{"action":"opened","issue":{"url":"https://api.github.com/repos/vis2k/Mirror/issues/138","repository_url":"https://api.github.com/repos/vis2k/Mirror","labels_url":"https://api.github.com/repos/vis2k/Mirror/issues/138/labels{/name}","comments_url":"https://api.github.com/repos/vis2k/Mirror/issues/138/comments","events_url":"https://api.github.com/repos/vis2k/Mirror/issues/138/events","html_url":"https://github.com/vis2k/Mirror/issues/138","id":387830726,"node_id":"MDU6SXNzdWUzODc4MzA3MjY=","number":138,"title":"Source Instead of Prebaked Assemblies","user":{"login":"soma-web","id":1823703,"node_id":"MDQ6VXNlcjE4MjM3MDM=","avatar_url":"https://avatars0.githubusercontent.com/u/1823703?v=4","gravatar_id":"","url":"https://api.github.com/users/soma-web","html_url":"https://github.com/soma-web","followers_url":"https://api.github.com/users/soma-web/followers","following_url":"https://api.github.com/users/soma-web/following{/other_user}","gists_url":"https://api.github.com/users/soma-web/gists{/gist_id}","starred_url":"https://api.github.com/users/soma-web/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/soma-web/subscriptions","organizations_url":"https://api.github.com/users/soma-web/orgs","repos_url":"https://api.github.com/users/soma-web/repos","events_url":"https://api.github.com/users/soma-web/events{/privacy}","received_events_url":"https://api.github.com/users/soma-web/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-12-05T16:11:14Z","updated_at":"2018-12-05T16:11:14Z","closed_at":null,"author_association":"NONE","body":"Hi there,\r\n\r\nWe have an idea on how to improve Mirror by removing the need to build assemblies externally.\r\nThe main benefit we get from not building them outside of Unity, is being able to step through the code at runtime, setting break points, etc.\r\nAlso, adapting the code would be naturally easier and quicker that way.\r\n\r\nTo achieve this, we imported the source into our Unity project, and wrote .asmdef files to let Unity build the assemblies for us.\r\nThis works perfectly fine with Weaver and Cecil as well.\r\n\r\nIs that something you'd be interested in integrating?\r\nIf so, we'd be ready to start a pull request to get this into the repo.\r\n\r\nCheers,\r\nAndi"}}
{"actor":{"display_login":"soma-web"}}