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is already the case: on the client the hour change listener is never 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new MOD-Icon by oekobauer\r\n+ added complete material effects for snow (by oekobauer and Patrick)\r\n+ added missing tree textures for all trees in the game\r\n+ added shaders for tree branch like the originals\r\n\r\n+ change GrowthManager  transistion working so it's now more performance\r\nfriendly\r\n+ changes SeasonIntro to check if other HUDs are active and avoid\r\nconflicts\r\n+ changes the forecast display for other resolutions and with scaling\r\n+ add more user friendly informations to the daily forecast view and\r\nremove the help text message from ssTime.lua\r\n+ add saveKey for the forecastview so the user don't need to deactivate\r\nit at every start\r\n+ allow Sprayer to work in winter in preparation for a road salt\r\nspreader (snowplow and snowblower are works fine at the moment)\r\n+ change the activation of the forecastview to the assigned key from the\r\nmoddesc\r\n+ for the moment, a QuickFix for missing appliedSnowDepth variable\r\ninserted into 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