{"action":"created","issue":{"url":"https://api.github.com/repos/dreamworksanimation/openvdb/issues/57","repository_url":"https://api.github.com/repos/dreamworksanimation/openvdb","labels_url":"https://api.github.com/repos/dreamworksanimation/openvdb/issues/57/labels{/name}","comments_url":"https://api.github.com/repos/dreamworksanimation/openvdb/issues/57/comments","events_url":"https://api.github.com/repos/dreamworksanimation/openvdb/issues/57/events","html_url":"https://github.com/dreamworksanimation/openvdb/issues/57","id":142486210,"number":57,"title":"Is it intended to define OPENVDB_IMPORT as __attribute__((visibility(\"default\")))?","user":{"login":"ongamex","id":6237727,"avatar_url":"https://avatars.githubusercontent.com/u/6237727?v=3","gravatar_id":"","url":"https://api.github.com/users/ongamex","html_url":"https://github.com/ongamex","followers_url":"https://api.github.com/users/ongamex/followers","following_url":"https://api.github.com/users/ongamex/following{/other_user}","gists_url":"https://api.github.com/users/ongamex/gists{/gist_id}","starred_url":"https://api.github.com/users/ongamex/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ongamex/subscriptions","organizations_url":"https://api.github.com/users/ongamex/orgs","repos_url":"https://api.github.com/users/ongamex/repos","events_url":"https://api.github.com/users/ongamex/events{/privacy}","received_events_url":"https://api.github.com/users/ongamex/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2016-03-21T22:11:54Z","updated_at":"2016-04-02T22:26:15Z","closed_at":null,"body":"Is it intended to **ALWAYS **define OPENVDB_IMPORT as __attribute__((visibility(\"default\"))) under non Windows platforms?\r\n\r\nBy including almost any openvdb header(openvdb.h is enough). My *.so files start to export all the header file declared/defined symbols. (Example is Maps.h)\r\n"},"comment":{"url":"https://api.github.com/repos/dreamworksanimation/openvdb/issues/comments/204812270","html_url":"https://github.com/dreamworksanimation/openvdb/issues/57#issuecomment-204812270","issue_url":"https://api.github.com/repos/dreamworksanimation/openvdb/issues/57","id":204812270,"user":{"login":"ongamex","id":6237727,"avatar_url":"https://avatars.githubusercontent.com/u/6237727?v=3","gravatar_id":"","url":"https://api.github.com/users/ongamex","html_url":"https://github.com/ongamex","followers_url":"https://api.github.com/users/ongamex/followers","following_url":"https://api.github.com/users/ongamex/following{/other_user}","gists_url":"https://api.github.com/users/ongamex/gists{/gist_id}","starred_url":"https://api.github.com/users/ongamex/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ongamex/subscriptions","organizations_url":"https://api.github.com/users/ongamex/orgs","repos_url":"https://api.github.com/users/ongamex/repos","events_url":"https://api.github.com/users/ongamex/events{/privacy}","received_events_url":"https://api.github.com/users/ongamex/received_events","type":"User","site_admin":false},"created_at":"2016-04-02T22:26:15Z","updated_at":"2016-04-02T22:26:15Z","body":"\"-fvisibility=hidden\" won't take effect on symbols defined in openvdb headers (example is maps.h) as I include those headers in my translation units."}}