{"action":"closed","issue":{"url":"https://api.github.com/repos/godotengine/godot/issues/5108","repository_url":"https://api.github.com/repos/godotengine/godot","labels_url":"https://api.github.com/repos/godotengine/godot/issues/5108/labels{/name}","comments_url":"https://api.github.com/repos/godotengine/godot/issues/5108/comments","events_url":"https://api.github.com/repos/godotengine/godot/issues/5108/events","html_url":"https://github.com/godotengine/godot/issues/5108","id":159195067,"number":5108,"title":"Ability to perform live editing from a PC to another PC","user":{"login":"Calinou","id":180032,"avatar_url":"https://avatars.githubusercontent.com/u/180032?v=3","gravatar_id":"","url":"https://api.github.com/users/Calinou","html_url":"https://github.com/Calinou","followers_url":"https://api.github.com/users/Calinou/followers","following_url":"https://api.github.com/users/Calinou/following{/other_user}","gists_url":"https://api.github.com/users/Calinou/gists{/gist_id}","starred_url":"https://api.github.com/users/Calinou/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Calinou/subscriptions","organizations_url":"https://api.github.com/users/Calinou/orgs","repos_url":"https://api.github.com/users/Calinou/repos","events_url":"https://api.github.com/users/Calinou/events{/privacy}","received_events_url":"https://api.github.com/users/Calinou/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/godotengine/godot/labels/feature%20proposal","name":"feature proposal","color":"1144ff"},{"url":"https://api.github.com/repos/godotengine/godot/labels/topic:core","name":"topic:core","color":"ffdd44"},{"url":"https://api.github.com/repos/godotengine/godot/labels/usability","name":"usability","color":"007700"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2016-06-08T15:33:49Z","updated_at":"2016-06-10T00:46:11Z","closed_at":"2016-06-10T00:46:11Z","body":"It would be very welcome to have support for live editing (and one-click deploy, remote filesystem, …) when two PCs are on the same Ethernet or Wi-Fi network. This way, you could develop the game on one PC, and test it on another PC."}}
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