{"push_id":2304186895,"size":1,"distinct_size":1,"ref":"refs/heads/wip","head":"9fb403b788b75ec61e0bd654d9e46945aba0d3fd","before":"59f94a2890d3b322b2c69aec09f17f0513abb62b","commits":[{"sha":"9fb403b788b75ec61e0bd654d9e46945aba0d3fd","author":{"name":"Jay","email":"399de9734f5e4e13b9196cbee682349967159d0e@users.noreply.github.com"},"message":"Added database cooldowns (#893)\n\n**Overview**\r\nIn order for cooldowns to be saved through server restarts, a new database table has been introduced (pk_cooldowns) which will hold information for specific player's who have abilities on cooldown. This data will be saved onDisable and loaded back in onEnable. This is currently being used for the `/pk choose` command and the `AvatarState` ability.\r\n\r\n**Utilizing the API**\r\nTo create a cooldown for a player which will be saved in this database table, simply provide an extra boolean argument to the end of BendingPlayer#addCooldown(...) defining this feature. A couple new BendingPlayer#addCooldown(...) methods have been introduced to take this extra argument, leaving it false for all the previous addCooldown methods.","distinct":true,"url":"https://api.github.com/repos/ProjectKorra/ProjectKorra/commits/9fb403b788b75ec61e0bd654d9e46945aba0d3fd"}]}
{"actor":{"display_login":"ChristopherWMM"}}