{"action":"closed","issue":{"url":"https://api.github.com/repos/Scirra/Construct-3-bugs/issues/1548","repository_url":"https://api.github.com/repos/Scirra/Construct-3-bugs","labels_url":"https://api.github.com/repos/Scirra/Construct-3-bugs/issues/1548/labels{/name}","comments_url":"https://api.github.com/repos/Scirra/Construct-3-bugs/issues/1548/comments","events_url":"https://api.github.com/repos/Scirra/Construct-3-bugs/issues/1548/events","html_url":"https://github.com/Scirra/Construct-3-bugs/issues/1548","id":320395767,"number":1548,"title":"Audio on Start of Layout: Doesn't play until Key is pressed","user":{"login":"joelmayer87","id":30116964,"avatar_url":"https://avatars0.githubusercontent.com/u/30116964?v=4","gravatar_id":"","url":"https://api.github.com/users/joelmayer87","html_url":"https://github.com/joelmayer87","followers_url":"https://api.github.com/users/joelmayer87/followers","following_url":"https://api.github.com/users/joelmayer87/following{/other_user}","gists_url":"https://api.github.com/users/joelmayer87/gists{/gist_id}","starred_url":"https://api.github.com/users/joelmayer87/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/joelmayer87/subscriptions","organizations_url":"https://api.github.com/users/joelmayer87/orgs","repos_url":"https://api.github.com/users/joelmayer87/repos","events_url":"https://api.github.com/users/joelmayer87/events{/privacy}","received_events_url":"https://api.github.com/users/joelmayer87/received_events","type":"User","site_admin":false},"labels":[{"id":578004173,"url":"https://api.github.com/repos/Scirra/Construct-3-bugs/labels/not%20a%20bug","name":"not a bug","color":"d93f0b","default":false}],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2018-05-04T19:18:05Z","updated_at":"2018-05-04T21:16:16Z","closed_at":"2018-05-04T21:16:16Z","author_association":"NONE","body":"## Problem description\r\n\r\nIt's really weird, all worked for me yesterday but today when continuing on my project, i noticed that none of the audio that is being called with the \"On start of layout\" event are being played anymore unless you press a key. Luckily, it still works with node.js exports. This applies to both Sound and Music Audio.\r\n\r\nI'm sorryi have to say this, but since i got a very big convention coming up on Thursday and still have a load of work to do on it it would be great, if this bug could be fixed in timely matter since it makes working on the game pretty hard...\r\n\r\n## Attach a .c3p\r\n\r\n[audiobug.zip](https://github.com/Scirra/Construct-3-bugs/files/1975634/audiobug.zip)\r\n\r\n\r\n## Steps to reproduce\r\n\r\n1. Open C3 file\r\n2.Press Play\r\n3. Press any Key\r\n\r\n## Observed result\r\n\r\nNo Audio being played.\r\n\r\n## Expected result\r\n\r\nAudio being played.\r\n\r\n## Affected browsers\r\n\r\n* Chrome: yes\r\n* Firefox: no\r\n## System details\r\n\r\n\r\n\r\n<details><summary>View details</summary>\r\n\r\nPlatform information\r\nBrowser: Chrome\r\nBrowser version: 66.0.3359.139\r\nBrowser engine: Blink\r\nBrowser architecture: 64-bit\r\nContext: webapp\r\nOperating system: Windows\r\nOperating system version: 7\r\nOperating system architecture: 64-bit\r\nDevice type: desktop\r\nDevice pixel ratio: 1\r\nLogical CPU cores: 12\r\nApprox. device memory: 8 GB\r\nUser agent: Mozilla/5.0 (Windows NT 6.1; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/66.0.3359.139 Safari/537.36\r\nC3 release: r98 (stable)\r\nLanguage setting: en-US\r\n\r\nLocal storage\r\nStorage quota (approx): 61 gb\r\nStorage usage (approx): 613 mb (1%)\r\nPersistant storage: No\r\n\r\nBrowser support notes\r\nThis list contains missing features that are not required, but could improve performance or user experience if supported.\r\n\r\nNothing is missing. Everything is OK!\r\nWebGL information\r\nVersion string: WebGL 2.0 (OpenGL ES 3.0 Chromium)\r\nNumeric version: 2\r\nSupports NPOT textures: yes\r\nSupports GPU profiling: no\r\nVendor: Google Inc.\r\nRenderer: ANGLE (NVIDIA GeForce GTX 580 Direct3D11 vs_5_0 ps_5_0)\r\nMajor performance caveat: no\r\nMaximum texture size: 16384\r\nPoint size range: 1 to 1024\r\nExtensions:\r\n\r\nEXT_color_buffer_float\r\nEXT_texture_filter_anisotropic\r\nOES_texture_float_linear\r\nWEBGL_compressed_texture_s3tc\r\nWEBGL_compressed_texture_s3tc_srgb\r\nWEBGL_debug_renderer_info\r\nWEBGL_debug_shaders\r\nWEBGL_lose_context\r\nAudio information\r\nSystem sample rate: 44100 Hz\r\nOutput channels: 2\r\nOutput interpretation: speakers\r\nSupported decode formats:\r\n\r\nOgg Opus (audio/ogg; codecs=opus)\r\nWebM Opus (audio/webm; codecs=opus)\r\nOgg Vorbis (audio/ogg; codecs=vorbis)\r\nWebM Vorbis (audio/webm; codecs=vorbis)\r\nMPEG-4 AAC (audio/mp4; codecs=mp4a.40.5)\r\nMP3 (audio/mpeg)\r\nFLAC (audio/flac)\r\nPCM WAV (audio/wav; codecs=1)\r\nSupported encode formats:\r\n\r\nWebM Opus (audio/webm; codecs=opus)\r\nVideo information\r\nSupported decode formats:\r\n\r\nWebM VP9 (video/webm; codecs=vp9)\r\nWebM VP8 (video/webm; codecs=vp8)\r\nOgg Theora (video/ogg; codecs=theora)\r\nH.264 (video/mp4; codecs=avc1.42E01E)\r\nSupported encode formats:\r\n\r\nWebM VP9 (video/webm; codecs=vp9)\r\nWebM VP8 (video/webm; codecs=vp8)\r\n\r\n</details>\r\n"}}
{"actor":{"display_login":"AshleyScirra"}}