{"push_id":1039016151,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"aa9b6982681d96f24adb5f86b3462ae3401beae3","before":"2fa9d92561d82d8787322be68dd83521fd0c2aac","commits":[{"sha":"aa9b6982681d96f24adb5f86b3462ae3401beae3","author":{"email":"7d5fb00d498868136e0c4ed14e308c47d5aff46e@users.noreply.github.com","name":"Eric Howard"},"message":"pass both objects to two_object_view\n\nso a camera can control when the viewport updates, for timing (IE: screen shake AFTER viewport is resized)","distinct":true,"url":"https://api.github.com/repos/thelucre/gamemaker-scripts/commits/aa9b6982681d96f24adb5f86b3462ae3401beae3"}]}