{"push_id":1327244535,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"8ea21a2c810f53e0405141a2660b61c716273bd5","before":"0a17804e36c6ca90e2400be5bc817d38457e7881","commits":[{"sha":"8ea21a2c810f53e0405141a2660b61c716273bd5","author":{"name":"ebaydayz","email":"18bc0fe048c006d40ea3610796a51d2a62aa4c4e@openmailbox.org"},"message":"Fix humanity hit for units in vehicles\n\nThe only change is a removal of this check and the corresponding\ntabs/spacing:\n\nif (_object == player) then {\n\nThat returns false if the player is in a vehicle. It is not needed since\nPVCDZ_plr_Humanity EH only fires on the intended player now (sent with\nPVC instead of PV).","distinct":true,"url":"https://api.github.com/repos/EpochModTeam/DayZ-Epoch/commits/8ea21a2c810f53e0405141a2660b61c716273bd5"}]}
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