{"action":"created","issue":{"url":"https://api.github.com/repos/godotengine/godot/issues/17815","repository_url":"https://api.github.com/repos/godotengine/godot","labels_url":"https://api.github.com/repos/godotengine/godot/issues/17815/labels{/name}","comments_url":"https://api.github.com/repos/godotengine/godot/issues/17815/comments","events_url":"https://api.github.com/repos/godotengine/godot/issues/17815/events","html_url":"https://github.com/godotengine/godot/issues/17815","id":309197578,"number":17815,"title":"ERROR make Godot 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Please search existing issues for potential duplicates before filing yours:\r\nhttps://github.com/godotengine/godot/issues?q=is%3Aissue\r\n-->\r\n\r\n**Godot version:**\r\n<!-- Specify commit hash if non-official. -->\r\n3.02\r\n\r\n**Issue description:**\r\n<!-- What happened, and what was expected. -->\r\nI have changed nothing in my program, but out of nowhere I can't One-Click Deploy my app to my phone without Godot freezing and the terminal goes to an endless loop saying:\r\n\r\n\"error: richtextlabel::_process_line: index line=0 out of size\"\r\n\r\nThis may not be enough info, but again everything was running fine, then out of nowhere this is occurring."},"comment":{"url":"https://api.github.com/repos/godotengine/godot/issues/comments/377117042","html_url":"https://github.com/godotengine/godot/issues/17815#issuecomment-377117042","issue_url":"https://api.github.com/repos/godotengine/godot/issues/17815","id":377117042,"user":{"login":"ondesic","id":26915986,"avatar_url":"https://avatars3.githubusercontent.com/u/26915986?v=4","gravatar_id":"","url":"https://api.github.com/users/ondesic","html_url":"https://github.com/ondesic","followers_url":"https://api.github.com/users/ondesic/followers","following_url":"https://api.github.com/users/ondesic/following{/other_user}","gists_url":"https://api.github.com/users/ondesic/gists{/gist_id}","starred_url":"https://api.github.com/users/ondesic/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ondesic/subscriptions","organizations_url":"https://api.github.com/users/ondesic/orgs","repos_url":"https://api.github.com/users/ondesic/repos","events_url":"https://api.github.com/users/ondesic/events{/privacy}","received_events_url":"https://api.github.com/users/ondesic/received_events","type":"User","site_admin":false},"created_at":"2018-03-29T04:21:36Z","updated_at":"2018-03-29T04:21:36Z","author_association":"NONE","body":"I am really working hard to understand this bug to help Godot.  The exact looping error is:\r\n\r\n```\r\nERROR: RichTextLabel::_process_line: Index line=0 out of size (l.offset_caches.size()=0)\r\n   At: scene\\gui\\rich_text_label.cpp:117\r\n```\r\nI opened the CPP file mentioned and sure enough it states:\r\n\r\n```\r\nif (p_mode != PROCESS_CACHE) {\r\n\r\n\t\tERR_FAIL_INDEX_V(line, l.offset_caches.size(), 0);\r\n\t\tline_ofs = l.offset_caches[line];\r\n\r\n\t}\r\n```\r\nI have painstakingly taken the only scene in my app that has labels in it.  That scene is called \"HUD\". It is an instance added to the MAIN scene and is a CanvasLayer that holds labels and buttons.  I have deleted each child and script of the HUD scene with no luck.\r\n\r\nFinally I changed the PAUSE_MODE of the HUD scene to \"stop\" instead of \"inherit\" and now it runs fine.\r\nIf I change it back to \"inherit\" or \"process\", the errors come back.\r\n\r\nCould someone please look into this.  I'll help however I can.\r\nFinally I went down to"}}
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