{"action":"created","issue":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/15303","repository_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA","labels_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/15303/labels{/name}","comments_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/15303/comments","events_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/15303/events","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/issues/15303","id":132089455,"number":15303,"title":"\"Slimy\" mutation allows cheesing zombie AI","user":{"login":"Coolthulhu","id":1878860,"avatar_url":"https://avatars.githubusercontent.com/u/1878860?v=3","gravatar_id":"","url":"https://api.github.com/users/Coolthulhu","html_url":"https://github.com/Coolthulhu","followers_url":"https://api.github.com/users/Coolthulhu/followers","following_url":"https://api.github.com/users/Coolthulhu/following{/other_user}","gists_url":"https://api.github.com/users/Coolthulhu/gists{/gist_id}","starred_url":"https://api.github.com/users/Coolthulhu/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Coolthulhu/subscriptions","organizations_url":"https://api.github.com/users/Coolthulhu/orgs","repos_url":"https://api.github.com/users/Coolthulhu/repos","events_url":"https://api.github.com/users/Coolthulhu/events{/privacy}","received_events_url":"https://api.github.com/users/Coolthulhu/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2016-02-08T09:22:56Z","updated_at":"2016-02-19T22:08:40Z","closed_at":null,"body":"Slime fields have a hidden feature where they produce smell.\r\nZombies' AI goes sight->smell->sound, so zombies standing on patches of slime will not react to any sound, no matter how loud."},"comment":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/comments/186429992","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/issues/15303#issuecomment-186429992","issue_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/15303","id":186429992,"user":{"login":"secretfire42","id":17345833,"avatar_url":"https://avatars.githubusercontent.com/u/17345833?v=3","gravatar_id":"","url":"https://api.github.com/users/secretfire42","html_url":"https://github.com/secretfire42","followers_url":"https://api.github.com/users/secretfire42/followers","following_url":"https://api.github.com/users/secretfire42/following{/other_user}","gists_url":"https://api.github.com/users/secretfire42/gists{/gist_id}","starred_url":"https://api.github.com/users/secretfire42/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/secretfire42/subscriptions","organizations_url":"https://api.github.com/users/secretfire42/orgs","repos_url":"https://api.github.com/users/secretfire42/repos","events_url":"https://api.github.com/users/secretfire42/events{/privacy}","received_events_url":"https://api.github.com/users/secretfire42/received_events","type":"User","site_admin":false},"created_at":"2016-02-19T22:08:40Z","updated_at":"2016-02-19T22:08:40Z","body":"This is a great mutation! Besides, why should a slimy ooze or a cephalopod or a slimy fish attract zombies/animals looking for human scent?"}}