{"action":"created","issue":{"url":"https://api.github.com/repos/gonetz/GLideN64/issues/1750","repository_url":"https://api.github.com/repos/gonetz/GLideN64","labels_url":"https://api.github.com/repos/gonetz/GLideN64/issues/1750/labels{/name}","comments_url":"https://api.github.com/repos/gonetz/GLideN64/issues/1750/comments","events_url":"https://api.github.com/repos/gonetz/GLideN64/issues/1750/events","html_url":"https://github.com/gonetz/GLideN64/issues/1750","id":305294367,"node_id":"MDU6SXNzdWUzMDUyOTQzNjc=","number":1750,"title":"Kirby 64 - screen jumps in full screen.","user":{"login":"Kidboy17","id":37382324,"node_id":"MDQ6VXNlcjM3MzgyMzI0","avatar_url":"https://avatars3.githubusercontent.com/u/37382324?v=4","gravatar_id":"","url":"https://api.github.com/users/Kidboy17","html_url":"https://github.com/Kidboy17","followers_url":"https://api.github.com/users/Kidboy17/followers","following_url":"https://api.github.com/users/Kidboy17/following{/other_user}","gists_url":"https://api.github.com/users/Kidboy17/gists{/gist_id}","starred_url":"https://api.github.com/users/Kidboy17/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Kidboy17/subscriptions","organizations_url":"https://api.github.com/users/Kidboy17/orgs","repos_url":"https://api.github.com/users/Kidboy17/repos","events_url":"https://api.github.com/users/Kidboy17/events{/privacy}","received_events_url":"https://api.github.com/users/Kidboy17/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":7,"created_at":"2018-03-14T19:16:38Z","updated_at":"2018-09-07T16:01:46Z","closed_at":null,"author_association":"NONE","body":"I'm using Project 64 2.3.2.3 and the newest WIP of GLideN64 rev.7aeb1018. \r\n\r\nThroughout the game, the screen slightly jumps up and down in a semi-fast manner. When using Glide64 for PJ64 : 2.3.2.3 this does not happen.\r\n\r\nEDIT: Forgot to add that the misty/smokey effect that comes off the Dark Matter creature are pixelated and blocky. With Glide64 that comes with PJ64, the effect is much, much less but still there.\r\n\r\nEDIT 2: I've included screenshots. First one is using GLideN64. Second is using Glide64 which comes with Project 64.\r\n![gliden64_kirby64_001](https://user-images.githubusercontent.com/37382324/37430600-d7653600-278f-11e8-80ea-98ef71a502c0.png)\r\n\r\n![glide64_kirby64_02](https://user-images.githubusercontent.com/37382324/37430641-fcd29e8c-278f-11e8-9492-45d3490944bc.png)\r\n"},"comment":{"url":"https://api.github.com/repos/gonetz/GLideN64/issues/comments/419486308","html_url":"https://github.com/gonetz/GLideN64/issues/1750#issuecomment-419486308","issue_url":"https://api.github.com/repos/gonetz/GLideN64/issues/1750","id":419486308,"node_id":"MDEyOklzc3VlQ29tbWVudDQxOTQ4NjMwOA==","user":{"login":"gonetz","id":8983092,"node_id":"MDQ6VXNlcjg5ODMwOTI=","avatar_url":"https://avatars3.githubusercontent.com/u/8983092?v=4","gravatar_id":"","url":"https://api.github.com/users/gonetz","html_url":"https://github.com/gonetz","followers_url":"https://api.github.com/users/gonetz/followers","following_url":"https://api.github.com/users/gonetz/following{/other_user}","gists_url":"https://api.github.com/users/gonetz/gists{/gist_id}","starred_url":"https://api.github.com/users/gonetz/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/gonetz/subscriptions","organizations_url":"https://api.github.com/users/gonetz/orgs","repos_url":"https://api.github.com/users/gonetz/repos","events_url":"https://api.github.com/users/gonetz/events{/privacy}","received_events_url":"https://api.github.com/users/gonetz/received_events","type":"User","site_admin":false},"created_at":"2018-09-07T16:01:46Z","updated_at":"2018-09-07T16:01:46Z","author_association":"OWNER","body":"screen jumps is fixed."}}
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