{"action":"created","issue":{"url":"https://api.github.com/repos/philkr/gamehook_gtav/issues/5","repository_url":"https://api.github.com/repos/philkr/gamehook_gtav","labels_url":"https://api.github.com/repos/philkr/gamehook_gtav/issues/5/labels{/name}","comments_url":"https://api.github.com/repos/philkr/gamehook_gtav/issues/5/comments","events_url":"https://api.github.com/repos/philkr/gamehook_gtav/issues/5/events","html_url":"https://github.com/philkr/gamehook_gtav/issues/5","id":343505647,"node_id":"MDU6SXNzdWUzNDM1MDU2NDc=","number":5,"title":"v1.0.1365.1 messes up flow computation","user":{"login":"philkr","id":489390,"node_id":"MDQ6VXNlcjQ4OTM5MA==","avatar_url":"https://avatars3.githubusercontent.com/u/489390?v=4","gravatar_id":"","url":"https://api.github.com/users/philkr","html_url":"https://github.com/philkr","followers_url":"https://api.github.com/users/philkr/followers","following_url":"https://api.github.com/users/philkr/following{/other_user}","gists_url":"https://api.github.com/users/philkr/gists{/gist_id}","starred_url":"https://api.github.com/users/philkr/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/philkr/subscriptions","organizations_url":"https://api.github.com/users/philkr/orgs","repos_url":"https://api.github.com/users/philkr/repos","events_url":"https://api.github.com/users/philkr/events{/privacy}","received_events_url":"https://api.github.com/users/philkr/received_events","type":"User","site_admin":false},"labels":[{"id":976118261,"node_id":"MDU6TGFiZWw5NzYxMTgyNjE=","url":"https://api.github.com/repos/philkr/gamehook_gtav/labels/bug","name":"bug","color":"d73a4a","default":true}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2018-07-23T06:38:36Z","updated_at":"2018-07-24T03:31:52Z","closed_at":null,"author_association":"OWNER","body":"@bradyz or I'll have to look into it. It looks like the static flow is messed up too (prev_?? matrix might be wrong)."},"comment":{"url":"https://api.github.com/repos/philkr/gamehook_gtav/issues/comments/407269471","html_url":"https://github.com/philkr/gamehook_gtav/issues/5#issuecomment-407269471","issue_url":"https://api.github.com/repos/philkr/gamehook_gtav/issues/5","id":407269471,"node_id":"MDEyOklzc3VlQ29tbWVudDQwNzI2OTQ3MQ==","user":{"login":"el3ment","id":2135235,"node_id":"MDQ6VXNlcjIxMzUyMzU=","avatar_url":"https://avatars2.githubusercontent.com/u/2135235?v=4","gravatar_id":"","url":"https://api.github.com/users/el3ment","html_url":"https://github.com/el3ment","followers_url":"https://api.github.com/users/el3ment/followers","following_url":"https://api.github.com/users/el3ment/following{/other_user}","gists_url":"https://api.github.com/users/el3ment/gists{/gist_id}","starred_url":"https://api.github.com/users/el3ment/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/el3ment/subscriptions","organizations_url":"https://api.github.com/users/el3ment/orgs","repos_url":"https://api.github.com/users/el3ment/repos","events_url":"https://api.github.com/users/el3ment/events{/privacy}","received_events_url":"https://api.github.com/users/el3ment/received_events","type":"User","site_admin":false},"created_at":"2018-07-24T03:31:52Z","updated_at":"2018-07-24T03:31:52Z","author_association":"NONE","body":"I think the issue is that some of the quaternions produced by gta 5 are not unit length, so I was seeing the dot product be less than one. @superjax08 may have more insight here."}}
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