{"push_id":1316217684,"size":1,"distinct_size":1,"ref":"refs/heads/unstable","head":"7e56c17068febf1901c397bd4700a6c45471a48f","before":"32ced97ecf054d43e36fe254df49f96b605757fe","commits":[{"sha":"7e56c17068febf1901c397bd4700a6c45471a48f","author":{"name":"Håvard Bjerke","email":"f3d2e18dc9d50926ef67f73222557079be620b8d@gmail.com"},"message":" - Add proper support for occlusion queries, using hardware\n - Add proper enums for supporting the above\n - Implement GLEAM/GL4.3 uniform extraction\n - Add conditional rendering-ish for GLES, which does not have it\n(mostly)","distinct":true,"url":"https://api.github.com/repos/hbirchtree/coffeecutie/commits/7e56c17068febf1901c397bd4700a6c45471a48f"}]}
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