{"push_id":1207870894,"size":1,"distinct_size":1,"ref":"refs/heads/material_embedded_colormaps","head":"b58092a7979e925fc1a71a3d9bae07f8ac209e12","before":"2df12bcfcd87c8ba84f00d6b6831c201becf405e","commits":[{"sha":"b58092a7979e925fc1a71a3d9bae07f8ac209e12","author":{"name":"Vincent Pelletier","email":"7a0a78dca2d4d22864746cd2584d71c0f4705dda@gmail.com"},"message":"GRIM: Adds support for loading embedded colormaps.\n\nVery few material files define their own color maps:\n  DATA000.LAB/blue.mat\n  DATA000.LAB/orange.mat\n  DATA000.LAB/pink.mat\n  DATA000.LAB/white.mat\n  DATA001.LAB/bren_chest.mat\n  DATA001.LAB/bren_shin.mat\n  DATA001.LAB/bren_skin.mat\n  DATA001.LAB/bren_thigh.mat\n  DATA004.LAB/bren_chest.mat\n  DATA004.LAB/bren_shin.mat\n  DATA004.LAB/bren_skin.mat\n  DATA004.LAB/bren_thigh.mat\nAlso, walk (but ignore) downscaled mipmaps. Even fewer files contain them, and\nthey contain a single image each (with 3 mipmaps):\n  DATA000.LAB/dflt.mat\n  DATA000.LAB/shadow.mat","distinct":true,"url":"https://api.github.com/repos/vpelletier/residualvm/commits/b58092a7979e925fc1a71a3d9bae07f8ac209e12"}]}
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