{"action":"opened","issue":{"url":"https://api.github.com/repos/wang-bin/QtAV/issues/746","repository_url":"https://api.github.com/repos/wang-bin/QtAV","labels_url":"https://api.github.com/repos/wang-bin/QtAV/issues/746/labels{/name}","comments_url":"https://api.github.com/repos/wang-bin/QtAV/issues/746/comments","events_url":"https://api.github.com/repos/wang-bin/QtAV/issues/746/events","html_url":"https://github.com/wang-bin/QtAV/issues/746","id":180848662,"number":746,"title":"HAP decoding","user":{"login":"leavittx","id":33001,"avatar_url":"https://avatars.githubusercontent.com/u/33001?v=3","gravatar_id":"","url":"https://api.github.com/users/leavittx","html_url":"https://github.com/leavittx","followers_url":"https://api.github.com/users/leavittx/followers","following_url":"https://api.github.com/users/leavittx/following{/other_user}","gists_url":"https://api.github.com/users/leavittx/gists{/gist_id}","starred_url":"https://api.github.com/users/leavittx/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/leavittx/subscriptions","organizations_url":"https://api.github.com/users/leavittx/orgs","repos_url":"https://api.github.com/users/leavittx/repos","events_url":"https://api.github.com/users/leavittx/events{/privacy}","received_events_url":"https://api.github.com/users/leavittx/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-10-04T09:45:43Z","updated_at":"2016-10-04T09:45:43Z","closed_at":null,"body":"It's more a question rather an bug report, really.\r\nDo you upload HAP codec encoded video frames directly to GPU memory (raw frames are compressed DXT1/DXT5 textures), or using ffmpeg built-in decoding? FFmpeg decoding uses software conversion under the hood, so it might be not the optimal way of doing things.\r\nI'm asking because the playback of hi-res HAP videos isn't as smooth as I expected in QtAV.\r\n\r\nThanks,\r\nLev"}}
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