{"action":"created","issue":{"url":"https://api.github.com/repos/jrossignol/ContractConfigurator/issues/411","labels_url":"https://api.github.com/repos/jrossignol/ContractConfigurator/issues/411/labels{/name}","comments_url":"https://api.github.com/repos/jrossignol/ContractConfigurator/issues/411/comments","events_url":"https://api.github.com/repos/jrossignol/ContractConfigurator/issues/411/events","html_url":"https://github.com/jrossignol/ContractConfigurator/issues/411","id":123604552,"number":411,"title":"SpawnVessel and SpawnKerbals on water respawning to ocean floor on player approach","user":{"login":"inigmatus","id":8864800,"avatar_url":"https://avatars.githubusercontent.com/u/8864800?v=3","gravatar_id":"","url":"https://api.github.com/users/inigmatus","html_url":"https://github.com/inigmatus","followers_url":"https://api.github.com/users/inigmatus/followers","following_url":"https://api.github.com/users/inigmatus/following{/other_user}","gists_url":"https://api.github.com/users/inigmatus/gists{/gist_id}","starred_url":"https://api.github.com/users/inigmatus/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/inigmatus/subscriptions","organizations_url":"https://api.github.com/users/inigmatus/orgs","repos_url":"https://api.github.com/users/inigmatus/repos","events_url":"https://api.github.com/users/inigmatus/events{/privacy}","received_events_url":"https://api.github.com/users/inigmatus/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/jrossignol/ContractConfigurator/labels/stock%20bug","name":"stock bug","color":"CC0000"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":19,"created_at":"2015-12-23T05:34:56Z","updated_at":"2016-01-30T15:26:49Z","closed_at":null,"body":"SpawnKerbal on water spawns the kerbal on the ocean surface with savefile showing splashed, but if you fly a Velocitize or any craft over their heads for about 30-60 seconds or go in and out of 2km and back to them, the Kerbals (and sometimes any SpawnVessel nearby) suddenly disappears from the ocean surface and reappears at the bottom of the sea with the savefile showing landed.\r\n\r\nSometimes the SpawnVessel is just fine but the kerbals reappear at the bottom of the sea. Sometimes the Kerbals just lose buoyancy altogether and sink away from the player... affecting all Kerbals there on out in the game, forcing a game restart.\r\n\r\nbefore state:\r\n\r\n\t\tVESSEL\r\n\t\t{\r\n\t\t\tpid = 3c706e51654944168ad1f73397c24482\r\n\t\t\tname = Seemore Kerman\r\n\t\t\ttype = EVA\r\n\t\t\tsit = SPLASHED\r\n\t\t\tlanded = False\r\n\t\t\tlandedAt = \r\n\t\t\tsplashed = True\r\n\t\t\tmet = 903.859999999475\r\n\t\t\tlct = 903.859999999475\r\n\t\t\tlastUT = -1\r\n\t\t\troot = 0\r\n\t\t\tlat = -1.77640504170036\r\n\t\t\tlon = 286.681273944899\r\n\t\t\talt = 0\r\n\t\t\thgt = -1\r\n\t\t\tnrm = 0.1736481,0.9848079,-1.634471E-07\r\n\t\t\trot = -0.716763,-0.160609,-0.04183841,0.6772779\r\n\t\t\tCoM = 0,0,0\r\n\t\t\tstg = 0\r\n\t\t\tprst = False\r\n\t\t\tref = 0\r\n\t\t\tctrl = False\r\n\t\t\tORBIT\r\n\t\t\t{\r\n\t\t\t\tSMA = 300000.000173613\r\n\t\t\t\tECC = 1\r\n\t\t\t\tINC = NaN\r\n\t\t\t\tLPE = 33.2228671596007\r\n\t\t\t\tLAN = 245.121116187451\r\n\t\t\t\tMNA = 0.570796326794897\r\n\t\t\t\tEPH = 913.399999999466\r\n\t\t\t\tREF = 1\r\n                          }\r\n\r\n\r\n\r\nafter state (I flew a stock Velocitize over their heads for about 30 seconds flying in and out of 2km and buzzing their heads prob no more than 50m away; the SpawnKerbals and the SpawnVessel disappear from the surface only to reappear immediately at the bottom of the ocean):\r\n\r\n\r\n\r\n\t\tVESSEL\r\n\t\t{\r\n\t\t\tpid = 3c706e51654944168ad1f73397c24482\r\n\t\t\tname = Seemore Kerman\r\n\t\t\ttype = EVA\r\n\t\t\tsit = LANDED\r\n\t\t\tlanded = True\r\n\t\t\tlandedAt = \r\n\t\t\tsplashed = True\r\n\t\t\tmet = 216.578244323658\r\n\t\t\tlct = 903.859999999475\r\n\t\t\tlastUT = 1120.45824432313\r\n\t\t\troot = 0\r\n\t\t\tlat = -1.77640698369608\r\n\t\t\tlon = 286.681279345141\r\n\t\t\talt = -938.583692370914\r\n\t\t\thgt = 0.2998332\r\n\t\t\tnrm = -0.03432799,0.8413847,0.5393453\r\n\t\t\trot = -0.7373633,-0.1600629,-0.04419624,0.6547686\r\n\t\t\tCoM = -2.499856E-05,1.641571E-05,6.076093E-06\r\n\t\t\tstg = 0\r\n\t\t\tprst = False\r\n\t\t\tref = 0\r\n\t\t\tctrl = True\r\n\t\t\tcPch = 0\r\n\t\t\tcHdg = 0\r\n\t\t\tcMod = -1\r\n\t\t\tORBIT\r\n\t\t\t{\r\n\t\t\t\tSMA = 300307.042636799\r\n\t\t\t\tECC = 0.994829728379279\r\n\t\t\t\tINC = 1.77640698344342\r\n\t\t\t\tLPE = 90.0000000000001\r\n\t\t\t\tLAN = 125.399744660368\r\n\t\t\t\tMNA = 3.14159265358979\r\n\t\t\t\tEPH = 1120.45824432313\r\n\t\t\t\tREF = 1\r\n\t\t\t}\r\n\r\n\r\nI am still doing my data gathering, but figured I'd open this case to get started."},"comment":{"url":"https://api.github.com/repos/jrossignol/ContractConfigurator/issues/comments/177210107","html_url":"https://github.com/jrossignol/ContractConfigurator/issues/411#issuecomment-177210107","issue_url":"https://api.github.com/repos/jrossignol/ContractConfigurator/issues/411","id":177210107,"user":{"login":"jrossignol","id":8717685,"avatar_url":"https://avatars.githubusercontent.com/u/8717685?v=3","gravatar_id":"","url":"https://api.github.com/users/jrossignol","html_url":"https://github.com/jrossignol","followers_url":"https://api.github.com/users/jrossignol/followers","following_url":"https://api.github.com/users/jrossignol/following{/other_user}","gists_url":"https://api.github.com/users/jrossignol/gists{/gist_id}","starred_url":"https://api.github.com/users/jrossignol/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jrossignol/subscriptions","organizations_url":"https://api.github.com/users/jrossignol/orgs","repos_url":"https://api.github.com/users/jrossignol/repos","events_url":"https://api.github.com/users/jrossignol/events{/privacy}","received_events_url":"https://api.github.com/users/jrossignol/received_events","type":"User","site_admin":false},"created_at":"2016-01-30T15:26:49Z","updated_at":"2016-01-30T15:26:49Z","body":"Won't know until 1.1 is out and we're able to test it ourselves."}}