{"action":"closed","issue":{"url":"https://api.github.com/repos/glfw/glfw/issues/1288","repository_url":"https://api.github.com/repos/glfw/glfw","labels_url":"https://api.github.com/repos/glfw/glfw/issues/1288/labels{/name}","comments_url":"https://api.github.com/repos/glfw/glfw/issues/1288/comments","events_url":"https://api.github.com/repos/glfw/glfw/issues/1288/events","html_url":"https://github.com/glfw/glfw/issues/1288","id":332568434,"node_id":"MDU6SXNzdWUzMzI1Njg0MzQ=","number":1288,"title":"GLFW_TRANSPARENT_FRAMEBUFFER, laptop, incompatible with the real GPU (only the integrated graphic works)","user":{"login":"c-sonntag","id":15939808,"node_id":"MDQ6VXNlcjE1OTM5ODA4","avatar_url":"https://avatars3.githubusercontent.com/u/15939808?v=4","gravatar_id":"","url":"https://api.github.com/users/c-sonntag","html_url":"https://github.com/c-sonntag","followers_url":"https://api.github.com/users/c-sonntag/followers","following_url":"https://api.github.com/users/c-sonntag/following{/other_user}","gists_url":"https://api.github.com/users/c-sonntag/gists{/gist_id}","starred_url":"https://api.github.com/users/c-sonntag/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/c-sonntag/subscriptions","organizations_url":"https://api.github.com/users/c-sonntag/orgs","repos_url":"https://api.github.com/users/c-sonntag/repos","events_url":"https://api.github.com/users/c-sonntag/events{/privacy}","received_events_url":"https://api.github.com/users/c-sonntag/received_events","type":"User","site_admin":false},"labels":[{"id":258215373,"node_id":"MDU6TGFiZWwyNTgyMTUzNzM=","url":"https://api.github.com/repos/glfw/glfw/labels/Nvidia","name":"Nvidia","color":"CCFF00","default":false},{"id":36425440,"node_id":"MDU6TGFiZWwzNjQyNTQ0MA==","url":"https://api.github.com/repos/glfw/glfw/labels/bug","name":"bug","color":"b60205","default":true}],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":8,"created_at":"2018-06-14T21:19:22Z","updated_at":"2018-09-28T07:18:57Z","closed_at":"2018-09-28T07:18:57Z","author_association":"NONE","body":"Hello, I could try your new option \"GLFW_TRANSPARENT_FRAMEBUFFER\" and I find it very interesting.\r\n```cpp\r\nglfwWindowHint (GLFW_DEPTH_BITS, 16);\r\nglfwWindowHint (GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE);\r\n```\r\nHowever I use a laptop, and this option is only valid with my \"integrated\" graphics processor, not my Nvidia Geforce GPU ...\r\nDo you think you can, in the future, make this transparency option compatible with the real GPU?\r\nYours truly."}}
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