{"action":"opened","issue":{"url":"https://api.github.com/repos/SpongePowered/SpongeAPI/issues/1263","repository_url":"https://api.github.com/repos/SpongePowered/SpongeAPI","labels_url":"https://api.github.com/repos/SpongePowered/SpongeAPI/issues/1263/labels{/name}","comments_url":"https://api.github.com/repos/SpongePowered/SpongeAPI/issues/1263/comments","events_url":"https://api.github.com/repos/SpongePowered/SpongeAPI/issues/1263/events","html_url":"https://github.com/SpongePowered/SpongeAPI/issues/1263","id":158504272,"number":1263,"title":"Manipulate blocks send to the client?","user":{"login":"thomas15v","id":2163941,"avatar_url":"https://avatars.githubusercontent.com/u/2163941?v=3","gravatar_id":"","url":"https://api.github.com/users/thomas15v","html_url":"https://github.com/thomas15v","followers_url":"https://api.github.com/users/thomas15v/followers","following_url":"https://api.github.com/users/thomas15v/following{/other_user}","gists_url":"https://api.github.com/users/thomas15v/gists{/gist_id}","starred_url":"https://api.github.com/users/thomas15v/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/thomas15v/subscriptions","organizations_url":"https://api.github.com/users/thomas15v/orgs","repos_url":"https://api.github.com/users/thomas15v/repos","events_url":"https://api.github.com/users/thomas15v/events{/privacy}","received_events_url":"https://api.github.com/users/thomas15v/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-06-04T13:13:26Z","updated_at":"2016-06-04T13:13:26Z","closed_at":null,"body":"The idea is to manipulate the chunks/blocks send to the client. So that we can hide or fake certain types of blocks.\r\n\r\nI am aware that we can send blocks to the player with the ´Viewer´ object. But if your trying to make something that prevents cheating (xray), It might be better to not send the blocks in the first place."}}
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