{"action":"created","issue":{"url":"https://api.github.com/repos/f1xpl/openauto/issues/37","repository_url":"https://api.github.com/repos/f1xpl/openauto","labels_url":"https://api.github.com/repos/f1xpl/openauto/issues/37/labels{/name}","comments_url":"https://api.github.com/repos/f1xpl/openauto/issues/37/comments","events_url":"https://api.github.com/repos/f1xpl/openauto/issues/37/events","html_url":"https://github.com/f1xpl/openauto/issues/37","id":304066179,"number":37,"title":"Multi-Touch support","user":{"login":"ginkage","id":1502168,"avatar_url":"https://avatars2.githubusercontent.com/u/1502168?v=4","gravatar_id":"","url":"https://api.github.com/users/ginkage","html_url":"https://github.com/ginkage","followers_url":"https://api.github.com/users/ginkage/followers","following_url":"https://api.github.com/users/ginkage/following{/other_user}","gists_url":"https://api.github.com/users/ginkage/gists{/gist_id}","starred_url":"https://api.github.com/users/ginkage/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ginkage/subscriptions","organizations_url":"https://api.github.com/users/ginkage/orgs","repos_url":"https://api.github.com/users/ginkage/repos","events_url":"https://api.github.com/users/ginkage/events{/privacy}","received_events_url":"https://api.github.com/users/ginkage/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-03-10T12:14:27Z","updated_at":"2018-03-10T15:22:03Z","closed_at":null,"author_association":"NONE","body":"It would be nice to enhance the current input event handling to not only support QEvent::Mouse* events, but also QEvent::Touch* ones.\r\nAt a glance, it seems that this would require adding some sort of a toggle (allowing either mouse, or touch, but not both), that would define the InputDevice::eventFilter behaviour.\r\nThen, if the touch is enabled (instead of mouse), some new routine would loop through QTouchEvent->touchPoints() and send proper eventHandler_->onTouchEvent calls for every pointer that's not \"Qt::TouchPointStationary\".\r\nSeems pretty straightforward, and would greatly improve map zooming. :)"},"comment":{"url":"https://api.github.com/repos/f1xpl/openauto/issues/comments/372037767","html_url":"https://github.com/f1xpl/openauto/issues/37#issuecomment-372037767","issue_url":"https://api.github.com/repos/f1xpl/openauto/issues/37","id":372037767,"user":{"login":"f1xpl","id":20688442,"avatar_url":"https://avatars0.githubusercontent.com/u/20688442?v=4","gravatar_id":"","url":"https://api.github.com/users/f1xpl","html_url":"https://github.com/f1xpl","followers_url":"https://api.github.com/users/f1xpl/followers","following_url":"https://api.github.com/users/f1xpl/following{/other_user}","gists_url":"https://api.github.com/users/f1xpl/gists{/gist_id}","starred_url":"https://api.github.com/users/f1xpl/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/f1xpl/subscriptions","organizations_url":"https://api.github.com/users/f1xpl/orgs","repos_url":"https://api.github.com/users/f1xpl/repos","events_url":"https://api.github.com/users/f1xpl/events{/privacy}","received_events_url":"https://api.github.com/users/f1xpl/received_events","type":"User","site_admin":false},"created_at":"2018-03-10T15:22:03Z","updated_at":"2018-03-10T15:22:03Z","author_association":"OWNER","body":"Hello,\r\nI can be wrong buit I have not seen any Head Unit with multitouch in action. Do you have any link to the video how it works?"}}
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