{"action":"created","issue":{"url":"https://api.github.com/repos/PipeWire/pipewire/issues/73","repository_url":"https://api.github.com/repos/PipeWire/pipewire","labels_url":"https://api.github.com/repos/PipeWire/pipewire/issues/73/labels{/name}","comments_url":"https://api.github.com/repos/PipeWire/pipewire/issues/73/comments","events_url":"https://api.github.com/repos/PipeWire/pipewire/issues/73/events","html_url":"https://github.com/PipeWire/pipewire/issues/73","id":330497427,"node_id":"MDU6SXNzdWUzMzA0OTc0Mjc=","number":73,"title":"float64 audio","user":{"login":"aledomu","id":31723328,"node_id":"MDQ6VXNlcjMxNzIzMzI4","avatar_url":"https://avatars3.githubusercontent.com/u/31723328?v=4","gravatar_id":"","url":"https://api.github.com/users/aledomu","html_url":"https://github.com/aledomu","followers_url":"https://api.github.com/users/aledomu/followers","following_url":"https://api.github.com/users/aledomu/following{/other_user}","gists_url":"https://api.github.com/users/aledomu/gists{/gist_id}","starred_url":"https://api.github.com/users/aledomu/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/aledomu/subscriptions","organizations_url":"https://api.github.com/users/aledomu/orgs","repos_url":"https://api.github.com/users/aledomu/repos","events_url":"https://api.github.com/users/aledomu/events{/privacy}","received_events_url":"https://api.github.com/users/aledomu/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":16,"created_at":"2018-06-08T02:25:22Z","updated_at":"2018-08-21T20:34:20Z","closed_at":"2018-08-21T15:10:41Z","author_association":"NONE","body":"In Pro Audio setups in other platforms, it's not that uncommon to see DAWs using 64-bit floating point audio data for the internal processing. Will this be feasable in the future between nodes or it's a big no-no?"},"comment":{"url":"https://api.github.com/repos/PipeWire/pipewire/issues/comments/414812754","html_url":"https://github.com/PipeWire/pipewire/issues/73#issuecomment-414812754","issue_url":"https://api.github.com/repos/PipeWire/pipewire/issues/73","id":414812754,"node_id":"MDEyOklzc3VlQ29tbWVudDQxNDgxMjc1NA==","user":{"login":"x42","id":30246,"node_id":"MDQ6VXNlcjMwMjQ2","avatar_url":"https://avatars0.githubusercontent.com/u/30246?v=4","gravatar_id":"","url":"https://api.github.com/users/x42","html_url":"https://github.com/x42","followers_url":"https://api.github.com/users/x42/followers","following_url":"https://api.github.com/users/x42/following{/other_user}","gists_url":"https://api.github.com/users/x42/gists{/gist_id}","starred_url":"https://api.github.com/users/x42/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/x42/subscriptions","organizations_url":"https://api.github.com/users/x42/orgs","repos_url":"https://api.github.com/users/x42/repos","events_url":"https://api.github.com/users/x42/events{/privacy}","received_events_url":"https://api.github.com/users/x42/received_events","type":"User","site_admin":false},"created_at":"2018-08-21T20:34:20Z","updated_at":"2018-08-21T20:34:20Z","author_association":"NONE","body":"> I think it's not right to enforce our opinions on other (future) developers.\r\n\r\nIt is not an opinion. it is physics and CPU architecture.\r\n\r\nAnd yes, we should not encumber future developers with this, not even pipewire devs in the near future. \r\n\r\nAlso keep in mind that pipewire is a device abstraction (not a DAW), provides an API to developers and is GNU/Linux only.\r\n\r\nThe big issue that we have on Linux is the lack of a single unified audio API stack. I'm already very pessimistic that PipeWire can fill that need and eventually deprecate others. Adding 64bit as optional audio-format  would just add more overhead to an already over-complicated API, and it really is just overhead with zero benefit.\r\n\r\nPS. and yes I do know about Reaper's sum bus, and VST3 etc.."}}
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