{"action":"opened","issue":{"url":"https://api.github.com/repos/MegaMek/megamek/issues/125","repository_url":"https://api.github.com/repos/MegaMek/megamek","labels_url":"https://api.github.com/repos/MegaMek/megamek/issues/125/labels{/name}","comments_url":"https://api.github.com/repos/MegaMek/megamek/issues/125/comments","events_url":"https://api.github.com/repos/MegaMek/megamek/issues/125/events","html_url":"https://github.com/MegaMek/megamek/issues/125","id":145535733,"number":125,"title":"Ghost Targets Not Working","user":{"login":"VictorMorson","id":17623808,"avatar_url":"https://avatars.githubusercontent.com/u/17623808?v=3","gravatar_id":"","url":"https://api.github.com/users/VictorMorson","html_url":"https://github.com/VictorMorson","followers_url":"https://api.github.com/users/VictorMorson/followers","following_url":"https://api.github.com/users/VictorMorson/following{/other_user}","gists_url":"https://api.github.com/users/VictorMorson/gists{/gist_id}","starred_url":"https://api.github.com/users/VictorMorson/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/VictorMorson/subscriptions","organizations_url":"https://api.github.com/users/VictorMorson/orgs","repos_url":"https://api.github.com/users/VictorMorson/repos","events_url":"https://api.github.com/users/VictorMorson/events{/privacy}","received_events_url":"https://api.github.com/users/VictorMorson/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-04-03T20:06:04Z","updated_at":"2016-04-03T20:06:04Z","closed_at":null,"body":"Ghost Targets are not currently functioning at all with ECM.  This has worked in previous versions but seems to have stopped in the last few builds.\r\n\r\n1) Equip an ECM System and put two units on the board\r\n2) In the movement phase, go to Systems->All Equipment and turn the ECM to Ghost Targets Mode\r\n3) Repeat for the second unit \r\n4) Hit done until Ghost Targets are active (and roll a success)\r\n5) In the firing phase, attempt to fire at each other.\r\n6) Note no matter the maximum bonus set, no bonus is given against incoming weapons fire.\r\n\r\n[GhostFailure3.sav.gz](https://github.com/MegaMek/megamek/files/201530/GhostFailure3.sav.gz)\r\n[GhostTargetFailure2.sav.gz](https://github.com/MegaMek/megamek/files/201531/GhostTargetFailure2.sav.gz)\r\n[GhostTargetsNotActive.sav.gz](https://github.com/MegaMek/megamek/files/201532/GhostTargetsNotActive.sav.gz)\r\n\r\n"}}