{"action":"published","release":{"url":"https://api.github.com/repos/packetpirate/Generic-Zombie-Shooter-Redux/releases/10202841","assets_url":"https://api.github.com/repos/packetpirate/Generic-Zombie-Shooter-Redux/releases/10202841/assets","upload_url":"https://uploads.github.com/repos/packetpirate/Generic-Zombie-Shooter-Redux/releases/10202841/assets{?name,label}","html_url":"https://github.com/packetpirate/Generic-Zombie-Shooter-Redux/releases/tag/alpha","id":10202841,"tag_name":"alpha","target_commitish":"master","name":"GZS:R Alpha Demo","draft":false,"author":{"login":"packetpirate","id":850403,"avatar_url":"https://avatars3.githubusercontent.com/u/850403?v=4","gravatar_id":"","url":"https://api.github.com/users/packetpirate","html_url":"https://github.com/packetpirate","followers_url":"https://api.github.com/users/packetpirate/followers","following_url":"https://api.github.com/users/packetpirate/following{/other_user}","gists_url":"https://api.github.com/users/packetpirate/gists{/gist_id}","starred_url":"https://api.github.com/users/packetpirate/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/packetpirate/subscriptions","organizations_url":"https://api.github.com/users/packetpirate/orgs","repos_url":"https://api.github.com/users/packetpirate/repos","events_url":"https://api.github.com/users/packetpirate/events{/privacy}","received_events_url":"https://api.github.com/users/packetpirate/received_events","type":"User","site_admin":false},"prerelease":false,"created_at":"2018-03-22T02:42:25Z","published_at":"2018-03-22T03:02:33Z","assets":[{"url":"https://api.github.com/repos/packetpirate/Generic-Zombie-Shooter-Redux/releases/assets/6591090","id":6591090,"name":"GZSR.zip","label":null,"uploader":{"login":"packetpirate","id":850403,"avatar_url":"https://avatars3.githubusercontent.com/u/850403?v=4","gravatar_id":"","url":"https://api.github.com/users/packetpirate","html_url":"https://github.com/packetpirate","followers_url":"https://api.github.com/users/packetpirate/followers","following_url":"https://api.github.com/users/packetpirate/following{/other_user}","gists_url":"https://api.github.com/users/packetpirate/gists{/gist_id}","starred_url":"https://api.github.com/users/packetpirate/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/packetpirate/subscriptions","organizations_url":"https://api.github.com/users/packetpirate/orgs","repos_url":"https://api.github.com/users/packetpirate/repos","events_url":"https://api.github.com/users/packetpirate/events{/privacy}","received_events_url":"https://api.github.com/users/packetpirate/received_events","type":"User","site_admin":false},"content_type":"application/x-zip-compressed","state":"uploaded","size":62143946,"download_count":0,"created_at":"2018-03-22T02:45:42Z","updated_at":"2018-03-22T02:47:06Z","browser_download_url":"https://github.com/packetpirate/Generic-Zombie-Shooter-Redux/releases/download/alpha/GZSR.zip"}],"tarball_url":"https://api.github.com/repos/packetpirate/Generic-Zombie-Shooter-Redux/tarball/alpha","zipball_url":"https://api.github.com/repos/packetpirate/Generic-Zombie-Shooter-Redux/zipball/alpha","body":"The alpha release of the game, with all the features of the original game, plus plenty of new stuff. \r\nThere are a lot of new features in Redux, but here's some of the highlights:\r\n\r\n- New engine written from scratch in Slick2D for better performance.\r\n- Better item shop that supports more than just 10 weapons.\r\n- Music! (soundtrack will change in final release)\r\n- New weapons!\r\n  - Laser Barrier: The old laser barrier was practically useless. The new one will blockade your enemies instead of damaging them.\r\n  - Bow & Arrow: A high damage weapon that does damage based on how long it's charged.\r\n  - Claymore: Replaces the old landmine. Instead of an explosion, it sends a large number of projectiles out in the direction it is facing when triggered.\r\n  - Sentry Gun: Improved sentry gun tracking and movement.\r\n  - Big Red Button: No longer causes you to teleport. Instead, it will call in an airstrike that will drop explosives on the five largest clusters of enemies on screen.\r\n- Weapons now have ammo clips and will require you to reload when they run out. Ammo can be bought in the shop or periodically dropped on the ground by special enemies.\r\n- New HUD that takes up less of the screen so you can see more!\r\n- Better enemy wave generation formula.\r\n\r\nThere's plenty more to come before the final release, but if you find any bugs / performance hiccups / graphical glitches / shitty gameplay, please open an issue for me."}}
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