{"action":"created","issue":{"url":"https://api.github.com/repos/libgdx/libgdx/issues/3848","repository_url":"https://api.github.com/repos/libgdx/libgdx","labels_url":"https://api.github.com/repos/libgdx/libgdx/issues/3848/labels{/name}","comments_url":"https://api.github.com/repos/libgdx/libgdx/issues/3848/comments","events_url":"https://api.github.com/repos/libgdx/libgdx/issues/3848/events","html_url":"https://github.com/libgdx/libgdx/pull/3848","id":134028896,"number":3848,"title":"Add AAC decoding support for LWJGL and LWJGL3 backends","user":{"login":"tyrondis","id":3440273,"avatar_url":"https://avatars.githubusercontent.com/u/3440273?v=3","gravatar_id":"","url":"https://api.github.com/users/tyrondis","html_url":"https://github.com/tyrondis","followers_url":"https://api.github.com/users/tyrondis/followers","following_url":"https://api.github.com/users/tyrondis/following{/other_user}","gists_url":"https://api.github.com/users/tyrondis/gists{/gist_id}","starred_url":"https://api.github.com/users/tyrondis/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tyrondis/subscriptions","organizations_url":"https://api.github.com/users/tyrondis/orgs","repos_url":"https://api.github.com/users/tyrondis/repos","events_url":"https://api.github.com/users/tyrondis/events{/privacy}","received_events_url":"https://api.github.com/users/tyrondis/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/libgdx/libgdx/labels/LWJGL3","name":"LWJGL3","color":"d4c5f9"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":9,"created_at":"2016-02-16T16:35:55Z","updated_at":"2016-03-31T22:43:06Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/libgdx/libgdx/pulls/3848","html_url":"https://github.com/libgdx/libgdx/pull/3848","diff_url":"https://github.com/libgdx/libgdx/pull/3848.diff","patch_url":"https://github.com/libgdx/libgdx/pull/3848.patch"},"body":"LibGDX already supports playing AAC audio files on iOS and Android. However, so far there was no decoder for the desktop backends. I used the JAAD open source library (http://jaadec.sourceforge.net) to write a new AAC decoder for the LWJGL and LWJGL3 backends.\r\n\r\nPlease note that I am no expert in audio decoding. I was merely writing this code by following documentation and examples."},"comment":{"url":"https://api.github.com/repos/libgdx/libgdx/issues/comments/204160824","html_url":"https://github.com/libgdx/libgdx/pull/3848#issuecomment-204160824","issue_url":"https://api.github.com/repos/libgdx/libgdx/issues/3848","id":204160824,"user":{"login":"tyrondis","id":3440273,"avatar_url":"https://avatars.githubusercontent.com/u/3440273?v=3","gravatar_id":"","url":"https://api.github.com/users/tyrondis","html_url":"https://github.com/tyrondis","followers_url":"https://api.github.com/users/tyrondis/followers","following_url":"https://api.github.com/users/tyrondis/following{/other_user}","gists_url":"https://api.github.com/users/tyrondis/gists{/gist_id}","starred_url":"https://api.github.com/users/tyrondis/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tyrondis/subscriptions","organizations_url":"https://api.github.com/users/tyrondis/orgs","repos_url":"https://api.github.com/users/tyrondis/repos","events_url":"https://api.github.com/users/tyrondis/events{/privacy}","received_events_url":"https://api.github.com/users/tyrondis/received_events","type":"User","site_admin":false},"created_at":"2016-03-31T22:43:06Z","updated_at":"2016-03-31T22:43:06Z","body":"Changed the buffer size and used the code formatter. There should be no licensing issue, as the license has been removed by the author, making it Public Domain."}}