{"action":"closed","issue":{"url":"https://api.github.com/repos/PaperMC/Paper/issues/1447","repository_url":"https://api.github.com/repos/PaperMC/Paper","labels_url":"https://api.github.com/repos/PaperMC/Paper/issues/1447/labels{/name}","comments_url":"https://api.github.com/repos/PaperMC/Paper/issues/1447/comments","events_url":"https://api.github.com/repos/PaperMC/Paper/issues/1447/events","html_url":"https://github.com/PaperMC/Paper/issues/1447","id":360638128,"node_id":"MDU6SXNzdWUzNjA2MzgxMjg=","number":1447,"title":"Dynamic View Distance","user":{"login":"HydroSnow","id":26353734,"node_id":"MDQ6VXNlcjI2MzUzNzM0","avatar_url":"https://avatars3.githubusercontent.com/u/26353734?v=4","gravatar_id":"","url":"https://api.github.com/users/HydroSnow","html_url":"https://github.com/HydroSnow","followers_url":"https://api.github.com/users/HydroSnow/followers","following_url":"https://api.github.com/users/HydroSnow/following{/other_user}","gists_url":"https://api.github.com/users/HydroSnow/gists{/gist_id}","starred_url":"https://api.github.com/users/HydroSnow/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/HydroSnow/subscriptions","organizations_url":"https://api.github.com/users/HydroSnow/orgs","repos_url":"https://api.github.com/users/HydroSnow/repos","events_url":"https://api.github.com/users/HydroSnow/events{/privacy}","received_events_url":"https://api.github.com/users/HydroSnow/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2018-09-16T13:10:17Z","updated_at":"2018-09-16T14:32:56Z","closed_at":"2018-09-16T14:32:56Z","author_association":"NONE","body":"The player count of my server is very variable, and I always need to restart the server to buff the view distance if the server goes well, or nerf it if the server starts lagging.\r\n\r\nIt would be a good idea to put additionnal options for setting a dynamic view distance :\r\nThere could be a maximum, a minimum and a multiplicator (for example, the view distance is set to 10 chunks by default, loses 1 chunk every 10 players, and cannot go under 4 chunks).\r\n\r\nIt would be also possible (i think) of reducing the view distance automatically if the servers TPS starts dropping.\r\n\r\nThanks for reading my request !\r\n(sorry if my english is not exact because i'm french baguette baguette)"}}
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