{"push_id":1184183125,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"23792e0cddaa45c3ecb76cc1a3cb7af88fea1d4a","before":"72161c354634e8bb3d1a6f1dffb1718134637060","commits":[{"sha":"23792e0cddaa45c3ecb76cc1a3cb7af88fea1d4a","author":{"name":"Jack Gold","email":"9cf5caf6c36f5cccde8c73fad8894c958f4983da@jackmakesthings.com"},"message":"closes #111 - quests now support a 'flags' object which can contain arbitrary key/value data\nthis allows tracking of events on a more granular level than state changes, and thus more flexibility in writing with conditionals","distinct":true,"url":"https://api.github.com/repos/jackmakesthings/game-dev/commits/23792e0cddaa45c3ecb76cc1a3cb7af88fea1d4a"}]}
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