{"push_id":2315006838,"size":14,"distinct_size":14,"ref":"refs/heads/floating-origin-tweaks","head":"0e520490261e48dd09a08f7ab280b38848066c42","before":"3d798096989a5f138041880fafef6176ad78baac","commits":[{"sha":"1da0a07847bf7e8b9c44b2aa9c353308f0a7fa3b","author":{"name":"Colin Halseth","email":"46592a474df62e439190718c35b4c7780e6fd736@gmail.com"},"message":"More work on kepler orbits","distinct":true,"url":"https://api.github.com/repos/oznogongames/Spaceworks/commits/1da0a07847bf7e8b9c44b2aa9c353308f0a7fa3b"},{"sha":"2b46836d5f6d39358c7be12af1c3ba4dbe001cfd","author":{"name":"Colin Halseth","email":"46592a474df62e439190718c35b4c7780e6fd736@gmail.com"},"message":"Disable colliders when moving FloatingTransforms  to avoid potential expensive physics updates.","distinct":true,"url":"https://api.github.com/repos/oznogongames/Spaceworks/commits/2b46836d5f6d39358c7be12af1c3ba4dbe001cfd"},{"sha":"9d749f38223892481f7a7f85e24e34b0c55ec060","author":{"name":"Colin Halseth","email":"46592a474df62e439190718c35b4c7780e6fd736@gmail.com"},"message":"Minor fixes to FloatingOrigin, more Kepler orbit work.\n\nAdded some improvements to the Floating Origin/Transform code. More work converting coordinates from orbital plane to world coordinate system for kepler orbits. Added a line renderer using GL immediate mode for orbit visualization.","distinct":true,"url":"https://api.github.com/repos/oznogongames/Spaceworks/commits/9d749f38223892481f7a7f85e24e34b0c55ec060"},{"sha":"fb74837c8b2b5ef255bb5c2f27355280367ac859","author":{"name":"Colin Halseth","email":"46592a474df62e439190718c35b4c7780e6fd736@gmail.com"},"message":"Modified folder structure","distinct":true,"url":"https://api.github.com/repos/oznogongames/Spaceworks/commits/fb74837c8b2b5ef255bb5c2f27355280367ac859"},{"sha":"f9d68201e30d5d28a15987cf487be2bb3d84162c","author":{"name":"Oznogon","email":"416cbf73dee2261a8784951a251aee29144a826e@oznogon.com"},"message":"New WorldPosition instances didn't zero automatically.\n\nCreating new WorldPosition instances sometimes resulted in them\nhaving non-zero sectors, such as a default \"zero\" position of a\nsceneOrigin being in sector 15.\n\nMake zero explicitly mean zero.","distinct":true,"url":"https://api.github.com/repos/oznogongames/Spaceworks/commits/f9d68201e30d5d28a15987cf487be2bb3d84162c"},{"sha":"87b2e4380e64eff55e2374f5f3cea372eef6933a","author":{"name":"Oznogon","email":"416cbf73dee2261a8784951a251aee29144a826e@oznogon.com"},"message":"Allow updates on FixedUpdate.","distinct":true,"url":"https://api.github.com/repos/oznogongames/Spaceworks/commits/87b2e4380e64eff55e2374f5f3cea372eef6933a"},{"sha":"5fcecf9e00e4db8aac94a6309f080a73d6c58479","author":{"name":"Oznogon","email":"416cbf73dee2261a8784951a251aee29144a826e@oznogon.com"},"message":"Explicitly zero sceneCenter.","distinct":true,"url":"https://api.github.com/repos/oznogongames/Spaceworks/commits/5fcecf9e00e4db8aac94a6309f080a73d6c58479"},{"sha":"55eabdb19386cc7f1e0bd2ede13a317e30645afd","author":{"name":"Oznogon","email":"416cbf73dee2261a8784951a251aee29144a826e@oznogon.com"},"message":"Bound sector change by position rather than magnitude.\n\nBounding sector change by position magnitude results in corners that\ntrigger OnOriginChange logic without affecting the magnitude, causing\nOnOriginChange to occur every update.\n\nThe magnitude effectively measures a bufferDistance-radius sphere, but\nthe sector is a bufferDistance * 2 cube. By measuring whether one of\nthe positional coordinates exceeds the bufferDistance, we eliminate\nthose corners.","distinct":true,"url":"https://api.github.com/repos/oznogongames/Spaceworks/commits/55eabdb19386cc7f1e0bd2ede13a317e30645afd"},{"sha":"06e9be9de3d7f955f186540a36af9a37f3cfc653","author":{"name":"Oznogon","email":"416cbf73dee2261a8784951a251aee29144a826e@oznogon.com"},"message":"Disable MeshColliders while moving FloatingTransforms.\n\nMoving MeshColliders can be prohibitively expensive and might result\nin unexpected collisions. Find and disable enabled MeshColliders before\nmoving FloatingTransforms, then re-enable them afterward.","distinct":true,"url":"https://api.github.com/repos/oznogongames/Spaceworks/commits/06e9be9de3d7f955f186540a36af9a37f3cfc653"},{"sha":"0d3594c38b34b724a430419b33bd584e0ac1eac3","author":{"name":"Oznogon","email":"416cbf73dee2261a8784951a251aee29144a826e@oznogon.com"},"message":"Extremely zero out the scene origin.","distinct":true,"url":"https://api.github.com/repos/oznogongames/Spaceworks/commits/0d3594c38b34b724a430419b33bd584e0ac1eac3"},{"sha":"abe8dd8ab84627f9b7878037f4c8c90ccd1dae2e","author":{"name":"Oznogon","email":"416cbf73dee2261a8784951a251aee29144a826e@oznogon.com"},"message":"Tweak formatting and remove a comment.","distinct":true,"url":"https://api.github.com/repos/oznogongames/Spaceworks/commits/abe8dd8ab84627f9b7878037f4c8c90ccd1dae2e"},{"sha":"8a855a8d5798bd412a0023b725e573d8add3e3ab","author":{"name":"Oznogon","email":"416cbf73dee2261a8784951a251aee29144a826e@oznogon.com"},"message":"Convert indents to spaces consistently.","distinct":true,"url":"https://api.github.com/repos/oznogongames/Spaceworks/commits/8a855a8d5798bd412a0023b725e573d8add3e3ab"},{"sha":"a8fdae204414e471b071be7a6a034db1d232e017","author":{"name":"Oznogon","email":"416cbf73dee2261a8784951a251aee29144a826e@oznogon.com"},"message":"Add UpdateWorldPosition function to handle moving FloatingTransforms.","distinct":true,"url":"https://api.github.com/repos/oznogongames/Spaceworks/commits/a8fdae204414e471b071be7a6a034db1d232e017"},{"sha":"0e520490261e48dd09a08f7ab280b38848066c42","author":{"name":"Oznogon","email":"416cbf73dee2261a8784951a251aee29144a826e@oznogon.com"},"message":"Specify floats.","distinct":true,"url":"https://api.github.com/repos/oznogongames/Spaceworks/commits/0e520490261e48dd09a08f7ab280b38848066c42"}]}
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