{"push_id":1162593398,"size":17,"distinct_size":0,"ref":"refs/heads/workingVersion","head":"0950468c1b85104499005b34188762319ddd4a79","before":"320092d82c313f8b1e5cffc44e53b0503563b7da","commits":[{"sha":"0632e6c9f30ed51be9a2bcbd5ca3a98f799fb18c","author":{"name":"danielthoren","email":"e19a2fa16fa2787f2b69cec68b920d8125d8b41b@hotmail.com"},"message":"Added extra files to the '.gitignore' file.","distinct":false,"url":"https://api.github.com/repos/danielthoren/SideScrollerGameV2/commits/0632e6c9f30ed51be9a2bcbd5ca3a98f799fb18c"},{"sha":"7992bf2dc03795c8e8fa2b2e5ce972bbd2beadb0","author":{"name":"danielthoren","email":"e19a2fa16fa2787f2b69cec68b920d8125d8b41b@hotmail.com"},"message":"Changed '.gitignore' file again.","distinct":false,"url":"https://api.github.com/repos/danielthoren/SideScrollerGameV2/commits/7992bf2dc03795c8e8fa2b2e5ce972bbd2beadb0"},{"sha":"91101ec564e4670b89790e83b6f941d2d66b08ab","author":{"name":"danielthoren","email":"e19a2fa16fa2787f2b69cec68b920d8125d8b41b@hotmail.com"},"message":"Added a new class called 'DynamicCircle' wich creates a dynamic circle object in the gameworld. The object seems\nto be working fairly well but further testing is needed. Also added a conversionfunction in the 'SideScrollerV2'\nclass wich converts radians to degrees.","distinct":false,"url":"https://api.github.com/repos/danielthoren/SideScrollerGameV2/commits/91101ec564e4670b89790e83b6f941d2d66b08ab"},{"sha":"ad57b920c2792ee5315fb38a93151236285fc444","author":{"name":"danielthoren","email":"e19a2fa16fa2787f2b69cec68b920d8125d8b41b@hotmail.com"},"message":"Fixed untracked files.","distinct":false,"url":"https://api.github.com/repos/danielthoren/SideScrollerGameV2/commits/ad57b920c2792ee5315fb38a93151236285fc444"},{"sha":"d3569902119260839f352b78543a5ba7a68ab091","author":{"name":"danielthoren","email":"e19a2fa16fa2787f2b69cec68b920d8125d8b41b@hotmail.com"},"message":"Added all of the assets to the android assets folder. Fixed so that the debugrenderer works.","distinct":false,"url":"https://api.github.com/repos/danielthoren/SideScrollerGameV2/commits/d3569902119260839f352b78543a5ba7a68ab091"},{"sha":"889c6a1f406f1f78b3f60b9cb0dc160473a88f63","author":{"name":"danielthoren","email":"e19a2fa16fa2787f2b69cec68b920d8125d8b41b@hotmail.com"},"message":"Added a body to the player and created a player in the 'LoadMap' class.\nThe texture sent to the player cant be seen for some reason.","distinct":false,"url":"https://api.github.com/repos/danielthoren/SideScrollerGameV2/commits/889c6a1f406f1f78b3f60b9cb0dc160473a88f63"},{"sha":"121535e142ad5ad1518abf622698ddc2cacfd5a7","author":{"name":"danielthoren","email":"e19a2fa16fa2787f2b69cec68b920d8125d8b41b@hotmail.com"},"message":"Worked with the rendering.\nFixed the drawing of the 'DynamicCircle' class and changed its name to 'Circle'. Also changed the name of\nthe 'StaticShape' class to 'Shape'. Added a layersystem for the rendering so that textures can be rendered in\nlayers. The system does not work correctly, something is odd with the renderingpriorities. Planning to add\ncollisionlayers corresponding to the renderinglayers when the rendering works properly.","distinct":false,"url":"https://api.github.com/repos/danielthoren/SideScrollerGameV2/commits/121535e142ad5ad1518abf622698ddc2cacfd5a7"},{"sha":"1d425dbf38cb0c6b5319273dba0f5a6d7850caba","author":{"name":"danielthoren","email":"e19a2fa16fa2787f2b69cec68b920d8125d8b41b@hotmail.com"},"message":"Changed so that 'Circle' and 'Shape' now can be either static or dynamic (takes a bool).","distinct":false,"url":"https://api.github.com/repos/danielthoren/SideScrollerGameV2/commits/1d425dbf38cb0c6b5319273dba0f5a6d7850caba"},{"sha":"6ab7201831ab0bdd7dd95ffeb41e9474a3e89aa4","author":{"name":"danielthoren","email":"e19a2fa16fa2787f2b69cec68b920d8125d8b41b@hotmail.com"},"message":"Started to add run-functionality to the player. Does not currently compile.","distinct":false,"url":"https://api.github.com/repos/danielthoren/SideScrollerGameV2/commits/6ab7201831ab0bdd7dd95ffeb41e9474a3e89aa4"},{"sha":"861b620dc3badba88c0c4ccfacc1f040f0ad4746","author":{"name":"daniel","email":"e19a2fa16fa2787f2b69cec68b920d8125d8b41b@hotmail.com"},"message":"Fixed the 'runHandler' function in player. Currently gets a 'NullpointerException' in collisionListener.\nFor some reason the ContactListenerGame throws a nullpointerException as soon as it compares two objects to each other.","distinct":false,"url":"https://api.github.com/repos/danielthoren/SideScrollerGameV2/commits/861b620dc3badba88c0c4ccfacc1f040f0ad4746"},{"sha":"0a3a707287033a6d727586820837735bf6ec605e","author":{"name":"daniel","email":"e19a2fa16fa2787f2b69cec68b920d8125d8b41b@hotmail.com"},"message":"Found the 'NullPointerException' bug. The 'UserData' of the bodies in the gameworld were null thus causing the exception.","distinct":false,"url":"https://api.github.com/repos/danielthoren/SideScrollerGameV2/commits/0a3a707287033a6d727586820837735bf6ec605e"},{"sha":"b00c16973a2bf04d40018e66a1b62dd5df45c915","author":{"name":"danielthoren","email":"e19a2fa16fa2787f2b69cec68b920d8125d8b41b@hotmail.com"},"message":"Added comments to some classes and tested some with structure.","distinct":false,"url":"https://api.github.com/repos/danielthoren/SideScrollerGameV2/commits/b00c16973a2bf04d40018e66a1b62dd5df45c915"},{"sha":"88ba80420d4f9ed6d3da6faba4941f7d804b3020","author":{"name":"danielthoren","email":"e19a2fa16fa2787f2b69cec68b920d8125d8b41b@hotmail.com"},"message":"Fixed the drawing of the player so that the texture is drawn on top of the body. Something is wrong with the sizing of the players body, its bigger than the image.","distinct":false,"url":"https://api.github.com/repos/danielthoren/SideScrollerGameV2/commits/88ba80420d4f9ed6d3da6faba4941f7d804b3020"},{"sha":"7a4c5b92721b80dc1296d865f10957b5daad1140","author":{"name":"danielthoren","email":"e19a2fa16fa2787f2b69cec68b920d8125d8b41b@hotmail.com"},"message":"Fixed the groundsensor and added a timer that resets the 'isGrounded' variable when it has bugged.\nIf the groundsensor is false and the relative y-position of the playerbody is within a threshold value for\na period of time (50 millisec) then the sensor is reset.","distinct":false,"url":"https://api.github.com/repos/danielthoren/SideScrollerGameV2/commits/7a4c5b92721b80dc1296d865f10957b5daad1140"},{"sha":"651334a665e48b0b51eb63e264fc31a457191486","author":{"name":"danielthoren","email":"e19a2fa16fa2787f2b69cec68b920d8125d8b41b@hotmail.com"},"message":"Merge branch 'mainDevelop' into playerDevelop\nMerged branches to get the newest changes in 'mainDevelop' and to be able to push to 'mainDevelop'.","distinct":false,"url":"https://api.github.com/repos/danielthoren/SideScrollerGameV2/commits/651334a665e48b0b51eb63e264fc31a457191486"},{"sha":"ffe4eb4d92f31e07c3f42e202064a0b4909568a0","author":{"name":"danielthoren","email":"e19a2fa16fa2787f2b69cec68b920d8125d8b41b@hotmail.com"},"message":"Fixed the automatic sizing of the players body.\nThe function 'createBody' in the class 'player' did not size the body correctly to the 'size' parameter\nsent to the player. This was fixed by changing the way the two circles positions themselves relative to each\nother.","distinct":false,"url":"https://api.github.com/repos/danielthoren/SideScrollerGameV2/commits/ffe4eb4d92f31e07c3f42e202064a0b4909568a0"},{"sha":"0950468c1b85104499005b34188762319ddd4a79","author":{"name":"danielthoren","email":"e19a2fa16fa2787f2b69cec68b920d8125d8b41b@hotmail.com"},"message":"Fixed so that the player now can jump. Also noticed that the time inserted into the world needs to be constant.\nIf the time inserted into the 'world.step' function is not even then the game will look like its lagging.\nIn the future a seperate loop (thread) should be created for the gamelogic/physics so that slowdowns caused by the\nrenderingloop does not effect the behaviour of the game.","distinct":false,"url":"https://api.github.com/repos/danielthoren/SideScrollerGameV2/commits/0950468c1b85104499005b34188762319ddd4a79"}]}
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