{"action":"created","issue":{"url":"https://api.github.com/repos/emoose/MBINCompiler/issues/69","repository_url":"https://api.github.com/repos/emoose/MBINCompiler","labels_url":"https://api.github.com/repos/emoose/MBINCompiler/issues/69/labels{/name}","comments_url":"https://api.github.com/repos/emoose/MBINCompiler/issues/69/comments","events_url":"https://api.github.com/repos/emoose/MBINCompiler/issues/69/events","html_url":"https://github.com/emoose/MBINCompiler/issues/69","id":174261657,"number":69,"title":"Discrepancies between NMS_REALITY_GCTECHNOLOGYTABLE.MBIN original and recompiled","user":{"login":"locastan","id":21361745,"avatar_url":"https://avatars.githubusercontent.com/u/21361745?v=3","gravatar_id":"","url":"https://api.github.com/users/locastan","html_url":"https://github.com/locastan","followers_url":"https://api.github.com/users/locastan/followers","following_url":"https://api.github.com/users/locastan/following{/other_user}","gists_url":"https://api.github.com/users/locastan/gists{/gist_id}","starred_url":"https://api.github.com/users/locastan/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/locastan/subscriptions","organizations_url":"https://api.github.com/users/locastan/orgs","repos_url":"https://api.github.com/users/locastan/repos","events_url":"https://api.github.com/users/locastan/events{/privacy}","received_events_url":"https://api.github.com/users/locastan/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2016-08-31T12:35:20Z","updated_at":"2016-09-01T15:09:10Z","closed_at":null,"body":"https://i.gyazo.com/9c7280ff760078671c80a5e564f081c5.png\r\n\r\nSeveral changes are present between the original game file and a recompiled unchanged MBIN after its been put through MBINCompiler. The one at/near Jetpack data prominently results in ingame loss of Jetpack Descriptions. I don't know what else might be affected. \r\n\r\nThis is FYI as you probably will find this upon re-eval of all templates currently going on."},"comment":{"url":"https://api.github.com/repos/emoose/MBINCompiler/issues/comments/244109690","html_url":"https://github.com/emoose/MBINCompiler/issues/69#issuecomment-244109690","issue_url":"https://api.github.com/repos/emoose/MBINCompiler/issues/69","id":244109690,"user":{"login":"locastan","id":21361745,"avatar_url":"https://avatars.githubusercontent.com/u/21361745?v=3","gravatar_id":"","url":"https://api.github.com/users/locastan","html_url":"https://github.com/locastan","followers_url":"https://api.github.com/users/locastan/followers","following_url":"https://api.github.com/users/locastan/following{/other_user}","gists_url":"https://api.github.com/users/locastan/gists{/gist_id}","starred_url":"https://api.github.com/users/locastan/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/locastan/subscriptions","organizations_url":"https://api.github.com/users/locastan/orgs","repos_url":"https://api.github.com/users/locastan/repos","events_url":"https://api.github.com/users/locastan/events{/privacy}","received_events_url":"https://api.github.com/users/locastan/received_events","type":"User","site_admin":false},"created_at":"2016-09-01T15:09:10Z","updated_at":"2016-09-01T15:09:10Z","body":"PM'd you another example over discord with the INVENTORY.MBIN. That one has whole sections put in different order than original. o.O\r\n\r\nIn the comparison I linked in my OP, the yellow highlight has some interesting changes too. B9 -> B8 and the EF -> F0 changes happen often throughout the file. Could it be some kind of messed up manual XML indent like HG using a mix of tabs and spaces to indent their xml code? (Just thinking...)"}}
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