{"action":"created","issue":{"url":"https://api.github.com/repos/jxmorris12/PokemonGo-Finder/issues/26","repository_url":"https://api.github.com/repos/jxmorris12/PokemonGo-Finder","labels_url":"https://api.github.com/repos/jxmorris12/PokemonGo-Finder/issues/26/labels{/name}","comments_url":"https://api.github.com/repos/jxmorris12/PokemonGo-Finder/issues/26/comments","events_url":"https://api.github.com/repos/jxmorris12/PokemonGo-Finder/issues/26/events","html_url":"https://github.com/jxmorris12/PokemonGo-Finder/issues/26","id":167149761,"number":26,"title":"Pokemon Stop Being Found on the Map","user":{"login":"Goldd666","id":20605245,"avatar_url":"https://avatars.githubusercontent.com/u/20605245?v=3","gravatar_id":"","url":"https://api.github.com/users/Goldd666","html_url":"https://github.com/Goldd666","followers_url":"https://api.github.com/users/Goldd666/followers","following_url":"https://api.github.com/users/Goldd666/following{/other_user}","gists_url":"https://api.github.com/users/Goldd666/gists{/gist_id}","starred_url":"https://api.github.com/users/Goldd666/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Goldd666/subscriptions","organizations_url":"https://api.github.com/users/Goldd666/orgs","repos_url":"https://api.github.com/users/Goldd666/repos","events_url":"https://api.github.com/users/Goldd666/events{/privacy}","received_events_url":"https://api.github.com/users/Goldd666/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2016-07-22T23:14:46Z","updated_at":"2016-07-23T00:01:10Z","closed_at":null,"body":"<!-- Please read the FAQ before posting! -->\r\n<!--- Provide a general summary of the issue in the Title above -->\r\n## Expected Behavior\r\n<!--- If you're describing a bug, tell us what should happen -->\r\n<!--- If you're suggesting a change/improvement, tell us how it should work -->\r\nNormally, the program should loop the desired number of steps, show pokemon as the loop goes along, queue at the end of the loop, and repeat.\r\n\r\n## Current Behavior\r\n<!--- If describing a bug, tell us what happens instead of the expected behavior -->\r\n<!--- If suggesting a change/improvement, explain the difference from current behavior -->\r\nThe above still occurs, but after some number of minutes (maybe 30 minutes?) Pokemon stop populating on the map. Pokemon simply degrade and are taken off the map. If given enough time, you can refresh localhost:5000 and result in an empty map.\r\n\r\n## Possible Solution\r\n<!--- Not obligatory, but suggest a fix/reason for the bug, -->\r\n<!--- or ideas how to implement the addition or change -->\r\nNone\r\n\r\n## Steps to Reproduce (for bugs)\r\n<!--- Provide a link to a live example, or an unambiguous set of steps to -->\r\n<!--- reproduce this bug. Include code to reproduce, if relevant -->\r\nThe above behavior seems to occur without any extra value-added steps from me.\r\n\r\n## Context\r\n<!--- How has this issue affected you? What are you trying to accomplish? -->\r\n<!--- Providing context helps us come up with a solution that is most useful in the real world -->\r\nI have to keep an eye on refreshing the map and notice when the # of pokemon on the map seems to be going down.\r\nor I have to control + C and restart the command every 20-30 minutes.\r\n\r\n## Your Environment\r\n<!--- Include as many relevant details about the environment you experienced the bug in -->\r\n* Version used: Not Sure. Version from the 18th\r\n* Environment name and version (e.g. Python 2.7): Python 2.7\r\n* Operating System and version (desktop or mobile): Desktop, Windows 10 Version 10.0.10586 Build 10586\r\n"},"comment":{"url":"https://api.github.com/repos/jxmorris12/PokemonGo-Finder/issues/comments/234684625","html_url":"https://github.com/jxmorris12/PokemonGo-Finder/issues/26#issuecomment-234684625","issue_url":"https://api.github.com/repos/jxmorris12/PokemonGo-Finder/issues/26","id":234684625,"user":{"login":"karlhe","id":302353,"avatar_url":"https://avatars.githubusercontent.com/u/302353?v=3","gravatar_id":"","url":"https://api.github.com/users/karlhe","html_url":"https://github.com/karlhe","followers_url":"https://api.github.com/users/karlhe/followers","following_url":"https://api.github.com/users/karlhe/following{/other_user}","gists_url":"https://api.github.com/users/karlhe/gists{/gist_id}","starred_url":"https://api.github.com/users/karlhe/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/karlhe/subscriptions","organizations_url":"https://api.github.com/users/karlhe/orgs","repos_url":"https://api.github.com/users/karlhe/repos","events_url":"https://api.github.com/users/karlhe/events{/privacy}","received_events_url":"https://api.github.com/users/karlhe/received_events","type":"User","site_admin":false},"created_at":"2016-07-23T00:01:10Z","updated_at":"2016-07-23T00:01:10Z","body":"This is the same issue as #16 and #11 (which are both closed currently)\r\n\r\nThe issue appears to be that in `process_step` it catches an `AttributeError` exception and breaks, and silently continues to fail until it is restarted.\r\n\r\nIt seems that if you force `login` to re-run (instead of returning the memoized value) whenever it craps out, the server will last longer but at least in my tests it still eventually fails with this error:\r\n\r\n```\r\nretrying_get_profile: get_profile returned no-len payload, retrying\r\n```\r\n\r\nStill playing around with it, but takes a while since I have to wait an hour for it to fail...\r\n\r\nIn any case it seems like a good guess that it has something to do with the connection to the server expiring, and the script not detecting or properly refreshing the connection."}}
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