{"push_id":2411331384,"size":1,"distinct_size":1,"ref":"refs/heads/sound-timing","head":"35adf98f7f7c10b53e0ce0414b25daad710ee81d","before":"407b5c4bffa589504febce3b104950f9aedd15db","commits":[{"sha":"35adf98f7f7c10b53e0ce0414b25daad710ee81d","author":{"name":"Andreas Eberle","email":"7ab05a0d12179b5166dc103f44a516627aff3c5b@andreas-eberle.com"},"message":"Make soundPlayed flag transient to prevent it from being saved, as it is only used by the UI and not an actual logic game state","distinct":true,"url":"https://api.github.com/repos/rpolzer/settlers-remake/commits/35adf98f7f7c10b53e0ce0414b25daad710ee81d"}]}
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