{"push_id":2520937540,"size":1,"distinct_size":1,"ref":"refs/heads/o8.1","head":"0ef9a680905fc984652a13b6515798ec8d07cb15","before":"2398cdd47a7ca6502db2ced5f63f0739690c0eb8","commits":[{"sha":"0ef9a680905fc984652a13b6515798ec8d07cb15","author":{"name":"Jesse Hall","email":"a7a512109dbc56cfe431bdf814a770506902a7ec@google.com"},"message":"Handle glGetString returning NULL\n\nWhen two contexts are shared, and one is lost/reset, the other can be\nlost as well. A lost context can return NULL from glGetString. On the\nfirst eglMakeCurrent to a context, we fetch the extension list, and\nweren't checking for NULL, leading to a crash in the rare case where a\ncontext is lost and then another context sharing with it is made\ncurrent for the first time.\n\nBug: 64024627\nTest: dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.*\nChange-Id: Ib7e1b932490ec587df159e9e461c211d3dac35d4","distinct":true,"url":"https://api.github.com/repos/AICP/frameworks_native/commits/0ef9a680905fc984652a13b6515798ec8d07cb15"}]}
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