{"push_id":3143679250,"size":15,"distinct_size":0,"ref":"refs/heads/master","head":"b59d0a4c1b359f39bfca927f227feed873118b70","before":"0ce58ccec73d3e3c093592bc1e7dc9e24d8e9101","commits":[{"sha":"5c978b9db31b39bf38aee9f1ebc6d6c796c1620c","author":{"name":"Felix Buenen","email":"50d88832bfb5cca12fccee0891f544c204df9c57@hotmail.com"},"message":"Player + platform assets functionality","distinct":false,"url":"https://api.github.com/repos/eMsylf/Hybrid-Space/commits/5c978b9db31b39bf38aee9f1ebc6d6c796c1620c"},{"sha":"a2b1c70a7bc51484ac2b63678136b131d65249dc","author":{"name":"Felix Buenen","email":"50d88832bfb5cca12fccee0891f544c204df9c57@hotmail.com"},"message":"play animation","distinct":false,"url":"https://api.github.com/repos/eMsylf/Hybrid-Space/commits/a2b1c70a7bc51484ac2b63678136b131d65249dc"},{"sha":"2279dc30934a38ad83b32bf5a4b19081b8c2359d","author":{"name":"Bob","email":"d4b37b10e09c68ce0da286c3b8723362b756cb7c@hotmail.com"},"message":"Multiple changes\n\nAdded:\n- Lvl01\n- Lvl02\n- Lvl03\n- Press space to start simulation\n- EndPoint prefab\n- Midpoint prefab\n- Reorganized prefabs\n\nBugs encountered:\n- When blocks are placed adjacent to each other, the boar gets stuck on them\n\nOther problems:\n- Need a \"restart from last checkpoint\" button for easier testing\n- I'll need easier to use prefabs to properly and efficiently create levels\n- Would like every often recurring object to be turned into a prefab (GameManager, Canvas, Targets)\n- We might want to test with bigger levels (larger field of view)\n- It seems like the \"Simulate\" object is obsolete\n\nNeed:\n- New camera position after reaching mid checkpoint should be based off of the position of the checkpoint, so that the checkpoint is clearly visible in the left of the screen\n- The player character checkpoint respawn does not move along with the checkpoint, would be nice if it was tied to the checkpoint location as 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