{"action":"closed","issue":{"url":"https://api.github.com/repos/Eniripsa96/SkillAPI/issues/364","repository_url":"https://api.github.com/repos/Eniripsa96/SkillAPI","labels_url":"https://api.github.com/repos/Eniripsa96/SkillAPI/issues/364/labels{/name}","comments_url":"https://api.github.com/repos/Eniripsa96/SkillAPI/issues/364/comments","events_url":"https://api.github.com/repos/Eniripsa96/SkillAPI/issues/364/events","html_url":"https://github.com/Eniripsa96/SkillAPI/issues/364","id":349797517,"node_id":"MDU6SXNzdWUzNDk3OTc1MTc=","number":364,"title":"[Enhancement] Binded skill indicator in UI","user":{"login":"demonslayer147","id":6226252,"node_id":"MDQ6VXNlcjYyMjYyNTI=","avatar_url":"https://avatars2.githubusercontent.com/u/6226252?v=4","gravatar_id":"","url":"https://api.github.com/users/demonslayer147","html_url":"https://github.com/demonslayer147","followers_url":"https://api.github.com/users/demonslayer147/followers","following_url":"https://api.github.com/users/demonslayer147/following{/other_user}","gists_url":"https://api.github.com/users/demonslayer147/gists{/gist_id}","starred_url":"https://api.github.com/users/demonslayer147/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/demonslayer147/subscriptions","organizations_url":"https://api.github.com/users/demonslayer147/orgs","repos_url":"https://api.github.com/users/demonslayer147/repos","events_url":"https://api.github.com/users/demonslayer147/events{/privacy}","received_events_url":"https://api.github.com/users/demonslayer147/received_events","type":"User","site_admin":false},"labels":[{"id":59277535,"node_id":"MDU6TGFiZWw1OTI3NzUzNQ==","url":"https://api.github.com/repos/Eniripsa96/SkillAPI/labels/enhancement","name":"enhancement","color":"84b6eb","default":true}],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2018-08-12T09:14:27Z","updated_at":"2018-08-18T22:07:52Z","closed_at":"2018-08-18T22:07:52Z","author_association":"NONE","body":"I let players either have a choice to use SKILL BAR or BIND system to activate skill. When player using BIND command, is it possible to show something in _/class skill_ on that particular skill that have been binded to some item?\r\n\r\nFor example, if SpellA is bound with a diamond axe, then underneath SpellA information in the _/class skill_ GUI will show **Bound with diamond axe** or something like that"}}
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