{"action":"created","issue":{"url":"https://api.github.com/repos/godotengine/godot/issues/20523","repository_url":"https://api.github.com/repos/godotengine/godot","labels_url":"https://api.github.com/repos/godotengine/godot/issues/20523/labels{/name}","comments_url":"https://api.github.com/repos/godotengine/godot/issues/20523/comments","events_url":"https://api.github.com/repos/godotengine/godot/issues/20523/events","html_url":"https://github.com/godotengine/godot/pull/20523","id":345301886,"node_id":"MDExOlB1bGxSZXF1ZXN0MjA0NDg5NzA1","number":20523,"title":"Raw input relative motion for Windows","user":{"login":"moiman100","id":40793342,"node_id":"MDQ6VXNlcjQwNzkzMzQy","avatar_url":"https://avatars1.githubusercontent.com/u/40793342?v=4","gravatar_id":"","url":"https://api.github.com/users/moiman100","html_url":"https://github.com/moiman100","followers_url":"https://api.github.com/users/moiman100/followers","following_url":"https://api.github.com/users/moiman100/following{/other_user}","gists_url":"https://api.github.com/users/moiman100/gists{/gist_id}","starred_url":"https://api.github.com/users/moiman100/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/moiman100/subscriptions","organizations_url":"https://api.github.com/users/moiman100/orgs","repos_url":"https://api.github.com/users/moiman100/repos","events_url":"https://api.github.com/users/moiman100/events{/privacy}","received_events_url":"https://api.github.com/users/moiman100/received_events","type":"User","site_admin":false},"labels":[{"id":73330068,"node_id":"MDU6TGFiZWw3MzMzMDA2OA==","url":"https://api.github.com/repos/godotengine/godot/labels/feature%20proposal","name":"feature proposal","color":"1144ff","default":false},{"id":205417413,"node_id":"MDU6TGFiZWwyMDU0MTc0MTM=","url":"https://api.github.com/repos/godotengine/godot/labels/platform:windows","name":"platform:windows","color":"dddddd","default":false},{"id":890310664,"node_id":"MDU6TGFiZWw4OTAzMTA2NjQ=","url":"https://api.github.com/repos/godotengine/godot/labels/topic:input","name":"topic:input","color":"ffdd44","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":{"url":"https://api.github.com/repos/godotengine/godot/milestones/7","html_url":"https://github.com/godotengine/godot/milestone/7","labels_url":"https://api.github.com/repos/godotengine/godot/milestones/7/labels","id":2529217,"node_id":"MDk6TWlsZXN0b25lMjUyOTIxNw==","number":7,"title":"3.1","description":"","creator":{"login":"akien-mga","id":4701338,"node_id":"MDQ6VXNlcjQ3MDEzMzg=","avatar_url":"https://avatars0.githubusercontent.com/u/4701338?v=4","gravatar_id":"","url":"https://api.github.com/users/akien-mga","html_url":"https://github.com/akien-mga","followers_url":"https://api.github.com/users/akien-mga/followers","following_url":"https://api.github.com/users/akien-mga/following{/other_user}","gists_url":"https://api.github.com/users/akien-mga/gists{/gist_id}","starred_url":"https://api.github.com/users/akien-mga/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/akien-mga/subscriptions","organizations_url":"https://api.github.com/users/akien-mga/orgs","repos_url":"https://api.github.com/users/akien-mga/repos","events_url":"https://api.github.com/users/akien-mga/events{/privacy}","received_events_url":"https://api.github.com/users/akien-mga/received_events","type":"User","site_admin":false},"open_issues":1038,"closed_issues":2411,"state":"open","created_at":"2017-05-18T13:33:56Z","updated_at":"2018-08-14T15:21:10Z","due_on":null,"closed_at":null},"comments":3,"created_at":"2018-07-27T17:11:37Z","updated_at":"2018-08-14T16:03:48Z","closed_at":null,"author_association":"CONTRIBUTOR","pull_request":{"url":"https://api.github.com/repos/godotengine/godot/pulls/20523","html_url":"https://github.com/godotengine/godot/pull/20523","diff_url":"https://github.com/godotengine/godot/pull/20523.diff","patch_url":"https://github.com/godotengine/godot/pull/20523.patch"},"body":"This makes Windows use raw input when using MOUSE_MODE_CAPTURED.\r\n\r\nWhen captured mouse position will always return center of the window and speed will  return 0.\r\nI think this is okay, because they aren't really relevant when capturing mouse. Right?"},"comment":{"url":"https://api.github.com/repos/godotengine/godot/issues/comments/412925133","html_url":"https://github.com/godotengine/godot/pull/20523#issuecomment-412925133","issue_url":"https://api.github.com/repos/godotengine/godot/issues/20523","id":412925133,"node_id":"MDEyOklzc3VlQ29tbWVudDQxMjkyNTEzMw==","user":{"login":"Zylann","id":1311555,"node_id":"MDQ6VXNlcjEzMTE1NTU=","avatar_url":"https://avatars1.githubusercontent.com/u/1311555?v=4","gravatar_id":"","url":"https://api.github.com/users/Zylann","html_url":"https://github.com/Zylann","followers_url":"https://api.github.com/users/Zylann/followers","following_url":"https://api.github.com/users/Zylann/following{/other_user}","gists_url":"https://api.github.com/users/Zylann/gists{/gist_id}","starred_url":"https://api.github.com/users/Zylann/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Zylann/subscriptions","organizations_url":"https://api.github.com/users/Zylann/orgs","repos_url":"https://api.github.com/users/Zylann/repos","events_url":"https://api.github.com/users/Zylann/events{/privacy}","received_events_url":"https://api.github.com/users/Zylann/received_events","type":"User","site_admin":false},"created_at":"2018-08-14T16:03:48Z","updated_at":"2018-08-14T16:03:48Z","author_association":"CONTRIBUTOR","body":"In such a mode we still need movement deltas, so if `speed` always returns zero, how do we get use such input?"}}
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