{"action":"closed","issue":{"url":"https://api.github.com/repos/AdColony/AdColony-Unity-SDK-3/issues/35","repository_url":"https://api.github.com/repos/AdColony/AdColony-Unity-SDK-3","labels_url":"https://api.github.com/repos/AdColony/AdColony-Unity-SDK-3/issues/35/labels{/name}","comments_url":"https://api.github.com/repos/AdColony/AdColony-Unity-SDK-3/issues/35/comments","events_url":"https://api.github.com/repos/AdColony/AdColony-Unity-SDK-3/issues/35/events","html_url":"https://github.com/AdColony/AdColony-Unity-SDK-3/issues/35","id":284179420,"number":35,"title":"OnConfigurationCompleted returns invalid Zone","user":{"login":"yurivangeffen","id":4107720,"avatar_url":"https://avatars3.githubusercontent.com/u/4107720?v=4","gravatar_id":"","url":"https://api.github.com/users/yurivangeffen","html_url":"https://github.com/yurivangeffen","followers_url":"https://api.github.com/users/yurivangeffen/followers","following_url":"https://api.github.com/users/yurivangeffen/following{/other_user}","gists_url":"https://api.github.com/users/yurivangeffen/gists{/gist_id}","starred_url":"https://api.github.com/users/yurivangeffen/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/yurivangeffen/subscriptions","organizations_url":"https://api.github.com/users/yurivangeffen/orgs","repos_url":"https://api.github.com/users/yurivangeffen/repos","events_url":"https://api.github.com/users/yurivangeffen/events{/privacy}","received_events_url":"https://api.github.com/users/yurivangeffen/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2017-12-22T14:43:57Z","updated_at":"2018-05-29T18:47:48Z","closed_at":"2018-05-29T18:47:48Z","author_association":"NONE","body":"When configuring my game using a zone defined in the AdColony backend, I get back a non-empty list of zones. The single zone that is in there (I also requested one) has a null/\"\" identifier and is not Enabled. This only happens on Android, iOS works fine. They seem to be configured the same in the backed.\r\n\r\nShouldn't the identifier be non-null/non-empty? And why does a similarly defined zone work properly on iOS, but not on Android?\r\nThe initialisation code:\r\n```\r\nAdColony.AppOptions appOptions = new AdColony.AppOptions();\r\nappOptions.AdOrientation = AdColony.AdOrientationType.AdColonyOrientationLandscape;\r\n\r\nAdColony.Ads.Configure(settings.AppId, appOptions, settings.ZoneIds);\r\nAdColony.Ads.OnConfigurationCompleted += (List<AdColony.Zone> zones) => \r\n{\r\n    if (zones == null || zones.Count <= 0)\r\n    {\r\n        Debug.LogWarning(\"[AdColonyProvider] Unable to configure.\");\r\n        _isInitialized = false;\r\n    } else {\r\n        Debug.Log(\"[AdColonyProvider] Configured.\");\r\n        _isInitialized = true;\r\n\r\n        RegisterForAdsCallbacks();\r\n\r\n        // Find zones we can use\r\n        AdColony.Zone zone = zones.Find((AdColony.Zone z) => z.Enabled);\r\n        if(zone == null)\r\n        {\r\n            Debug.LogWarning(\"[AdColonyProvider] No relevant zones found!\");\r\n            return;\r\n        }\r\n\r\n        AdColony.Ads.RequestInterstitialAd(zone.Identifier, _adOptions);\r\n    }\r\n};\r\n```"}}
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