{"action":"closed","issue":{"url":"https://api.github.com/repos/rdlph/tfe/issues/4","repository_url":"https://api.github.com/repos/rdlph/tfe","labels_url":"https://api.github.com/repos/rdlph/tfe/issues/4/labels{/name}","comments_url":"https://api.github.com/repos/rdlph/tfe/issues/4/comments","events_url":"https://api.github.com/repos/rdlph/tfe/issues/4/events","html_url":"https://github.com/rdlph/tfe/issues/4","id":302935237,"number":4,"title":"Game does not detect end condition","user":{"login":"rdlph","id":35828344,"avatar_url":"https://avatars2.githubusercontent.com/u/35828344?v=4","gravatar_id":"","url":"https://api.github.com/users/rdlph","html_url":"https://github.com/rdlph","followers_url":"https://api.github.com/users/rdlph/followers","following_url":"https://api.github.com/users/rdlph/following{/other_user}","gists_url":"https://api.github.com/users/rdlph/gists{/gist_id}","starred_url":"https://api.github.com/users/rdlph/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/rdlph/subscriptions","organizations_url":"https://api.github.com/users/rdlph/orgs","repos_url":"https://api.github.com/users/rdlph/repos","events_url":"https://api.github.com/users/rdlph/events{/privacy}","received_events_url":"https://api.github.com/users/rdlph/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-03-07T01:51:56Z","updated_at":"2018-03-09T06:01:35Z","closed_at":"2018-03-09T06:01:35Z","author_association":"OWNER","body":"At the moment, the game does not know when there are no more possible moves. It understands when it cannot undertake a specific move, but when none of the four possible moves are valid (the board is full and nothing can merge), this should be detected in the `Done` state and the state should transition to `GameOver`."}}
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