{"action":"created","issue":{"url":"https://api.github.com/repos/HaxeFlixel/flixel/issues/1861","repository_url":"https://api.github.com/repos/HaxeFlixel/flixel","labels_url":"https://api.github.com/repos/HaxeFlixel/flixel/issues/1861/labels{/name}","comments_url":"https://api.github.com/repos/HaxeFlixel/flixel/issues/1861/comments","events_url":"https://api.github.com/repos/HaxeFlixel/flixel/issues/1861/events","html_url":"https://github.com/HaxeFlixel/flixel/issues/1861","id":157400223,"number":1861,"title":"FlxSprite+FlxAtlas distortions on native targets","user":{"login":"starry-abyss","id":11571820,"avatar_url":"https://avatars.githubusercontent.com/u/11571820?v=3","gravatar_id":"","url":"https://api.github.com/users/starry-abyss","html_url":"https://github.com/starry-abyss","followers_url":"https://api.github.com/users/starry-abyss/followers","following_url":"https://api.github.com/users/starry-abyss/following{/other_user}","gists_url":"https://api.github.com/users/starry-abyss/gists{/gist_id}","starred_url":"https://api.github.com/users/starry-abyss/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/starry-abyss/subscriptions","organizations_url":"https://api.github.com/users/starry-abyss/orgs","repos_url":"https://api.github.com/users/starry-abyss/repos","events_url":"https://api.github.com/users/starry-abyss/events{/privacy}","received_events_url":"https://api.github.com/users/starry-abyss/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":20,"created_at":"2016-05-29T18:59:59Z","updated_at":"2016-06-11T15:13:53Z","closed_at":null,"body":"- **Flixel version:** dev, c561696\r\n- **OpenFL version:** 3.6.1\r\n- **Lime version:** 2.9.1\r\n- **Affected targets:** neko, windows\r\n\r\nHello, I've come across an issue with sprite rendering using atlases. It doesn't occur on Flash, and it doesn't occur when not using FlxAtlas nodes for sprite graphics. It _seems_ to occur more frequently with 3x zoom, and subpixel sprite positions.\r\n\r\nHere is a little demo that shows the issue:\r\nhttps://github.com/starry-abyss/render_test_cpp\r\n\r\nHere are some grabs from main project:\r\nhttp://imgur.com/a/cqvbM\r\n\r\nTake attention to bear's eyes, ears and honey cut into halves with diagonal corner-to-corner line (apparently, triangles in quad). Also on GIFs you can see that the frame with bear's eyes shut is rendered differently from other frames.\r\n\r\n<bountysource-plugin>\r\n---\r\nWant to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/34682467-flxsprite-flxatlas-distortions-on-native-targets?utm_campaign=plugin&utm_content=tracker%2F254189&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F254189&utm_medium=issues&utm_source=github).\r\n</bountysource-plugin>"},"comment":{"url":"https://api.github.com/repos/HaxeFlixel/flixel/issues/comments/225368880","html_url":"https://github.com/HaxeFlixel/flixel/issues/1861#issuecomment-225368880","issue_url":"https://api.github.com/repos/HaxeFlixel/flixel/issues/1861","id":225368880,"user":{"login":"Beeblerox","id":857406,"avatar_url":"https://avatars.githubusercontent.com/u/857406?v=3","gravatar_id":"","url":"https://api.github.com/users/Beeblerox","html_url":"https://github.com/Beeblerox","followers_url":"https://api.github.com/users/Beeblerox/followers","following_url":"https://api.github.com/users/Beeblerox/following{/other_user}","gists_url":"https://api.github.com/users/Beeblerox/gists{/gist_id}","starred_url":"https://api.github.com/users/Beeblerox/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Beeblerox/subscriptions","organizations_url":"https://api.github.com/users/Beeblerox/orgs","repos_url":"https://api.github.com/users/Beeblerox/repos","events_url":"https://api.github.com/users/Beeblerox/events{/privacy}","received_events_url":"https://api.github.com/users/Beeblerox/received_events","type":"User","site_admin":false},"created_at":"2016-06-11T15:13:53Z","updated_at":"2016-06-11T15:13:53Z","body":"Yes, i want to make Tilemap version of the test, but will need dev version of openfl (since only dev version supports tile scaling).\r\nAnd some sort of Tilesheet fork is on my list also."}}
{"actor":{"display_login":"Beeblerox"}}