{"action":"created","issue":{"url":"https://api.github.com/repos/berbb/PortAIO/issues/337","repository_url":"https://api.github.com/repos/berbb/PortAIO","labels_url":"https://api.github.com/repos/berbb/PortAIO/issues/337/labels{/name}","comments_url":"https://api.github.com/repos/berbb/PortAIO/issues/337/comments","events_url":"https://api.github.com/repos/berbb/PortAIO/issues/337/events","html_url":"https://github.com/berbb/PortAIO/issues/337","id":161038218,"number":337,"title":"e.motion katarina","user":{"login":"inphratiic","id":9076953,"avatar_url":"https://avatars.githubusercontent.com/u/9076953?v=3","gravatar_id":"","url":"https://api.github.com/users/inphratiic","html_url":"https://github.com/inphratiic","followers_url":"https://api.github.com/users/inphratiic/followers","following_url":"https://api.github.com/users/inphratiic/following{/other_user}","gists_url":"https://api.github.com/users/inphratiic/gists{/gist_id}","starred_url":"https://api.github.com/users/inphratiic/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/inphratiic/subscriptions","organizations_url":"https://api.github.com/users/inphratiic/orgs","repos_url":"https://api.github.com/users/inphratiic/repos","events_url":"https://api.github.com/users/inphratiic/events{/privacy}","received_events_url":"https://api.github.com/users/inphratiic/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2016-06-18T18:50:53Z","updated_at":"2016-06-18T21:02:26Z","closed_at":"2016-06-18T21:02:26Z","body":"So the feature Cancel the R when no enemies around does not work, would be nice if it could be fixed (if not a manual keybind to stop the ultimate should do the work)"},"comment":{"url":"https://api.github.com/repos/berbb/PortAIO/issues/comments/226964642","html_url":"https://github.com/berbb/PortAIO/issues/337#issuecomment-226964642","issue_url":"https://api.github.com/repos/berbb/PortAIO/issues/337","id":226964642,"user":{"login":"berbb","id":12780705,"avatar_url":"https://avatars.githubusercontent.com/u/12780705?v=3","gravatar_id":"","url":"https://api.github.com/users/berbb","html_url":"https://github.com/berbb","followers_url":"https://api.github.com/users/berbb/followers","following_url":"https://api.github.com/users/berbb/following{/other_user}","gists_url":"https://api.github.com/users/berbb/gists{/gist_id}","starred_url":"https://api.github.com/users/berbb/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/berbb/subscriptions","organizations_url":"https://api.github.com/users/berbb/orgs","repos_url":"https://api.github.com/users/berbb/repos","events_url":"https://api.github.com/users/berbb/events{/privacy}","received_events_url":"https://api.github.com/users/berbb/received_events","type":"User","site_admin":false},"created_at":"2016-06-18T21:02:26Z","updated_at":"2016-06-18T21:02:26Z","body":"Alright, I just pushed a fix and it will only cancel if there is no enemy around you within a range of 600 (R Range + 50) and I did you one better, I also added the manual keybind for any other situation."}}
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