{"action":"created","issue":{"url":"https://api.github.com/repos/to-the-end/to-the-end/issues/87","repository_url":"https://api.github.com/repos/to-the-end/to-the-end","labels_url":"https://api.github.com/repos/to-the-end/to-the-end/issues/87/labels{/name}","comments_url":"https://api.github.com/repos/to-the-end/to-the-end/issues/87/comments","events_url":"https://api.github.com/repos/to-the-end/to-the-end/issues/87/events","html_url":"https://github.com/to-the-end/to-the-end/issues/87","id":130711543,"number":87,"title":"Does the game work for 2 players?","user":{"login":"erbridge","id":1027364,"avatar_url":"https://avatars.githubusercontent.com/u/1027364?v=3","gravatar_id":"","url":"https://api.github.com/users/erbridge","html_url":"https://github.com/erbridge","followers_url":"https://api.github.com/users/erbridge/followers","following_url":"https://api.github.com/users/erbridge/following{/other_user}","gists_url":"https://api.github.com/users/erbridge/gists{/gist_id}","starred_url":"https://api.github.com/users/erbridge/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/erbridge/subscriptions","organizations_url":"https://api.github.com/users/erbridge/orgs","repos_url":"https://api.github.com/users/erbridge/repos","events_url":"https://api.github.com/users/erbridge/events{/privacy}","received_events_url":"https://api.github.com/users/erbridge/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/to-the-end/to-the-end/labels/balance","name":"balance","color":"fbca04"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":11,"created_at":"2016-02-02T15:13:45Z","updated_at":"2016-02-05T13:14:15Z","closed_at":null,"body":"Would it be better off with one player and the game getting in the way in a semi-predictable way? For example, using the chain if you bump into a wall, or raising bits of floor more often as you get close to the torches (like it's resisting you)."},"comment":{"url":"https://api.github.com/repos/to-the-end/to-the-end/issues/comments/180352203","html_url":"https://github.com/to-the-end/to-the-end/issues/87#issuecomment-180352203","issue_url":"https://api.github.com/repos/to-the-end/to-the-end/issues/87","id":180352203,"user":{"login":"erbridge","id":1027364,"avatar_url":"https://avatars.githubusercontent.com/u/1027364?v=3","gravatar_id":"","url":"https://api.github.com/users/erbridge","html_url":"https://github.com/erbridge","followers_url":"https://api.github.com/users/erbridge/followers","following_url":"https://api.github.com/users/erbridge/following{/other_user}","gists_url":"https://api.github.com/users/erbridge/gists{/gist_id}","starred_url":"https://api.github.com/users/erbridge/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/erbridge/subscriptions","organizations_url":"https://api.github.com/users/erbridge/orgs","repos_url":"https://api.github.com/users/erbridge/repos","events_url":"https://api.github.com/users/erbridge/events{/privacy}","received_events_url":"https://api.github.com/users/erbridge/received_events","type":"User","site_admin":false},"created_at":"2016-02-05T13:14:15Z","updated_at":"2016-02-05T13:14:15Z","body":"Those are cool ideas @Archeks, but let's make sure they fit into the context of the narrative.\r\n\r\nRe point 3: let's make sure the characters don't have abilities based on their genders... I'm actually more inclined to make at least the main / base character androgynous, so their gender is undefined, though that relies on @kanianto to make us a cool sprite :)."}}