{"action":"created","issue":{"url":"https://api.github.com/repos/BabylonJS/Babylon.js/issues/4089","repository_url":"https://api.github.com/repos/BabylonJS/Babylon.js","labels_url":"https://api.github.com/repos/BabylonJS/Babylon.js/issues/4089/labels{/name}","comments_url":"https://api.github.com/repos/BabylonJS/Babylon.js/issues/4089/comments","events_url":"https://api.github.com/repos/BabylonJS/Babylon.js/issues/4089/events","html_url":"https://github.com/BabylonJS/Babylon.js/pull/4089","id":312220639,"number":4089,"title":"GUI getMeshPosition()","user":{"login":"royibernthal","id":7274413,"avatar_url":"https://avatars0.githubusercontent.com/u/7274413?v=4","gravatar_id":"","url":"https://api.github.com/users/royibernthal","html_url":"https://github.com/royibernthal","followers_url":"https://api.github.com/users/royibernthal/followers","following_url":"https://api.github.com/users/royibernthal/following{/other_user}","gists_url":"https://api.github.com/users/royibernthal/gists{/gist_id}","starred_url":"https://api.github.com/users/royibernthal/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/royibernthal/subscriptions","organizations_url":"https://api.github.com/users/royibernthal/orgs","repos_url":"https://api.github.com/users/royibernthal/repos","events_url":"https://api.github.com/users/royibernthal/events{/privacy}","received_events_url":"https://api.github.com/users/royibernthal/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2018-04-07T16:17:14Z","updated_at":"2018-04-07T20:07:37Z","closed_at":null,"author_association":"CONTRIBUTOR","pull_request":{"url":"https://api.github.com/repos/BabylonJS/Babylon.js/pulls/4089","html_url":"https://github.com/BabylonJS/Babylon.js/pull/4089","diff_url":"https://github.com/BabylonJS/Babylon.js/pull/4089.diff","patch_url":"https://github.com/BabylonJS/Babylon.js/pull/4089.patch"},"body":"Returns the position of a mesh for use in AdvancedDynamicTexture as a 2d point - use only x and y of the returned vector?\r\n\r\nThis is not working but I suppose it's enough to help you understand what's on my mind. What am I missing?\r\n\r\nThe projectedPosition returns x, y, z - NAN"},"comment":{"url":"https://api.github.com/repos/BabylonJS/Babylon.js/issues/comments/379495789","html_url":"https://github.com/BabylonJS/Babylon.js/pull/4089#issuecomment-379495789","issue_url":"https://api.github.com/repos/BabylonJS/Babylon.js/issues/4089","id":379495789,"user":{"login":"royibernthal","id":7274413,"avatar_url":"https://avatars0.githubusercontent.com/u/7274413?v=4","gravatar_id":"","url":"https://api.github.com/users/royibernthal","html_url":"https://github.com/royibernthal","followers_url":"https://api.github.com/users/royibernthal/followers","following_url":"https://api.github.com/users/royibernthal/following{/other_user}","gists_url":"https://api.github.com/users/royibernthal/gists{/gist_id}","starred_url":"https://api.github.com/users/royibernthal/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/royibernthal/subscriptions","organizations_url":"https://api.github.com/users/royibernthal/orgs","repos_url":"https://api.github.com/users/royibernthal/repos","events_url":"https://api.github.com/users/royibernthal/events{/privacy}","received_events_url":"https://api.github.com/users/royibernthal/received_events","type":"User","site_admin":false},"created_at":"2018-04-07T20:07:37Z","updated_at":"2018-04-07T20:07:37Z","author_association":"CONTRIBUTOR","body":"Then why doesn't it? :)"}}
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