \\204x\\001\", '\\000' <repeats 12 times>, \"`\\204x\\001\", '\\000' <repeats 12 times>, \"\\001\\000\\000\\000\\000\\000\\000\\000\\300ESP\\377\\177\\000\\000\\360FSP\\377\\177\\000\\000\\001\\000\\000\\000\\000\\000\\000\\000\\001\\000\\000\\000\\000\\000\\000\\000\\001\", '\\000' <repeats 15 times>, \"<e=\\300[\\177\\000\\000\\001\\000\\000\\000\\000\\000\\000\\000\"...\n        __PRETTY_FUNCTION__ = \"int Alarmud::process_input(Alarmud::descriptor_data*)\"\n#3  0x00000000004a50f2 in Alarmud::write_to_q (txt=0x7fff505345f0 \"\", queue=0x7f5bc045c384) at /home/nebbie/Server/master/src/comm.cpp:808\n        oss_ = {cbuf = {buf = {static npos = <optimized out>, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x1 <error: Cannot access memory at address 0x1>}, _M_string_length = 140734541022656, {_M_local_buf = \"\\360FSP\\377\\177\\000\\000\\001\\000\\000\\000\\000\\000\\000\", _M_allocated_capacity = 140734541022960}}, stream = 0x1}, wbuf = 0x1}\n        pNew = 0x1\n        tbuf = \"\\036\\000\\000\\000\\000\\000\\000\\000  \\000\\301[\\177\\000\\000\\240\\201x\\001\", '\\000' <repeats 76 times>, \"\\001\", '\\000' <repeats 11 times>, \"\\001\\254\\061\\242\\060\\204x\\001\\000\\000\\000\\000\\023\\000\\000\\000\\000\\000\\000\\000\\036\", '\\000' <repeats 15 times>, \"\\371l\\300\\000\\000\\000\\000\\000\\320\\322\\036\\301[\\177\", '\\000' <repeats 50 times>...\n        strl = 0\n        __PRETTY_FUNCTION__ = \"void Alarmud::write_to_q(char*, Alarmud::txt_q*)\"\n#4  0x00000000004a413b in Alarmud::game_loop (s=32603) at /home/nebbie/Server/master/src/comm.cpp:740\n        input_set = {fds_bits = {24675360, 0, 24675424, 0, 1, 140734541022656, 140734541022960, 1, 1, 1, 0, 140032044000572, 1, 140734541022656, 140734541022960, 1}}\n        output_set = {fds_bits = {1, -6759431791529691136, 140734541022960, 140734541022656, 140734541022960, 4870386, 14, 17185210890240, 12610248, 1347634576, 6824800, 12602480, 331, 6956816, 6964352, 140734541022848}}\n        exc_set = {fds_bits = {24674016, 19, 19, 1, 24675424, 29, 30, 140032056762400, 24674720, 0, 0, 0, 0, 0, 0, 0}}\n        last_time = {tv_sec = 30, tv_usec = 12397760}\n        now = {tv_sec = 12605456, tv_usec = 140734541022416}\n        timespent = {tv_sec = 140734541022400, tv_usec = 12397744}\n        timeout = {tv_sec = 140734541022400, tv_usec = 1}\n        null_time = {tv_sec = 0, tv_usec = 140734541022400}\n        opt_time = {tv_sec = 0, tv_usec = 0}\n        comm = \" KSP\\377\\177\\000\\000\\\"\\000\\000\\000\\241\\017\\000\\000\\200GSP\\360\\000\\000\\000\\020\\000\\000\\000\\f\\000\\000\\000\\020\\000\\000\\000\\020\\000\\000\\000$\\000\\000\\000\\000\\000\\000\\000\\340\\213\\274\\000\\000\\000\\000\\000\\300\\064\\300\\000\\000\\000\\000\\000`#h\\000\\000\\000\\000\\000\\360M\\300\\000\\000\\000\\000\\000)\\001\\000\\000\\000\\000\\000\\000\\020'j\\000\\000\\000\\000\\000@@j\", '\\000' <repeats 13 times>, \"\\200Z\\275\\000\\000\\000\\000\\000\\026\\000\\000\\000\\000\\000\\000\\000\\026\\000\\000\\000\\000\\000\\000\\000\\000: %s\\000\\000\\000\\260l\\300\\000\\000\\000\\000\\000\\035\\000\\000\\000\\000\\000\\000\"\n        promptbuf = \"\\036\\000\\000\\000\\000\\000\\000\\000  \\000\\302[\\177\\000\\000@(\\300\", '\\000' <repeats 65 times>, \"\\377\\377\\377\\377\\000\\000\\000\\000\\000\\000\\000\\000\\001\", '\\000' <repeats 11 times>, \"\\001\\000\\000\\000\\060e\\300\\000\\000\\000\\000\\000\\026\\000\\000\\000\\000\\000\\000\\000\\036\\000\\000\\000\\000\\000\\000\\000e: \\000\\000\\000\\000\\000\\371\\367}\\301[\\177\\000\\000\\320\\322\\036\\301[\\177\", '\\000' <repeats 50 times>...\n        point = 0x7fff505343e0\n        next_point = 0x17880f8\n        mask = 0\n        idx = 0\n        __PRETTY_FUNCTION__ = \"void Alarmud::game_loop(int)\"\n#5  0x00000000005617dd in std::forward<std::_Rb_tree_node_base*&> (__t=@0x0: <error reading variable>) at /usr/include/c++/5/bits/move.h:76\nNo locals.\n#6  0x0000000000561e30 in std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >::allocator (this=0x600000000, __a=...) at /usr/include/c++/5/bits/allocator.h:116\nNo locals.\n#7  0x00007f5bc0372830 in ?? ()\nNo symbol table info available.\n#8  0x0000000000726569 in ?? ()\nNo symbol table info available.\n#9  0x00007fff50535068 in ?? ()\nNo symbol table info available.\n#10 0x0000000600000000 in ?? ()\nNo symbol table info available.\n#11 0x0000000000561e0b in std::allocator_traits<std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >::select_on_container_copy_construction (__rhs=...) at /usr/include/c++/5/bits/alloc_traits.h:560\nNo locals.\nBacktrace stopped: previous frame inner to this frame (corrupt stack?)"}}
{"actor":{"display_login":"NebbieArcaneBot"}}