{"push_id":1477845712,"size":3,"distinct_size":3,"ref":"refs/heads/master","head":"4d8c5b397d9cd520899060559ece9a6b175ba1c6","before":"04e2a2b2d89432f506ddddfd18fb3455c38ee9d8","commits":[{"sha":"8193fa502451d6724b796ab8c97d8442339f5f14","author":{"name":"xipies","email":"a13af76b5ac47a9cc5b4e2d26791fb499ccee774@gmail.com"},"message":"Workaround for antlions that have ambush ability, but are non-aggresive, getting stuck underground after disengage, and upon roaming after returning to spawn point. This is especially for Alastor Antlion and Executioner Antlion.","distinct":true,"url":"https://api.github.com/repos/DarkstarProject/darkstar/commits/8193fa502451d6724b796ab8c97d8442339f5f14"},{"sha":"e1831cd279613b394d0f3faf6d3fbc7a31264baa","author":{"name":"xipies","email":"a13af76b5ac47a9cc5b4e2d26791fb499ccee774@gmail.com"},"message":"Removes obsolete conditional for ROAMFLAG_AMBUSH. It was already handled by mixin and was redundant.","distinct":true,"url":"https://api.github.com/repos/DarkstarProject/darkstar/commits/e1831cd279613b394d0f3faf6d3fbc7a31264baa"},{"sha":"4d8c5b397d9cd520899060559ece9a6b175ba1c6","author":{"name":"maxtherabbit","email":"4a389c1e40af8101829c6c5de78e9ab94d97fd7f@gmail.com"},"message":"Merge pull request #3588 from xipies/antlion\n\nWorkaround for antlions that have ambush ability, but are non-aggresi…","distinct":true,"url":"https://api.github.com/repos/DarkstarProject/darkstar/commits/4d8c5b397d9cd520899060559ece9a6b175ba1c6"}]}
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