{"action":"created","issue":{"url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/728","repository_url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine","labels_url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/728/labels{/name}","comments_url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/728/comments","events_url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/728/events","html_url":"https://github.com/TeamPorcupine/ProjectPorcupine/pull/728","id":172890876,"number":728,"title":"Mouse Cursor","user":{"login":"Tritaris","id":282954,"avatar_url":"https://avatars.githubusercontent.com/u/282954?v=3","gravatar_id":"","url":"https://api.github.com/users/Tritaris","html_url":"https://github.com/Tritaris","followers_url":"https://api.github.com/users/Tritaris/followers","following_url":"https://api.github.com/users/Tritaris/following{/other_user}","gists_url":"https://api.github.com/users/Tritaris/gists{/gist_id}","starred_url":"https://api.github.com/users/Tritaris/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Tritaris/subscriptions","organizations_url":"https://api.github.com/users/Tritaris/orgs","repos_url":"https://api.github.com/users/Tritaris/repos","events_url":"https://api.github.com/users/Tritaris/events{/privacy}","received_events_url":"https://api.github.com/users/Tritaris/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":6,"created_at":"2016-08-24T08:12:44Z","updated_at":"2016-08-24T19:03:08Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/pulls/728","html_url":"https://github.com/TeamPorcupine/ProjectPorcupine/pull/728","diff_url":"https://github.com/TeamPorcupine/ProjectPorcupine/pull/728.diff","patch_url":"https://github.com/TeamPorcupine/ProjectPorcupine/pull/728.patch"},"body":"Adds new mouse cursor to override the default one. Hold Ctrl and press M to toggle it on and off.\r\n[Test Videos](https://www.youtube.com/playlist?list=PLQOtekaZrrsET7qxzPBzSvrvc0JyiQZuP)\r\n\r\nThis lends itself to be usefully as a dev tool or for the player to display information. Eventually will be setup to be customizable using keywords like `@mouse_position` or `@valid_position_count` in a settings window to display different things. \r\n\r\nArt by longtomjr"},"comment":{"url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/comments/242173937","html_url":"https://github.com/TeamPorcupine/ProjectPorcupine/pull/728#issuecomment-242173937","issue_url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/728","id":242173937,"user":{"login":"Tritaris","id":282954,"avatar_url":"https://avatars.githubusercontent.com/u/282954?v=3","gravatar_id":"","url":"https://api.github.com/users/Tritaris","html_url":"https://github.com/Tritaris","followers_url":"https://api.github.com/users/Tritaris/followers","following_url":"https://api.github.com/users/Tritaris/following{/other_user}","gists_url":"https://api.github.com/users/Tritaris/gists{/gist_id}","starred_url":"https://api.github.com/users/Tritaris/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Tritaris/subscriptions","organizations_url":"https://api.github.com/users/Tritaris/orgs","repos_url":"https://api.github.com/users/Tritaris/repos","events_url":"https://api.github.com/users/Tritaris/events{/privacy}","received_events_url":"https://api.github.com/users/Tritaris/received_events","type":"User","site_admin":false},"created_at":"2016-08-24T19:03:08Z","updated_at":"2016-08-24T19:03:08Z","body":"@RodRitter Yeah there is, you have to hold \"Control\" and press \"M\" to turn the new cursor on. \r\n\r\nI am going to try today and figure out the scaling issue. I believe its due to the way I have its canvas setup. It is currently set as `cursor_canvas.renderMode = RenderMode.WorldSpace;` so its drawing it in the world. Which is why it looks so big at font size of 1, its drawing it 1 tile high and changes when you zoom out. Swtiching to `RenderMode.Overlay` and rearranging so thing it should look better."}}
{"actor":{"display_login":"Tritaris"}}