{"action":"created","issue":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1602","repository_url":"https://api.github.com/repos/PCSX2/pcsx2","labels_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1602/labels{/name}","comments_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1602/comments","events_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1602/events","html_url":"https://github.com/PCSX2/pcsx2/issues/1602","id":180487087,"number":1602,"title":"Syphon Filter: TOS - Selected weapon icon drawn in incorrect order","user":{"login":"ilag11111","id":7087350,"avatar_url":"https://avatars.githubusercontent.com/u/7087350?v=3","gravatar_id":"","url":"https://api.github.com/users/ilag11111","html_url":"https://github.com/ilag11111","followers_url":"https://api.github.com/users/ilag11111/followers","following_url":"https://api.github.com/users/ilag11111/following{/other_user}","gists_url":"https://api.github.com/users/ilag11111/gists{/gist_id}","starred_url":"https://api.github.com/users/ilag11111/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ilag11111/subscriptions","organizations_url":"https://api.github.com/users/ilag11111/orgs","repos_url":"https://api.github.com/users/ilag11111/repos","events_url":"https://api.github.com/users/ilag11111/events{/privacy}","received_events_url":"https://api.github.com/users/ilag11111/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2016-10-02T00:05:20Z","updated_at":"2016-10-02T16:13:06Z","closed_at":null,"body":"-Game Title: Syphon Filter: The Omega Strain NTSC - SCUS-97264\r\n-PCSX2 version: 866173a and newer\r\n-PCSX2 options: Defaults, no settings modifications affect the issue\r\n-Plugins used: GSdx, SPU2-X, OnePad\r\n-Plugin settings: GSdx OGL hardware and software renderers.\r\n\r\n-Description: The selected weapon icon is drawn partially behind the transparent blue background it's supposed to be drawn above.  This happens in both software and hardware, with hardware having significantly more defects.\r\nExample image: https://s21.postimg.org/b5zy45qev/image.png\r\n\r\n-How to replicate: Start any level, and once you have control over the character, inspect the icon in the bottom right corner.  If portions are blue or missing, the issue is present.  It's easiest to see by switching to unarmed and looking at the hands icon.\r\n\r\n-Last known version to work: fb2182d\r\n\r\n-PC specifications: CPU: AMD Phenom II X4 965 GPU: EVGA Nvidia GTX 680 FTW+ OS: Ubuntu 16.04\r\n\r\n-Other Comments\r\nTo be fair, the icon wasn't drawn completely correctly before 866173a.  Certain weapons such as the MDS A4 had parts that were drawn incorrectly - though consistently between hardware and software, but most were fine.  Now, it seems almost every weapon has issues."},"comment":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/comments/250979244","html_url":"https://github.com/PCSX2/pcsx2/issues/1602#issuecomment-250979244","issue_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1602","id":250979244,"user":{"login":"FlatOutPS2","id":15942346,"avatar_url":"https://avatars.githubusercontent.com/u/15942346?v=3","gravatar_id":"","url":"https://api.github.com/users/FlatOutPS2","html_url":"https://github.com/FlatOutPS2","followers_url":"https://api.github.com/users/FlatOutPS2/followers","following_url":"https://api.github.com/users/FlatOutPS2/following{/other_user}","gists_url":"https://api.github.com/users/FlatOutPS2/gists{/gist_id}","starred_url":"https://api.github.com/users/FlatOutPS2/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/FlatOutPS2/subscriptions","organizations_url":"https://api.github.com/users/FlatOutPS2/orgs","repos_url":"https://api.github.com/users/FlatOutPS2/repos","events_url":"https://api.github.com/users/FlatOutPS2/events{/privacy}","received_events_url":"https://api.github.com/users/FlatOutPS2/received_events","type":"User","site_admin":false},"created_at":"2016-10-02T16:13:06Z","updated_at":"2016-10-02T16:13:06Z","body":"The cut off fingers issue appears between builds 1126 and 1132, which is the alpha test improvement merge. The issue does not affect Direct3D renderers though."}}
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