{"action":"created","issue":{"url":"https://api.github.com/repos/xoreos/xoreos/issues/266","repository_url":"https://api.github.com/repos/xoreos/xoreos","labels_url":"https://api.github.com/repos/xoreos/xoreos/issues/266/labels{/name}","comments_url":"https://api.github.com/repos/xoreos/xoreos/issues/266/comments","events_url":"https://api.github.com/repos/xoreos/xoreos/issues/266/events","html_url":"https://github.com/xoreos/xoreos/pull/266","id":326807708,"number":266,"title":"Camera style and rendering optimization","user":{"login":"seedhartha","id":7695218,"avatar_url":"https://avatars1.githubusercontent.com/u/7695218?v=4","gravatar_id":"","url":"https://api.github.com/users/seedhartha","html_url":"https://github.com/seedhartha","followers_url":"https://api.github.com/users/seedhartha/followers","following_url":"https://api.github.com/users/seedhartha/following{/other_user}","gists_url":"https://api.github.com/users/seedhartha/gists{/gist_id}","starred_url":"https://api.github.com/users/seedhartha/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/seedhartha/subscriptions","organizations_url":"https://api.github.com/users/seedhartha/orgs","repos_url":"https://api.github.com/users/seedhartha/repos","events_url":"https://api.github.com/users/seedhartha/events{/privacy}","received_events_url":"https://api.github.com/users/seedhartha/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":14,"created_at":"2018-05-27T11:17:40Z","updated_at":"2018-05-30T03:13:38Z","closed_at":null,"author_association":"CONTRIBUTOR","pull_request":{"url":"https://api.github.com/repos/xoreos/xoreos/pulls/266","html_url":"https://github.com/xoreos/xoreos/pull/266","diff_url":"https://github.com/xoreos/xoreos/pull/266.diff","patch_url":"https://github.com/xoreos/xoreos/pull/266.patch"},"body":"This PR enables loading camera styles specified in area files for KotOR games. It also makes animations smoother by skipping animation frames based on how far a model is from the camera."},"comment":{"url":"https://api.github.com/repos/xoreos/xoreos/issues/comments/393016899","html_url":"https://github.com/xoreos/xoreos/pull/266#issuecomment-393016899","issue_url":"https://api.github.com/repos/xoreos/xoreos/issues/266","id":393016899,"user":{"login":"seedhartha","id":7695218,"avatar_url":"https://avatars1.githubusercontent.com/u/7695218?v=4","gravatar_id":"","url":"https://api.github.com/users/seedhartha","html_url":"https://github.com/seedhartha","followers_url":"https://api.github.com/users/seedhartha/followers","following_url":"https://api.github.com/users/seedhartha/following{/other_user}","gists_url":"https://api.github.com/users/seedhartha/gists{/gist_id}","starred_url":"https://api.github.com/users/seedhartha/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/seedhartha/subscriptions","organizations_url":"https://api.github.com/users/seedhartha/orgs","repos_url":"https://api.github.com/users/seedhartha/repos","events_url":"https://api.github.com/users/seedhartha/events{/privacy}","received_events_url":"https://api.github.com/users/seedhartha/received_events","type":"User","site_admin":false},"created_at":"2018-05-30T03:13:38Z","updated_at":"2018-05-30T03:13:38Z","author_association":"CONTRIBUTOR","body":"I only rendered direct neighbors in that implementation. It did occur to me that visibility might be precalculated but I couldn't find such files in Kotor Tool. Will try this approach as well. "}}
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