{"action":"created","issue":{"url":"https://api.github.com/repos/OpenMW/openmw/issues/2071","repository_url":"https://api.github.com/repos/OpenMW/openmw","labels_url":"https://api.github.com/repos/OpenMW/openmw/issues/2071/labels{/name}","comments_url":"https://api.github.com/repos/OpenMW/openmw/issues/2071/comments","events_url":"https://api.github.com/repos/OpenMW/openmw/issues/2071/events","html_url":"https://github.com/OpenMW/openmw/pull/2071","id":389064243,"node_id":"MDExOlB1bGxSZXF1ZXN0MjM3MTU3MjI2","number":2071,"title":"Don't interrupt sneak and swim idles in attack ready state in first person view (bug #4750)","user":{"login":"Capostrophic","id":21265616,"node_id":"MDQ6VXNlcjIxMjY1NjE2","avatar_url":"https://avatars3.githubusercontent.com/u/21265616?v=4","gravatar_id":"","url":"https://api.github.com/users/Capostrophic","html_url":"https://github.com/Capostrophic","followers_url":"https://api.github.com/users/Capostrophic/followers","following_url":"https://api.github.com/users/Capostrophic/following{/other_user}","gists_url":"https://api.github.com/users/Capostrophic/gists{/gist_id}","starred_url":"https://api.github.com/users/Capostrophic/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Capostrophic/subscriptions","organizations_url":"https://api.github.com/users/Capostrophic/orgs","repos_url":"https://api.github.com/users/Capostrophic/repos","events_url":"https://api.github.com/users/Capostrophic/events{/privacy}","received_events_url":"https://api.github.com/users/Capostrophic/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-12-09T21:07:23Z","updated_at":"2018-12-16T23:45:58Z","closed_at":null,"author_association":"CONTRIBUTOR","pull_request":{"url":"https://api.github.com/repos/OpenMW/openmw/pulls/2071","html_url":"https://github.com/OpenMW/openmw/pull/2071","diff_url":"https://github.com/OpenMW/openmw/pull/2071.diff","patch_url":"https://github.com/OpenMW/openmw/pull/2071.patch"},"body":"[Bug 4750](https://gitlab.com/OpenMW/openmw/issues/4750).\r\n\r\nApparently Morrowind doesn't do that for a reason. Sneaking breaks otherwise.\r\nAs I said in the report, the side effect is that weapon weighing animation is not interrupted by an attack during sneaking and swimming, the same thing happens in Morrowind."},"comment":{"url":"https://api.github.com/repos/OpenMW/openmw/issues/comments/447687709","html_url":"https://github.com/OpenMW/openmw/pull/2071#issuecomment-447687709","issue_url":"https://api.github.com/repos/OpenMW/openmw/issues/2071","id":447687709,"node_id":"MDEyOklzc3VlQ29tbWVudDQ0NzY4NzcwOQ==","user":{"login":"terabyte25","id":23338617,"node_id":"MDQ6VXNlcjIzMzM4NjE3","avatar_url":"https://avatars2.githubusercontent.com/u/23338617?v=4","gravatar_id":"","url":"https://api.github.com/users/terabyte25","html_url":"https://github.com/terabyte25","followers_url":"https://api.github.com/users/terabyte25/followers","following_url":"https://api.github.com/users/terabyte25/following{/other_user}","gists_url":"https://api.github.com/users/terabyte25/gists{/gist_id}","starred_url":"https://api.github.com/users/terabyte25/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/terabyte25/subscriptions","organizations_url":"https://api.github.com/users/terabyte25/orgs","repos_url":"https://api.github.com/users/terabyte25/repos","events_url":"https://api.github.com/users/terabyte25/events{/privacy}","received_events_url":"https://api.github.com/users/terabyte25/received_events","type":"User","site_admin":false},"created_at":"2018-12-16T23:45:58Z","updated_at":"2018-12-16T23:45:58Z","author_association":"CONTRIBUTOR","body":"Seems good to me."}}
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