{"action":"created","issue":{"url":"https://api.github.com/repos/mrdoob/three.js/issues/10444","repository_url":"https://api.github.com/repos/mrdoob/three.js","labels_url":"https://api.github.com/repos/mrdoob/three.js/issues/10444/labels{/name}","comments_url":"https://api.github.com/repos/mrdoob/three.js/issues/10444/comments","events_url":"https://api.github.com/repos/mrdoob/three.js/issues/10444/events","html_url":"https://github.com/mrdoob/three.js/pull/10444","id":197122797,"number":10444,"title":"Added Basic Oculus Touch Support to HTC Vive Controller WebVR Examples","user":{"login":"Vbitz","id":368827,"avatar_url":"https://avatars.githubusercontent.com/u/368827?v=3","gravatar_id":"","url":"https://api.github.com/users/Vbitz","html_url":"https://github.com/Vbitz","followers_url":"https://api.github.com/users/Vbitz/followers","following_url":"https://api.github.com/users/Vbitz/following{/other_user}","gists_url":"https://api.github.com/users/Vbitz/gists{/gist_id}","starred_url":"https://api.github.com/users/Vbitz/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Vbitz/subscriptions","organizations_url":"https://api.github.com/users/Vbitz/orgs","repos_url":"https://api.github.com/users/Vbitz/repos","events_url":"https://api.github.com/users/Vbitz/events{/privacy}","received_events_url":"https://api.github.com/users/Vbitz/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2016-12-22T08:46:56Z","updated_at":"2016-12-22T08:55:23Z","closed_at":"2016-12-22T08:55:19Z","pull_request":{"url":"https://api.github.com/repos/mrdoob/three.js/pulls/10444","html_url":"https://github.com/mrdoob/three.js/pull/10444","diff_url":"https://github.com/mrdoob/three.js/pull/10444.diff","patch_url":"https://github.com/mrdoob/three.js/pull/10444.patch"},"body":"Basic Oculus Touch support added to HTC Vive examples.\r\n\r\nTested using chromium_webvr_v1.1_win.zip from https://webvr.info/get-chrome/ on Windows 10 with a GTX 970 and using Oculus Rift CV1 and Oculus Touch.\r\n\r\nTested with all 4 current vive examples.\r\n\r\nThe support is not perfect. Notably the Vive Controller models are still displayed but the alignment is correct and the controller bindings are logical."},"comment":{"url":"https://api.github.com/repos/mrdoob/three.js/issues/comments/268750582","html_url":"https://github.com/mrdoob/three.js/pull/10444#issuecomment-268750582","issue_url":"https://api.github.com/repos/mrdoob/three.js/issues/10444","id":268750582,"user":{"login":"mrdoob","id":97088,"avatar_url":"https://avatars.githubusercontent.com/u/97088?v=3","gravatar_id":"","url":"https://api.github.com/users/mrdoob","html_url":"https://github.com/mrdoob","followers_url":"https://api.github.com/users/mrdoob/followers","following_url":"https://api.github.com/users/mrdoob/following{/other_user}","gists_url":"https://api.github.com/users/mrdoob/gists{/gist_id}","starred_url":"https://api.github.com/users/mrdoob/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mrdoob/subscriptions","organizations_url":"https://api.github.com/users/mrdoob/orgs","repos_url":"https://api.github.com/users/mrdoob/repos","events_url":"https://api.github.com/users/mrdoob/events{/privacy}","received_events_url":"https://api.github.com/users/mrdoob/received_events","type":"User","site_admin":false},"created_at":"2016-12-22T08:55:23Z","updated_at":"2016-12-22T08:55:23Z","body":"Thanks!"}}
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