{"push_id":2998054565,"size":3,"distinct_size":3,"ref":"refs/heads/newGame","head":"0af920d920018d7182148fccc230f02403c38072","before":"b54e61251366066bc02955787be4abc53d0bd296","commits":[{"sha":"bec67ac19aff0d73a9ff2a36d60758ab0ae51bc0","author":{"name":"Mark Santolucito","email":"5c1f52d07e4f96bfb850292abe14aab38ec5c4d6@yale.edu"},"message":"exit key and support for event key presses","distinct":true,"url":"https://api.github.com/repos/santolucito/FRPGame/commits/bec67ac19aff0d73a9ff2a36d60758ab0ae51bc0"},{"sha":"6654458c68b5e82de8142649b5d7138c47fa4c8a","author":{"name":"Mark Santolucito","email":"5c1f52d07e4f96bfb850292abe14aab38ec5c4d6@yale.edu"},"message":"lamp on/off with space","distinct":true,"url":"https://api.github.com/repos/santolucito/FRPGame/commits/6654458c68b5e82de8142649b5d7138c47fa4c8a"},{"sha":"0af920d920018d7182148fccc230f02403c38072","author":{"name":"Mark Santolucito","email":"5c1f52d07e4f96bfb850292abe14aab38ec5c4d6@yale.edu"},"message":"performance tuning\n\nnow can almost smoothly handle colliders on all objects, still something a bit slow.\nAlso the colliders are not lining up with the rendered bject exactly - need to look into that","distinct":true,"url":"https://api.github.com/repos/santolucito/FRPGame/commits/0af920d920018d7182148fccc230f02403c38072"}]}
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