{"ref":"javadoc-overhaul-cont","ref_type":"branch","master_branch":"master","description":"Shade Lands is, for the moment, a realtime combat logic for automated battles. The core of the combat is driven by the application and removal of statuses using skills. The project aims to make this combat logic the core of a much larger stretegy game by the same name.","pusher_type":"user"}
{"actor":{"display_login":"AndrewMiTe"}}