{"action":"created","issue":{"url":"https://api.github.com/repos/SunsetStation/SunsetStation/issues/116","repository_url":"https://api.github.com/repos/SunsetStation/SunsetStation","labels_url":"https://api.github.com/repos/SunsetStation/SunsetStation/issues/116/labels{/name}","comments_url":"https://api.github.com/repos/SunsetStation/SunsetStation/issues/116/comments","events_url":"https://api.github.com/repos/SunsetStation/SunsetStation/issues/116/events","html_url":"https://github.com/SunsetStation/SunsetStation/issues/116","id":361396116,"node_id":"MDU6SXNzdWUzNjEzOTYxMTY=","number":116,"title":"(Feature Request Memo) Oracle/Para/Other codebase jobports and such.","user":{"login":"miniusAreas","id":39163353,"node_id":"MDQ6VXNlcjM5MTYzMzUz","avatar_url":"https://avatars0.githubusercontent.com/u/39163353?v=4","gravatar_id":"","url":"https://api.github.com/users/miniusAreas","html_url":"https://github.com/miniusAreas","followers_url":"https://api.github.com/users/miniusAreas/followers","following_url":"https://api.github.com/users/miniusAreas/following{/other_user}","gists_url":"https://api.github.com/users/miniusAreas/gists{/gist_id}","starred_url":"https://api.github.com/users/miniusAreas/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/miniusAreas/subscriptions","organizations_url":"https://api.github.com/users/miniusAreas/orgs","repos_url":"https://api.github.com/users/miniusAreas/repos","events_url":"https://api.github.com/users/miniusAreas/events{/privacy}","received_events_url":"https://api.github.com/users/miniusAreas/received_events","type":"User","site_admin":false},"labels":[{"id":1054772165,"node_id":"MDU6TGFiZWwxMDU0NzcyMTY1","url":"https://api.github.com/repos/SunsetStation/SunsetStation/labels/Feature","name":"Feature","color":"006600","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":7,"created_at":"2018-09-18T16:57:05Z","updated_at":"2018-09-25T20:15:01Z","closed_at":null,"author_association":"NONE","body":"Just a reminder to Steamport and those nerds who are working on porting the new jobs, and some others that may be viable.\r\n\r\nFrom Oraclestation:\r\n>Blueshield\r\n>Brig Phys\r\n>IAA (DO NOT REPLACE LAWYER WITH IAA. Theres still a diffrence, goddamit.)\r\n>Paramedic\r\n\r\nFrom Paradise:\r\n>Coroner (Community Aproval for it)\r\n>Psychiatrist (Community Dissaproval for it, could get linking and work with TG Traits/Moods)\r\n>Xenobiologist (Prevents R&D from fucking running to xenobio for muh slimes and makes them do their actual job, science)\r\n>Mechanic (Only if parapods get ported, otherwise would work as a salesman for public spacepods and for maintaining them)\r\n\r\nFrom Bay:\r\nPathfinder (Because mining never sticks together and dicks off into the wastes, only to die cause you were A L O N E. Would answer to the QM.)\r\nExplorer (Would go along with the Pathfinder while exploring space / lavaland. Mines when the Pathfinder isnt here or not exploring.)\r\n\r\nCustom requests:\r\nPreformer (Dances, plays music, and otherwise uses fine arts to entertain the crew.)\r\nRename Roboticist to Electronical Engineer (Because science should, again, be doing R&D, not running to do Circuits or Nanites. Science rework will be moving the Circuitry Lab, Nanite Lab, and Robotics to the same area, and putting R&D, Toxins, EXPERIMENTOR, and the Testing Lab together. Xenobio and Viro will be on the same satalite together as Biological Sciences.)\r\nThis doesnt have to all be done, its a request and a memo to @steamp0rt and the other dude to port them today as planned."},"comment":{"url":"https://api.github.com/repos/SunsetStation/SunsetStation/issues/comments/424485535","html_url":"https://github.com/SunsetStation/SunsetStation/issues/116#issuecomment-424485535","issue_url":"https://api.github.com/repos/SunsetStation/SunsetStation/issues/116","id":424485535,"node_id":"MDEyOklzc3VlQ29tbWVudDQyNDQ4NTUzNQ==","user":{"login":"Wilchenx","id":25509881,"node_id":"MDQ6VXNlcjI1NTA5ODgx","avatar_url":"https://avatars0.githubusercontent.com/u/25509881?v=4","gravatar_id":"","url":"https://api.github.com/users/Wilchenx","html_url":"https://github.com/Wilchenx","followers_url":"https://api.github.com/users/Wilchenx/followers","following_url":"https://api.github.com/users/Wilchenx/following{/other_user}","gists_url":"https://api.github.com/users/Wilchenx/gists{/gist_id}","starred_url":"https://api.github.com/users/Wilchenx/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Wilchenx/subscriptions","organizations_url":"https://api.github.com/users/Wilchenx/orgs","repos_url":"https://api.github.com/users/Wilchenx/repos","events_url":"https://api.github.com/users/Wilchenx/events{/privacy}","received_events_url":"https://api.github.com/users/Wilchenx/received_events","type":"User","site_admin":false},"created_at":"2018-09-25T20:15:01Z","updated_at":"2018-09-25T20:15:01Z","author_association":"CONTRIBUTOR","body":">job to move corpses from place to place\r\n\r\nthat's enough to justify a job?\r\n\r\nWhy not make a job for every mundane task instead of generalizing them in one job\r\n\r\nAfaik medical doctors are supposed to clean up the bodies, or maybe even janitor.\r\n\r\nAdding a role just to move corpses is silly.\r\n\r\n>it prevents stupid scientists with grenades from running around the station blowing shit up.\r\n\r\nlol you didn't even touch chemistry\r\n\r\n>Virology is a science and also keeps all the \"HOLY FUCK THIS IS DANGEROUS SO KEEP IT AWAY\" shit away from \"Hey come here and get healed and totally don't become the first victims of Viro's incompetence.\r\n\r\nBiology is science, but if we follow this principle above game design, we're moving botany and chemistry to science too, just because botany can mutate plants.\r\n\r\n>If you went to the departmental overhauls page on the forums that was explicetly linked here, you would know more on it. But you didn't, so you dont.\r\n\r\nagain that doesn't answer to me why you think those changes are beneficial to THE GAME in any way"}}
{"actor":{"display_login":"Wilchenx"}}