{"action":"closed","issue":{"url":"https://api.github.com/repos/OwenLaRosa/space-invaders/issues/1","labels_url":"https://api.github.com/repos/OwenLaRosa/space-invaders/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/OwenLaRosa/space-invaders/issues/1/comments","events_url":"https://api.github.com/repos/OwenLaRosa/space-invaders/issues/1/events","html_url":"https://github.com/OwenLaRosa/space-invaders/issues/1","id":119813636,"number":1,"title":"Pausing doesn't work correctly on a physical device","user":{"login":"OwenLaRosa","id":11902470,"avatar_url":"https://avatars.githubusercontent.com/u/11902470?v=3","gravatar_id":"","url":"https://api.github.com/users/OwenLaRosa","html_url":"https://github.com/OwenLaRosa","followers_url":"https://api.github.com/users/OwenLaRosa/followers","following_url":"https://api.github.com/users/OwenLaRosa/following{/other_user}","gists_url":"https://api.github.com/users/OwenLaRosa/gists{/gist_id}","starred_url":"https://api.github.com/users/OwenLaRosa/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/OwenLaRosa/subscriptions","organizations_url":"https://api.github.com/users/OwenLaRosa/orgs","repos_url":"https://api.github.com/users/OwenLaRosa/repos","events_url":"https://api.github.com/users/OwenLaRosa/events{/privacy}","received_events_url":"https://api.github.com/users/OwenLaRosa/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-12-01T21:37:44Z","updated_at":"2016-01-21T22:12:59Z","closed_at":"2016-01-21T22:12:59Z","body":"When pausing a game, aliens continue moving and the number of bullets builds up. When the game is resumed, the bullets are all fired at once and the aliens remain motionless for the duration that the game was paused. This does not appear to happen on the simulator but does on a physical device."}}