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There are still lots of bugs and problems but overall the game looks and feels like it will at release but will require many hours of polish to get it to where we are going.","creator":{"login":"Maxwolf","id":6830398,"avatar_url":"https://avatars.githubusercontent.com/u/6830398?v=3","gravatar_id":"","url":"https://api.github.com/users/Maxwolf","html_url":"https://github.com/Maxwolf","followers_url":"https://api.github.com/users/Maxwolf/followers","following_url":"https://api.github.com/users/Maxwolf/following{/other_user}","gists_url":"https://api.github.com/users/Maxwolf/gists{/gist_id}","starred_url":"https://api.github.com/users/Maxwolf/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Maxwolf/subscriptions","organizations_url":"https://api.github.com/users/Maxwolf/orgs","repos_url":"https://api.github.com/users/Maxwolf/repos","events_url":"https://api.github.com/users/Maxwolf/events{/privacy}","received_events_url":"https://api.github.com/users/Maxwolf/received_events","type":"User","site_admin":false},"open_issues":18,"closed_issues":160,"state":"open","created_at":"2016-06-12T07:23:51Z","updated_at":"2016-08-08T21:22:08Z","due_on":"2016-12-31T08:00:00Z","closed_at":null},"comments":3,"created_at":"2016-08-08T10:04:22Z","updated_at":"2016-08-09T02:24:10Z","closed_at":null,"body":"Since they will not automatically close anymore I think it is important to create regions that will open and close these doors for me and also offer the luxury of triggering events when this happens based on whatever act the player is on and or objectives completed or both."},"comment":{"url":"https://api.github.com/repos/FoxBytes/SpaceTruckerBugs/issues/comments/238435431","html_url":"https://github.com/FoxBytes/SpaceTruckerBugs/issues/192#issuecomment-238435431","issue_url":"https://api.github.com/repos/FoxBytes/SpaceTruckerBugs/issues/192","id":238435431,"user":{"login":"Maxwolf","id":6830398,"avatar_url":"https://avatars.githubusercontent.com/u/6830398?v=3","gravatar_id":"","url":"https://api.github.com/users/Maxwolf","html_url":"https://github.com/Maxwolf","followers_url":"https://api.github.com/users/Maxwolf/followers","following_url":"https://api.github.com/users/Maxwolf/following{/other_user}","gists_url":"https://api.github.com/users/Maxwolf/gists{/gist_id}","starred_url":"https://api.github.com/users/Maxwolf/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Maxwolf/subscriptions","organizations_url":"https://api.github.com/users/Maxwolf/orgs","repos_url":"https://api.github.com/users/Maxwolf/repos","events_url":"https://api.github.com/users/Maxwolf/events{/privacy}","received_events_url":"https://api.github.com/users/Maxwolf/received_events","type":"User","site_admin":false},"created_at":"2016-08-09T02:24:10Z","updated_at":"2016-08-09T02:24:10Z","body":"Nix all wired up with door closers to keep player progression moving forward after critical points like moving through keycarded doors."}}
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