{"push_id":2326466672,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"5cea462aae20791ef023be16224cb360c1ea88fc","before":"0c6ffb1e39781d912bcd6274d760a6d35b117fa9","commits":[{"sha":"5cea462aae20791ef023be16224cb360c1ea88fc","author":{"name":"Sebastian Toy","email":"c5281c38622ccdbcb577e3565454dca6f92d1892@live.com"},"message":"- Turned Rigidbody into pure virtual class\n- Added dynamic bool to Rigidbody that allows for Rigidbodies to be static or dynamic\n- Added shape identifier to Rigidbody\n- Added color variable to Rigidbody\n- Created inherited Sphere Rigidbody implementation\n- Begun implementing object creator in ImGui\n- Rigidbodies now handle their own drawing of Gizmos and Scene calls their draw function in its own draw function\n- Added ApplyGravity and ApplyGlobalForce functions to Scene\n- Created test objects in startup for physics debugging","distinct":true,"url":"https://api.github.com/repos/DarthDementous/2018_02_06_PhysicsEngine/commits/5cea462aae20791ef023be16224cb360c1ea88fc"}]}
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