{"action":"created","issue":{"url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/96","repository_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity","labels_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/96/labels{/name}","comments_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/96/comments","events_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/96/events","html_url":"https://github.com/LogicalError/realtime-CSG-for-unity/issues/96","id":189333794,"number":96,"title":"Unable to select 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can't select brushes, If Unity's object behind your selected brush.\r\n\r\nRealtimeCSG 1.316\r\nUnity 5.4.2f2"},"comment":{"url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/comments/260698632","html_url":"https://github.com/LogicalError/realtime-CSG-for-unity/issues/96#issuecomment-260698632","issue_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/96","id":260698632,"user":{"login":"Hisashimaru","id":7605365,"avatar_url":"https://avatars.githubusercontent.com/u/7605365?v=3","gravatar_id":"","url":"https://api.github.com/users/Hisashimaru","html_url":"https://github.com/Hisashimaru","followers_url":"https://api.github.com/users/Hisashimaru/followers","following_url":"https://api.github.com/users/Hisashimaru/following{/other_user}","gists_url":"https://api.github.com/users/Hisashimaru/gists{/gist_id}","starred_url":"https://api.github.com/users/Hisashimaru/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Hisashimaru/subscriptions","organizations_url":"https://api.github.com/users/Hisashimaru/orgs","repos_url":"https://api.github.com/users/Hisashimaru/repos","events_url":"https://api.github.com/users/Hisashimaru/events{/privacy}","received_events_url":"https://api.github.com/users/Hisashimaru/received_events","type":"User","site_admin":false},"created_at":"2016-11-15T16:54:57Z","updated_at":"2016-11-15T16:54:57Z","body":"The problem happens in object mode and mesh edit mode."}}
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