{"push_id":3075788858,"size":1,"distinct_size":1,"ref":"refs/heads/WokingBranch","head":"7fe5983e62630ffb9f96bb991d6978fd738c8001","before":"020c3f6b89eae5bd1929975428b36ac062c4de25","commits":[{"sha":"7fe5983e62630ffb9f96bb991d6978fd738c8001","author":{"name":"Amshumaan Rakshith","email":"2d709dfa658fb89b8ba510fb2d40e950d29a9fe3@gmail.com"},"message":"2nd Buggy Test\n\n- Deleted previous blueprint\n- Made a new blueprint\n- Implemented the mechanic using a static mesh component physics constrained to the main skeletal mesh\nTODO: Implement IK, make left hand the effector and make it follow the the static mesh component.","distinct":true,"url":"https://api.github.com/repos/Amshu/EatSim/commits/7fe5983e62630ffb9f96bb991d6978fd738c8001"}]}
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