{"action":"closed","issue":{"url":"https://api.github.com/repos/libretro/beetle-psx-libretro/issues/16","repository_url":"https://api.github.com/repos/libretro/beetle-psx-libretro","labels_url":"https://api.github.com/repos/libretro/beetle-psx-libretro/issues/16/labels{/name}","comments_url":"https://api.github.com/repos/libretro/beetle-psx-libretro/issues/16/comments","events_url":"https://api.github.com/repos/libretro/beetle-psx-libretro/issues/16/events","html_url":"https://github.com/libretro/beetle-psx-libretro/issues/16","id":115118151,"number":16,"title":"core option for lower accurancy and better performace","user":{"login":"eadmaster","id":925171,"avatar_url":"https://avatars.githubusercontent.com/u/925171?v=3","gravatar_id":"","url":"https://api.github.com/users/eadmaster","html_url":"https://github.com/eadmaster","followers_url":"https://api.github.com/users/eadmaster/followers","following_url":"https://api.github.com/users/eadmaster/following{/other_user}","gists_url":"https://api.github.com/users/eadmaster/gists{/gist_id}","starred_url":"https://api.github.com/users/eadmaster/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/eadmaster/subscriptions","organizations_url":"https://api.github.com/users/eadmaster/orgs","repos_url":"https://api.github.com/users/eadmaster/repos","events_url":"https://api.github.com/users/eadmaster/events{/privacy}","received_events_url":"https://api.github.com/users/eadmaster/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2015-11-04T18:31:24Z","updated_at":"2016-12-17T00:38:31Z","closed_at":"2016-12-17T00:38:31Z","body":"Since this is one of the most CPU-intensive cores in RetroArch i am looking for a way to speed it up a bit so it could run fullspeed on low-powered PCs (Intel Celerons, Atoms, etc.) and even some Android devices.\nThe better solution would be a core option to reduce accuracy a bit like the [bsnes-mercuty option 'bsnes_violate_accuracy'](http://wiki.libretro.com/index.php?title=Bsnes-mercury#Options).\n"}}
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