{"push_id":2791343168,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"7f4468633e6a392d3ca000f0dec7e9513f06064c","before":"d324e266d0eaba677a7c483c84dfde1149ddc80a","commits":[{"sha":"7f4468633e6a392d3ca000f0dec7e9513f06064c","author":{"name":"Timothy Reuter","email":"a3dedd6fcd9d8d8313a215d1f00bd88bdc3a228d@gmail.com"},"message":"Fixed a bug resulting in the fish going towards the surface if they are past where the seafloor ends.\nFixed a bug where the fish would have a constant downwards force if they were below their prefered depth.\nFixed a bug where the shop prices would not update properly because they got converted to ints to early and lost precision.\nFixed a bug where the bait strength cost would show it's level as the cost instead of the actual cost.\n\nUpdated the equations to reduce the spike in cost increases.\nUpdated the carry capacity received per level to make the upgrade feel more worthwhile.\n\nOrganzied inspector for the shop manager.","distinct":true,"url":"https://api.github.com/repos/TimothyJR/GoneFishing/commits/7f4468633e6a392d3ca000f0dec7e9513f06064c"}]}
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