{"action":"created","issue":{"url":"https://api.github.com/repos/godotengine/godot/issues/16352","repository_url":"https://api.github.com/repos/godotengine/godot","labels_url":"https://api.github.com/repos/godotengine/godot/issues/16352/labels{/name}","comments_url":"https://api.github.com/repos/godotengine/godot/issues/16352/comments","events_url":"https://api.github.com/repos/godotengine/godot/issues/16352/events","html_url":"https://github.com/godotengine/godot/issues/16352","id":294114357,"node_id":"MDU6SXNzdWUyOTQxMTQzNTc=","number":16352,"title":"Particles2D resets when changing Amount parameter","user":{"login":"Boothand","id":5933597,"node_id":"MDQ6VXNlcjU5MzM1OTc=","avatar_url":"https://avatars2.githubusercontent.com/u/5933597?v=4","gravatar_id":"","url":"https://api.github.com/users/Boothand","html_url":"https://github.com/Boothand","followers_url":"https://api.github.com/users/Boothand/followers","following_url":"https://api.github.com/users/Boothand/following{/other_user}","gists_url":"https://api.github.com/users/Boothand/gists{/gist_id}","starred_url":"https://api.github.com/users/Boothand/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Boothand/subscriptions","organizations_url":"https://api.github.com/users/Boothand/orgs","repos_url":"https://api.github.com/users/Boothand/repos","events_url":"https://api.github.com/users/Boothand/events{/privacy}","received_events_url":"https://api.github.com/users/Boothand/received_events","type":"User","site_admin":false},"labels":[{"id":73330066,"node_id":"MDU6TGFiZWw3MzMzMDA2Ng==","url":"https://api.github.com/repos/godotengine/godot/labels/enhancement","name":"enhancement","color":"44bbff","default":true},{"id":279098111,"node_id":"MDU6TGFiZWwyNzkwOTgxMTE=","url":"https://api.github.com/repos/godotengine/godot/labels/topic:rendering","name":"topic:rendering","color":"ffdd44","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2018-02-03T14:22:10Z","updated_at":"2018-06-16T18:17:53Z","closed_at":null,"author_association":"NONE","body":"**Godot version:**\r\n3.0\r\n\r\n\r\n**OS/device including version:**\r\n<!-- Specify GPU model and drivers if graphics-related. -->\r\nWin 10\r\n\r\n\r\n**Issue description:**\r\n<!-- What happened, and what was expected. -->\r\nWhen changing the Amount parameter, the particle system resets the simulation. Expected to just start emitting the new amount without deleting the already emitted particles. Intention: Changing it from code so that it emits more or less under certain circumstances.\r\n\r\n**Steps to reproduce:**\r\nMake Particles2D, drag the Amount slider."},"comment":{"url":"https://api.github.com/repos/godotengine/godot/issues/comments/397830252","html_url":"https://github.com/godotengine/godot/issues/16352#issuecomment-397830252","issue_url":"https://api.github.com/repos/godotengine/godot/issues/16352","id":397830252,"node_id":"MDEyOklzc3VlQ29tbWVudDM5NzgzMDI1Mg==","user":{"login":"QbieShay","id":7917475,"node_id":"MDQ6VXNlcjc5MTc0NzU=","avatar_url":"https://avatars3.githubusercontent.com/u/7917475?v=4","gravatar_id":"","url":"https://api.github.com/users/QbieShay","html_url":"https://github.com/QbieShay","followers_url":"https://api.github.com/users/QbieShay/followers","following_url":"https://api.github.com/users/QbieShay/following{/other_user}","gists_url":"https://api.github.com/users/QbieShay/gists{/gist_id}","starred_url":"https://api.github.com/users/QbieShay/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/QbieShay/subscriptions","organizations_url":"https://api.github.com/users/QbieShay/orgs","repos_url":"https://api.github.com/users/QbieShay/repos","events_url":"https://api.github.com/users/QbieShay/events{/privacy}","received_events_url":"https://api.github.com/users/QbieShay/received_events","type":"User","site_admin":false},"created_at":"2018-06-16T18:17:53Z","updated_at":"2018-06-16T18:17:53Z","author_association":"NONE","body":"@akien-mga  I don't think this issue should be labeled as enhancement, i think it's a bug: it makes it impossible to use particles for effects with a varying amount (in my case, i needed to modify the drops of water from a shower depending on how much the valves were open)"}}
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