{"action":"closed","issue":{"url":"https://api.github.com/repos/google-ar/arcore-unity-sdk/issues/328","repository_url":"https://api.github.com/repos/google-ar/arcore-unity-sdk","labels_url":"https://api.github.com/repos/google-ar/arcore-unity-sdk/issues/328/labels{/name}","comments_url":"https://api.github.com/repos/google-ar/arcore-unity-sdk/issues/328/comments","events_url":"https://api.github.com/repos/google-ar/arcore-unity-sdk/issues/328/events","html_url":"https://github.com/google-ar/arcore-unity-sdk/issues/328","id":345578635,"node_id":"MDU6SXNzdWUzNDU1Nzg2MzU=","number":328,"title":"TrackableHit doesn't have a game object","user":{"login":"idomic","id":11596985,"node_id":"MDQ6VXNlcjExNTk2OTg1","avatar_url":"https://avatars1.githubusercontent.com/u/11596985?v=4","gravatar_id":"","url":"https://api.github.com/users/idomic","html_url":"https://github.com/idomic","followers_url":"https://api.github.com/users/idomic/followers","following_url":"https://api.github.com/users/idomic/following{/other_user}","gists_url":"https://api.github.com/users/idomic/gists{/gist_id}","starred_url":"https://api.github.com/users/idomic/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/idomic/subscriptions","organizations_url":"https://api.github.com/users/idomic/orgs","repos_url":"https://api.github.com/users/idomic/repos","events_url":"https://api.github.com/users/idomic/events{/privacy}","received_events_url":"https://api.github.com/users/idomic/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":8,"created_at":"2018-07-30T00:54:07Z","updated_at":"2018-09-17T23:57:38Z","closed_at":"2018-09-17T23:57:38Z","author_association":"NONE","body":"Hi,\r\n\r\nEver since you've changed the SDK version I can't really extract the gameobject I'm touching.\r\nBefore the upgrade the intersection was of RaycastHit so I could get the intersected gameobject and it's collider but Now I really can't get it due to the inner implementation of the TrackableHit.\r\n\r\nHow can I get both the intersected gameobject and the object's collider?\r\n\r\nThanks!"}}
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