{"push_id":986552405,"size":1,"distinct_size":1,"ref":"refs/heads/issue#11/integrate_engine","head":"038bcc7bb18b0369ee4143f1495fd8787bef592a","before":"e52ed24562aada8585c63a63f081f80104e0b141","commits":[{"sha":"038bcc7bb18b0369ee4143f1495fd8787bef592a","author":{"email":"9e7bc6878f15155f664887f5952d257c0d032745@benjica.com","name":"Benjamin Campbell"},"message":"Integrate Engine and Bridge Repositories; Closes #11\n\nProblem\n=======\n\nThe engine needs to be imported into bridge and wired up to the event pump.\n\nSolution\n========\n\nDo it.\n\n![do it](https://media.giphy.com/media/wi8Ez1mwRcKGI/giphy.gif)\n\nHowto Test\n==========\n\n- Update Dependencies\n  - `npm install && bower install`\n- Build Source\n  - `gulp`\n  - This includes a new step which uses *browserify* to allow the use of\n    CommonJS modules within client side code.\n- Examine Application in Window\n  - Press the Play button to start the eventPump\n  - Observe the console and a periodic call to printState will dump the\n    simulation state as it is driven by the event pump.","distinct":true,"url":"https://api.github.com/repos/orbitable/bridge/commits/038bcc7bb18b0369ee4143f1495fd8787bef592a"}]}