{"action":"created","issue":{"url":"https://api.github.com/repos/endless-sky/endless-sky/issues/1343","repository_url":"https://api.github.com/repos/endless-sky/endless-sky","labels_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/1343/labels{/name}","comments_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/1343/comments","events_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/1343/events","html_url":"https://github.com/endless-sky/endless-sky/issues/1343","id":166129974,"number":1343,"title":"Alphas are friendly during Hai/Wanderer missions","user":{"login":"KiLEdEnNis","id":10348657,"avatar_url":"https://avatars.githubusercontent.com/u/10348657?v=3","gravatar_id":"","url":"https://api.github.com/users/KiLEdEnNis","html_url":"https://github.com/KiLEdEnNis","followers_url":"https://api.github.com/users/KiLEdEnNis/followers","following_url":"https://api.github.com/users/KiLEdEnNis/following{/other_user}","gists_url":"https://api.github.com/users/KiLEdEnNis/gists{/gist_id}","starred_url":"https://api.github.com/users/KiLEdEnNis/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/KiLEdEnNis/subscriptions","organizations_url":"https://api.github.com/users/KiLEdEnNis/orgs","repos_url":"https://api.github.com/users/KiLEdEnNis/repos","events_url":"https://api.github.com/users/KiLEdEnNis/events{/privacy}","received_events_url":"https://api.github.com/users/KiLEdEnNis/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":6,"created_at":"2016-07-18T16:02:57Z","updated_at":"2016-07-21T00:30:24Z","closed_at":null,"body":"so the Alpha Carrier was friendly when I saw it, why? well:\r\nit's like the Syndicate (Extremists) issue; their governments have a bad reputation to Republic etc. so if you kill Republic ships they will like you more\r\nhow to fix it? (if I'm right, 99% sure) change the Alphas government by deleting hostility to the Republic and Oathkeepers, and instead add hostility TO Alphas on the Republic & Oathkeepers\r\nthat means that by killing the Republic won't make them like you, but by killing Alphas the Republic likes you more\r\nso like this:\r\n\r\nchange this:\r\ngovernment \"Alpha\"\r\n\tswizzle 1\r\n\t\"player reputation\" -1000\r\n\t\"attitude toward\"\r\n\t\t\"Republic\" -.1\r\n\t\t\"Navy (Oathkeeper)\" -.1\r\n\t\"bribe\" 0\r\n\r\nto this:\r\ngovernment \"Alpha\"\r\n\tswizzle 1\r\n\t\"player reputation\" -1000\r\n\t\"bribe\" 0\r\n\r\nchange:\r\ngovernment \"Republic\"\r\n\tswizzle 0\r\n\tcolor .91 .42 .09\r\n\t\r\n\t\"player reputation\" 2\r\n\t\"attitude toward\"\r\n\t\t\"Merchant\" .25\r\n\t\t\"Militia\" .1\r\n\t\t\"Pirate\" -.3\r\n\t\t\"Navy (Oathkeeper)\" 1\r\n\t\t\"Neutral\" .1\r\n\t\"friendly hail\" \"friendly navy\"\r\n\t\"hostile hail\" \"hostile navy\"\r\n\traid \"pirate raid\"\r\n\r\nto:\r\ngovernment \"Republic\"\r\n\tswizzle 0\r\n\tcolor .91 .42 .09\r\n\t\r\n\t\"player reputation\" 2\r\n\t\"attitude toward\"\r\n\t\t\"Alpha\" -.1\r\n\t\t\"Merchant\" .25\r\n\t\t\"Militia\" .1\r\n\t\t\"Pirate\" -.3\r\n\t\t\"Navy (Oathkeeper)\" 1\r\n\t\t\"Neutral\" .1\r\n\t\"friendly hail\" \"friendly navy\"\r\n\t\"hostile hail\" \"hostile navy\"\r\n\traid \"pirate raid\"\r\n\r\nchange:\r\ngovernment \"Navy (Oathkeeper)\"\r\n\tswizzle 0\r\n\tcolor .91 .42 .09\r\n\t\r\n\t\"player reputation\" 100\r\n\t\"attitude toward\"\r\n\t\t\"Merchant\" .25\r\n\t\t\"Militia\" .1\r\n\t\t\"Pirate\" -.3\r\n\t\t\"Kor Sestor\" -.1\r\n\t\t\"Kor Mereti\" -.1\r\n\t\"friendly hail\" \"friendly navy\"\r\n\t\"hostile hail\" \"hostile navy\"\r\n\r\nto:\r\ngovernment \"Navy (Oathkeeper)\"\r\n\tswizzle 0\r\n\tcolor .91 .42 .09\r\n\t\r\n\t\"player reputation\" 100\r\n\t\"attitude toward\"\r\n\t\t\"Alpha\" -.1\r\n\t\t\"Merchant\" .25\r\n\t\t\"Militia\" .1\r\n\t\t\"Pirate\" -.3\r\n\t\t\"Kor Sestor\" -.1\r\n\t\t\"Kor Mereti\" -.1\r\n\t\"friendly hail\" \"friendly navy\"\r\n\t\"hostile hail\" \"hostile navy\"\r\n\r\nif there are tiny differences, I edited my data a bit to add more stuff (have a small area of new space, a new government, they are like improved human ships with alien technology, if interested (MZ) tell me where to put the data, I'm gonna make a story sometime)"},"comment":{"url":"https://api.github.com/repos/endless-sky/endless-sky/issues/comments/234124223","html_url":"https://github.com/endless-sky/endless-sky/issues/1343#issuecomment-234124223","issue_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/1343","id":234124223,"user":{"login":"endless-sky","id":11450262,"avatar_url":"https://avatars.githubusercontent.com/u/11450262?v=3","gravatar_id":"","url":"https://api.github.com/users/endless-sky","html_url":"https://github.com/endless-sky","followers_url":"https://api.github.com/users/endless-sky/followers","following_url":"https://api.github.com/users/endless-sky/following{/other_user}","gists_url":"https://api.github.com/users/endless-sky/gists{/gist_id}","starred_url":"https://api.github.com/users/endless-sky/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/endless-sky/subscriptions","organizations_url":"https://api.github.com/users/endless-sky/orgs","repos_url":"https://api.github.com/users/endless-sky/repos","events_url":"https://api.github.com/users/endless-sky/events{/privacy}","received_events_url":"https://api.github.com/users/endless-sky/received_events","type":"User","site_admin":false},"created_at":"2016-07-21T00:30:24Z","updated_at":"2016-07-21T00:30:24Z","body":"Fixed (both ways, for good measure) in 073c023."}}
{"actor":{"display_login":"endless-sky"}}