{"action":"created","issue":{"url":"https://api.github.com/repos/jeremygurr/dcssca/issues/667","repository_url":"https://api.github.com/repos/jeremygurr/dcssca","labels_url":"https://api.github.com/repos/jeremygurr/dcssca/issues/667/labels{/name}","comments_url":"https://api.github.com/repos/jeremygurr/dcssca/issues/667/comments","events_url":"https://api.github.com/repos/jeremygurr/dcssca/issues/667/events","html_url":"https://github.com/jeremygurr/dcssca/issues/667","id":157102552,"number":667,"title":"Instarest brings monsters who are behind a closed door","user":{"login":"Sandman25DCSS","id":12790660,"avatar_url":"https://avatars.githubusercontent.com/u/12790660?v=3","gravatar_id":"","url":"https://api.github.com/users/Sandman25DCSS","html_url":"https://github.com/Sandman25DCSS","followers_url":"https://api.github.com/users/Sandman25DCSS/followers","following_url":"https://api.github.com/users/Sandman25DCSS/following{/other_user}","gists_url":"https://api.github.com/users/Sandman25DCSS/gists{/gist_id}","starred_url":"https://api.github.com/users/Sandman25DCSS/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Sandman25DCSS/subscriptions","organizations_url":"https://api.github.com/users/Sandman25DCSS/orgs","repos_url":"https://api.github.com/users/Sandman25DCSS/repos","events_url":"https://api.github.com/users/Sandman25DCSS/events{/privacy}","received_events_url":"https://api.github.com/users/Sandman25DCSS/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2016-05-26T23:44:54Z","updated_at":"2016-05-27T00:16:05Z","closed_at":null,"body":"I entered vaults and now I kill one monster after another in a small room, they seem to get teleported in my view while still sleeping (I am uncannily stealthy)"},"comment":{"url":"https://api.github.com/repos/jeremygurr/dcssca/issues/comments/222029616","html_url":"https://github.com/jeremygurr/dcssca/issues/667#issuecomment-222029616","issue_url":"https://api.github.com/repos/jeremygurr/dcssca/issues/667","id":222029616,"user":{"login":"jeremygurr","id":3094011,"avatar_url":"https://avatars.githubusercontent.com/u/3094011?v=3","gravatar_id":"","url":"https://api.github.com/users/jeremygurr","html_url":"https://github.com/jeremygurr","followers_url":"https://api.github.com/users/jeremygurr/followers","following_url":"https://api.github.com/users/jeremygurr/following{/other_user}","gists_url":"https://api.github.com/users/jeremygurr/gists{/gist_id}","starred_url":"https://api.github.com/users/jeremygurr/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jeremygurr/subscriptions","organizations_url":"https://api.github.com/users/jeremygurr/orgs","repos_url":"https://api.github.com/users/jeremygurr/repos","events_url":"https://api.github.com/users/jeremygurr/events{/privacy}","received_events_url":"https://api.github.com/users/jeremygurr/received_events","type":"User","site_admin":false},"created_at":"2016-05-27T00:16:05Z","updated_at":"2016-05-27T00:16:05Z","body":"I have them brought in still sleeping so stealthy characters can still get the same advantage as if they had run away, rested, and come back and approached the sleeping monster. I could wake them but it would be a big nerf to stealth characters. \n\nOf course it shouldn't happen if the door is closed and there's no other way in. That's a bug. "}}
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