{"push_id":1245851182,"size":1,"distinct_size":0,"ref":"refs/heads/7654_OgreCompositorPassScene_execute_ShadowNodeEnabledCheck","head":"d9e1b600c7ee9ccce71d5c2ca828afe4db1e59d8","before":"d1be754e98eb7b500bd23dabb7000cd9195b266f","commits":[{"sha":"d9e1b600c7ee9ccce71d5c2ca828afe4db1e59d8","author":{"name":"Nir Hasson","email":"e09cec4c8c4751e64ab11caa4b83d19f5d7056f8@hotmail.com"},"message":"RTSS: Fixed first frame shaders usage flickering issues. Caused because internal scheme was not created so generated shaders parameters wasn't updated in the first time they were used. Now schemes should be explicitly created by the user.\nThe RTShader::ShaderGenerator::DEFAULT_SCHEME_NAME scheme is created internally in the RTSS initialize.","distinct":false,"url":"https://api.github.com/repos/digimatic/ogre/commits/d9e1b600c7ee9ccce71d5c2ca828afe4db1e59d8"}]}
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