{"push_id":2826164556,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"329d9f4771e152eb72b67a3dc2797b44a6748fca","before":"358a389fdb6969ef6df36be9bd9b8e268273abbe","commits":[{"sha":"8f3ff01541bf9d0b1106de0b44991d938dbba228","author":{"name":"Michael","email":"db17d09125de84e2b7ccd80987b3b289b71e28ed@gmail.com"},"message":"Added Audio functionality to melee weapons.\nAdded unity style getters and setters for a few variables in the Melee, Weapon Controller and Player Input scripts.\nAdded more tool tips to the weapon controller and melee scripts.\nAdded cool down functionality to melee script.","distinct":true,"url":"https://api.github.com/repos/jakemakesgames/BuryTheHatchetEOY/commits/8f3ff01541bf9d0b1106de0b44991d938dbba228"},{"sha":"329d9f4771e152eb72b67a3dc2797b44a6748fca","author":{"name":"Michael","email":"db17d09125de84e2b7ccd80987b3b289b71e28ed@gmail.com"},"message":"Organised most of the player script into regions.\nOrganised Variables in the player input and melee scripts into regions.\nCommented player input and melee scripts a bit more.\nAdded initial check for the melee script to protect from when a melee weapon starts swinging inside a collider.\nAdded more tool tips for the weapon controller script","distinct":true,"url":"https://api.github.com/repos/jakemakesgames/BuryTheHatchetEOY/commits/329d9f4771e152eb72b67a3dc2797b44a6748fca"}]}
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