{"action":"created","issue":{"url":"https://api.github.com/repos/DimensionalDevelopment/DimDoors/issues/81","repository_url":"https://api.github.com/repos/DimensionalDevelopment/DimDoors","labels_url":"https://api.github.com/repos/DimensionalDevelopment/DimDoors/issues/81/labels{/name}","comments_url":"https://api.github.com/repos/DimensionalDevelopment/DimDoors/issues/81/comments","events_url":"https://api.github.com/repos/DimensionalDevelopment/DimDoors/issues/81/events","html_url":"https://github.com/DimensionalDevelopment/DimDoors/issues/81","id":339170557,"node_id":"MDU6SXNzdWUzMzkxNzA1NTc=","number":81,"title":"Loss of inventory before teleportation to Limbo","user":{"login":"xily","id":3427774,"node_id":"MDQ6VXNlcjM0Mjc3NzQ=","avatar_url":"https://avatars1.githubusercontent.com/u/3427774?v=4","gravatar_id":"","url":"https://api.github.com/users/xily","html_url":"https://github.com/xily","followers_url":"https://api.github.com/users/xily/followers","following_url":"https://api.github.com/users/xily/following{/other_user}","gists_url":"https://api.github.com/users/xily/gists{/gist_id}","starred_url":"https://api.github.com/users/xily/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/xily/subscriptions","organizations_url":"https://api.github.com/users/xily/orgs","repos_url":"https://api.github.com/users/xily/repos","events_url":"https://api.github.com/users/xily/events{/privacy}","received_events_url":"https://api.github.com/users/xily/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-07-07T19:55:22Z","updated_at":"2018-07-07T21:10:46Z","closed_at":null,"author_association":"NONE","body":"_Observed on DimensionalDoors-3.0.9-287 w/ latest Forge modloader_\r\n\r\n- When I die inside a dungeon dimension, I die for real (and drop all inventory) and get teleported to Limbo only after I click on Respawn button. \r\n- Also, monoliths in dungeon dimension don't seem to teleport me to Limbo.\r\n\r\nLegacy behavior would have me teleported to Limbo instead of actually dying. \r\n\r\nIs this a new feature or an unfortunate bug?"},"comment":{"url":"https://api.github.com/repos/DimensionalDevelopment/DimDoors/issues/comments/403243077","html_url":"https://github.com/DimensionalDevelopment/DimDoors/issues/81#issuecomment-403243077","issue_url":"https://api.github.com/repos/DimensionalDevelopment/DimDoors/issues/81","id":403243077,"node_id":"MDEyOklzc3VlQ29tbWVudDQwMzI0MzA3Nw==","user":{"login":"Runemoro","id":2412762,"node_id":"MDQ6VXNlcjI0MTI3NjI=","avatar_url":"https://avatars1.githubusercontent.com/u/2412762?v=4","gravatar_id":"","url":"https://api.github.com/users/Runemoro","html_url":"https://github.com/Runemoro","followers_url":"https://api.github.com/users/Runemoro/followers","following_url":"https://api.github.com/users/Runemoro/following{/other_user}","gists_url":"https://api.github.com/users/Runemoro/gists{/gist_id}","starred_url":"https://api.github.com/users/Runemoro/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Runemoro/subscriptions","organizations_url":"https://api.github.com/users/Runemoro/orgs","repos_url":"https://api.github.com/users/Runemoro/repos","events_url":"https://api.github.com/users/Runemoro/events{/privacy}","received_events_url":"https://api.github.com/users/Runemoro/received_events","type":"User","site_admin":false},"created_at":"2018-07-07T21:10:46Z","updated_at":"2018-07-07T21:10:46Z","author_association":"COLLABORATOR","body":"Yes, the default behaviour was changed. We thought it would be better this way, since the loot in the dungeon is rare, so the risk should be high too. It also makes exploring dungeons more risky, so the traps actually scare the player this way."}}
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