{"push_id":975805041,"size":1,"distinct_size":1,"ref":"refs/heads/fefe","head":"0f0cd348283e7b71a2371178e699b41b6292f649","before":"e90330b5d6e31b2dd95b7413c31ddebd07a417df","commits":[{"sha":"0f0cd348283e7b71a2371178e699b41b6292f649","author":{"email":"5f69beaa4c83cbbda3c5aab10fdcdf1bb13dbead@web.de","name":"ilteroi"},"message":"removed queued attacks. look at actual target hitpoints instead of estimation. hit and run tactica for fast units.\n\nthread-safe pathfinder.","distinct":true,"url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/commits/0f0cd348283e7b71a2371178e699b41b6292f649"}]}