{"action":"opened","issue":{"url":"https://api.github.com/repos/AlexandruGhergut/BattleAI/issues/95","repository_url":"https://api.github.com/repos/AlexandruGhergut/BattleAI","labels_url":"https://api.github.com/repos/AlexandruGhergut/BattleAI/issues/95/labels{/name}","comments_url":"https://api.github.com/repos/AlexandruGhergut/BattleAI/issues/95/comments","events_url":"https://api.github.com/repos/AlexandruGhergut/BattleAI/issues/95/events","html_url":"https://github.com/AlexandruGhergut/BattleAI/issues/95","id":160882930,"number":95,"title":"Investigate packet send/receive order","user":{"login":"AlexandruGhergut","id":9165492,"avatar_url":"https://avatars.githubusercontent.com/u/9165492?v=3","gravatar_id":"","url":"https://api.github.com/users/AlexandruGhergut","html_url":"https://github.com/AlexandruGhergut","followers_url":"https://api.github.com/users/AlexandruGhergut/followers","following_url":"https://api.github.com/users/AlexandruGhergut/following{/other_user}","gists_url":"https://api.github.com/users/AlexandruGhergut/gists{/gist_id}","starred_url":"https://api.github.com/users/AlexandruGhergut/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/AlexandruGhergut/subscriptions","organizations_url":"https://api.github.com/users/AlexandruGhergut/orgs","repos_url":"https://api.github.com/users/AlexandruGhergut/repos","events_url":"https://api.github.com/users/AlexandruGhergut/events{/privacy}","received_events_url":"https://api.github.com/users/AlexandruGhergut/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/AlexandruGhergut/BattleAI/labels/help%20wanted","name":"help wanted","color":"159818"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-06-17T13:01:37Z","updated_at":"2016-06-17T13:01:37Z","closed_at":null,"body":"@Liviu0010 and I observed this bug a single time. The game did not respect the chronological order of the events and the packets appeared to be interlaced. In other words, a previous game state was rendered between two consecutive game states.\r\nThis could have something to do with poor network conditions as we were all connected to a WiFi hotspot."}}
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