{"action":"closed","issue":{"url":"https://api.github.com/repos/Logicon211/2DTileTestRTS/issues/9","repository_url":"https://api.github.com/repos/Logicon211/2DTileTestRTS","labels_url":"https://api.github.com/repos/Logicon211/2DTileTestRTS/issues/9/labels{/name}","comments_url":"https://api.github.com/repos/Logicon211/2DTileTestRTS/issues/9/comments","events_url":"https://api.github.com/repos/Logicon211/2DTileTestRTS/issues/9/events","html_url":"https://github.com/Logicon211/2DTileTestRTS/issues/9","id":207384032,"number":9,"title":"Make Pathfinder choose Best Closest point when given coordinates that are impossible to reach","user":{"login":"Logicon211","id":6579807,"avatar_url":"https://avatars1.githubusercontent.com/u/6579807?v=4","gravatar_id":"","url":"https://api.github.com/users/Logicon211","html_url":"https://github.com/Logicon211","followers_url":"https://api.github.com/users/Logicon211/followers","following_url":"https://api.github.com/users/Logicon211/following{/other_user}","gists_url":"https://api.github.com/users/Logicon211/gists{/gist_id}","starred_url":"https://api.github.com/users/Logicon211/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Logicon211/subscriptions","organizations_url":"https://api.github.com/users/Logicon211/orgs","repos_url":"https://api.github.com/users/Logicon211/repos","events_url":"https://api.github.com/users/Logicon211/events{/privacy}","received_events_url":"https://api.github.com/users/Logicon211/received_events","type":"User","site_admin":false},"labels":[{"id":190656742,"url":"https://api.github.com/repos/Logicon211/2DTileTestRTS/labels/bug","name":"bug","color":"fc2929","default":true},{"id":190656744,"url":"https://api.github.com/repos/Logicon211/2DTileTestRTS/labels/enhancement","name":"enhancement","color":"84b6eb","default":true}],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2017-02-14T00:43:02Z","updated_at":"2018-03-08T17:05:02Z","closed_at":"2018-03-08T17:05:02Z","author_association":"OWNER","body":"- [x] If I click somewhere that's blocked by a wall too high, Change my coordinates to be closest to that wall (Spread out in a star maybe).\r\n\r\n- [x]  If I click to start a path on tile that isn't big enough for the unit, Move the coordinates UP until there's room (For instance if I click on a small hole 1 tile wide for a unit 3 tiles wide, we instead move the clicked coordinate 1 space up so there's room)"}}
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