{"action":"opened","issue":{"url":"https://api.github.com/repos/Kopernicus/Kopernicus/issues/308","repository_url":"https://api.github.com/repos/Kopernicus/Kopernicus","labels_url":"https://api.github.com/repos/Kopernicus/Kopernicus/issues/308/labels{/name}","comments_url":"https://api.github.com/repos/Kopernicus/Kopernicus/issues/308/comments","events_url":"https://api.github.com/repos/Kopernicus/Kopernicus/issues/308/events","html_url":"https://github.com/Kopernicus/Kopernicus/issues/308","id":354099500,"node_id":"MDU6SXNzdWUzNTQwOTk1MDA=","number":308,"title":"Patched Conics no longer accurately reflect final destination when auto-warping.","user":{"login":"MechBFP","id":42645829,"node_id":"MDQ6VXNlcjQyNjQ1ODI5","avatar_url":"https://avatars0.githubusercontent.com/u/42645829?v=4","gravatar_id":"","url":"https://api.github.com/users/MechBFP","html_url":"https://github.com/MechBFP","followers_url":"https://api.github.com/users/MechBFP/followers","following_url":"https://api.github.com/users/MechBFP/following{/other_user}","gists_url":"https://api.github.com/users/MechBFP/gists{/gist_id}","starred_url":"https://api.github.com/users/MechBFP/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/MechBFP/subscriptions","organizations_url":"https://api.github.com/users/MechBFP/orgs","repos_url":"https://api.github.com/users/MechBFP/repos","events_url":"https://api.github.com/users/MechBFP/events{/privacy}","received_events_url":"https://api.github.com/users/MechBFP/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-08-26T14:32:31Z","updated_at":"2018-08-26T14:32:31Z","closed_at":null,"author_association":"NONE","body":"Hey there,\r\n\r\nI was running into a problem were I would be traveling to another planet, and when auto-warping (using the \"warp to maneuver node\", or \"warp to\" features) my destination would suddenly change for no reason.\r\n\r\nFor example, my Periapsis at the Mun could be 14,320m, and then after warping it would end up at 14,595m. Not a big deal for something like a Mun transfer, but anything further away means you can completely miss the planet when it moves on you.\r\n\r\nI was able to narrow this problem down to specifically to Kopernicus through trial and error by removing 1 mod at a time. \r\n\r\nFrom a clean stock install I installed Module Manager, Modular Flight Integrator, and Kopernicus.\r\nWith all 3 installed, I was able to reproduce the problem.\r\nAfter uninstalling Kopernicus, I was unable to reproduce the problem.\r\n\r\nTo reproduce:\r\n1) Burn so that you are doing an intermoon or interplanetary transfer.\r\n2) Note your Periapsis at the destination.\r\n3) Make a random maneuver node somewhere near the new planet/moon.\r\n4) Make a quick save.\r\n5) Auto-warp using the \"warp to maneuver node\", or \"warp to\" features.\r\n6) Stop the warp, and make a note of the Periapsis and see if it changed.\r\n7) Repeat steps 5 & 6 multiple times and you should see the problem.\r\n8) If necessary, load the quick save and try steps 5 & 6 again, as it seems to be more of an issue after loading a save game, but that could just be luck."}}
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