{"push_id":2369759985,"size":1,"distinct_size":1,"ref":"refs/heads/Development","head":"068512701453de1bf03cdd343d3942663245402c","before":"ee130c7f1f144f39fa5fd3af89b8cf561c9e5e9d","commits":[{"sha":"068512701453de1bf03cdd343d3942663245402c","author":{"name":"Simon Sejer Nielsen","email":"b8bab097bf42116bc5296370cbf5f956b569e4ae@gmail.com"},"message":"Added the GodPawn - Added Inventory C++ Component - Add inventory Array - Forward Declared the interaction class, though this probably needs to be the other way around - Removed some motion controller and VR movement related code from blueprints","distinct":true,"url":"https://api.github.com/repos/Zoin86/ProjectDivinity/commits/068512701453de1bf03cdd343d3942663245402c"}]}
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