{"push_id":1092051600,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"a35e2aae68731f2bcc9c1009a7d207a1859b8280","before":"ab7628a983b7a08f359aa5226d7b4fbe81200ee9","commits":[{"sha":"a35e2aae68731f2bcc9c1009a7d207a1859b8280","author":{"email":"a6b9507e6ba662c741b8a916a36d49241ec5729c@gmail.com","name":"EntranceJew"},"message":"Mouseclick = use ability, rightclick = change a target. Makes sense to me.\n\n* Added safe screen region. Keep core game inside the red/purple, keep UI elements within yellow.\n* Axed all hud that could be worldspaced.\n    * Active familiars get a circle for energy + activity.\n    * Healthbars in world space, replaced shoddy house hitbox. Matches 100% with HUD.\n* Balls spawn and go in a random direction.\n* Powerup prefab was fondled. Doesn't matter, we got rid of all the ones in the scene.","distinct":true,"url":"https://api.github.com/repos/GoonHouse/LittleAwful2016/commits/a35e2aae68731f2bcc9c1009a7d207a1859b8280"}]}