{"action":"created","issue":{"url":"https://api.github.com/repos/urho3d/Urho3D/issues/1397","repository_url":"https://api.github.com/repos/urho3d/Urho3D","labels_url":"https://api.github.com/repos/urho3d/Urho3D/issues/1397/labels{/name}","comments_url":"https://api.github.com/repos/urho3d/Urho3D/issues/1397/comments","events_url":"https://api.github.com/repos/urho3d/Urho3D/issues/1397/events","html_url":"https://github.com/urho3d/Urho3D/issues/1397","id":157406677,"number":1397,"title":"Possibility to choose Graphics backend at runtime","user":{"login":"amerkoleci","id":1788857,"avatar_url":"https://avatars.githubusercontent.com/u/1788857?v=3","gravatar_id":"","url":"https://api.github.com/users/amerkoleci","html_url":"https://github.com/amerkoleci","followers_url":"https://api.github.com/users/amerkoleci/followers","following_url":"https://api.github.com/users/amerkoleci/following{/other_user}","gists_url":"https://api.github.com/users/amerkoleci/gists{/gist_id}","starred_url":"https://api.github.com/users/amerkoleci/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/amerkoleci/subscriptions","organizations_url":"https://api.github.com/users/amerkoleci/orgs","repos_url":"https://api.github.com/users/amerkoleci/repos","events_url":"https://api.github.com/users/amerkoleci/events{/privacy}","received_events_url":"https://api.github.com/users/amerkoleci/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/urho3d/Urho3D/labels/enhancement","name":"enhancement","color":"84b6eb"},{"url":"https://api.github.com/repos/urho3d/Urho3D/labels/feature%20request","name":"feature request","color":"fbca04"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":32,"created_at":"2016-05-29T21:20:24Z","updated_at":"2016-06-21T18:02:46Z","closed_at":"2016-06-13T08:40:36Z","body":"Would be nice to separate graphics backend and allow the possibility to choose on Windows platform DirectX, OpenGL or even Vulkan in the future, now we can compile only one backend per library."},"comment":{"url":"https://api.github.com/repos/urho3d/Urho3D/issues/comments/227522010","html_url":"https://github.com/urho3d/Urho3D/issues/1397#issuecomment-227522010","issue_url":"https://api.github.com/repos/urho3d/Urho3D/issues/1397","id":227522010,"user":{"login":"dragonCASTjosh","id":3044415,"avatar_url":"https://avatars.githubusercontent.com/u/3044415?v=3","gravatar_id":"","url":"https://api.github.com/users/dragonCASTjosh","html_url":"https://github.com/dragonCASTjosh","followers_url":"https://api.github.com/users/dragonCASTjosh/followers","following_url":"https://api.github.com/users/dragonCASTjosh/following{/other_user}","gists_url":"https://api.github.com/users/dragonCASTjosh/gists{/gist_id}","starred_url":"https://api.github.com/users/dragonCASTjosh/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dragonCASTjosh/subscriptions","organizations_url":"https://api.github.com/users/dragonCASTjosh/orgs","repos_url":"https://api.github.com/users/dragonCASTjosh/repos","events_url":"https://api.github.com/users/dragonCASTjosh/events{/privacy}","received_events_url":"https://api.github.com/users/dragonCASTjosh/received_events","type":"User","site_admin":false},"created_at":"2016-06-21T18:02:46Z","updated_at":"2016-06-21T18:02:46Z","body":"@bkaradzic if i was to work on porting urho to use bgfx would you assist in the effort with you being the creator of bgfx? i think the help would be incredible "}}
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