{"action":"created","issue":{"url":"https://api.github.com/repos/godotengine/godot/issues/5663","repository_url":"https://api.github.com/repos/godotengine/godot","labels_url":"https://api.github.com/repos/godotengine/godot/issues/5663/labels{/name}","comments_url":"https://api.github.com/repos/godotengine/godot/issues/5663/comments","events_url":"https://api.github.com/repos/godotengine/godot/issues/5663/events","html_url":"https://github.com/godotengine/godot/issues/5663","id":165205172,"number":5663,"title":"The code editor looks blurry in 2.1 compared to 2.0","user":{"login":"Zylann","id":1311555,"avatar_url":"https://avatars.githubusercontent.com/u/1311555?v=3","gravatar_id":"","url":"https://api.github.com/users/Zylann","html_url":"https://github.com/Zylann","followers_url":"https://api.github.com/users/Zylann/followers","following_url":"https://api.github.com/users/Zylann/following{/other_user}","gists_url":"https://api.github.com/users/Zylann/gists{/gist_id}","starred_url":"https://api.github.com/users/Zylann/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Zylann/subscriptions","organizations_url":"https://api.github.com/users/Zylann/orgs","repos_url":"https://api.github.com/users/Zylann/repos","events_url":"https://api.github.com/users/Zylann/events{/privacy}","received_events_url":"https://api.github.com/users/Zylann/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/godotengine/godot/labels/enhancement","name":"enhancement","color":"44bbff"},{"url":"https://api.github.com/repos/godotengine/godot/labels/topic:editor","name":"topic:editor","color":"ffdd44"}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2016-07-12T23:35:47Z","updated_at":"2016-07-13T10:36:41Z","closed_at":null,"body":"When switching to Godot 2.1 I experienced a small discomfort when using the code editor, because text looks more fuzzy than in 2.0.\r\nThis is not a big deal, but when 90% of the time your work is basically looking a text you start to notice even the slightest change.\r\n\r\nTake a look at those screenshots taken at the exact same font size, and you should notice that in 2.1 the bars of the letters tend more to span across 2 pixels and look more blurry.\r\n![blurry_text_2](https://cloud.githubusercontent.com/assets/1311555/16787093/d6c987b8-4899-11e6-9057-dce502c7d709.png)\r\n![blurry_text_1](https://cloud.githubusercontent.com/assets/1311555/16787092/d45f64f2-4899-11e6-8931-d339aa80983f.png)\r\n\r\nIn case it's not clear, I also made a Godot project to compare them by alternating the two superimposed screenshots:\r\n[CompareImages.zip](https://github.com/godotengine/godot/files/360435/CompareImages.zip)\r\n\r\nI'm not asking for cleartype subpixel rendering & the like, but is it possible to improve the quality like in 2.0?"},"comment":{"url":"https://api.github.com/repos/godotengine/godot/issues/comments/232319256","html_url":"https://github.com/godotengine/godot/issues/5663#issuecomment-232319256","issue_url":"https://api.github.com/repos/godotengine/godot/issues/5663","id":232319256,"user":{"login":"Zylann","id":1311555,"avatar_url":"https://avatars.githubusercontent.com/u/1311555?v=3","gravatar_id":"","url":"https://api.github.com/users/Zylann","html_url":"https://github.com/Zylann","followers_url":"https://api.github.com/users/Zylann/followers","following_url":"https://api.github.com/users/Zylann/following{/other_user}","gists_url":"https://api.github.com/users/Zylann/gists{/gist_id}","starred_url":"https://api.github.com/users/Zylann/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Zylann/subscriptions","organizations_url":"https://api.github.com/users/Zylann/orgs","repos_url":"https://api.github.com/users/Zylann/repos","events_url":"https://api.github.com/users/Zylann/events{/privacy}","received_events_url":"https://api.github.com/users/Zylann/received_events","type":"User","site_admin":false},"created_at":"2016-07-13T10:36:41Z","updated_at":"2016-07-13T10:36:41Z","body":"Actually, turning off anti-alias would be worse. Something might have changed in the way characters are smoothed / sized."}}
{"actor":{"display_login":"Zylann"}}