{"action":"created","issue":{"url":"https://api.github.com/repos/PrismarineJS/node-minecraft-protocol/issues/385","repository_url":"https://api.github.com/repos/PrismarineJS/node-minecraft-protocol","labels_url":"https://api.github.com/repos/PrismarineJS/node-minecraft-protocol/issues/385/labels{/name}","comments_url":"https://api.github.com/repos/PrismarineJS/node-minecraft-protocol/issues/385/comments","events_url":"https://api.github.com/repos/PrismarineJS/node-minecraft-protocol/issues/385/events","html_url":"https://github.com/PrismarineJS/node-minecraft-protocol/issues/385","id":137943939,"number":385,"title":"[1.9 protocol inaccuracies] Disconnecting Clients","user":{"login":"annoyingcalc","id":6562913,"avatar_url":"https://avatars.githubusercontent.com/u/6562913?v=3","gravatar_id":"","url":"https://api.github.com/users/annoyingcalc","html_url":"https://github.com/annoyingcalc","followers_url":"https://api.github.com/users/annoyingcalc/followers","following_url":"https://api.github.com/users/annoyingcalc/following{/other_user}","gists_url":"https://api.github.com/users/annoyingcalc/gists{/gist_id}","starred_url":"https://api.github.com/users/annoyingcalc/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/annoyingcalc/subscriptions","organizations_url":"https://api.github.com/users/annoyingcalc/orgs","repos_url":"https://api.github.com/users/annoyingcalc/repos","events_url":"https://api.github.com/users/annoyingcalc/events{/privacy}","received_events_url":"https://api.github.com/users/annoyingcalc/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2016-03-02T17:48:26Z","updated_at":"2016-03-03T10:22:22Z","closed_at":null,"body":"A few bugs I've found are:\r\n\r\nLoading a painting (Just place one) will kick the client and not let them back on until the entity is removed.\r\n\r\nWhen a client sends update_sign to the server, proxy gives an error and then doesn't accept any more packets from the client.\r\n\r\n(This bug is unconfirmed, and speculated by EgoScio): When you join a server that has a custom resource packet, that will disconnect the client immediately."},"comment":{"url":"https://api.github.com/repos/PrismarineJS/node-minecraft-protocol/issues/comments/191695157","html_url":"https://github.com/PrismarineJS/node-minecraft-protocol/issues/385#issuecomment-191695157","issue_url":"https://api.github.com/repos/PrismarineJS/node-minecraft-protocol/issues/385","id":191695157,"user":{"login":"vincss","id":2254806,"avatar_url":"https://avatars.githubusercontent.com/u/2254806?v=3","gravatar_id":"","url":"https://api.github.com/users/vincss","html_url":"https://github.com/vincss","followers_url":"https://api.github.com/users/vincss/followers","following_url":"https://api.github.com/users/vincss/following{/other_user}","gists_url":"https://api.github.com/users/vincss/gists{/gist_id}","starred_url":"https://api.github.com/users/vincss/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/vincss/subscriptions","organizations_url":"https://api.github.com/users/vincss/orgs","repos_url":"https://api.github.com/users/vincss/repos","events_url":"https://api.github.com/users/vincss/events{/privacy}","received_events_url":"https://api.github.com/users/vincss/received_events","type":"User","site_admin":false},"created_at":"2016-03-03T10:22:22Z","updated_at":"2016-03-03T10:22:22Z","body":"By npm, my version stays at :   \"minecraft-protocol\": \"^0.16.6\",\r\nWhich doesn't support Minecraft 1.9 I think.\r\n\r\nThis is what I'm using the plugin for :\r\nhttps://www.spigotmc.org/resources/sleepingserverstarter.15720/\r\nhttps://github.com/vincss/mcsleepingserverstarter \r\n"}}