{"action":"created","issue":{"url":"https://api.github.com/repos/rlabrecque/Steamworks.NET/issues/127","repository_url":"https://api.github.com/repos/rlabrecque/Steamworks.NET","labels_url":"https://api.github.com/repos/rlabrecque/Steamworks.NET/issues/127/labels{/name}","comments_url":"https://api.github.com/repos/rlabrecque/Steamworks.NET/issues/127/comments","events_url":"https://api.github.com/repos/rlabrecque/Steamworks.NET/issues/127/events","html_url":"https://github.com/rlabrecque/Steamworks.NET/issues/127","id":182365637,"node_id":"MDU6SXNzdWUxODIzNjU2Mzc=","number":127,"title":"Unity 5.1.3 callback crash","user":{"login":"s-m-k","id":263552,"node_id":"MDQ6VXNlcjI2MzU1Mg==","avatar_url":"https://avatars3.githubusercontent.com/u/263552?v=4","gravatar_id":"","url":"https://api.github.com/users/s-m-k","html_url":"https://github.com/s-m-k","followers_url":"https://api.github.com/users/s-m-k/followers","following_url":"https://api.github.com/users/s-m-k/following{/other_user}","gists_url":"https://api.github.com/users/s-m-k/gists{/gist_id}","starred_url":"https://api.github.com/users/s-m-k/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/s-m-k/subscriptions","organizations_url":"https://api.github.com/users/s-m-k/orgs","repos_url":"https://api.github.com/users/s-m-k/repos","events_url":"https://api.github.com/users/s-m-k/events{/privacy}","received_events_url":"https://api.github.com/users/s-m-k/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":18,"created_at":"2016-10-11T20:27:53Z","updated_at":"2018-12-11T05:45:29Z","closed_at":"2018-12-02T23:01:27Z","author_association":"NONE","body":"I try to implement leaderboards. Everything seems to work in the editor (Windows, 64-bit), the leaderboard data is downloaded, scores are uploaded etc., but the editor crashes when I quit the game. It's even worse in 32-bit build, as it just crashes right when the menu (with leaderboards) is loaded (the 64-bit one behaves like the editor).\n\nI think that something weird happens when I create CallResult<T> object. Is it fairly known problem or am I possibly doing something stupid?\n"},"comment":{"url":"https://api.github.com/repos/rlabrecque/Steamworks.NET/issues/comments/446080093","html_url":"https://github.com/rlabrecque/Steamworks.NET/issues/127#issuecomment-446080093","issue_url":"https://api.github.com/repos/rlabrecque/Steamworks.NET/issues/127","id":446080093,"node_id":"MDEyOklzc3VlQ29tbWVudDQ0NjA4MDA5Mw==","user":{"login":"ZehCastro","id":1457644,"node_id":"MDQ6VXNlcjE0NTc2NDQ=","avatar_url":"https://avatars3.githubusercontent.com/u/1457644?v=4","gravatar_id":"","url":"https://api.github.com/users/ZehCastro","html_url":"https://github.com/ZehCastro","followers_url":"https://api.github.com/users/ZehCastro/followers","following_url":"https://api.github.com/users/ZehCastro/following{/other_user}","gists_url":"https://api.github.com/users/ZehCastro/gists{/gist_id}","starred_url":"https://api.github.com/users/ZehCastro/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ZehCastro/subscriptions","organizations_url":"https://api.github.com/users/ZehCastro/orgs","repos_url":"https://api.github.com/users/ZehCastro/repos","events_url":"https://api.github.com/users/ZehCastro/events{/privacy}","received_events_url":"https://api.github.com/users/ZehCastro/received_events","type":"User","site_admin":false},"created_at":"2018-12-11T05:45:29Z","updated_at":"2018-12-11T05:45:29Z","author_association":"NONE","body":"Sorry for the necromancy, I just got a crash that sounds a lot like what he describes.\r\nIt's the first time it happens, so I'm still going to try to pinpoint it further. For the time being, here is\r\nthe log file:\r\n[FModSteamworksCrash-clean.log](https://github.com/rlabrecque/Steamworks.NET/files/2666123/FModSteamworksCrash-clean.log)"}}
{"actor":{"display_login":"ZehCastro"}}