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/*-------------------------------------------------------------------------*/\n \n template <class ValType> // доступ\n ValType& TVector<ValType>::operator[](int pos)\n {\n+\treturn pVector[pos-StartIndex];\n } /*-------------------------------------------------------------------------*/\n \n template <class ValType> // сравнение\n bool TVector<ValType>::operator==(const TVector &v) const\n {\n+\tint res = 1;\n+\tif (Size != bf.Size) res = 0;\n+\telse\n+\t\tfor (int i = 0; i < Size; i++)\n+\t\t\tif (pVector[i] != v.pVector[i])\n+\t\t\t{\n+\t\t\t\tres = 0;\n+\t\t\t\tbreak;\n+\t\t\t}\n+\treturn res;\n } /*-------------------------------------------------------------------------*/\n \n template <class ValType> // сравнение\n bool TVector<ValType>::operator!=(const TVector &v) const\n {\n+\treturn !(*this == bf);\n } /*-------------------------------------------------------------------------*/\n \n template <class ValType> // присваивание\n TVector<ValType>& TVector<ValType>::operator=(const TVector &v)\n {\n+\tif (this != &v)\n+\t{\n+\t\tif (Size != v.Size)\n+\t\t{\n+\t\t\tdelete[]pVector;\n+\t\t\tpVector = new ValType[v.Size];\n+\t\t}\n+\t\tSize = v.Size;\n+\t\tStartIndex = v.StartIndex;\n+\t\tfor (int i = 0; i < Size; i++) pVector[i] = v.pVector[i];\n+\t}\n+\treturn *this;\n } /*-------------------------------------------------------------------------*/\n \n template <class ValType> // прибавить скаляр\n TVector<ValType> TVector<ValType>::operator+(const ValType &val)\n {\n+\tTVector temp(Size, StartIndex);\n+\tfor (int i = 0; i < Size; i++)\n+\t\ttemp.pVector[i] = pVector[i] + val;\n+\treturn temp;\n } /*-------------------------------------------------------------------------*/\n \n template <class ValType> // вычесть скаляр\n TVector<ValType> TVector<ValType>::operator-(const ValType &val)\n {\n+\tTVector temp(Size, StartIndex);\n+\tfor (int i = 0; i < Size; i++)\n+\t\ttemp.pVector[i] = pVector[i] - val;\n+\treturn temp;\n } /*-------------------------------------------------------------------------*/\n \n template <class ValType> // умножить на скаляр\n TVector<ValType> TVector<ValType>::operator*(const ValType &val)\n {\n+\tTVector temp(Size, StartIndex);\n+\tfor (int i = 0; i < Size; i++)\n+\t\ttemp.pVector[i] = pVector[i] * val;\n+\treturn temp;\n } /*-------------------------------------------------------------------------*/\n \n template <class ValType> // сложение\n TVector<ValType> TVector<ValType>::operator+(const TVector<ValType> &v)\n {\n+\tTVector temp(Size, StartIndex);\n+\tfor (int i = 0; i < Size; i++)\n+\t\ttemp.pVector[i] = pVector[i] + v.pVector[i];\n+\treturn temp;\n } /*-------------------------------------------------------------------------*/\n \n template <class ValType> // вычитание\n TVector<ValType> TVector<ValType>::operator-(const TVector<ValType> &v)\n {\n+\tTVector temp(Size, 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вычитать...","created_at":"2016-10-12T16:16:59Z","updated_at":"2016-10-12T16:16:59Z","html_url":"https://github.com/Death-Boy-Dmi/mp2-lab2-matrix/pull/1#discussion_r83042315","pull_request_url":"https://api.github.com/repos/Death-Boy-Dmi/mp2-lab2-matrix/pulls/1","_links":{"self":{"href":"https://api.github.com/repos/Death-Boy-Dmi/mp2-lab2-matrix/pulls/comments/83042315"},"html":{"href":"https://github.com/Death-Boy-Dmi/mp2-lab2-matrix/pull/1#discussion_r83042315"},"pull_request":{"href":"https://api.github.com/repos/Death-Boy-Dmi/mp2-lab2-matrix/pulls/1"}}},"pull_request":{"url":"https://api.github.com/repos/Death-Boy-Dmi/mp2-lab2-matrix/pulls/1","id":88482441,"html_url":"https://github.com/Death-Boy-Dmi/mp2-lab2-matrix/pull/1","diff_url":"https://github.com/Death-Boy-Dmi/mp2-lab2-matrix/pull/1.diff","patch_url":"https://github.com/Death-Boy-Dmi/mp2-lab2-matrix/pull/1.patch","issue_url":"https://api.github.com/repos/Death-Boy-Dmi/mp2-lab2-matrix/issues/1","number":1,"state":"open","locked":false,"title":"I 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