{"push_id":2420601211,"size":10,"distinct_size":1,"ref":"refs/heads/node-settings","head":"89f3d2b72ced1d93942b15f8e61ba92ce0b55876","before":"670c73588af821b19727d293b54b12808944cf40","commits":[{"sha":"bd71b3b0abf01cb6223a63cef17f3d58f53f50c6","author":{"name":"Peter Bay Bastian","email":"f3f4b830a9da8ade1c86a22cd6cd1e9a7c5ad708@gmail.com"},"message":"More trunk compatibility fixes","distinct":false,"url":"https://api.github.com/repos/Unity-Technologies/ShaderGraph/commits/bd71b3b0abf01cb6223a63cef17f3d58f53f50c6"},{"sha":"14e71ad67212b2c9d69e71bad55509041185a065","author":{"name":"Peter Bay Bastian","email":"40ae27587ccfcbe9bdf3d0d226b07b6299a2874b@users.noreply.github.com"},"message":"Merge pull request #286 from Unity-Technologies/trunk-compatibility\n\nMore trunk compatibility fixes","distinct":false,"url":"https://api.github.com/repos/Unity-Technologies/ShaderGraph/commits/14e71ad67212b2c9d69e71bad55509041185a065"},{"sha":"52420053965bee628b4ba0fbc5578587fd13c212","author":{"name":"Martin Thorzen","email":"4e56020b077054c64d8319df34d8d451e3bc6966@unity3d.com"},"message":"[FIX] # 288  Updated the ChannelEnum and ChannelEnumMask controls to use their own uss files. This solves the 5pixels extra width on the nodes using them.","distinct":false,"url":"https://api.github.com/repos/Unity-Technologies/ShaderGraph/commits/52420053965bee628b4ba0fbc5578587fd13c212"},{"sha":"15a72a4a8269abe7167daf95e6c7eeb9309e3e2b","author":{"name":"Martin Thorzen","email":"4e56020b077054c64d8319df34d8d451e3bc6966@unity3d.com"},"message":"Added input fields to the vector nodes","distinct":false,"url":"https://api.github.com/repos/Unity-Technologies/ShaderGraph/commits/15a72a4a8269abe7167daf95e6c7eeb9309e3e2b"},{"sha":"f8a03dbf7326d706ef061f946448f1d81c93ddfe","author":{"name":"Martin Thorzen","email":"4e56020b077054c64d8319df34d8d451e3bc6966@unity3d.com"},"message":"Made IMayRequirePosition public","distinct":false,"url":"https://api.github.com/repos/Unity-Technologies/ShaderGraph/commits/f8a03dbf7326d706ef061f946448f1d81c93ddfe"},{"sha":"ead151293971918839b07b70673e49565e9694e5","author":{"name":"Peter Bay Bastian","email":"40ae27587ccfcbe9bdf3d0d226b07b6299a2874b@users.noreply.github.com"},"message":"Merge pull request #291 from Unity-Technologies/uss-for-channel-enum-mask-control\n\n[FIX] # 288","distinct":false,"url":"https://api.github.com/repos/Unity-Technologies/ShaderGraph/commits/ead151293971918839b07b70673e49565e9694e5"},{"sha":"1f2ba06d446da50e0d1fd57db030c8b066a61923","author":{"name":"Peter Bay Bastian","email":"40ae27587ccfcbe9bdf3d0d226b07b6299a2874b@users.noreply.github.com"},"message":"Merge pull request #293 from Unity-Technologies/vector-input-fields\n\nVector input fields and IMayRequirePosition","distinct":false,"url":"https://api.github.com/repos/Unity-Technologies/ShaderGraph/commits/1f2ba06d446da50e0d1fd57db030c8b066a61923"},{"sha":"9cc331a1b5d7d77854b3b581c73e9d18fa868518","author":{"name":"Martin Thorzen","email":"4e56020b077054c64d8319df34d8d451e3bc6966@unity3d.com"},"message":"Fixed the enum control size, so it is now aligning properly in the UI","distinct":false,"url":"https://api.github.com/repos/Unity-Technologies/ShaderGraph/commits/9cc331a1b5d7d77854b3b581c73e9d18fa868518"},{"sha":"188103bf8564458a65608eb3fea4c94f2de46e89","author":{"name":"Peter Bay Bastian","email":"40ae27587ccfcbe9bdf3d0d226b07b6299a2874b@users.noreply.github.com"},"message":"Merge pull request #298 from Unity-Technologies/fix-for-enum-control-size\n\nFixed the enum control size, so it is now aligning properly in the UI","distinct":false,"url":"https://api.github.com/repos/Unity-Technologies/ShaderGraph/commits/188103bf8564458a65608eb3fea4c94f2de46e89"},{"sha":"89f3d2b72ced1d93942b15f8e61ba92ce0b55876","author":{"name":"Martin Thorzen","email":"4e56020b077054c64d8319df34d8d451e3bc6966@unity3d.com"},"message":"Merge branch 'master' into node-settings","distinct":true,"url":"https://api.github.com/repos/Unity-Technologies/ShaderGraph/commits/89f3d2b72ced1d93942b15f8e61ba92ce0b55876"}]}
{"actor":{"display_login":"martint-unity"}}