{"action":"closed","issue":{"url":"https://api.github.com/repos/Mirroar/TopFit/issues/72","repository_url":"https://api.github.com/repos/Mirroar/TopFit","labels_url":"https://api.github.com/repos/Mirroar/TopFit/issues/72/labels{/name}","comments_url":"https://api.github.com/repos/Mirroar/TopFit/issues/72/comments","events_url":"https://api.github.com/repos/Mirroar/TopFit/issues/72/events","html_url":"https://github.com/Mirroar/TopFit/issues/72","id":202291950,"node_id":"MDU6SXNzdWUyMDIyOTE5NTA=","number":72,"title":"DualSpec Removed","user":{"login":"Thrumbar","id":2394469,"node_id":"MDQ6VXNlcjIzOTQ0Njk=","avatar_url":"https://avatars3.githubusercontent.com/u/2394469?v=4","gravatar_id":"","url":"https://api.github.com/users/Thrumbar","html_url":"https://github.com/Thrumbar","followers_url":"https://api.github.com/users/Thrumbar/followers","following_url":"https://api.github.com/users/Thrumbar/following{/other_user}","gists_url":"https://api.github.com/users/Thrumbar/gists{/gist_id}","starred_url":"https://api.github.com/users/Thrumbar/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Thrumbar/subscriptions","organizations_url":"https://api.github.com/users/Thrumbar/orgs","repos_url":"https://api.github.com/users/Thrumbar/repos","events_url":"https://api.github.com/users/Thrumbar/events{/privacy}","received_events_url":"https://api.github.com/users/Thrumbar/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2017-01-21T04:43:42Z","updated_at":"2018-09-08T19:00:17Z","closed_at":"2018-09-08T19:00:17Z","author_association":"NONE","body":"Characters can now change between any of their specializations while out of combat. Action bar configurations and talent loadouts are saved for each specialization. As a result, Dual Specialization has been removed.\r\n\r\ndoubleSpecID\r\nGetPlayerDoubleSpec"}}
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