{"action":"closed","issue":{"url":"https://api.github.com/repos/allejo/LeagueOverseer/issues/35","repository_url":"https://api.github.com/repos/allejo/LeagueOverseer","labels_url":"https://api.github.com/repos/allejo/LeagueOverseer/issues/35/labels{/name}","comments_url":"https://api.github.com/repos/allejo/LeagueOverseer/issues/35/comments","events_url":"https://api.github.com/repos/allejo/LeagueOverseer/issues/35/events","html_url":"https://github.com/allejo/LeagueOverseer/issues/35","id":120348054,"number":35,"title":"Checking Lagstats During Replay","user":{"login":"Snake12534","id":3194556,"avatar_url":"https://avatars.githubusercontent.com/u/3194556?v=3","gravatar_id":"","url":"https://api.github.com/users/Snake12534","html_url":"https://github.com/Snake12534","followers_url":"https://api.github.com/users/Snake12534/followers","following_url":"https://api.github.com/users/Snake12534/following{/other_user}","gists_url":"https://api.github.com/users/Snake12534/gists{/gist_id}","starred_url":"https://api.github.com/users/Snake12534/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Snake12534/subscriptions","organizations_url":"https://api.github.com/users/Snake12534/orgs","repos_url":"https://api.github.com/users/Snake12534/repos","events_url":"https://api.github.com/users/Snake12534/events{/privacy}","received_events_url":"https://api.github.com/users/Snake12534/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":7,"created_at":"2015-12-04T07:21:42Z","updated_at":"2016-09-20T22:32:35Z","closed_at":"2016-09-20T22:32:35Z","body":"// Possible idea to check lagstats during replays (very significant)?\r\n// while (MatchInProgress)\r\n// Check time\r\n// Assign time to lagstats in an array\r\n// set lagstats = savedData\r\n\r\n// During A Replay\r\n// Call savedData based on the clock\r\n(Not comfortable with the API)"}}
{"actor":{"display_login":"allejo"}}