{"action":"created","issue":{"url":"https://api.github.com/repos/TrinityCore/TrinityCore/issues/22532","repository_url":"https://api.github.com/repos/TrinityCore/TrinityCore","labels_url":"https://api.github.com/repos/TrinityCore/TrinityCore/issues/22532/labels{/name}","comments_url":"https://api.github.com/repos/TrinityCore/TrinityCore/issues/22532/comments","events_url":"https://api.github.com/repos/TrinityCore/TrinityCore/issues/22532/events","html_url":"https://github.com/TrinityCore/TrinityCore/issues/22532","id":364239933,"node_id":"MDU6SXNzdWUzNjQyMzk5MzM=","number":22532,"title":"Tame Beast should convert target creature into pet rather than creating a new entity","user":{"login":"Ovahlord","id":18347559,"node_id":"MDQ6VXNlcjE4MzQ3NTU5","avatar_url":"https://avatars1.githubusercontent.com/u/18347559?v=4","gravatar_id":"","url":"https://api.github.com/users/Ovahlord","html_url":"https://github.com/Ovahlord","followers_url":"https://api.github.com/users/Ovahlord/followers","following_url":"https://api.github.com/users/Ovahlord/following{/other_user}","gists_url":"https://api.github.com/users/Ovahlord/gists{/gist_id}","starred_url":"https://api.github.com/users/Ovahlord/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Ovahlord/subscriptions","organizations_url":"https://api.github.com/users/Ovahlord/orgs","repos_url":"https://api.github.com/users/Ovahlord/repos","events_url":"https://api.github.com/users/Ovahlord/events{/privacy}","received_events_url":"https://api.github.com/users/Ovahlord/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2018-09-26T22:39:21Z","updated_at":"2018-09-27T01:37:45Z","closed_at":null,"author_association":"CONTRIBUTOR","body":"**Description:**\r\nAfter some digging into the pet system I just saw that the beast taming procedure is completely wrong. Checking sniffs have confirmed that once you tame a creature the creature itself becomes your pet by simply updating all fields.\r\nOnce this happened the pet casts  Spell ID: 24592 (Hunter Pet Buffs)   to apply all passives for the scalings and on 4.x and newer it also casts Spell ID: 99289 (Energize) to fill up the focus.\r\n\r\n**Current behaviour:**\r\nThe core currently despawns the tame target and creates a new creature at its position.\r\n\r\n**Expected behaviour:**\r\nThe tame target should not despawn but instead become the new pet directly by converting it including stats.\r\n\r\n**Steps to reproduce the problem:**\r\n\r\n1. Just tame a pet on retail and then tame one on TC.\r\n\r\n**Branch(es):**\r\nBoth.\r\n\r\n**TC rev. hash/commit:** \r\n9ec3724d34d5953fbff2653b1bdce411a6bac96e\r\n\r\n**Operating system:**\r\n Win10 +64\r\n\r\n"},"comment":{"url":"https://api.github.com/repos/TrinityCore/TrinityCore/issues/comments/424926200","html_url":"https://github.com/TrinityCore/TrinityCore/issues/22532#issuecomment-424926200","issue_url":"https://api.github.com/repos/TrinityCore/TrinityCore/issues/22532","id":424926200,"node_id":"MDEyOklzc3VlQ29tbWVudDQyNDkyNjIwMA==","user":{"login":"Ovahlord","id":18347559,"node_id":"MDQ6VXNlcjE4MzQ3NTU5","avatar_url":"https://avatars1.githubusercontent.com/u/18347559?v=4","gravatar_id":"","url":"https://api.github.com/users/Ovahlord","html_url":"https://github.com/Ovahlord","followers_url":"https://api.github.com/users/Ovahlord/followers","following_url":"https://api.github.com/users/Ovahlord/following{/other_user}","gists_url":"https://api.github.com/users/Ovahlord/gists{/gist_id}","starred_url":"https://api.github.com/users/Ovahlord/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Ovahlord/subscriptions","organizations_url":"https://api.github.com/users/Ovahlord/orgs","repos_url":"https://api.github.com/users/Ovahlord/repos","events_url":"https://api.github.com/users/Ovahlord/events{/privacy}","received_events_url":"https://api.github.com/users/Ovahlord/received_events","type":"User","site_admin":false},"created_at":"2018-09-27T01:37:45Z","updated_at":"2018-09-27T01:37:45Z","author_association":"CONTRIBUTOR","body":"Well, this actually can be fixed with the current system right now. There is a ugly hack that is setting the level -1 before returning it to normal again to artifically create this effect."}}
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