{"push_id":1061657264,"size":5,"distinct_size":1,"ref":"refs/heads/develop","head":"fabae8ef4b615d5b3e56b072dd6e6b6df5abe30d","before":"88b0178c6f0987a56b1e7cde2ee94ddb883aa1db","commits":[{"sha":"a0918d4fb732f389858234d0efae156513143a40","author":{"email":"0e0c8c8abb407732bdadfdc9f0cfd4b800c10236@gmail.com","name":"Gabriel Ortega"},"message":"Setup states and check dom points.","distinct":false,"url":"https://api.github.com/repos/igm-capstone/capstone-game-cpp/commits/a0918d4fb732f389858234d0efae156513143a40"},{"sha":"44ac6df8e926d77ee4fa0025c120845f2f42e04a","author":{"email":"0e0c8c8abb407732bdadfdc9f0cfd4b800c10236@gmail.com","name":"Gabriel Ortega"},"message":"Use ActivationPredicate for tiered Domination Points.","distinct":false,"url":"https://api.github.com/repos/igm-capstone/capstone-game-cpp/commits/44ac6df8e926d77ee4fa0025c120845f2f42e04a"},{"sha":"c43aafc3161b616f7c870429590694df655762a4","author":{"email":"0e0c8c8abb407732bdadfdc9f0cfd4b800c10236@gmail.com","name":"Gabriel Ortega"},"message":"Game State updates upon all DPs captured.","distinct":false,"url":"https://api.github.com/repos/igm-capstone/capstone-game-cpp/commits/c43aafc3161b616f7c870429590694df655762a4"},{"sha":"7d8a07bdab8fa9bbb524d8cf206dba57fa13470b","author":{"email":"0e0c8c8abb407732bdadfdc9f0cfd4b800c10236@gmail.com","name":"Gabriel Ortega"},"message":"Merge branch 'develop' into feature/DominationPointGameState","distinct":false,"url":"https://api.github.com/repos/igm-capstone/capstone-game-cpp/commits/7d8a07bdab8fa9bbb524d8cf206dba57fa13470b"},{"sha":"fabae8ef4b615d5b3e56b072dd6e6b6df5abe30d","author":{"email":"0e0c8c8abb407732bdadfdc9f0cfd4b800c10236@gmail.com","name":"Gabriel Ortega"},"message":"Merge branch 'feature/DominationPointGameState' into develop","distinct":true,"url":"https://api.github.com/repos/igm-capstone/capstone-game-cpp/commits/fabae8ef4b615d5b3e56b072dd6e6b6df5abe30d"}]}