{"action":"created","issue":{"url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/536","repository_url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine","labels_url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/536/labels{/name}","comments_url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/536/comments","events_url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/536/events","html_url":"https://github.com/TeamPorcupine/ProjectPorcupine/issues/536","id":172327118,"number":536,"title":"[Discussion] Technology research","user":{"login":"Entrio","id":539095,"avatar_url":"https://avatars.githubusercontent.com/u/539095?v=3","gravatar_id":"","url":"https://api.github.com/users/Entrio","html_url":"https://github.com/Entrio","followers_url":"https://api.github.com/users/Entrio/followers","following_url":"https://api.github.com/users/Entrio/following{/other_user}","gists_url":"https://api.github.com/users/Entrio/gists{/gist_id}","starred_url":"https://api.github.com/users/Entrio/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Entrio/subscriptions","organizations_url":"https://api.github.com/users/Entrio/orgs","repos_url":"https://api.github.com/users/Entrio/repos","events_url":"https://api.github.com/users/Entrio/events{/privacy}","received_events_url":"https://api.github.com/users/Entrio/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":8,"created_at":"2016-08-21T15:52:19Z","updated_at":"2016-09-02T12:05:39Z","closed_at":null,"body":"I think that being able to improve technology or research new types is a must for a game like this one! \r\n\r\nI like the idea where you have few main paths:\r\n1) Main tech research. This is used for unlocking new tech such as improved airlocks, composite armor plating etc.\r\n2) Virtually endless research of small boosts. Few examples: efficient reactor maintenance ( small boost to overall power generation) or onboard refinery efficiency to produce greater output.\r\n3) Character improvements. This research strictly focuses on improving the station residents. It can start from something small such as personal \"pip boy\" for character effectiveness at a task (think of it as an organizer) to something extreme, such as gene therapy to outright DNA splicing\r\n\r\nvoting here: http://feathub.com/TeamPorcupine/ProjectPorcupine/+16"},"comment":{"url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/comments/244356972","html_url":"https://github.com/TeamPorcupine/ProjectPorcupine/issues/536#issuecomment-244356972","issue_url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/536","id":244356972,"user":{"login":"Tranberry","id":16529,"avatar_url":"https://avatars.githubusercontent.com/u/16529?v=3","gravatar_id":"","url":"https://api.github.com/users/Tranberry","html_url":"https://github.com/Tranberry","followers_url":"https://api.github.com/users/Tranberry/followers","following_url":"https://api.github.com/users/Tranberry/following{/other_user}","gists_url":"https://api.github.com/users/Tranberry/gists{/gist_id}","starred_url":"https://api.github.com/users/Tranberry/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Tranberry/subscriptions","organizations_url":"https://api.github.com/users/Tranberry/orgs","repos_url":"https://api.github.com/users/Tranberry/repos","events_url":"https://api.github.com/users/Tranberry/events{/privacy}","received_events_url":"https://api.github.com/users/Tranberry/received_events","type":"User","site_admin":false},"created_at":"2016-09-02T12:05:39Z","updated_at":"2016-09-02T12:05:39Z","body":"@powli I'm not sure how you made that link, but you know you can just print `#776` and get a link right?"}}
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