{"push_id":951683147,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"e31eea7e2db36b07886fe1e75b9aaaa8f2992850","before":"0f32da1d3985280f268feb77c4afd67413887844","commits":[{"sha":"e31eea7e2db36b07886fe1e75b9aaaa8f2992850","author":{"email":"5f987a55d4c24fb4b40a93b525311a2705387868@gmail.com","name":"rainlash"},"message":"Changes as requested by WinstonJoe\n\n- Fixed Sam's sprite position in Renae death quote\n- Door between throne room and dining area is opened on turn 10 if the\nknight nearby the door has not been disturbed.\n- Searching the 1st ruin now gives Shine instead of Barkskin.\n- Bug regarding interaction between saving and items in the convoy has\nbeen fixed.\n- Leaving the InfoMenu now places the cursor over the unit you left on.\n- When a player unit dies, his/her non-locked items are given to the\nconvoy.","distinct":true,"url":"https://api.github.com/repos/rainlash/lex-talionis/commits/e31eea7e2db36b07886fe1e75b9aaaa8f2992850"}]}