{"action":"created","issue":{"url":"https://api.github.com/repos/godotengine/godot-demo-projects/issues/61","repository_url":"https://api.github.com/repos/godotengine/godot-demo-projects","labels_url":"https://api.github.com/repos/godotengine/godot-demo-projects/issues/61/labels{/name}","comments_url":"https://api.github.com/repos/godotengine/godot-demo-projects/issues/61/comments","events_url":"https://api.github.com/repos/godotengine/godot-demo-projects/issues/61/events","html_url":"https://github.com/godotengine/godot-demo-projects/issues/61","id":254712331,"node_id":"MDU6SXNzdWUyNTQ3MTIzMzE=","number":61,"title":"New Demo: Top Down 2D RPG ","user":{"login":"HummusSamurai","id":16059757,"node_id":"MDQ6VXNlcjE2MDU5NzU3","avatar_url":"https://avatars1.githubusercontent.com/u/16059757?v=4","gravatar_id":"","url":"https://api.github.com/users/HummusSamurai","html_url":"https://github.com/HummusSamurai","followers_url":"https://api.github.com/users/HummusSamurai/followers","following_url":"https://api.github.com/users/HummusSamurai/following{/other_user}","gists_url":"https://api.github.com/users/HummusSamurai/gists{/gist_id}","starred_url":"https://api.github.com/users/HummusSamurai/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/HummusSamurai/subscriptions","organizations_url":"https://api.github.com/users/HummusSamurai/orgs","repos_url":"https://api.github.com/users/HummusSamurai/repos","events_url":"https://api.github.com/users/HummusSamurai/events{/privacy}","received_events_url":"https://api.github.com/users/HummusSamurai/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":7,"created_at":"2017-09-01T18:02:16Z","updated_at":"2018-12-30T12:50:41Z","closed_at":"2018-12-30T12:50:41Z","author_association":"NONE","body":"e.g. Pokemon, Zelda LTTP, RPG Maker games.\r\n\r\nI would be glad to write the demo and would be open to what features are essential to add (and which shouldn't be).\r\n\r\nSo far I'm thinking:\r\n\r\nEssentials:\r\n* Item and tool usage\r\n* Dialog with NPCs\r\n* Area Transitions (from world to house, world to cave)\r\n* Inventory menu \r\n* Clear sense of achievement (e.g. quests, journal)\r\n\r\nNot Essentials?\r\n\r\nCombat: Because it is not possible to decide between real-time and turn-based, and I think it's outside the scope of the demo. I'd be willing to make an \"Advanced\" version of the demo though, and perhaps a different version for each combat system too."},"comment":{"url":"https://api.github.com/repos/godotengine/godot-demo-projects/issues/comments/450558659","html_url":"https://github.com/godotengine/godot-demo-projects/issues/61#issuecomment-450558659","issue_url":"https://api.github.com/repos/godotengine/godot-demo-projects/issues/61","id":450558659,"node_id":"MDEyOklzc3VlQ29tbWVudDQ1MDU1ODY1OQ==","user":{"login":"akien-mga","id":4701338,"node_id":"MDQ6VXNlcjQ3MDEzMzg=","avatar_url":"https://avatars0.githubusercontent.com/u/4701338?v=4","gravatar_id":"","url":"https://api.github.com/users/akien-mga","html_url":"https://github.com/akien-mga","followers_url":"https://api.github.com/users/akien-mga/followers","following_url":"https://api.github.com/users/akien-mga/following{/other_user}","gists_url":"https://api.github.com/users/akien-mga/gists{/gist_id}","starred_url":"https://api.github.com/users/akien-mga/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/akien-mga/subscriptions","organizations_url":"https://api.github.com/users/akien-mga/orgs","repos_url":"https://api.github.com/users/akien-mga/repos","events_url":"https://api.github.com/users/akien-mga/events{/privacy}","received_events_url":"https://api.github.com/users/akien-mga/received_events","type":"User","site_admin":false},"created_at":"2018-12-30T12:50:41Z","updated_at":"2018-12-30T12:50:41Z","author_association":"MEMBER","body":"Because https://github.com/GDquest/make-pro-2d-games-with-godot and https://github.com/GDquest/godot-turn-based-rpg, this is definitely fixed yes."}}
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