{"action":"opened","issue":{"url":"https://api.github.com/repos/BOTOrtwin/MyClone/issues/11","repository_url":"https://api.github.com/repos/BOTOrtwin/MyClone","labels_url":"https://api.github.com/repos/BOTOrtwin/MyClone/issues/11/labels{/name}","comments_url":"https://api.github.com/repos/BOTOrtwin/MyClone/issues/11/comments","events_url":"https://api.github.com/repos/BOTOrtwin/MyClone/issues/11/events","html_url":"https://github.com/BOTOrtwin/MyClone/issues/11","id":366091073,"node_id":"MDU6SXNzdWUzNjYwOTEwNzM=","number":11,"title":"3D perlin noise Terraingeneration","user":{"login":"BOTOrtwin","id":25801046,"node_id":"MDQ6VXNlcjI1ODAxMDQ2","avatar_url":"https://avatars1.githubusercontent.com/u/25801046?v=4","gravatar_id":"","url":"https://api.github.com/users/BOTOrtwin","html_url":"https://github.com/BOTOrtwin","followers_url":"https://api.github.com/users/BOTOrtwin/followers","following_url":"https://api.github.com/users/BOTOrtwin/following{/other_user}","gists_url":"https://api.github.com/users/BOTOrtwin/gists{/gist_id}","starred_url":"https://api.github.com/users/BOTOrtwin/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/BOTOrtwin/subscriptions","organizations_url":"https://api.github.com/users/BOTOrtwin/orgs","repos_url":"https://api.github.com/users/BOTOrtwin/repos","events_url":"https://api.github.com/users/BOTOrtwin/events{/privacy}","received_events_url":"https://api.github.com/users/BOTOrtwin/received_events","type":"User","site_admin":false},"labels":[{"id":1074743985,"node_id":"MDU6TGFiZWwxMDc0NzQzOTg1","url":"https://api.github.com/repos/BOTOrtwin/MyClone/labels/enhancement","name":"enhancement","color":"a2eeef","default":true},{"id":1074743986,"node_id":"MDU6TGFiZWwxMDc0NzQzOTg2","url":"https://api.github.com/repos/BOTOrtwin/MyClone/labels/help%20wanted","name":"help wanted","color":"008672","default":true}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2018-10-02T21:40:31Z","updated_at":"2018-10-02T21:40:31Z","closed_at":null,"author_association":"OWNER","body":"For now its just a 2D noise function generating a height map for which all blocks underneath get set to some solid blocks.\r\n\r\nThis doesn't allow for overhanging terrain or caves :/"}}
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