{"push_id":2981746890,"size":9,"distinct_size":9,"ref":"refs/heads/master","head":"b176c39d8e12e632084358ab08f842d93d702862","before":"07bc94cf9cea850158e6b4a59a6bbd22b1c9a96e","commits":[{"sha":"cda4df1b8ff2ca6a545b334ba087a69e2b4e040d","author":{"name":"Matt0076","email":"fd5e54cbf97a5f8aa7761a74ee078f2b6b460734@gmail.com"},"message":"Main Scene 22/9/18\n\n- Adjusted the fade screen - larger to not be seen\n- Made the scene fade in as the collider had be moved and was not triggering","distinct":true,"url":"https://api.github.com/repos/LiminalVR/Calming_Sirius_V2_Reworked/commits/cda4df1b8ff2ca6a545b334ba087a69e2b4e040d"},{"sha":"c987b26c32b8592db80429d235e7e9a4733a214b","author":{"name":"Matt0076","email":"fd5e54cbf97a5f8aa7761a74ee078f2b6b460734@gmail.com"},"message":"Main Level work 28/9/18\n\n- Slowed the camera speed from 1 to 0.8 ( to see if it helps with the crash, also to make the level alittle bit longer)\n- Removed the Halo abd replaced with a sprite - the sprite has a camera facing billboard script - to always face the camera - this is to help with the halo glitching when user turns their head.\n- Added an image (for testing) to the black ending scene. To confirm it is infact changing scenes - this picture can be changed later to a more suitable ending image\n- Moved the front focus (green) particle system a little further behind the front focus to see if it helps with the overlapping problem.\n- Adjusted the colour of the halo sprite to better suit the level - light blue.\n- Adjusted the front focus shader to better suit the new halo.\n- A new build is avaliable in the google share drive - Calming_Sirus_Test_V4","distinct":true,"url":"https://api.github.com/repos/LiminalVR/Calming_Sirius_V2_Reworked/commits/c987b26c32b8592db80429d235e7e9a4733a214b"},{"sha":"5d1475597f43bacd3ad5879dd19f0408cde5fac2","author":{"name":"Matt0076","email":"fd5e54cbf97a5f8aa7761a74ee078f2b6b460734@gmail.com"},"message":"Main level 4/10/18\n\n- Removed the test pic\n- fade out screen slower","distinct":true,"url":"https://api.github.com/repos/LiminalVR/Calming_Sirius_V2_Reworked/commits/5d1475597f43bacd3ad5879dd19f0408cde5fac2"},{"sha":"72287ba3aa12984da65c9d9844cfd9dffbe31e3c","author":{"name":"Matt0076","email":"fd5e54cbf97a5f8aa7761a74ee078f2b6b460734@gmail.com"},"message":"Main scene 4/10/18\n\n- Audio fades out (triggered by a box collider)\n- Scene changes to black cleanly, no audio clipping or visual distortion\n- Adjusted timing of camera movement - a little longer\n- Changed settings to use recommended MSA render settings on oculus plugin camera","distinct":true,"url":"https://api.github.com/repos/LiminalVR/Calming_Sirius_V2_Reworked/commits/72287ba3aa12984da65c9d9844cfd9dffbe31e3c"},{"sha":"731c5e1ecc8b7279b9813c9cde7de70c548c61d0","author":{"name":"Matt0076","email":"fd5e54cbf97a5f8aa7761a74ee078f2b6b460734@gmail.com"},"message":"Revert \"Main scene 4/10/18\"\n\nThis reverts commit 72287ba3aa12984da65c9d9844cfd9dffbe31e3c.","distinct":true,"url":"https://api.github.com/repos/LiminalVR/Calming_Sirius_V2_Reworked/commits/731c5e1ecc8b7279b9813c9cde7de70c548c61d0"},{"sha":"6202e22d5cad734e60ffd4b0dc06d4867bcbcbbc","author":{"name":"Matt0076","email":"fd5e54cbf97a5f8aa7761a74ee078f2b6b460734@gmail.com"},"message":"Revert \"Main scene 4/10/18\"\n\nThis reverts commit 72287ba3aa12984da65c9d9844cfd9dffbe31e3c.","distinct":true,"url":"https://api.github.com/repos/LiminalVR/Calming_Sirius_V2_Reworked/commits/6202e22d5cad734e60ffd4b0dc06d4867bcbcbbc"},{"sha":"afd7580ffcee0cd55dd2144aea9ad0f46b46daea","author":{"name":"Matt0076","email":"fd5e54cbf97a5f8aa7761a74ee078f2b6b460734@gmail.com"},"message":"Main scene 5/10/18\n\n- Testing fade in and out screens\n- Testing audio fade out","distinct":true,"url":"https://api.github.com/repos/LiminalVR/Calming_Sirius_V2_Reworked/commits/afd7580ffcee0cd55dd2144aea9ad0f46b46daea"},{"sha":"f539c4736656f5f7ae08028f843761ba72d3b9fe","author":{"name":"Matt0076","email":"fd5e54cbf97a5f8aa7761a74ee078f2b6b460734@gmail.com"},"message":"Main scene\n\n- Removed the test pic\n- Audio now fades out to end the experience\n- fade out screen slower - Scene fades to black cleanly, no audio clipping or visual distortion, then changes to a black scene to end the experience\n- Adjusted timing of camera movement (a little slower to extend the experience)\n- Changed settings to use recommended MSA render on the GO camera plugin\n- Replaced the rear focus point halo to match the front halo","distinct":true,"url":"https://api.github.com/repos/LiminalVR/Calming_Sirius_V2_Reworked/commits/f539c4736656f5f7ae08028f843761ba72d3b9fe"},{"sha":"b176c39d8e12e632084358ab08f842d93d702862","author":{"name":"Matt0076","email":"fd5e54cbf97a5f8aa7761a74ee078f2b6b460734@gmail.com"},"message":"Level 002 - Dance 12/10/18\n\n- Slowed the focus point animation down from 8 - 3\n- Fixed the position of the Fade in trigger - closer to the user.","distinct":true,"url":"https://api.github.com/repos/LiminalVR/Calming_Sirius_V2_Reworked/commits/b176c39d8e12e632084358ab08f842d93d702862"}]}
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