{"action":"created","issue":{"url":"https://api.github.com/repos/OpenRCT2/OpenRCT2/issues/8399","repository_url":"https://api.github.com/repos/OpenRCT2/OpenRCT2","labels_url":"https://api.github.com/repos/OpenRCT2/OpenRCT2/issues/8399/labels{/name}","comments_url":"https://api.github.com/repos/OpenRCT2/OpenRCT2/issues/8399/comments","events_url":"https://api.github.com/repos/OpenRCT2/OpenRCT2/issues/8399/events","html_url":"https://github.com/OpenRCT2/OpenRCT2/pull/8399","id":389005531,"node_id":"MDExOlB1bGxSZXF1ZXN0MjM3MTIwNTM3","number":8399,"title":"Fix #5684: Refactor player list updates being bound on ticks.","user":{"login":"ZehMatt","id":5415177,"node_id":"MDQ6VXNlcjU0MTUxNzc=","avatar_url":"https://avatars0.githubusercontent.com/u/5415177?v=4","gravatar_id":"","url":"https://api.github.com/users/ZehMatt","html_url":"https://github.com/ZehMatt","followers_url":"https://api.github.com/users/ZehMatt/followers","following_url":"https://api.github.com/users/ZehMatt/following{/other_user}","gists_url":"https://api.github.com/users/ZehMatt/gists{/gist_id}","starred_url":"https://api.github.com/users/ZehMatt/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ZehMatt/subscriptions","organizations_url":"https://api.github.com/users/ZehMatt/orgs","repos_url":"https://api.github.com/users/ZehMatt/repos","events_url":"https://api.github.com/users/ZehMatt/events{/privacy}","received_events_url":"https://api.github.com/users/ZehMatt/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2018-12-09T10:01:21Z","updated_at":"2018-12-10T01:12:50Z","closed_at":"2018-12-09T19:39:44Z","author_association":"CONTRIBUTOR","pull_request":{"url":"https://api.github.com/repos/OpenRCT2/OpenRCT2/pulls/8399","html_url":"https://github.com/OpenRCT2/OpenRCT2/pull/8399","diff_url":"https://github.com/OpenRCT2/OpenRCT2/pull/8399.diff","patch_url":"https://github.com/OpenRCT2/OpenRCT2/pull/8399.patch"},"body":"I think the issue has been open for too long, this was fairly easy to do. Now the player list should be identical on server and clients at all time. Currently its possible to crash the clients if the client issues a game command and quickly disconnects/gets kicked at nearly the same time."},"comment":{"url":"https://api.github.com/repos/OpenRCT2/OpenRCT2/issues/comments/445608560","html_url":"https://github.com/OpenRCT2/OpenRCT2/pull/8399#issuecomment-445608560","issue_url":"https://api.github.com/repos/OpenRCT2/OpenRCT2/issues/8399","id":445608560,"node_id":"MDEyOklzc3VlQ29tbWVudDQ0NTYwODU2MA==","user":{"login":"ZehMatt","id":5415177,"node_id":"MDQ6VXNlcjU0MTUxNzc=","avatar_url":"https://avatars0.githubusercontent.com/u/5415177?v=4","gravatar_id":"","url":"https://api.github.com/users/ZehMatt","html_url":"https://github.com/ZehMatt","followers_url":"https://api.github.com/users/ZehMatt/followers","following_url":"https://api.github.com/users/ZehMatt/following{/other_user}","gists_url":"https://api.github.com/users/ZehMatt/gists{/gist_id}","starred_url":"https://api.github.com/users/ZehMatt/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ZehMatt/subscriptions","organizations_url":"https://api.github.com/users/ZehMatt/orgs","repos_url":"https://api.github.com/users/ZehMatt/repos","events_url":"https://api.github.com/users/ZehMatt/events{/privacy}","received_events_url":"https://api.github.com/users/ZehMatt/received_events","type":"User","site_admin":false},"created_at":"2018-12-10T01:12:50Z","updated_at":"2018-12-10T01:12:50Z","author_association":"CONTRIBUTOR","body":"Yes before the PR it would have crashed. And sorry about the changelog, was kinda hoping someone will point it out before merge, never sure when to put something in it."}}
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