{"action":"opened","issue":{"url":"https://api.github.com/repos/googlevr/gvr-unity-sdk/issues/922","repository_url":"https://api.github.com/repos/googlevr/gvr-unity-sdk","labels_url":"https://api.github.com/repos/googlevr/gvr-unity-sdk/issues/922/labels{/name}","comments_url":"https://api.github.com/repos/googlevr/gvr-unity-sdk/issues/922/comments","events_url":"https://api.github.com/repos/googlevr/gvr-unity-sdk/issues/922/events","html_url":"https://github.com/googlevr/gvr-unity-sdk/issues/922","id":329846520,"node_id":"MDU6SXNzdWUzMjk4NDY1MjA=","number":922,"title":"HelloVR scene not rendering properly on Samsung Galaxy S8","user":{"login":"mettinger","id":6032369,"node_id":"MDQ6VXNlcjYwMzIzNjk=","avatar_url":"https://avatars1.githubusercontent.com/u/6032369?v=4","gravatar_id":"","url":"https://api.github.com/users/mettinger","html_url":"https://github.com/mettinger","followers_url":"https://api.github.com/users/mettinger/followers","following_url":"https://api.github.com/users/mettinger/following{/other_user}","gists_url":"https://api.github.com/users/mettinger/gists{/gist_id}","starred_url":"https://api.github.com/users/mettinger/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mettinger/subscriptions","organizations_url":"https://api.github.com/users/mettinger/orgs","repos_url":"https://api.github.com/users/mettinger/repos","events_url":"https://api.github.com/users/mettinger/events{/privacy}","received_events_url":"https://api.github.com/users/mettinger/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-06-06T12:29:45Z","updated_at":"2018-06-06T12:29:45Z","closed_at":null,"author_association":"NONE","body":"I'm working through the tutorial \"Quickstart for Google VR SDK for Unity with Android\".  Everything works fine in Unity but when the app runs on my Samsung S8 the scene rendered is just the blank default landscape and not the intended scene that I can see in the Unity editor.  \r\n\r\nFurthermore during the \"Build and Run\" process I get these errors (though the process apparently succeeds in installing the apk to my phone and running it:\r\n\r\nUnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors\r\n  at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x0021f] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:182 \r\n  at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00065] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:89 \r\nUnityEditor.BuildPlayerWindow:BuildPlayerAndRun()\r\n\r\nFound using:\r\n * Google VR SDK version: 1.130.1\r\n * Unity version: 2018.1.1f1\r\n * Phone manufacturer, model, and O/S version: Samsung Galaxy S8, Samsung Experience Version 8.1\r\n * Viewer manufacturer & model: Google Daydream\r\n\r\n"}}
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