{"action":"created","issue":{"url":"https://api.github.com/repos/UPBGE/blender/issues/756","repository_url":"https://api.github.com/repos/UPBGE/blender","labels_url":"https://api.github.com/repos/UPBGE/blender/issues/756/labels{/name}","comments_url":"https://api.github.com/repos/UPBGE/blender/issues/756/comments","events_url":"https://api.github.com/repos/UPBGE/blender/issues/756/events","html_url":"https://github.com/UPBGE/blender/issues/756","id":342894024,"node_id":"MDU6SXNzdWUzNDI4OTQwMjQ=","number":756,"title":"Interface Cleanup and Improvements","user":{"login":"joelgomes1994","id":19820741,"node_id":"MDQ6VXNlcjE5ODIwNzQx","avatar_url":"https://avatars0.githubusercontent.com/u/19820741?v=4","gravatar_id":"","url":"https://api.github.com/users/joelgomes1994","html_url":"https://github.com/joelgomes1994","followers_url":"https://api.github.com/users/joelgomes1994/followers","following_url":"https://api.github.com/users/joelgomes1994/following{/other_user}","gists_url":"https://api.github.com/users/joelgomes1994/gists{/gist_id}","starred_url":"https://api.github.com/users/joelgomes1994/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/joelgomes1994/subscriptions","organizations_url":"https://api.github.com/users/joelgomes1994/orgs","repos_url":"https://api.github.com/users/joelgomes1994/repos","events_url":"https://api.github.com/users/joelgomes1994/events{/privacy}","received_events_url":"https://api.github.com/users/joelgomes1994/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2018-07-19T21:21:53Z","updated_at":"2018-07-20T01:19:02Z","closed_at":null,"author_association":"NONE","body":"Hello! Here's a proposal to remove some useless stuff from UPBGE's interface and improve the current one.\r\n\r\n- **Info** editor\r\n   - Rename renderer from *Blender Game* to *UPBGE*\r\n- **3D View** editor\r\n   - **Add** context menu\r\n      - Remove non-compatible objects from menu, like **Lattice, Speaker, Force Fields**, etc *(only for *UPBGE* renderer, don't know if it's possible)*\r\n- **Properties** Editor\r\n   - **Scene** tab\r\n      - Remove **Keying Sets** panel *(hardly would apply to game dev process)*\r\n      - Remove **Audio** panel *(don't affects GE)*\r\n\r\nThere's a chance of some of those features being useful on GE and I don't know how (like the **Color Management** / **Color Space** stuff), but I'm sure the remaining aren't useful (like the **Audio** panel, only working in **Blender Render**).\r\n\r\nThanks. :smile: "},"comment":{"url":"https://api.github.com/repos/UPBGE/blender/issues/comments/406460363","html_url":"https://github.com/UPBGE/blender/issues/756#issuecomment-406460363","issue_url":"https://api.github.com/repos/UPBGE/blender/issues/756","id":406460363,"node_id":"MDEyOklzc3VlQ29tbWVudDQwNjQ2MDM2Mw==","user":{"login":"joelgomes1994","id":19820741,"node_id":"MDQ6VXNlcjE5ODIwNzQx","avatar_url":"https://avatars0.githubusercontent.com/u/19820741?v=4","gravatar_id":"","url":"https://api.github.com/users/joelgomes1994","html_url":"https://github.com/joelgomes1994","followers_url":"https://api.github.com/users/joelgomes1994/followers","following_url":"https://api.github.com/users/joelgomes1994/following{/other_user}","gists_url":"https://api.github.com/users/joelgomes1994/gists{/gist_id}","starred_url":"https://api.github.com/users/joelgomes1994/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/joelgomes1994/subscriptions","organizations_url":"https://api.github.com/users/joelgomes1994/orgs","repos_url":"https://api.github.com/users/joelgomes1994/repos","events_url":"https://api.github.com/users/joelgomes1994/events{/privacy}","received_events_url":"https://api.github.com/users/joelgomes1994/received_events","type":"User","site_admin":false},"created_at":"2018-07-20T01:19:02Z","updated_at":"2018-07-20T01:19:02Z","author_association":"NONE","body":"@adriansnetlis Thanks for the remarks, it's a proposal of removing useless features in GE, so I will update the top post according to the replies. Nice to know about the color management (although I didn't noticed changes in GE).\r\n\r\n@UnidayStudio Although I agree implementing those features (specially a functional Audio panel), I think they don't fit in a 'cleanup' issue, which aims to be easy and fast to implement (to remove stuff?). However, it would be redundant to use an Speaker object, as any object type can be a sound source in 3D space. The idea is to cleanup interface to avoid useless features to be accessed, even if it means to remove the useless features and then add them again once they are implemented in GE."}}
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