{"push_id":1129222862,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"57f22f837512ff4086c1764b0526251c67d5122c","before":"b19fbc4c5d12f5ea911d2924ef9a8db9ed4b57c1","commits":[{"sha":"57f22f837512ff4086c1764b0526251c67d5122c","author":{"email":"0c037dba030fcc9d9585c5d1a6a9f35a878be8b8@gmail.com","name":"coiax"},"message":"Swarmer teleport refactored; handcuff message fix (#17913)\n\nFixes #17912.\r\n\r\n:cl:\r\nbugfix: Fixes a bug where swarmers teleporting humans would incorrect\r\ndisplay a visible message about restraints breaking.\r\n/:cl:\r\n\r\n- Added a find_safe_turf() global proc in teleport.dm\r\n- Also rewrote it to involve less awful indent chains\r\n- Removed a trailing return for Remie","distinct":true,"url":"https://api.github.com/repos/tgstation/tgstation/commits/57f22f837512ff4086c1764b0526251c67d5122c"}]}
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