{"push_id":2720308963,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"1b043afcf2e0fe08cbf556f2d10fcd7eed3abbdb","before":"5086842f4d4bce8d1bdeb0792d9f3ce873a57733","commits":[{"sha":"1b043afcf2e0fe08cbf556f2d10fcd7eed3abbdb","author":{"name":"uyhcire","email":"d473a63d168eede709211a072ecb9d7900229476@gmail.com"},"message":"Add Game type for playing the game\n\nThe first player in Hex can force a win, so to keep the game balanced, the second player is usually given the option to switch sides. This is called the \"pie rule\" (https://en.wikipedia.org/wiki/Pie_rule)\n\nTo enforce the pie rule, I'm making all game playing go through a Game type and use a common PlayGameMove method. PlayGameMove errors if we forget the rule.","distinct":true,"url":"https://api.github.com/repos/uyhcire/hexit/commits/1b043afcf2e0fe08cbf556f2d10fcd7eed3abbdb"}]}
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