{"action":"created","issue":{"url":"https://api.github.com/repos/torilmud/issues/issues/335","repository_url":"https://api.github.com/repos/torilmud/issues","labels_url":"https://api.github.com/repos/torilmud/issues/issues/335/labels{/name}","comments_url":"https://api.github.com/repos/torilmud/issues/issues/335/comments","events_url":"https://api.github.com/repos/torilmud/issues/issues/335/events","html_url":"https://github.com/torilmud/issues/issues/335","id":295792551,"number":335,"title":"Radiant Charge / Dominating Strike","user":{"login":"Zipalodok","id":25705491,"avatar_url":"https://avatars3.githubusercontent.com/u/25705491?v=4","gravatar_id":"","url":"https://api.github.com/users/Zipalodok","html_url":"https://github.com/Zipalodok","followers_url":"https://api.github.com/users/Zipalodok/followers","following_url":"https://api.github.com/users/Zipalodok/following{/other_user}","gists_url":"https://api.github.com/users/Zipalodok/gists{/gist_id}","starred_url":"https://api.github.com/users/Zipalodok/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Zipalodok/subscriptions","organizations_url":"https://api.github.com/users/Zipalodok/orgs","repos_url":"https://api.github.com/users/Zipalodok/repos","events_url":"https://api.github.com/users/Zipalodok/events{/privacy}","received_events_url":"https://api.github.com/users/Zipalodok/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2018-02-09T08:38:03Z","updated_at":"2018-02-18T18:35:42Z","closed_at":null,"author_association":"NONE","body":"The power info on these state it as 8seconds wait just like Bash. But when you use either it has a 12second wait instead. Which results in not being able to use these powers to bash when mob stands. Results in \"Power not recharged\" yet, when it in fact should be, if the timer was indeed 8seconds.\r\n\r\n Even with a 2.5 second delay on my end, I still sometimes end up not being able to Bash via RC/DS when mob stands.\r\n\r\nI assume this is same for Radiant Charge. My testing done with Dominating Smite."},"comment":{"url":"https://api.github.com/repos/torilmud/issues/issues/comments/366536752","html_url":"https://github.com/torilmud/issues/issues/335#issuecomment-366536752","issue_url":"https://api.github.com/repos/torilmud/issues/issues/335","id":366536752,"user":{"login":"Inames","id":24944665,"avatar_url":"https://avatars2.githubusercontent.com/u/24944665?v=4","gravatar_id":"","url":"https://api.github.com/users/Inames","html_url":"https://github.com/Inames","followers_url":"https://api.github.com/users/Inames/followers","following_url":"https://api.github.com/users/Inames/following{/other_user}","gists_url":"https://api.github.com/users/Inames/gists{/gist_id}","starred_url":"https://api.github.com/users/Inames/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Inames/subscriptions","organizations_url":"https://api.github.com/users/Inames/orgs","repos_url":"https://api.github.com/users/Inames/repos","events_url":"https://api.github.com/users/Inames/events{/privacy}","received_events_url":"https://api.github.com/users/Inames/received_events","type":"User","site_admin":false},"created_at":"2018-02-18T18:35:42Z","updated_at":"2018-02-18T18:35:42Z","author_association":"NONE","body":"Sweeping Strike(dual), Radiant Charge(1h/sh), and Dominating Smite(1h/sh) are all 8 seconds down, 12 seconds recharge.\r\n\r\nThunderous Smite(2h), and Shattering Smite (2h) are both 12 seconds down, 12 seconds recharge.\r\n\r\nIt appears to me that shev probably intended this? I'd certainly check with him. That being said, it isn't really problematic. it still functions in the same fashion as bash, I'd suggest considering changing recharge times on melee powers to be 2s less, so it's more likely you can utilize the power during the interval when you expect them to be standing without having to spam it to catch it right on that 12s timer. But 2s less won't allow you to utilize the skill more often in combat than intended. 9s recharge timer would keep the same frequency restriction and provide even more opportunity to trigger the ability."}}
{"actor":{"display_login":"Inames"}}