{"push_id":975950638,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"fa4fb4700684adf44adc017943d5185e958a42ca","before":"c3678218067566fe4e16c8c4104189189f213f53","commits":[{"sha":"fa4fb4700684adf44adc017943d5185e958a42ca","author":{"email":"46b9ac9a59418e157a42726dac017ac31903f33b@gmail.com","name":"PrinceMittens"},"message":"Coma_Inventory Changes\n\nFunctionalities in PLAY:\n1. Pressing 'I' opens/closes inventory\n2. Inventory is navigated via arrow keys. Items by default display a\ndescription text.\n3. Pressing 'ENTER/Return' selects the item for Use/examine/quit\n4. Quit option returns user to item selection.\n5. Examine displays examine text until quit is selected.\n\n-Use is not implemented, neither is collision with object in the outer\ngame world.","distinct":true,"url":"https://api.github.com/repos/GDACollab/COMA/commits/fa4fb4700684adf44adc017943d5185e958a42ca"}]}