{"push_id":1022615542,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"0727fa2a4fc9b92e642020d8db5165f948ffc38b","before":"56143ecde70fc37f59cde4d942817c237632ccb3","commits":[{"sha":"0727fa2a4fc9b92e642020d8db5165f948ffc38b","author":{"email":"59804ecb8b2f09f52575b0119d03609977b30d6a@hotmail.com","name":"rsk78n"},"message":"Now start the window thread before initializing resources.\nChanged some rarely-used game entity arguments to make it easier to create new types.\nMade scenehub loading status setting more strict.","distinct":true,"url":"https://api.github.com/repos/rsk78n/zoya/commits/0727fa2a4fc9b92e642020d8db5165f948ffc38b"}]}