{"action":"created","issue":{"url":"https://api.github.com/repos/devinacker/bsnes-plus/issues/54","repository_url":"https://api.github.com/repos/devinacker/bsnes-plus","labels_url":"https://api.github.com/repos/devinacker/bsnes-plus/issues/54/labels{/name}","comments_url":"https://api.github.com/repos/devinacker/bsnes-plus/issues/54/comments","events_url":"https://api.github.com/repos/devinacker/bsnes-plus/issues/54/events","html_url":"https://github.com/devinacker/bsnes-plus/issues/54","id":161354613,"number":54,"title":"Save states do not save/restore MSU-1 status","user":{"login":"qwertymodo","id":5988870,"avatar_url":"https://avatars.githubusercontent.com/u/5988870?v=3","gravatar_id":"","url":"https://api.github.com/users/qwertymodo","html_url":"https://github.com/qwertymodo","followers_url":"https://api.github.com/users/qwertymodo/followers","following_url":"https://api.github.com/users/qwertymodo/following{/other_user}","gists_url":"https://api.github.com/users/qwertymodo/gists{/gist_id}","starred_url":"https://api.github.com/users/qwertymodo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/qwertymodo/subscriptions","organizations_url":"https://api.github.com/users/qwertymodo/orgs","repos_url":"https://api.github.com/users/qwertymodo/repos","events_url":"https://api.github.com/users/qwertymodo/events{/privacy}","received_events_url":"https://api.github.com/users/qwertymodo/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/devinacker/bsnes-plus/labels/msu1","name":"msu1","color":"c5def5"}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2016-06-21T05:51:53Z","updated_at":"2016-10-21T01:06:12Z","closed_at":null,"body":"Loading a save state in a MSU-1 enabled game doesn't properly reload the MSU-1 state.  Symptoms vary by game, but mostly it means you load your game with no background music playing."},"comment":{"url":"https://api.github.com/repos/devinacker/bsnes-plus/issues/comments/255268442","html_url":"https://github.com/devinacker/bsnes-plus/issues/54#issuecomment-255268442","issue_url":"https://api.github.com/repos/devinacker/bsnes-plus/issues/54","id":255268442,"user":{"login":"devinacker","id":4616298,"avatar_url":"https://avatars.githubusercontent.com/u/4616298?v=3","gravatar_id":"","url":"https://api.github.com/users/devinacker","html_url":"https://github.com/devinacker","followers_url":"https://api.github.com/users/devinacker/followers","following_url":"https://api.github.com/users/devinacker/following{/other_user}","gists_url":"https://api.github.com/users/devinacker/gists{/gist_id}","starred_url":"https://api.github.com/users/devinacker/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/devinacker/subscriptions","organizations_url":"https://api.github.com/users/devinacker/orgs","repos_url":"https://api.github.com/users/devinacker/repos","events_url":"https://api.github.com/users/devinacker/events{/privacy}","received_events_url":"https://api.github.com/users/devinacker/received_events","type":"User","site_admin":false},"created_at":"2016-10-21T01:06:12Z","updated_at":"2016-10-21T01:06:12Z","body":"audio_busy, audio_repeat, and audio_play are all cleared when writing to $2005. The busy flag probably doesn't matter since it's nearly always false anyway (and in higan it *is* always false, unless I'm missing something)."}}
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