{"push_id":2632005813,"size":9,"distinct_size":9,"ref":"refs/heads/master","head":"153261e60339b681ba7022eeca9a96ca94cec8de","before":"25a473e531dd85c61ac1d98e3320da89c468f936","commits":[{"sha":"c86d748e3b1b630637734c7c75123b5549ada55b","author":{"name":"markuskraemer","email":"4f26aeafdb2367620a393c973eddbe8f8b846ebd@nothing8000.de"},"message":"deleted networkhistory","distinct":true,"url":"https://api.github.com/repos/markuskraemer/gameAI/commits/c86d748e3b1b630637734c7c75123b5549ada55b"},{"sha":"3e3459b1a47e93afc8cf564a09d350007ddb8e3a","author":{"name":"markuskraemer","email":"4f26aeafdb2367620a393c973eddbe8f8b846ebd@nothing8000.de"},"message":"neuralNetwork now has flexible layers","distinct":true,"url":"https://api.github.com/repos/markuskraemer/gameAI/commits/3e3459b1a47e93afc8cf564a09d350007ddb8e3a"},{"sha":"3d124b122b122ba7a1068be8413b8087d25a56c6","author":{"name":"markuskraemer","email":"4f26aeafdb2367620a393c973eddbe8f8b846ebd@nothing8000.de"},"message":"changed way neurons are handled in NeuralNetwork","distinct":true,"url":"https://api.github.com/repos/markuskraemer/gameAI/commits/3d124b122b122ba7a1068be8413b8087d25a56c6"},{"sha":"7561d58458cf2c6754ca4e2e88c6f905f50fb016","author":{"name":"markuskraemer","email":"4f26aeafdb2367620a393c973eddbe8f8b846ebd@nothing8000.de"},"message":"network component now displays hiddenneurons (wip)","distinct":true,"url":"https://api.github.com/repos/markuskraemer/gameAI/commits/7561d58458cf2c6754ca4e2e88c6f905f50fb016"},{"sha":"1e3fde3cef2754d529c3efcdf2d33936d5ba9908","author":{"name":"markuskraemer","email":"4f26aeafdb2367620a393c973eddbe8f8b846ebd@nothing8000.de"},"message":"finished new version of neuralnetwork.component which draws hiddenneurons now","distinct":true,"url":"https://api.github.com/repos/markuskraemer/gameAI/commits/1e3fde3cef2754d529c3efcdf2d33936d5ba9908"},{"sha":"ba410d0feefe7de457a165406ab9ac967a961558","author":{"name":"markuskraemer","email":"4f26aeafdb2367620a393c973eddbe8f8b846ebd@nothing8000.de"},"message":"aicharacter now synchronized","distinct":true,"url":"https://api.github.com/repos/markuskraemer/gameAI/commits/ba410d0feefe7de457a165406ab9ac967a961558"},{"sha":"c44130afc9cfd16f3ecc730e77965062075e6f15","author":{"name":"markuskraemer","email":"4f26aeafdb2367620a393c973eddbe8f8b846ebd@nothing8000.de"},"message":"added CustomAiCharacter that can run the parcour","distinct":true,"url":"https://api.github.com/repos/markuskraemer/gameAI/commits/c44130afc9cfd16f3ecc730e77965062075e6f15"},{"sha":"810dbbfd81280227d014e11ee0a9cedcf1e9f5d8","author":{"name":"markuskraemer","email":"4f26aeafdb2367620a393c973eddbe8f8b846ebd@nothing8000.de"},"message":"now only 3 feelers and no hidden units","distinct":true,"url":"https://api.github.com/repos/markuskraemer/gameAI/commits/810dbbfd81280227d014e11ee0a9cedcf1e9f5d8"},{"sha":"153261e60339b681ba7022eeca9a96ca94cec8de","author":{"name":"markuskraemer","email":"4f26aeafdb2367620a393c973eddbe8f8b846ebd@nothing8000.de"},"message":"now a \"good\" character will be made quickly","distinct":true,"url":"https://api.github.com/repos/markuskraemer/gameAI/commits/153261e60339b681ba7022eeca9a96ca94cec8de"}]}
{"actor":{"display_login":"markuskraemer"}}