{"action":"created","issue":{"url":"https://api.github.com/repos/kythre/Buildmode-ULX/issues/27","repository_url":"https://api.github.com/repos/kythre/Buildmode-ULX","labels_url":"https://api.github.com/repos/kythre/Buildmode-ULX/issues/27/labels{/name}","comments_url":"https://api.github.com/repos/kythre/Buildmode-ULX/issues/27/comments","events_url":"https://api.github.com/repos/kythre/Buildmode-ULX/issues/27/events","html_url":"https://github.com/kythre/Buildmode-ULX/issues/27","id":305689024,"number":27,"title":"Add \"spawn-protection\" option","user":{"login":"MoustacheSpy","id":18124599,"avatar_url":"https://avatars2.githubusercontent.com/u/18124599?v=4","gravatar_id":"","url":"https://api.github.com/users/MoustacheSpy","html_url":"https://github.com/MoustacheSpy","followers_url":"https://api.github.com/users/MoustacheSpy/followers","following_url":"https://api.github.com/users/MoustacheSpy/following{/other_user}","gists_url":"https://api.github.com/users/MoustacheSpy/gists{/gist_id}","starred_url":"https://api.github.com/users/MoustacheSpy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/MoustacheSpy/subscriptions","organizations_url":"https://api.github.com/users/MoustacheSpy/orgs","repos_url":"https://api.github.com/users/MoustacheSpy/repos","events_url":"https://api.github.com/users/MoustacheSpy/events{/privacy}","received_events_url":"https://api.github.com/users/MoustacheSpy/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-03-15T19:27:29Z","updated_at":"2018-03-20T18:52:26Z","closed_at":null,"author_association":"NONE","body":"This might not be applicable for this addon but please hear my idea out.\r\n\r\nThe main problems I have with most spawn protection solution on my server are: the duration cant be configured, the addon doesnt work with ulx or is old and buggy, or that the players can still kill others while invincible. \r\n\r\nThis addon could simply be changed to have a few seconds on buildmode before the default status is applied to the player. All you'd need to do is apply buildmode and set a timer to change the status to either pvp or build mode after a selected time runs out.\r\n\r\n"},"comment":{"url":"https://api.github.com/repos/kythre/Buildmode-ULX/issues/comments/374715480","html_url":"https://github.com/kythre/Buildmode-ULX/issues/27#issuecomment-374715480","issue_url":"https://api.github.com/repos/kythre/Buildmode-ULX/issues/27","id":374715480,"user":{"login":"kythre","id":10575583,"avatar_url":"https://avatars0.githubusercontent.com/u/10575583?v=4","gravatar_id":"","url":"https://api.github.com/users/kythre","html_url":"https://github.com/kythre","followers_url":"https://api.github.com/users/kythre/followers","following_url":"https://api.github.com/users/kythre/following{/other_user}","gists_url":"https://api.github.com/users/kythre/gists{/gist_id}","starred_url":"https://api.github.com/users/kythre/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/kythre/subscriptions","organizations_url":"https://api.github.com/users/kythre/orgs","repos_url":"https://api.github.com/users/kythre/repos","events_url":"https://api.github.com/users/kythre/events{/privacy}","received_events_url":"https://api.github.com/users/kythre/received_events","type":"User","site_admin":false},"created_at":"2018-03-20T18:52:26Z","updated_at":"2018-03-20T18:52:26Z","author_association":"OWNER","body":"i could do this but i would need more info on how it should work.\r\n\"Players Spawn with Buildmode\" is already my implementation of \"spawn protection\"\r\nwhy would you want a temporary buildmode to replace it?"}}
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