{"action":"opened","issue":{"url":"https://api.github.com/repos/libretro/reicast-emulator/issues/318","repository_url":"https://api.github.com/repos/libretro/reicast-emulator","labels_url":"https://api.github.com/repos/libretro/reicast-emulator/issues/318/labels{/name}","comments_url":"https://api.github.com/repos/libretro/reicast-emulator/issues/318/comments","events_url":"https://api.github.com/repos/libretro/reicast-emulator/issues/318/events","html_url":"https://github.com/libretro/reicast-emulator/issues/318","id":369037142,"node_id":"MDU6SXNzdWUzNjkwMzcxNDI=","number":318,"title":"Reicast Core Crashing RetroArch.","user":{"login":"blackman91","id":6578180,"node_id":"MDQ6VXNlcjY1NzgxODA=","avatar_url":"https://avatars1.githubusercontent.com/u/6578180?v=4","gravatar_id":"","url":"https://api.github.com/users/blackman91","html_url":"https://github.com/blackman91","followers_url":"https://api.github.com/users/blackman91/followers","following_url":"https://api.github.com/users/blackman91/following{/other_user}","gists_url":"https://api.github.com/users/blackman91/gists{/gist_id}","starred_url":"https://api.github.com/users/blackman91/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/blackman91/subscriptions","organizations_url":"https://api.github.com/users/blackman91/orgs","repos_url":"https://api.github.com/users/blackman91/repos","events_url":"https://api.github.com/users/blackman91/events{/privacy}","received_events_url":"https://api.github.com/users/blackman91/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-10-11T09:42:42Z","updated_at":"2018-10-11T09:42:42Z","closed_at":null,"author_association":"NONE","body":"Got a pc with opengl 4.6 but RetroArch still crashes after loading any game with the reicast core on windows 10:\r\n\r\n[INFO] Skipping SRAM load..\r\n[INFO] Version of libretro API: 1\r\n[INFO] Compiled against API: 1\r\n[INFO] [Audio]: Set audio input rate to: 44055.95 Hz.\r\n[INFO] [Video]: Video @ 1920x1440\r\n[INFO] [Video]: Using HW render, OpenGL driver forced.\r\n[INFO] [GL]: Found GL context: wgl\r\n[INFO] [GL]: Detecting screen resolution 1920x1080.\r\n[INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle \r\n[INFO] [WGL]: Adaptive VSync supported.\r\n[INFO] [WGL]: wglSwapInterval(1)\r\n[INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1050/PCIe/SSE2.\r\n[INFO] [GL]: Version: 4.3.0 NVIDIA 416.16.\r\n[INFO] [GL]: Using Core GL context, setting up VAO...\r\n[ERROR] [GL]: Failed to initialize VAOs.\r\n[ERROR] [Video]: Cannot open video driver ... Exiting ...\r\n[ERROR] Fatal error received in: \"init_video()\"\r\n[ERROR] failed_to_start_audio_driver\r\n[libretro INFO] Using Recompiler\r\n"}}
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