{"action":"closed","issue":{"url":"https://api.github.com/repos/godotengine/godot/issues/6960","repository_url":"https://api.github.com/repos/godotengine/godot","labels_url":"https://api.github.com/repos/godotengine/godot/issues/6960/labels{/name}","comments_url":"https://api.github.com/repos/godotengine/godot/issues/6960/comments","events_url":"https://api.github.com/repos/godotengine/godot/issues/6960/events","html_url":"https://github.com/godotengine/godot/issues/6960","id":186052668,"node_id":"MDU6SXNzdWUxODYwNTI2Njg=","number":6960,"title":"drag preview not compatible with 'current' camera","user":{"login":"YeOldeDM","id":14256106,"node_id":"MDQ6VXNlcjE0MjU2MTA2","avatar_url":"https://avatars0.githubusercontent.com/u/14256106?v=4","gravatar_id":"","url":"https://api.github.com/users/YeOldeDM","html_url":"https://github.com/YeOldeDM","followers_url":"https://api.github.com/users/YeOldeDM/followers","following_url":"https://api.github.com/users/YeOldeDM/following{/other_user}","gists_url":"https://api.github.com/users/YeOldeDM/gists{/gist_id}","starred_url":"https://api.github.com/users/YeOldeDM/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/YeOldeDM/subscriptions","organizations_url":"https://api.github.com/users/YeOldeDM/orgs","repos_url":"https://api.github.com/users/YeOldeDM/repos","events_url":"https://api.github.com/users/YeOldeDM/events{/privacy}","received_events_url":"https://api.github.com/users/YeOldeDM/received_events","type":"User","site_admin":false},"labels":[{"id":73330064,"node_id":"MDU6TGFiZWw3MzMzMDA2NA==","url":"https://api.github.com/repos/godotengine/godot/labels/bug","name":"bug","color":"ff2222","default":true},{"id":279097966,"node_id":"MDU6TGFiZWwyNzkwOTc5NjY=","url":"https://api.github.com/repos/godotengine/godot/labels/topic:core","name":"topic:core","color":"ffdd44","default":false}],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2016-10-29T01:47:53Z","updated_at":"2018-11-22T10:08:23Z","closed_at":"2018-11-22T10:08:23Z","author_association":"NONE","body":"**Operating system or device - Godot version:**\nWin7; Godot v2.1.stable.official\n\n**Issue description** (what happened, and what was expected):\nThe drag preview (set with set_drag_preview()) position does not take into account a viewport that is not the 'default' viewport.\n\n**Steps to reproduce:**\nOpen the Drag and Drop (GUI) demo project. Add a camera to the scene and make it current. The drag preview icon is positioned relative to global 0,0 and not Viewport 0,0.\n\n(NOTE:  All 'functional' aspects of the drag_ functions appear to work just fine with a Camera. Data itself is grabbed/dropped accurately regardless of camera positon/zoom. It's just the visual preview that seems to be acting unexpectedly)\n"}}
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