{"action":"closed","issue":{"url":"https://api.github.com/repos/TannerRogalsky/love.js/issues/42","repository_url":"https://api.github.com/repos/TannerRogalsky/love.js","labels_url":"https://api.github.com/repos/TannerRogalsky/love.js/issues/42/labels{/name}","comments_url":"https://api.github.com/repos/TannerRogalsky/love.js/issues/42/comments","events_url":"https://api.github.com/repos/TannerRogalsky/love.js/issues/42/events","html_url":"https://github.com/TannerRogalsky/love.js/issues/42","id":197419354,"number":42,"title":"Fill Window?","user":{"login":"JaredSartin","id":645468,"avatar_url":"https://avatars.githubusercontent.com/u/645468?v=3","gravatar_id":"","url":"https://api.github.com/users/JaredSartin","html_url":"https://github.com/JaredSartin","followers_url":"https://api.github.com/users/JaredSartin/followers","following_url":"https://api.github.com/users/JaredSartin/following{/other_user}","gists_url":"https://api.github.com/users/JaredSartin/gists{/gist_id}","starred_url":"https://api.github.com/users/JaredSartin/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/JaredSartin/subscriptions","organizations_url":"https://api.github.com/users/JaredSartin/orgs","repos_url":"https://api.github.com/users/JaredSartin/repos","events_url":"https://api.github.com/users/JaredSartin/events{/privacy}","received_events_url":"https://api.github.com/users/JaredSartin/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":6,"created_at":"2016-12-23T19:50:08Z","updated_at":"2016-12-23T20:30:35Z","closed_at":"2016-12-23T20:30:35Z","body":"Is there anything like `love.window.maximize()` that can be used to resize the canvas? I really just want to have the game fill the window or fill an area, which will be different on different browsers."}}
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