{"push_id":1470649825,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"7dae5ad741baf0e20957ba079ea0bb7ff0274853","before":"0b2e61d161c6b3a43e22151eea7c626803f228a0","commits":[{"sha":"7dae5ad741baf0e20957ba079ea0bb7ff0274853","author":{"name":"Angad Gill","email":"bbaa131bbe9e618f0b0c9aca0a3dad3bb9d11f04@gmail.com"},"message":"Add Class 'World' and it's methods :\n\n[1] constructor : Takes an initial world state as argument.\n[2] onTick      : takes a function that consumes the current state and produces the next state.\n[3] toDraw      : takes a function that consumes the current state and renders it.","distinct":true,"url":"https://api.github.com/repos/angadgill92/universe-js/commits/7dae5ad741baf0e20957ba079ea0bb7ff0274853"}]}
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