{"action":"created","issue":{"url":"https://api.github.com/repos/K31THSTONE/Senior-Software-Design-II/issues/10","repository_url":"https://api.github.com/repos/K31THSTONE/Senior-Software-Design-II","labels_url":"https://api.github.com/repos/K31THSTONE/Senior-Software-Design-II/issues/10/labels{/name}","comments_url":"https://api.github.com/repos/K31THSTONE/Senior-Software-Design-II/issues/10/comments","events_url":"https://api.github.com/repos/K31THSTONE/Senior-Software-Design-II/issues/10/events","html_url":"https://github.com/K31THSTONE/Senior-Software-Design-II/issues/10","id":306305102,"number":10,"title":"Creating Pickups within the Game","user":{"login":"K31THSTONE","id":17409567,"avatar_url":"https://avatars3.githubusercontent.com/u/17409567?v=4","gravatar_id":"","url":"https://api.github.com/users/K31THSTONE","html_url":"https://github.com/K31THSTONE","followers_url":"https://api.github.com/users/K31THSTONE/followers","following_url":"https://api.github.com/users/K31THSTONE/following{/other_user}","gists_url":"https://api.github.com/users/K31THSTONE/gists{/gist_id}","starred_url":"https://api.github.com/users/K31THSTONE/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/K31THSTONE/subscriptions","organizations_url":"https://api.github.com/users/K31THSTONE/orgs","repos_url":"https://api.github.com/users/K31THSTONE/repos","events_url":"https://api.github.com/users/K31THSTONE/events{/privacy}","received_events_url":"https://api.github.com/users/K31THSTONE/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":{"url":"https://api.github.com/repos/K31THSTONE/Senior-Software-Design-II/milestones/3","html_url":"https://github.com/K31THSTONE/Senior-Software-Design-II/milestone/3","labels_url":"https://api.github.com/repos/K31THSTONE/Senior-Software-Design-II/milestones/3/labels","id":3108490,"number":3,"title":"Milestone 3","description":"","creator":{"login":"amutzaba","id":22972231,"avatar_url":"https://avatars3.githubusercontent.com/u/22972231?v=4","gravatar_id":"","url":"https://api.github.com/users/amutzaba","html_url":"https://github.com/amutzaba","followers_url":"https://api.github.com/users/amutzaba/followers","following_url":"https://api.github.com/users/amutzaba/following{/other_user}","gists_url":"https://api.github.com/users/amutzaba/gists{/gist_id}","starred_url":"https://api.github.com/users/amutzaba/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/amutzaba/subscriptions","organizations_url":"https://api.github.com/users/amutzaba/orgs","repos_url":"https://api.github.com/users/amutzaba/repos","events_url":"https://api.github.com/users/amutzaba/events{/privacy}","received_events_url":"https://api.github.com/users/amutzaba/received_events","type":"User","site_admin":false},"open_issues":1,"closed_issues":3,"state":"open","created_at":"2018-02-12T16:30:53Z","updated_at":"2018-04-16T15:37:05Z","due_on":"2018-04-09T07:00:00Z","closed_at":null},"comments":0,"created_at":"2018-03-19T01:12:50Z","updated_at":"2018-04-16T15:39:27Z","closed_at":null,"author_association":"OWNER","body":"Create pickups within the game that can give a buff to a player. E.g. the User would move their character on top of the item, and would receive an increase in a stat (health, move speed, etc.). Most likely will be a move speed buff"},"comment":{"url":"https://api.github.com/repos/K31THSTONE/Senior-Software-Design-II/issues/comments/381649468","html_url":"https://github.com/K31THSTONE/Senior-Software-Design-II/issues/10#issuecomment-381649468","issue_url":"https://api.github.com/repos/K31THSTONE/Senior-Software-Design-II/issues/10","id":381649468,"user":{"login":"K31THSTONE","id":17409567,"avatar_url":"https://avatars3.githubusercontent.com/u/17409567?v=4","gravatar_id":"","url":"https://api.github.com/users/K31THSTONE","html_url":"https://github.com/K31THSTONE","followers_url":"https://api.github.com/users/K31THSTONE/followers","following_url":"https://api.github.com/users/K31THSTONE/following{/other_user}","gists_url":"https://api.github.com/users/K31THSTONE/gists{/gist_id}","starred_url":"https://api.github.com/users/K31THSTONE/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/K31THSTONE/subscriptions","organizations_url":"https://api.github.com/users/K31THSTONE/orgs","repos_url":"https://api.github.com/users/K31THSTONE/repos","events_url":"https://api.github.com/users/K31THSTONE/events{/privacy}","received_events_url":"https://api.github.com/users/K31THSTONE/received_events","type":"User","site_admin":false},"created_at":"2018-04-16T15:39:27Z","updated_at":"2018-04-16T15:39:27Z","author_association":"OWNER","body":"Have created a method whereby a person can run over a gun, and when collision is detected, the stats of the weapon change to that of the gun that was run over. Should also solve issue of running out of ammo, not sure if graphically the gun changes or not just yet"}}
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