{"action":"created","issue":{"url":"https://api.github.com/repos/stzhyeyun/Task6_GameFramework/issues/10","repository_url":"https://api.github.com/repos/stzhyeyun/Task6_GameFramework","labels_url":"https://api.github.com/repos/stzhyeyun/Task6_GameFramework/issues/10/labels{/name}","comments_url":"https://api.github.com/repos/stzhyeyun/Task6_GameFramework/issues/10/comments","events_url":"https://api.github.com/repos/stzhyeyun/Task6_GameFramework/issues/10/events","html_url":"https://github.com/stzhyeyun/Task6_GameFramework/issues/10","id":153759564,"number":10,"title":"콜라이더 문제","user":{"login":"stzyoonsik","id":18111635,"avatar_url":"https://avatars.githubusercontent.com/u/18111635?v=3","gravatar_id":"","url":"https://api.github.com/users/stzyoonsik","html_url":"https://github.com/stzyoonsik","followers_url":"https://api.github.com/users/stzyoonsik/followers","following_url":"https://api.github.com/users/stzyoonsik/following{/other_user}","gists_url":"https://api.github.com/users/stzyoonsik/gists{/gist_id}","starred_url":"https://api.github.com/users/stzyoonsik/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/stzyoonsik/subscriptions","organizations_url":"https://api.github.com/users/stzyoonsik/orgs","repos_url":"https://api.github.com/users/stzyoonsik/repos","events_url":"https://api.github.com/users/stzyoonsik/events{/privacy}","received_events_url":"https://api.github.com/users/stzyoonsik/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2016-05-09T11:51:44Z","updated_at":"2016-05-19T07:20:48Z","closed_at":null,"body":"플레이어는 두개의 콜라이더 (펭귄 + 그림자)를 가지고 있고, 오브젝트의 충돌 처리를 그림자의 콜라이더에만 해두었는데 펭귄의 콜라이더와 충돌 시 이벤트가 발생하여 제대로 충돌처리를 할 수 없습니다."},"comment":{"url":"https://api.github.com/repos/stzhyeyun/Task6_GameFramework/issues/comments/220246588","html_url":"https://github.com/stzhyeyun/Task6_GameFramework/issues/10#issuecomment-220246588","issue_url":"https://api.github.com/repos/stzhyeyun/Task6_GameFramework/issues/10","id":220246588,"user":{"login":"stzhyeyun","id":18111738,"avatar_url":"https://avatars.githubusercontent.com/u/18111738?v=3","gravatar_id":"","url":"https://api.github.com/users/stzhyeyun","html_url":"https://github.com/stzhyeyun","followers_url":"https://api.github.com/users/stzhyeyun/followers","following_url":"https://api.github.com/users/stzhyeyun/following{/other_user}","gists_url":"https://api.github.com/users/stzhyeyun/gists{/gist_id}","starred_url":"https://api.github.com/users/stzhyeyun/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/stzhyeyun/subscriptions","organizations_url":"https://api.github.com/users/stzhyeyun/orgs","repos_url":"https://api.github.com/users/stzhyeyun/repos","events_url":"https://api.github.com/users/stzhyeyun/events{/privacy}","received_events_url":"https://api.github.com/users/stzhyeyun/received_events","type":"User","site_admin":false},"created_at":"2016-05-19T07:20:48Z","updated_at":"2016-05-19T07:20:48Z","body":"Collider에 ignoreTag를 추가하였습니다. 충돌을 무시할 GameObject의 Tag를 ignoreTag로 등록하면 해당 GameObject의 Collider와는 충돌 검사를 하지 않습니다."}}