{"action":"published","release":{"url":"https://api.github.com/repos/npomf/opengl-ruby/releases/2989531","assets_url":"https://api.github.com/repos/npomf/opengl-ruby/releases/2989531/assets","upload_url":"https://uploads.github.com/repos/npomf/opengl-ruby/releases/2989531/assets{?name,label}","html_url":"https://github.com/npomf/opengl-ruby/releases/tag/v0.3.4","id":2989531,"tag_name":"v0.3.4","target_commitish":"master","name":"Version 0.3.4","draft":false,"author":{"login":"npomf","id":14838968,"avatar_url":"https://avatars.githubusercontent.com/u/14838968?v=3","gravatar_id":"","url":"https://api.github.com/users/npomf","html_url":"https://github.com/npomf","followers_url":"https://api.github.com/users/npomf/followers","following_url":"https://api.github.com/users/npomf/following{/other_user}","gists_url":"https://api.github.com/users/npomf/gists{/gist_id}","starred_url":"https://api.github.com/users/npomf/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/npomf/subscriptions","organizations_url":"https://api.github.com/users/npomf/orgs","repos_url":"https://api.github.com/users/npomf/repos","events_url":"https://api.github.com/users/npomf/events{/privacy}","received_events_url":"https://api.github.com/users/npomf/received_events","type":"User","site_admin":false},"prerelease":false,"created_at":"2016-04-10T18:12:34Z","published_at":"2016-04-10T18:16:10Z","assets":[{"url":"https://api.github.com/repos/npomf/opengl-ruby/releases/assets/1531706","id":1531706,"name":"opengl-glfw-0.3.4.gem","label":null,"uploader":{"login":"npomf","id":14838968,"avatar_url":"https://avatars.githubusercontent.com/u/14838968?v=3","gravatar_id":"","url":"https://api.github.com/users/npomf","html_url":"https://github.com/npomf","followers_url":"https://api.github.com/users/npomf/followers","following_url":"https://api.github.com/users/npomf/following{/other_user}","gists_url":"https://api.github.com/users/npomf/gists{/gist_id}","starred_url":"https://api.github.com/users/npomf/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/npomf/subscriptions","organizations_url":"https://api.github.com/users/npomf/orgs","repos_url":"https://api.github.com/users/npomf/repos","events_url":"https://api.github.com/users/npomf/events{/privacy}","received_events_url":"https://api.github.com/users/npomf/received_events","type":"User","site_admin":false},"content_type":"application/octet-stream","state":"uploaded","size":34816,"download_count":0,"created_at":"2016-04-10T18:16:08Z","updated_at":"2016-04-10T18:16:08Z","browser_download_url":"https://github.com/npomf/opengl-ruby/releases/download/v0.3.4/opengl-glfw-0.3.4.gem"}],"tarball_url":"https://api.github.com/repos/npomf/opengl-ruby/tarball/v0.3.4","zipball_url":"https://api.github.com/repos/npomf/opengl-ruby/zipball/v0.3.4","body":"All objects now have the ability to determine if they are current and for their class to retrieve the currently bound ID.  All objects **except** `GL::Texture` can toggle the last bound instance (before the current one was bound) with the same `bind( cache: true )` / `unbind( restore: true )` pattern as found in `GL::Program`.\r\n\r\nDue to the complexity of Texture objects, this feature may not be added until much later, if at all.\r\n\r\nBy default, objects **will not** use the cache/restore routines.  This is not entirely true for `GL::VertexArray`, as it will perform these operations when the `draw_arrays()` automation method is called."}}