{"action":"opened","issue":{"url":"https://api.github.com/repos/Apoc-/TowerDefense/issues/15","repository_url":"https://api.github.com/repos/Apoc-/TowerDefense","labels_url":"https://api.github.com/repos/Apoc-/TowerDefense/issues/15/labels{/name}","comments_url":"https://api.github.com/repos/Apoc-/TowerDefense/issues/15/comments","events_url":"https://api.github.com/repos/Apoc-/TowerDefense/issues/15/events","html_url":"https://github.com/Apoc-/TowerDefense/issues/15","id":351319348,"node_id":"MDU6SXNzdWUzNTEzMTkzNDg=","number":15,"title":"Modify how the DebugManager instantiates RuneA","user":{"login":"Mijago","id":3903469,"node_id":"MDQ6VXNlcjM5MDM0Njk=","avatar_url":"https://avatars0.githubusercontent.com/u/3903469?v=4","gravatar_id":"","url":"https://api.github.com/users/Mijago","html_url":"https://github.com/Mijago","followers_url":"https://api.github.com/users/Mijago/followers","following_url":"https://api.github.com/users/Mijago/following{/other_user}","gists_url":"https://api.github.com/users/Mijago/gists{/gist_id}","starred_url":"https://api.github.com/users/Mijago/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Mijago/subscriptions","organizations_url":"https://api.github.com/users/Mijago/orgs","repos_url":"https://api.github.com/users/Mijago/repos","events_url":"https://api.github.com/users/Mijago/events{/privacy}","received_events_url":"https://api.github.com/users/Mijago/received_events","type":"User","site_admin":false},"labels":[{"id":946075739,"node_id":"MDU6TGFiZWw5NDYwNzU3Mzk=","url":"https://api.github.com/repos/Apoc-/TowerDefense/labels/invalid","name":"invalid","color":"e4e669","default":true}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-08-16T18:31:58Z","updated_at":"2018-08-16T18:31:58Z","closed_at":null,"author_association":"COLLABORATOR","body":"\r\n```\r\nYou are trying to create a MonoBehaviour using the 'new' keyword.  This is not allowed.  MonoBehaviours can only be added using AddComponent(). Alternatively, your script can inherit from ScriptableObject or no base class at all\r\nUnityEngine.MonoBehaviour:.ctor()\r\nHexen.GameData.Runes.Rune:.ctor() (at Assets/Scripts/GameData/Runes/Rune.cs:9)\r\nHexen.GameData.Runes.RuneA:.ctor()\r\nAssets.Scripts.Managers.DebugManager:Start() (at Assets/Scripts/Managers/DebugManager.cs:13)\r\n```"}}
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