{"action":"opened","issue":{"url":"https://api.github.com/repos/yuzu-emu/yuzu/issues/1935","repository_url":"https://api.github.com/repos/yuzu-emu/yuzu","labels_url":"https://api.github.com/repos/yuzu-emu/yuzu/issues/1935/labels{/name}","comments_url":"https://api.github.com/repos/yuzu-emu/yuzu/issues/1935/comments","events_url":"https://api.github.com/repos/yuzu-emu/yuzu/issues/1935/events","html_url":"https://github.com/yuzu-emu/yuzu/issues/1935","id":393776067,"node_id":"MDU6SXNzdWUzOTM3NzYwNjc=","number":1935,"title":"Intermittent Eternal Freezes","user":{"login":"igorquintaes","id":10831729,"node_id":"MDQ6VXNlcjEwODMxNzI5","avatar_url":"https://avatars0.githubusercontent.com/u/10831729?v=4","gravatar_id":"","url":"https://api.github.com/users/igorquintaes","html_url":"https://github.com/igorquintaes","followers_url":"https://api.github.com/users/igorquintaes/followers","following_url":"https://api.github.com/users/igorquintaes/following{/other_user}","gists_url":"https://api.github.com/users/igorquintaes/gists{/gist_id}","starred_url":"https://api.github.com/users/igorquintaes/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/igorquintaes/subscriptions","organizations_url":"https://api.github.com/users/igorquintaes/orgs","repos_url":"https://api.github.com/users/igorquintaes/repos","events_url":"https://api.github.com/users/igorquintaes/events{/privacy}","received_events_url":"https://api.github.com/users/igorquintaes/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-12-23T19:45:26Z","updated_at":"2018-12-23T19:45:26Z","closed_at":null,"author_association":"NONE","body":"Version: \r\nCanary Build - 5e2db75\r\n\r\nGame:\r\nPokemons Let's Go Pikachu\r\n\r\nMy machine specs:\r\nIntel(R) Core(TM) i7-5500U\r\nGPU NVIDIA GeForce 920M 4GB\r\n8GB Ram + 20GB Virtual Memory\r\n512GB SSD\r\nWindows 10 Education\r\n\r\n---\r\n\r\nWhile trying Yuzu with the new _Pokemon Let's Go: Pikachu_, I faced an intermittent problem: sometimes my graphic card looks to stop to work together with Yuzu, and I am not able to play anymore without restarting the game. When it occurs, the game be forever freezed. But, strangely, the game music keeps running. \r\n\r\nWhen the game enters in that eternal freeze status, my CPU processing decrease around 30% and my GPU, who generally runs yuzu the game using aroung 40~~60%, drops to 0% processing.\r\n\r\nI was not able to found a way to reproduce that: it ocurred during an animation, opening menus and even palying around the map. Also, yuzu_log.exe does not have any relevant information about that problem. I can not run that game for more than 10 minutes, and I even tried in my friend's computer (AMD Gpu ), and that same problem ocurred there.\r\n\r\nSince I am not used to develop using C/C++ programming language, i am not be able to run Yuzu from Visual Studio to debug it.\r\n\r\nI can also provide some screenshoots or try to rec a video, but it is exaclty what i wrote. \r\n\r\nBellow, the last log lines:\r\n\r\n```\r\n[ 303.685878] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.685982] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.686031] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.693384] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=0, is_async=true\r\n[ 303.702951] Service <Warning> core\\hle\\service\\nvdrv\\devices\\nvdisp_disp0.cpp:flip:30: Drawing from address 10F62F2000 offset 00000000 Width 1920 Height 1080 Stride 1920 Format 1\r\n[ 303.703144] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=-1, is_async=true\r\n[ 303.713873] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_gpu.cpp:KickoffPB:181: (STUBBED) called, gpfifo=10E8F19030, num_entries=14C, flags=104\r\n[ 303.713888] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.713894] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.713903] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.713906] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.713907] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.713909] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.715453] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.715599] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.715690] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.722688] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=0, is_async=true\r\n[ 303.733408] Service <Warning> core\\hle\\service\\nvdrv\\devices\\nvdisp_disp0.cpp:flip:30: Drawing from address 10F62F2000 offset 00000000 Width 1920 Height 1080 Stride 1920 Format 1\r\n[ 303.733604] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=-1, is_async=true\r\n[ 303.742606] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_gpu.cpp:KickoffPB:181: (STUBBED) called, gpfifo=10E8F19030, num_entries=14C, flags=104\r\n[ 303.742622] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.742628] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.742638] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.742641] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.742642] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.742644] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.744139] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.744303] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.744397] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.750574] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=0, is_async=true\r\n[ 303.750867] Service.Time <Warning> core\\hle\\service\\time\\time.cpp:ToCalendarTimeWithMyRule:182: (STUBBED) called, posix_time=0x000000005C1FDF58\r\n[ 303.751031] Service.Time <Warning> core\\hle\\service\\time\\time.cpp:LoadTimeZoneRule:151: (STUBBED) called\r\n[ 303.751160] Service.Time <Warning> core\\hle\\service\\time\\time.cpp:ToPosixTime:197: (STUBBED) called\r\n[ 303.762693] Service <Warning> core\\hle\\service\\nvdrv\\devices\\nvdisp_disp0.cpp:flip:30: Drawing from address 10F62F2000 offset 00000000 Width 1920 Height 1080 Stride 1920 Format 1\r\n[ 303.762907] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=-1, is_async=true\r\n[ 303.772556] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_gpu.cpp:KickoffPB:181: (STUBBED) called, gpfifo=10E8F19030, num_entries=14C, flags=104\r\n[ 303.772568] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.772570] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.772578] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.772581] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.772582] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.772584] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.778197] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.778390] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.778496] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.784759] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=0, is_async=true\r\n[ 303.793963] Service <Warning> core\\hle\\service\\nvdrv\\devices\\nvdisp_disp0.cpp:flip:30: Drawing from address 10F62F2000 offset 00000000 Width 1920 Height 1080 Stride 1920 Format 1\r\n[ 303.794176] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=-1, is_async=true\r\n[ 303.803675] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_gpu.cpp:KickoffPB:181: (STUBBED) called, gpfifo=10E8F19030, num_entries=14C, flags=104\r\n[ 303.803688] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.803690] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.803697] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.803699] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.803701] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.803702] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.805318] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.805422] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.805473] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.812942] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=0, is_async=true\r\n[ 303.822008] Service <Warning> core\\hle\\service\\nvdrv\\devices\\nvdisp_disp0.cpp:flip:30: Drawing from address 10F62F2000 offset 00000000 Width 1920 Height 1080 Stride 1920 Format 1\r\n[ 303.822203] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=-1, is_async=true\r\n[ 303.832884] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_gpu.cpp:KickoffPB:181: (STUBBED) called, gpfifo=10E8F19030, num_entries=14C, flags=104\r\n[ 303.832899] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.832901] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.832910] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.832912] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.832919] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.832921] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.834399] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.834549] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.834644] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.842301] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=0, is_async=true\r\n[ 303.853383] Service <Warning> core\\hle\\service\\nvdrv\\devices\\nvdisp_disp0.cpp:flip:30: Drawing from address 10F62F2000 offset 00000000 Width 1920 Height 1080 Stride 1920 Format 1\r\n[ 303.853587] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=-1, is_async=true\r\n[ 303.862905] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_gpu.cpp:KickoffPB:181: (STUBBED) called, gpfifo=10E8F19030, num_entries=14C, flags=104\r\n[ 303.862920] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.862922] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.862931] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.862934] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.862941] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.862943] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.865312] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.865692] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.865792] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.871651] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=0, is_async=true\r\n[ 303.882361] Service <Warning> core\\hle\\service\\nvdrv\\devices\\nvdisp_disp0.cpp:flip:30: Drawing from address 10F62F2000 offset 00000000 Width 1920 Height 1080 Stride 1920 Format 1\r\n[ 303.882554] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=-1, is_async=true\r\n[ 303.891856] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_gpu.cpp:KickoffPB:181: (STUBBED) called, gpfifo=10E8F19030, num_entries=14C, flags=104\r\n[ 303.891870] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.891872] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.891881] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.891883] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.891891] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.891892] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.893507] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.893607] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.893657] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.899853] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=0, is_async=true\r\n[ 303.911337] Service <Warning> core\\hle\\service\\nvdrv\\devices\\nvdisp_disp0.cpp:flip:30: Drawing from address 10F62F2000 offset 00000000 Width 1920 Height 1080 Stride 1920 Format 1\r\n[ 303.911534] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=-1, is_async=true\r\n[ 303.920353] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_gpu.cpp:KickoffPB:181: (STUBBED) called, gpfifo=10E8F19030, num_entries=14C, flags=104\r\n[ 303.920373] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.920379] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.920393] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.920398] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.920402] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.920408] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.922622] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.922726] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.922775] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.928829] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=0, is_async=true\r\n[ 303.937657] Service <Warning> core\\hle\\service\\nvdrv\\devices\\nvdisp_disp0.cpp:flip:30: Drawing from address 10F62F2000 offset 00000000 Width 1920 Height 1080 Stride 1920 Format 1\r\n[ 303.937847] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=-1, is_async=true\r\n[ 303.948736] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_gpu.cpp:KickoffPB:181: (STUBBED) called, gpfifo=10E8F19030, num_entries=14B, flags=104\r\n[ 303.948752] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.948759] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.948770] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.948774] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.948777] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.948780] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.950897] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.951051] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.951149] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.956824] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=0, is_async=true\r\n[ 303.968909] Service <Warning> core\\hle\\service\\nvdrv\\devices\\nvdisp_disp0.cpp:flip:30: Drawing from address 10F62F2000 offset 00000000 Width 1920 Height 1080 Stride 1920 Format 1\r\n[ 303.969128] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=-1, is_async=true\r\n[ 303.978133] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_gpu.cpp:KickoffPB:181: (STUBBED) called, gpfifo=10E8F19030, num_entries=14B, flags=104\r\n[ 303.978149] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.978152] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 303.978161] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.978163] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.978172] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.978173] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 303.979644] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.979796] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.979890] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 303.985781] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=0, is_async=true\r\n[ 303.996874] Service <Warning> core\\hle\\service\\nvdrv\\devices\\nvdisp_disp0.cpp:flip:30: Drawing from address 10F62F2000 offset 00000000 Width 1920 Height 1080 Stride 1920 Format 1\r\n[ 303.997080] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=-1, is_async=true\r\n[ 304.006081] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_gpu.cpp:KickoffPB:181: (STUBBED) called, gpfifo=10E8F19030, num_entries=14B, flags=104\r\n[ 304.006095] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 304.006097] HW.GPU <Error> video_core\\gpu.cpp:CallMethod:148: Special buffer methods other than Bind are not implemented\r\n[ 304.006116] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 304.006121] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 304.006124] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 304.006126] HW.GPU <Warning> video_core\\engines\\maxwell_dma.cpp:HandleCopy:37: Requested a DMA copy\r\n[ 304.007637] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 304.007788] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 304.007879] Render.OpenGL <Warning> video_core\\renderer_opengl\\renderer_opengl.cpp:DebugHandler:500: API UNDEFINED_BEHAVIOR 131222: Program undefined behavior warning: The current GL state uses a sampler (2) that has depth comparisons enabled, with a texture object (Texture2D@0x00000011311f6000) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.\r\n[ 304.014099] Service.NVDRV <Warning> core\\hle\\service\\nvdrv\\devices\\nvhost_ctrl.cpp:IocCtrlEventWait:49: (STUBBED) called, syncpt_id=4294967295, threshold=0, timeout=0, is_async=true\r\n[ 304.028315] Service <Warning> core\\hle\\service\\nvdrv\\devices\\nvdisp_disp0.cpp:flip:30: Drawing from address 10F62F2000 offset 00000000 Width 1920 Height 1080 Stride 1920 Format 1\r\n[ 304.032625] Service <Warning> core\\hle\\service\\nvdrv\\devices\\nvdisp_disp0.cpp:flip:30: Drawing from address 10F62F2000 offset 00870000 Width 1920 Height 1080 Stride 1920 Format 1\r\n```\r\n"}}
{"actor":{"display_login":"igorquintaes"}}