{"push_id":2534751085,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"a873721af67c7c3ce7c880b2e752c817a9b0648a","before":"7e3e98d25b1c42b8fadabe23f21a3c25e30e3e05","commits":[{"sha":"a873721af67c7c3ce7c880b2e752c817a9b0648a","author":{"name":"Bocuma","email":"7e4ebb30a737f923e72b3ca607d2211a2d6700e7@gmail.com"},"message":"Updated surf_fruits_fix (see commit details)\n\n-Converted complex geometry to func_details\n-Added spawn room and credits room\n-Spawn room: converted a cylinder to a prop\n-Stage 1: the start booster is now wrapped in a no-bhop/no-crouch/no-jump trigger, and a filter system is in place which prevents players from looping the booster\n-Added stage 8 (kiwi)\n-Added stage 9 (jackfruit)\n-Added stage 10 (watermelon)\n-Stage 7 (apple): Converted half of the apples to props via Propper\n\nTODO: fix corrupt brushes in stages 3 and 5","distinct":true,"url":"https://api.github.com/repos/Bocuma747/MapFixes/commits/a873721af67c7c3ce7c880b2e752c817a9b0648a"}]}
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