{"action":"created","issue":{"url":"https://api.github.com/repos/d3athrow/vgstation13/issues/12418","repository_url":"https://api.github.com/repos/d3athrow/vgstation13","labels_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/12418/labels{/name}","comments_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/12418/comments","events_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/12418/events","html_url":"https://github.com/d3athrow/vgstation13/issues/12418","id":186182721,"number":12418,"title":"Skeleton's speed is ridiculously bad.","user":{"login":"Megamaw","id":10822790,"avatar_url":"https://avatars.githubusercontent.com/u/10822790?v=3","gravatar_id":"","url":"https://api.github.com/users/Megamaw","html_url":"https://github.com/Megamaw","followers_url":"https://api.github.com/users/Megamaw/followers","following_url":"https://api.github.com/users/Megamaw/following{/other_user}","gists_url":"https://api.github.com/users/Megamaw/gists{/gist_id}","starred_url":"https://api.github.com/users/Megamaw/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Megamaw/subscriptions","organizations_url":"https://api.github.com/users/Megamaw/orgs","repos_url":"https://api.github.com/users/Megamaw/repos","events_url":"https://api.github.com/users/Megamaw/events{/privacy}","received_events_url":"https://api.github.com/users/Megamaw/received_events","type":"User","site_admin":false},"labels":[{"id":150082630,"url":"https://api.github.com/repos/d3athrow/vgstation13/labels/Balance","name":"Balance","color":"CC0099","default":false},{"id":158777425,"url":"https://api.github.com/repos/d3athrow/vgstation13/labels/Discussion","name":"Discussion","color":"f7c6c7","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":31,"created_at":"2016-10-31T01:35:07Z","updated_at":"2016-11-04T00:59:06Z","closed_at":null,"body":"I somehow don't think a skeleton should be as slow as a Diona. I can understand Diona being slow, regenerating health quickly and never needing to eat.\n\nSkeletons die. Fast. Two toolboxes to the torso and they're in crit. For a race that dies in a few hits, I'd at least imagine them, from a balancing perspective, to be relatively fast so they can at least dodge.\n\nNope. Slow as molasses. And unlike Diona, they still need to eat for some reason? But for some reason, they can only eat raw meat? So, unless the chef decides to keep skeletons in particular in mind, as the round goes on you'll be even slower.\n\nSeriously. Skeletons shouldn't be that slow.\n"},"comment":{"url":"https://api.github.com/repos/d3athrow/vgstation13/issues/comments/258318229","html_url":"https://github.com/d3athrow/vgstation13/issues/12418#issuecomment-258318229","issue_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/12418","id":258318229,"user":{"login":"NigglyWiggly","id":9064611,"avatar_url":"https://avatars.githubusercontent.com/u/9064611?v=3","gravatar_id":"","url":"https://api.github.com/users/NigglyWiggly","html_url":"https://github.com/NigglyWiggly","followers_url":"https://api.github.com/users/NigglyWiggly/followers","following_url":"https://api.github.com/users/NigglyWiggly/following{/other_user}","gists_url":"https://api.github.com/users/NigglyWiggly/gists{/gist_id}","starred_url":"https://api.github.com/users/NigglyWiggly/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/NigglyWiggly/subscriptions","organizations_url":"https://api.github.com/users/NigglyWiggly/orgs","repos_url":"https://api.github.com/users/NigglyWiggly/repos","events_url":"https://api.github.com/users/NigglyWiggly/events{/privacy}","received_events_url":"https://api.github.com/users/NigglyWiggly/received_events","type":"User","site_admin":false},"created_at":"2016-11-04T00:59:06Z","updated_at":"2016-11-04T00:59:06Z","body":"Celt hates skeletons almost as much as everyone else hates catbeasts and shit. "}}
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