{"push_id":2954656700,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"984df53cc8bb60fcb004b5f1992d8a46932f4b4e","before":"70608848336619ccd05cd12cf9bc9ae3b9890df9","commits":[{"sha":"984df53cc8bb60fcb004b5f1992d8a46932f4b4e","author":{"name":"Christopher Freeman","email":"be84b2e170174930486894ed46652314e5179dc8@calliduscloud.com"},"message":"Treenoderefactoring and general script changes (#13)\n\n* Changes to order and present the TreeNode data correctly when using Jackson serialization.\r\n\r\n* Adding default location to the Earthshrine script so that it can be found immediately if it is in the initial starting position when you go to the Grandshelt isles.\r\n\r\n* Bugfixes for raid-summon script\r\nVortex script bug fixes\r\nOptimizing sell script","distinct":true,"url":"https://api.github.com/repos/mgatelabs/PhonePiper/commits/984df53cc8bb60fcb004b5f1992d8a46932f4b4e"}]}
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