{"action":"created","issue":{"url":"https://api.github.com/repos/Murkantilism/skylabgame/issues/152","repository_url":"https://api.github.com/repos/Murkantilism/skylabgame","labels_url":"https://api.github.com/repos/Murkantilism/skylabgame/issues/152/labels{/name}","comments_url":"https://api.github.com/repos/Murkantilism/skylabgame/issues/152/comments","events_url":"https://api.github.com/repos/Murkantilism/skylabgame/issues/152/events","html_url":"https://github.com/Murkantilism/skylabgame/issues/152","id":142974976,"number":152,"title":"Cool SFX and tools to experiment with","user":{"login":"Murkantilism","id":808746,"avatar_url":"https://avatars.githubusercontent.com/u/808746?v=3","gravatar_id":"","url":"https://api.github.com/users/Murkantilism","html_url":"https://github.com/Murkantilism","followers_url":"https://api.github.com/users/Murkantilism/followers","following_url":"https://api.github.com/users/Murkantilism/following{/other_user}","gists_url":"https://api.github.com/users/Murkantilism/gists{/gist_id}","starred_url":"https://api.github.com/users/Murkantilism/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Murkantilism/subscriptions","organizations_url":"https://api.github.com/users/Murkantilism/orgs","repos_url":"https://api.github.com/users/Murkantilism/repos","events_url":"https://api.github.com/users/Murkantilism/events{/privacy}","received_events_url":"https://api.github.com/users/Murkantilism/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Murkantilism/skylabgame/labels/Low%20Priority","name":"Low Priority","color":"bfe5bf"}],"state":"open","locked":false,"assignee":{"login":"Murkantilism","id":808746,"avatar_url":"https://avatars.githubusercontent.com/u/808746?v=3","gravatar_id":"","url":"https://api.github.com/users/Murkantilism","html_url":"https://github.com/Murkantilism","followers_url":"https://api.github.com/users/Murkantilism/followers","following_url":"https://api.github.com/users/Murkantilism/following{/other_user}","gists_url":"https://api.github.com/users/Murkantilism/gists{/gist_id}","starred_url":"https://api.github.com/users/Murkantilism/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Murkantilism/subscriptions","organizations_url":"https://api.github.com/users/Murkantilism/orgs","repos_url":"https://api.github.com/users/Murkantilism/repos","events_url":"https://api.github.com/users/Murkantilism/events{/privacy}","received_events_url":"https://api.github.com/users/Murkantilism/received_events","type":"User","site_admin":false},"milestone":null,"comments":5,"created_at":"2016-03-23T14:30:19Z","updated_at":"2016-03-30T15:06:27Z","closed_at":null,"body":"- [ ] https://github.com/playdeadgames/temporal\r\n- [ ] https://github.com/keijiro?tab=repositories\r\n- [ ] https://www.reddit.com/r/truegamedev/comments/4cab5w/gdc_2016_presentations/"},"comment":{"url":"https://api.github.com/repos/Murkantilism/skylabgame/issues/comments/203480200","html_url":"https://github.com/Murkantilism/skylabgame/issues/152#issuecomment-203480200","issue_url":"https://api.github.com/repos/Murkantilism/skylabgame/issues/152","id":203480200,"user":{"login":"Murkantilism","id":808746,"avatar_url":"https://avatars.githubusercontent.com/u/808746?v=3","gravatar_id":"","url":"https://api.github.com/users/Murkantilism","html_url":"https://github.com/Murkantilism","followers_url":"https://api.github.com/users/Murkantilism/followers","following_url":"https://api.github.com/users/Murkantilism/following{/other_user}","gists_url":"https://api.github.com/users/Murkantilism/gists{/gist_id}","starred_url":"https://api.github.com/users/Murkantilism/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Murkantilism/subscriptions","organizations_url":"https://api.github.com/users/Murkantilism/orgs","repos_url":"https://api.github.com/users/Murkantilism/repos","events_url":"https://api.github.com/users/Murkantilism/events{/privacy}","received_events_url":"https://api.github.com/users/Murkantilism/received_events","type":"User","site_admin":false},"created_at":"2016-03-30T15:06:26Z","updated_at":"2016-03-30T15:06:26Z","body":"Loading bars, scene management: http://www.alanzucconi.com/2016/03/30/loading-bar-in-unity/"}}