{"action":"closed","issue":{"url":"https://api.github.com/repos/HugoBDesigner/Mari0-Community-Edition/issues/41","repository_url":"https://api.github.com/repos/HugoBDesigner/Mari0-Community-Edition","labels_url":"https://api.github.com/repos/HugoBDesigner/Mari0-Community-Edition/issues/41/labels{/name}","comments_url":"https://api.github.com/repos/HugoBDesigner/Mari0-Community-Edition/issues/41/comments","events_url":"https://api.github.com/repos/HugoBDesigner/Mari0-Community-Edition/issues/41/events","html_url":"https://github.com/HugoBDesigner/Mari0-Community-Edition/issues/41","id":326864027,"node_id":"MDU6SXNzdWUzMjY4NjQwMjc=","number":41,"title":"[Bug] Enemies keep making sounds when off-screen","user":{"login":"HugoBDesigner","id":6296061,"node_id":"MDQ6VXNlcjYyOTYwNjE=","avatar_url":"https://avatars0.githubusercontent.com/u/6296061?v=4","gravatar_id":"","url":"https://api.github.com/users/HugoBDesigner","html_url":"https://github.com/HugoBDesigner","followers_url":"https://api.github.com/users/HugoBDesigner/followers","following_url":"https://api.github.com/users/HugoBDesigner/following{/other_user}","gists_url":"https://api.github.com/users/HugoBDesigner/gists{/gist_id}","starred_url":"https://api.github.com/users/HugoBDesigner/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/HugoBDesigner/subscriptions","organizations_url":"https://api.github.com/users/HugoBDesigner/orgs","repos_url":"https://api.github.com/users/HugoBDesigner/repos","events_url":"https://api.github.com/users/HugoBDesigner/events{/privacy}","received_events_url":"https://api.github.com/users/HugoBDesigner/received_events","type":"User","site_admin":false},"labels":[{"id":909533209,"node_id":"MDU6TGFiZWw5MDk1MzMyMDk=","url":"https://api.github.com/repos/HugoBDesigner/Mari0-Community-Edition/labels/Bug","name":"Bug","color":"d93f0b","default":false}],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-05-28T00:20:10Z","updated_at":"2018-09-01T23:13:02Z","closed_at":"2018-09-01T23:13:02Z","author_association":"OWNER","body":"While this isn't necessarily a *bug*, whenever enemies are off-screen, like a koopa shell hitting the walls of its containing area, it'll keep making sounds all the way through the level until the end. Ideally, they should only make sounds when they're on-screen."}}
{"actor":{"display_login":"WillWare"}}