{"action":"created","issue":{"url":"https://api.github.com/repos/CelesteBlue-dev/PSVita-RE-tools/issues/7","repository_url":"https://api.github.com/repos/CelesteBlue-dev/PSVita-RE-tools","labels_url":"https://api.github.com/repos/CelesteBlue-dev/PSVita-RE-tools/issues/7/labels{/name}","comments_url":"https://api.github.com/repos/CelesteBlue-dev/PSVita-RE-tools/issues/7/comments","events_url":"https://api.github.com/repos/CelesteBlue-dev/PSVita-RE-tools/issues/7/events","html_url":"https://github.com/CelesteBlue-dev/PSVita-RE-tools/issues/7","id":354148480,"node_id":"MDU6SXNzdWUzNTQxNDg0ODA=","number":7,"title":"ioplus.skprx 0.1 causes game get stuck on splash screen","user":{"login":"masterrite","id":20837366,"node_id":"MDQ6VXNlcjIwODM3MzY2","avatar_url":"https://avatars3.githubusercontent.com/u/20837366?v=4","gravatar_id":"","url":"https://api.github.com/users/masterrite","html_url":"https://github.com/masterrite","followers_url":"https://api.github.com/users/masterrite/followers","following_url":"https://api.github.com/users/masterrite/following{/other_user}","gists_url":"https://api.github.com/users/masterrite/gists{/gist_id}","starred_url":"https://api.github.com/users/masterrite/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/masterrite/subscriptions","organizations_url":"https://api.github.com/users/masterrite/orgs","repos_url":"https://api.github.com/users/masterrite/repos","events_url":"https://api.github.com/users/masterrite/events{/privacy}","received_events_url":"https://api.github.com/users/masterrite/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":7,"created_at":"2018-08-27T01:18:13Z","updated_at":"2018-08-28T07:17:58Z","closed_at":null,"author_association":"NONE","body":"Game: YS VIII Asian version. Tested on 3.68 psv 2000.\r\n\r\nA follow-up of issue #6, in which I forgot to say which plugin I was filling the issue for.\r\n\r\nI used ioplus.skprx 0.1 dots_db linked in LOLIcon, and the game freezes. Switched ioplus back to kuio.skprx and kept everything else, everything works fine again."},"comment":{"url":"https://api.github.com/repos/CelesteBlue-dev/PSVita-RE-tools/issues/comments/416477271","html_url":"https://github.com/CelesteBlue-dev/PSVita-RE-tools/issues/7#issuecomment-416477271","issue_url":"https://api.github.com/repos/CelesteBlue-dev/PSVita-RE-tools/issues/7","id":416477271,"node_id":"MDEyOklzc3VlQ29tbWVudDQxNjQ3NzI3MQ==","user":{"login":"dots-tb","id":20804384,"node_id":"MDQ6VXNlcjIwODA0Mzg0","avatar_url":"https://avatars1.githubusercontent.com/u/20804384?v=4","gravatar_id":"","url":"https://api.github.com/users/dots-tb","html_url":"https://github.com/dots-tb","followers_url":"https://api.github.com/users/dots-tb/followers","following_url":"https://api.github.com/users/dots-tb/following{/other_user}","gists_url":"https://api.github.com/users/dots-tb/gists{/gist_id}","starred_url":"https://api.github.com/users/dots-tb/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dots-tb/subscriptions","organizations_url":"https://api.github.com/users/dots-tb/orgs","repos_url":"https://api.github.com/users/dots-tb/repos","events_url":"https://api.github.com/users/dots-tb/events{/privacy}","received_events_url":"https://api.github.com/users/dots-tb/received_events","type":"User","site_admin":false},"created_at":"2018-08-28T07:17:58Z","updated_at":"2018-08-28T07:17:58Z","author_association":"COLLABORATOR","body":"You don't need to test kuio because it depends on the the userplugin to import it. ioPlus is a passive plugin.   Well, I'v seen people use YS VIII with the old repatch which uses this same code. But, I believe you, while we are at it, we should check ioPlus 0.2"}}
{"actor":{"display_login":"dots-tb"}}