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Spring","description":"","creator":{"login":"Luteyjam","id":14219976,"avatar_url":"https://avatars3.githubusercontent.com/u/14219976?v=4","gravatar_id":"","url":"https://api.github.com/users/Luteyjam","html_url":"https://github.com/Luteyjam","followers_url":"https://api.github.com/users/Luteyjam/followers","following_url":"https://api.github.com/users/Luteyjam/following{/other_user}","gists_url":"https://api.github.com/users/Luteyjam/gists{/gist_id}","starred_url":"https://api.github.com/users/Luteyjam/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Luteyjam/subscriptions","organizations_url":"https://api.github.com/users/Luteyjam/orgs","repos_url":"https://api.github.com/users/Luteyjam/repos","events_url":"https://api.github.com/users/Luteyjam/events{/privacy}","received_events_url":"https://api.github.com/users/Luteyjam/received_events","type":"User","site_admin":false},"open_issues":1,"closed_issues":0,"state":"open","created_at":"2018-02-01T23:30:36Z","updated_at":"2018-02-01T23:38:11Z","due_on":null,"closed_at":null},"comments":0,"created_at":"2018-02-01T23:38:11Z","updated_at":"2018-02-28T03:31:53Z","closed_at":null,"author_association":"CONTRIBUTOR","body":"Stretch goal, but would be good to start working on potential recordings earlier "},"comment":{"url":"https://api.github.com/repos/HuskyGameDev/2017-team3/issues/comments/369110088","html_url":"https://github.com/HuskyGameDev/2017-team3/issues/41#issuecomment-369110088","issue_url":"https://api.github.com/repos/HuskyGameDev/2017-team3/issues/41","id":369110088,"user":{"login":"dpdeal","id":16820443,"avatar_url":"https://avatars3.githubusercontent.com/u/16820443?v=4","gravatar_id":"","url":"https://api.github.com/users/dpdeal","html_url":"https://github.com/dpdeal","followers_url":"https://api.github.com/users/dpdeal/followers","following_url":"https://api.github.com/users/dpdeal/following{/other_user}","gists_url":"https://api.github.com/users/dpdeal/gists{/gist_id}","starred_url":"https://api.github.com/users/dpdeal/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dpdeal/subscriptions","organizations_url":"https://api.github.com/users/dpdeal/orgs","repos_url":"https://api.github.com/users/dpdeal/repos","events_url":"https://api.github.com/users/dpdeal/events{/privacy}","received_events_url":"https://api.github.com/users/dpdeal/received_events","type":"User","site_admin":false},"created_at":"2018-02-28T03:31:53Z","updated_at":"2018-02-28T03:31:53Z","author_association":"CONTRIBUTOR","body":"Devin –\r\nThis sprint I implemented a lot of the sounds for character and event buttons. The sounds themselves were already recorded, and I worked with Jace to have specific sounds play when you hit certain buttons. I also created snapshots of the music within the mixer, for future use in the evolving music we talk about in our design document.\r\nOne issue I ran into was that you could continuously repeat the sounds when you press a button, the only limit how fast you could press it. Jace took a look at this, though, and was able to find a work around in the button press script.\r\n\r\n"}}
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