{"action":"created","issue":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1349","repository_url":"https://api.github.com/repos/PCSX2/pcsx2","labels_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1349/labels{/name}","comments_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1349/comments","events_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1349/events","html_url":"https://github.com/PCSX2/pcsx2/pull/1349","id":153525859,"number":1349,"title":"Gsdx channel effect","user":{"login":"gregory38","id":1569559,"avatar_url":"https://avatars.githubusercontent.com/u/1569559?v=3","gravatar_id":"","url":"https://api.github.com/users/gregory38","html_url":"https://github.com/gregory38","followers_url":"https://api.github.com/users/gregory38/followers","following_url":"https://api.github.com/users/gregory38/following{/other_user}","gists_url":"https://api.github.com/users/gregory38/gists{/gist_id}","starred_url":"https://api.github.com/users/gregory38/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/gregory38/subscriptions","organizations_url":"https://api.github.com/users/gregory38/orgs","repos_url":"https://api.github.com/users/gregory38/repos","events_url":"https://api.github.com/users/gregory38/events{/privacy}","received_events_url":"https://api.github.com/users/gregory38/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":67,"created_at":"2016-05-06T19:52:42Z","updated_at":"2016-05-09T12:30:18Z","closed_at":"2016-05-08T17:03:18Z","pull_request":{"url":"https://api.github.com/repos/PCSX2/pcsx2/pulls/1349","html_url":"https://github.com/PCSX2/pcsx2/pull/1349","diff_url":"https://github.com/PCSX2/pcsx2/pull/1349.diff","patch_url":"https://github.com/PCSX2/pcsx2/pull/1349.patch"},"body":"Yeah more channel effect hle emulation #1318 #1313 \r\n\r\n* Correct urban chaos HLE shader\r\n* Add a GT3/4/concept HLE shader\r\n* Add a Tales of Abyss HLE shader\r\n* Use HLE shader for tekken5 (acid stage)\r\n* Hack to disable channel in blood will tell (hopefully limited to this game)\r\n\r\nPlease test carefully above game and post-processing effect."},"comment":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/comments/217851194","html_url":"https://github.com/PCSX2/pcsx2/pull/1349#issuecomment-217851194","issue_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1349","id":217851194,"user":{"login":"refractionpcsx2","id":6278726,"avatar_url":"https://avatars.githubusercontent.com/u/6278726?v=3","gravatar_id":"","url":"https://api.github.com/users/refractionpcsx2","html_url":"https://github.com/refractionpcsx2","followers_url":"https://api.github.com/users/refractionpcsx2/followers","following_url":"https://api.github.com/users/refractionpcsx2/following{/other_user}","gists_url":"https://api.github.com/users/refractionpcsx2/gists{/gist_id}","starred_url":"https://api.github.com/users/refractionpcsx2/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/refractionpcsx2/subscriptions","organizations_url":"https://api.github.com/users/refractionpcsx2/orgs","repos_url":"https://api.github.com/users/refractionpcsx2/repos","events_url":"https://api.github.com/users/refractionpcsx2/events{/privacy}","received_events_url":"https://api.github.com/users/refractionpcsx2/received_events","type":"User","site_admin":false},"created_at":"2016-05-09T12:30:18Z","updated_at":"2016-05-09T12:30:18Z","body":"> What do you mean by \"non-TC\" plugin ?\r\n\r\nI think he means a Texture Cache Disabled build"}}