{"action":"created","issue":{"url":"https://api.github.com/repos/WarEmu/WarBugs/issues/7451","repository_url":"https://api.github.com/repos/WarEmu/WarBugs","labels_url":"https://api.github.com/repos/WarEmu/WarBugs/issues/7451/labels{/name}","comments_url":"https://api.github.com/repos/WarEmu/WarBugs/issues/7451/comments","events_url":"https://api.github.com/repos/WarEmu/WarBugs/issues/7451/events","html_url":"https://github.com/WarEmu/WarBugs/issues/7451","id":173049074,"number":7451,"title":"[White Lion] Pet ability firing delay","user":{"login":"Jaycub","id":13742262,"avatar_url":"https://avatars.githubusercontent.com/u/13742262?v=3","gravatar_id":"","url":"https://api.github.com/users/Jaycub","html_url":"https://github.com/Jaycub","followers_url":"https://api.github.com/users/Jaycub/followers","following_url":"https://api.github.com/users/Jaycub/following{/other_user}","gists_url":"https://api.github.com/users/Jaycub/gists{/gist_id}","starred_url":"https://api.github.com/users/Jaycub/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Jaycub/subscriptions","organizations_url":"https://api.github.com/users/Jaycub/orgs","repos_url":"https://api.github.com/users/Jaycub/repos","events_url":"https://api.github.com/users/Jaycub/events{/privacy}","received_events_url":"https://api.github.com/users/Jaycub/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/WarEmu/WarBugs/labels/Ability","name":"Ability","color":"4dc1cc"},{"url":"https://api.github.com/repos/WarEmu/WarBugs/labels/Combat%20Mechanics","name":"Combat Mechanics","color":"82d3db"}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2016-08-24T20:23:54Z","updated_at":"2016-08-25T13:52:36Z","closed_at":null,"body":"WL pet waits about ~3 seconds in-between each ability before using it rather than using it immediately after the GCD finishes. Meaning it's twice as slow as using the abilities manually which is a real pain.\r\n\r\nMuh efficiency "},"comment":{"url":"https://api.github.com/repos/WarEmu/WarBugs/issues/comments/242394037","html_url":"https://github.com/WarEmu/WarBugs/issues/7451#issuecomment-242394037","issue_url":"https://api.github.com/repos/WarEmu/WarBugs/issues/7451","id":242394037,"user":{"login":"Luth-RoR","id":8567481,"avatar_url":"https://avatars.githubusercontent.com/u/8567481?v=3","gravatar_id":"","url":"https://api.github.com/users/Luth-RoR","html_url":"https://github.com/Luth-RoR","followers_url":"https://api.github.com/users/Luth-RoR/followers","following_url":"https://api.github.com/users/Luth-RoR/following{/other_user}","gists_url":"https://api.github.com/users/Luth-RoR/gists{/gist_id}","starred_url":"https://api.github.com/users/Luth-RoR/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Luth-RoR/subscriptions","organizations_url":"https://api.github.com/users/Luth-RoR/orgs","repos_url":"https://api.github.com/users/Luth-RoR/repos","events_url":"https://api.github.com/users/Luth-RoR/events{/privacy}","received_events_url":"https://api.github.com/users/Luth-RoR/received_events","type":"User","site_admin":false},"created_at":"2016-08-25T13:52:35Z","updated_at":"2016-08-25T13:52:35Z","body":"Needs dev confirmation if intended, bug or can't be solved differently atm. \r\nAfaik the pet comunication between the server and the client is still not completely known/decoded; there are some workarounds in place atm."}}
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