{"push_id":1282849238,"size":1,"distinct_size":1,"ref":"refs/heads/shadowmap","head":"e28808a574e40a9c443c87cb92ccac5aed876edb","before":"6c1ca45da1b73ee033ca94e139720a93bccaf2e5","commits":[{"sha":"e28808a574e40a9c443c87cb92ccac5aed876edb","author":{"name":"Nola Donato","email":"0b2dcd87a5697298eced8300d4bc5eced9b29661@samsung.com"},"message":"fix direct light shadow maps, add GVRRenderData.setCastShadows\n\nAdded a render data flag to enable / disable shadow casting for specific\nobjects, fixe issues with direct light shadow maps","distinct":true,"url":"https://api.github.com/repos/NolaDonato/GearVRf/commits/e28808a574e40a9c443c87cb92ccac5aed876edb"}]}
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