{"action":"closed","issue":{"url":"https://api.github.com/repos/mini2Dx/mini2Dx/issues/54","repository_url":"https://api.github.com/repos/mini2Dx/mini2Dx","labels_url":"https://api.github.com/repos/mini2Dx/mini2Dx/issues/54/labels{/name}","comments_url":"https://api.github.com/repos/mini2Dx/mini2Dx/issues/54/comments","events_url":"https://api.github.com/repos/mini2Dx/mini2Dx/issues/54/events","html_url":"https://github.com/mini2Dx/mini2Dx/issues/54","id":128394526,"number":54,"title":"Add performance benchmarking to collision detection classes","user":{"login":"tomcashman","id":1745420,"avatar_url":"https://avatars.githubusercontent.com/u/1745420?v=3","gravatar_id":"","url":"https://api.github.com/users/tomcashman","html_url":"https://github.com/tomcashman","followers_url":"https://api.github.com/users/tomcashman/followers","following_url":"https://api.github.com/users/tomcashman/following{/other_user}","gists_url":"https://api.github.com/users/tomcashman/gists{/gist_id}","starred_url":"https://api.github.com/users/tomcashman/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tomcashman/subscriptions","organizations_url":"https://api.github.com/users/tomcashman/orgs","repos_url":"https://api.github.com/users/tomcashman/repos","events_url":"https://api.github.com/users/tomcashman/events{/privacy}","received_events_url":"https://api.github.com/users/tomcashman/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/mini2Dx/mini2Dx/labels/improvement","name":"improvement","color":"84b6eb"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2016-01-24T12:52:28Z","updated_at":"2016-04-17T22:05:37Z","closed_at":"2016-04-17T22:05:37Z","body":"To help prevent performance degradation, a benchmarking framework such as JMH needs to be added and performance tests need to be implemented. In the past the most common bottlenecks occurred in the following places:\r\n\r\n* Shape rotations\r\n* Intersection tests between rotated shapes\r\n* Detecting collisions inside complex RegionQuads"}}