{"action":"created","issue":{"url":"https://api.github.com/repos/ChillyFlashER/Voreeal/issues/1","repository_url":"https://api.github.com/repos/ChillyFlashER/Voreeal","labels_url":"https://api.github.com/repos/ChillyFlashER/Voreeal/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/ChillyFlashER/Voreeal/issues/1/comments","events_url":"https://api.github.com/repos/ChillyFlashER/Voreeal/issues/1/events","html_url":"https://github.com/ChillyFlashER/Voreeal/issues/1","id":184653062,"number":1,"title":"Is this still supported?","user":{"login":"johnfg12","id":5445550,"avatar_url":"https://avatars.githubusercontent.com/u/5445550?v=3","gravatar_id":"","url":"https://api.github.com/users/johnfg12","html_url":"https://github.com/johnfg12","followers_url":"https://api.github.com/users/johnfg12/followers","following_url":"https://api.github.com/users/johnfg12/following{/other_user}","gists_url":"https://api.github.com/users/johnfg12/gists{/gist_id}","starred_url":"https://api.github.com/users/johnfg12/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/johnfg12/subscriptions","organizations_url":"https://api.github.com/users/johnfg12/orgs","repos_url":"https://api.github.com/users/johnfg12/repos","events_url":"https://api.github.com/users/johnfg12/events{/privacy}","received_events_url":"https://api.github.com/users/johnfg12/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2016-10-22T20:44:25Z","updated_at":"2016-10-23T13:55:57Z","closed_at":null,"body":"Hello, im looking to use a voxel terrain in my game but dont know c++ at all. are you still supporting/ working on this? i hope so! if so what version does it currently support and how would i compile it, also does it have BP support?\r\nthank you for your time, johnfg12"},"comment":{"url":"https://api.github.com/repos/ChillyFlashER/Voreeal/issues/comments/255590070","html_url":"https://github.com/ChillyFlashER/Voreeal/issues/1#issuecomment-255590070","issue_url":"https://api.github.com/repos/ChillyFlashER/Voreeal/issues/1","id":255590070,"user":{"login":"ChillyFlashER","id":1263211,"avatar_url":"https://avatars.githubusercontent.com/u/1263211?v=3","gravatar_id":"","url":"https://api.github.com/users/ChillyFlashER","html_url":"https://github.com/ChillyFlashER","followers_url":"https://api.github.com/users/ChillyFlashER/followers","following_url":"https://api.github.com/users/ChillyFlashER/following{/other_user}","gists_url":"https://api.github.com/users/ChillyFlashER/gists{/gist_id}","starred_url":"https://api.github.com/users/ChillyFlashER/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ChillyFlashER/subscriptions","organizations_url":"https://api.github.com/users/ChillyFlashER/orgs","repos_url":"https://api.github.com/users/ChillyFlashER/repos","events_url":"https://api.github.com/users/ChillyFlashER/events{/privacy}","received_events_url":"https://api.github.com/users/ChillyFlashER/received_events","type":"User","site_admin":false},"created_at":"2016-10-23T13:55:56Z","updated_at":"2016-10-23T13:55:56Z","body":"[PolyVox](https://bitbucket.org/volumesoffun/polyvox) has support for **marching cubes**, but not **dual contouring**.\r\n\r\nThe goal of this plugin is to support both plain voxels and marching cubes."}}
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