{"action":"created","issue":{"url":"https://api.github.com/repos/KaiKikuchi/ForgeRestrictor/issues/15","repository_url":"https://api.github.com/repos/KaiKikuchi/ForgeRestrictor","labels_url":"https://api.github.com/repos/KaiKikuchi/ForgeRestrictor/issues/15/labels{/name}","comments_url":"https://api.github.com/repos/KaiKikuchi/ForgeRestrictor/issues/15/comments","events_url":"https://api.github.com/repos/KaiKikuchi/ForgeRestrictor/issues/15/events","html_url":"https://github.com/KaiKikuchi/ForgeRestrictor/issues/15","id":151020342,"number":15,"title":"Ars Magica 2 Compatibility?","user":{"login":"Ra-Zim","id":11083387,"avatar_url":"https://avatars.githubusercontent.com/u/11083387?v=3","gravatar_id":"","url":"https://api.github.com/users/Ra-Zim","html_url":"https://github.com/Ra-Zim","followers_url":"https://api.github.com/users/Ra-Zim/followers","following_url":"https://api.github.com/users/Ra-Zim/following{/other_user}","gists_url":"https://api.github.com/users/Ra-Zim/gists{/gist_id}","starred_url":"https://api.github.com/users/Ra-Zim/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Ra-Zim/subscriptions","organizations_url":"https://api.github.com/users/Ra-Zim/orgs","repos_url":"https://api.github.com/users/Ra-Zim/repos","events_url":"https://api.github.com/users/Ra-Zim/events{/privacy}","received_events_url":"https://api.github.com/users/Ra-Zim/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":8,"created_at":"2016-04-26T01:42:09Z","updated_at":"2016-12-14T09:34:32Z","closed_at":null,"body":"So I have not tried this yet, but with the mod Ars Magica 2, there is a spell called Dig that bypasses most anti-griefing options out there. Does this allow me to ensure that areas are protected from that? Or do you have that protected by default in your Grief Prevention Plus?\n"},"comment":{"url":"https://api.github.com/repos/KaiKikuchi/ForgeRestrictor/issues/comments/266987029","html_url":"https://github.com/KaiKikuchi/ForgeRestrictor/issues/15#issuecomment-266987029","issue_url":"https://api.github.com/repos/KaiKikuchi/ForgeRestrictor/issues/15","id":266987029,"user":{"login":"LemADEC","id":4776032,"avatar_url":"https://avatars.githubusercontent.com/u/4776032?v=3","gravatar_id":"","url":"https://api.github.com/users/LemADEC","html_url":"https://github.com/LemADEC","followers_url":"https://api.github.com/users/LemADEC/followers","following_url":"https://api.github.com/users/LemADEC/following{/other_user}","gists_url":"https://api.github.com/users/LemADEC/gists{/gist_id}","starred_url":"https://api.github.com/users/LemADEC/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/LemADEC/subscriptions","organizations_url":"https://api.github.com/users/LemADEC/orgs","repos_url":"https://api.github.com/users/LemADEC/repos","events_url":"https://api.github.com/users/LemADEC/events{/privacy}","received_events_url":"https://api.github.com/users/LemADEC/received_events","type":"User","site_admin":false},"created_at":"2016-12-14T09:34:32Z","updated_at":"2016-12-14T09:34:32Z","body":"AM2 uses the player itself when it's the caster, or create a custom player with a random UUID and that player name.\r\n\r\nhttps://github.com/Mithion/ArsMagica2/blob/master/src/main/java/am2/spell/components/Dig.java#L81\r\n\r\nhttps://github.com/Mithion/ArsMagica2/blob/master/src/main/java/am2/utility/DummyEntityPlayer.java#L24\r\n\r\nSadly, it doesn't use the base FakePlayer class nor reuse the original player UUID.\r\nTo my knowledge, the only real issue is with the caster block which anyways crashes in SMP."}}
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