{"action":"created","issue":{"url":"https://api.github.com/repos/Darkhax-Minecraft/Enchanting-Plus/issues/23","repository_url":"https://api.github.com/repos/Darkhax-Minecraft/Enchanting-Plus","labels_url":"https://api.github.com/repos/Darkhax-Minecraft/Enchanting-Plus/issues/23/labels{/name}","comments_url":"https://api.github.com/repos/Darkhax-Minecraft/Enchanting-Plus/issues/23/comments","events_url":"https://api.github.com/repos/Darkhax-Minecraft/Enchanting-Plus/issues/23/events","html_url":"https://github.com/Darkhax-Minecraft/Enchanting-Plus/issues/23","id":138682624,"number":23,"title":"Enchants still missing","user":{"login":"rastamanfb","id":12107215,"avatar_url":"https://avatars.githubusercontent.com/u/12107215?v=3","gravatar_id":"","url":"https://api.github.com/users/rastamanfb","html_url":"https://github.com/rastamanfb","followers_url":"https://api.github.com/users/rastamanfb/followers","following_url":"https://api.github.com/users/rastamanfb/following{/other_user}","gists_url":"https://api.github.com/users/rastamanfb/gists{/gist_id}","starred_url":"https://api.github.com/users/rastamanfb/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/rastamanfb/subscriptions","organizations_url":"https://api.github.com/users/rastamanfb/orgs","repos_url":"https://api.github.com/users/rastamanfb/repos","events_url":"https://api.github.com/users/rastamanfb/events{/privacy}","received_events_url":"https://api.github.com/users/rastamanfb/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Darkhax-Minecraft/Enchanting-Plus/labels/invalid","name":"invalid","color":"e6e6e6"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2016-03-05T14:03:41Z","updated_at":"2016-04-27T18:59:01Z","closed_at":"2016-04-25T06:02:12Z","body":"This was said to be fixed in RC2 however it appears the config file problem is still apparent\r\nhttps://github.com/Epoxide-MC/Enchanting-Plus/issues/13\r\n\r\nI am using EnchantingPlus-1.7.10-4.0.0.74.jar and still encountering this problem\r\nI have set B:useQuestMode=false and i am in survival but no enchantments show unless they already have been enchanted.\r\nswitching to creative mode shows all enchants\r\n\r\nRegards"},"comment":{"url":"https://api.github.com/repos/Darkhax-Minecraft/Enchanting-Plus/issues/comments/215193621","html_url":"https://github.com/Darkhax-Minecraft/Enchanting-Plus/issues/23#issuecomment-215193621","issue_url":"https://api.github.com/repos/Darkhax-Minecraft/Enchanting-Plus/issues/23","id":215193621,"user":{"login":"rastamanfb","id":12107215,"avatar_url":"https://avatars.githubusercontent.com/u/12107215?v=3","gravatar_id":"","url":"https://api.github.com/users/rastamanfb","html_url":"https://github.com/rastamanfb","followers_url":"https://api.github.com/users/rastamanfb/followers","following_url":"https://api.github.com/users/rastamanfb/following{/other_user}","gists_url":"https://api.github.com/users/rastamanfb/gists{/gist_id}","starred_url":"https://api.github.com/users/rastamanfb/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/rastamanfb/subscriptions","organizations_url":"https://api.github.com/users/rastamanfb/orgs","repos_url":"https://api.github.com/users/rastamanfb/repos","events_url":"https://api.github.com/users/rastamanfb/events{/privacy}","received_events_url":"https://api.github.com/users/rastamanfb/received_events","type":"User","site_admin":false},"created_at":"2016-04-27T18:59:01Z","updated_at":"2016-04-27T18:59:01Z","body":"tested and stilol doesnt work on 1.7.10 with RC3 of this version.\r\ni am unable to build from the master as it gives errors but the one downloaded from curse certainly doesnt work.\r\nplease test this on 1.7.10 and not on new version of minecraft as the version i reported this for is 1.7.10\r\n\r\nplease see my config file \r\n\r\n# Configuration file\r\n\r\nsettings {\r\n    # If this is true, players will be able to enchant items which are not at full durability. [default: true]\r\n    B:allowDamagedEnchanting=true\r\n\r\n    # If this is true, players will be able to disenchant enchanted items they come across. [default: true]\r\n    B:allowDisenchanting=true\r\n\r\n    # If true, special information will be written to the Scroll Modifier item tooltips. [default: true]\r\n    B:allowModifierTooltips=true\r\n\r\n    # If this is true, players will be able to repair damaged items at the advanced enchanting table, using experience points [default: true]\r\n    B:allowRepairs=true\r\n\r\n    # If enabled, players will be able to modify items which are not currently owned by any other player. IE: Dungeon Loot [default: true]\r\n    B:allowUnownedModifications=true\r\n\r\n    # If enabled, a custom E+ villager will spawn and generate in villages. [default: true]\r\n    B:allowVillagers=true\r\n\r\n    # A list of blacklisted enchantment ids. Each entry should be an integer. [default: ]\r\n    S:blacklistedEnchantments <\r\n     >\r\n\r\n    # A list of blacklisted items and blocks. Things in this list won't be enchantable at the eplus table. The format is the same as minecraft's id system. For example, minecraft:chainmail_helmet will prevent chainmail helmets from becoming enchanted. [default: ]\r\n    S:blacklistedItems <\r\n     >\r\n\r\n    # A number used when calculated enchantment cost. This number is treated as a % based factor. 0.30 = 30% of the original cost. 1.5 = 150% of the original cost. [range: 0.0 ~ 128.0, default: 1.0]\r\n    S:costFactor=1.0\r\n\r\n    # What is the maximum number of enchantments that could be applied at the Enchantment Table? [range: 0 ~ 4096, default: 5]\r\n    I:maxEnchantmentAmount=5\r\n\r\n    # The lowest number of bookshelfs required for the table to function properly. [range: 0 ~ 24, default: 5]\r\n    I:minBookshelfs=5\r\n\r\n    # The minimum amount of Bookshelfs required to use the enchantment table. [range: 0 ~ 64, default: 5]\r\n    I:minimumBookshelfs=5\r\n\r\n    # Should the table restrict the level of effects based on the amount of bookshelves? [default: true]\r\n    B:needBookshelves=true\r\n\r\n    # If true, Enchanting Plus will ocasionally write messages to the console. [default: true]\r\n    B:printDebug=true\r\n\r\n    # A number used when calculating the repair costs. A higher factor means higher repair costs. [range: 0 ~ 128, default: 5]\r\n    I:repairFactor=5\r\n\r\n    # The percent chance that a hostile mob should drop a scroll. Default is 0.01 which is 1% [range: 0.0 ~ 1.0, default: 0.01]\r\n    S:scrollDropRate=0.5\r\n\r\n    # If enabled, players will only be able to enchant enchanted items if they enchanted them first. [default: true]\r\n    B:secureItems=false\r\n\r\n    # Quest Mode requires that users collect scrolls to unlock enchantments, before they can make use of them at the table. [default: true]\r\n    B:useQuestMode=false\r\n\r\n    # A unique ID for the E+ villager. This should almost never need to be changed. [range: -2147483648 ~ 2147483647, default: 935153]\r\n    I:villagerID=935153\r\n}\r\n\r\n\r\n"}}