{"action":"created","issue":{"url":"https://api.github.com/repos/bkaradzic/bgfx/issues/716","repository_url":"https://api.github.com/repos/bkaradzic/bgfx","labels_url":"https://api.github.com/repos/bkaradzic/bgfx/issues/716/labels{/name}","comments_url":"https://api.github.com/repos/bkaradzic/bgfx/issues/716/comments","events_url":"https://api.github.com/repos/bkaradzic/bgfx/issues/716/events","html_url":"https://github.com/bkaradzic/bgfx/pull/716","id":140720122,"number":716,"title":"iOS SwapChain support","user":{"login":"victorgf","id":6480234,"avatar_url":"https://avatars.githubusercontent.com/u/6480234?v=3","gravatar_id":"","url":"https://api.github.com/users/victorgf","html_url":"https://github.com/victorgf","followers_url":"https://api.github.com/users/victorgf/followers","following_url":"https://api.github.com/users/victorgf/following{/other_user}","gists_url":"https://api.github.com/users/victorgf/gists{/gist_id}","starred_url":"https://api.github.com/users/victorgf/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/victorgf/subscriptions","organizations_url":"https://api.github.com/users/victorgf/orgs","repos_url":"https://api.github.com/users/victorgf/repos","events_url":"https://api.github.com/users/victorgf/events{/privacy}","received_events_url":"https://api.github.com/users/victorgf/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2016-03-14T16:12:46Z","updated_at":"2016-03-14T21:58:47Z","closed_at":"2016-03-14T18:16:20Z","pull_request":{"url":"https://api.github.com/repos/bkaradzic/bgfx/pulls/716","html_url":"https://github.com/bkaradzic/bgfx/pull/716","diff_url":"https://github.com/bkaradzic/bgfx/pull/716.diff","patch_url":"https://github.com/bkaradzic/bgfx/pull/716.patch"},"body":"Please find here support for (auto)resizeable SwapChain on iOS.\r\n\r\nThis feature allows creation of multiple UIViews with EAGL layers to be rendered on with the same bgfx::frame() call, with the same EAGL context, thus reusing all the resources loaded (shaders, vertex arrays, etc) and taking advantage of the existing structure on bgfx.\r\n\r\nBest,\r\nThe Pacemaker Team "},"comment":{"url":"https://api.github.com/repos/bkaradzic/bgfx/issues/comments/196539506","html_url":"https://github.com/bkaradzic/bgfx/pull/716#issuecomment-196539506","issue_url":"https://api.github.com/repos/bkaradzic/bgfx/issues/716","id":196539506,"user":{"login":"victorgf","id":6480234,"avatar_url":"https://avatars.githubusercontent.com/u/6480234?v=3","gravatar_id":"","url":"https://api.github.com/users/victorgf","html_url":"https://github.com/victorgf","followers_url":"https://api.github.com/users/victorgf/followers","following_url":"https://api.github.com/users/victorgf/following{/other_user}","gists_url":"https://api.github.com/users/victorgf/gists{/gist_id}","starred_url":"https://api.github.com/users/victorgf/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/victorgf/subscriptions","organizations_url":"https://api.github.com/users/victorgf/orgs","repos_url":"https://api.github.com/users/victorgf/repos","events_url":"https://api.github.com/users/victorgf/events{/privacy}","received_events_url":"https://api.github.com/users/victorgf/received_events","type":"User","site_admin":false},"created_at":"2016-03-14T21:58:47Z","updated_at":"2016-03-14T21:58:47Z","body":"Hello,\n\nquick question,\n\nalready fixed the guilty commit on pacemakermusic/bgfx/master, so that all 25 examples work again on OS X,\n\neven before my changes, on bkaradzic/bgfx/master, I am struggling in getting some of the examples to run on iOS, while my own project works with no problem,\nis the status of the iOS examples workspace unstable or am I chasing ghosts? (say for instance, shader and mesh loading is not pointing to the iOS bundle’s sandbox, or copying them as resources)\n\nThanks in advance,\nVictor.\n\n\n> On 14 Mar 2016, at 19:58, Branimir Karadžić <notifications@github.com> wrote:\n> \n> Cool!\n> \n> —\n> Reply to this email directly or view it on GitHub <https://github.com/bkaradzic/bgfx/pull/716#issuecomment-196472286>.\n"}}