{"push_id":2825051616,"size":1,"distinct_size":0,"ref":"refs/heads/upstream/master","head":"9a9829f2731dd8d080f8d6585863a207165e9512","before":"48bfbb5c8c9f9d33666e6a789d8d4b549a051ea5","commits":[{"sha":"9a9829f2731dd8d080f8d6585863a207165e9512","author":{"name":"Bjorn Pettersson","email":"1b71aeb3adabd976d8717519db9db04b7ad59d74@ericsson.com"},"message":"[CodeGen] Set FrameSetup/FrameDestroy on BUNDLE instructions\n\nSummary:\nIf any of the bundled instructions are marked as FrameSetup\nor FrameDestroy, then that property is set on the BUNDLE\ninstruction as well.\n\nAs long as the scheduler/packetizer aren't mixing\nprologue/epilogue instructions (i.e. all the bundled\ninstructions have the same property) then this simply gives\nthe bundle the correct property (so when using a bundle\niterator in late passes a bundle will be correctly identified\nas FrameSetup/FrameDestroy).\n\nWhen for example bundling a mix of FrameSetup instructions\nwith non-FrameSetup instructions it could be discussed if\nthe bundle should have the property or not. The choice here\nhas been to set these properties on the BUNDLE instruction if\nany of the bundled instructions have the property set.\n\nReviewers: #debug-info, kparzysz\n\nReviewed By: kparzysz\n\nSubscribers: vsk, thegameg, llvm-commits\n\nDifferential Revision: https://reviews.llvm.org/D50637\n\ngit-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@340680 91177308-0d34-0410-b5e6-96231b3b80d8","distinct":false,"url":"https://api.github.com/repos/fuchsia-mirror/third_party-llvm/commits/9a9829f2731dd8d080f8d6585863a207165e9512"}]}
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