{"push_id":2591433604,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"40c54f06730bcdbe852220dd20e89fc0043ef17a","before":"a88eea6defb1c675e275ae90164e94ab73c2d318","commits":[{"sha":"40c54f06730bcdbe852220dd20e89fc0043ef17a","author":{"name":"Carson McManus","email":"f236a6ea44bab9f23afa4791066c9edff6334465@users.noreply.github.com"},"message":"Laser attack (#20)\n\n* framework for laser attack\r\n\r\n* add spinning lasers\r\n\r\n* fix extra beams being spawned\r\n\r\n* end laser attack after defined duration\r\n\r\n* deal damage when the lasers collide\r\n\r\n* remove debug printing\r\n\r\n* add color gradient to lasers\r\n\r\n* add glow to the lasers\r\n\r\n* fix style violations\r\n\r\n* properly added laser attack to attack rotation\r\n\r\n* fix NullReferenceException on end of attack after laser\r\n\r\n* add 90, 180, 360 to magic number ignore list\r\n\r\n* fix style violations\r\n\r\n* fix render order for lasers\r\n\r\n* fix style violation","distinct":true,"url":"https://api.github.com/repos/dyc3/serious-smith/commits/40c54f06730bcdbe852220dd20e89fc0043ef17a"}]}
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