{"action":"created","issue":{"url":"https://api.github.com/repos/alexey-lysiuk/gzdoom/issues/51","repository_url":"https://api.github.com/repos/alexey-lysiuk/gzdoom","labels_url":"https://api.github.com/repos/alexey-lysiuk/gzdoom/issues/51/labels{/name}","comments_url":"https://api.github.com/repos/alexey-lysiuk/gzdoom/issues/51/comments","events_url":"https://api.github.com/repos/alexey-lysiuk/gzdoom/issues/51/events","html_url":"https://github.com/alexey-lysiuk/gzdoom/issues/51","id":144077192,"number":51,"title":"Latest builds of GZDoom for OS X do not render proper when using FXAA","user":{"login":"SanyaWaffles","id":1550098,"avatar_url":"https://avatars.githubusercontent.com/u/1550098?v=3","gravatar_id":"","url":"https://api.github.com/users/SanyaWaffles","html_url":"https://github.com/SanyaWaffles","followers_url":"https://api.github.com/users/SanyaWaffles/followers","following_url":"https://api.github.com/users/SanyaWaffles/following{/other_user}","gists_url":"https://api.github.com/users/SanyaWaffles/gists{/gist_id}","starred_url":"https://api.github.com/users/SanyaWaffles/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/SanyaWaffles/subscriptions","organizations_url":"https://api.github.com/users/SanyaWaffles/orgs","repos_url":"https://api.github.com/users/SanyaWaffles/repos","events_url":"https://api.github.com/users/SanyaWaffles/events{/privacy}","received_events_url":"https://api.github.com/users/SanyaWaffles/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/alexey-lysiuk/gzdoom/labels/bug","name":"bug","color":"fc2929"},{"url":"https://api.github.com/repos/alexey-lysiuk/gzdoom/labels/gzdoom-osx","name":"gzdoom-osx","color":"006b75"}],"state":"open","locked":false,"assignee":{"login":"alexey-lysiuk","id":777125,"avatar_url":"https://avatars.githubusercontent.com/u/777125?v=3","gravatar_id":"","url":"https://api.github.com/users/alexey-lysiuk","html_url":"https://github.com/alexey-lysiuk","followers_url":"https://api.github.com/users/alexey-lysiuk/followers","following_url":"https://api.github.com/users/alexey-lysiuk/following{/other_user}","gists_url":"https://api.github.com/users/alexey-lysiuk/gists{/gist_id}","starred_url":"https://api.github.com/users/alexey-lysiuk/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/alexey-lysiuk/subscriptions","organizations_url":"https://api.github.com/users/alexey-lysiuk/orgs","repos_url":"https://api.github.com/users/alexey-lysiuk/repos","events_url":"https://api.github.com/users/alexey-lysiuk/events{/privacy}","received_events_url":"https://api.github.com/users/alexey-lysiuk/received_events","type":"User","site_admin":false},"milestone":null,"comments":3,"created_at":"2016-03-28T20:38:38Z","updated_at":"2016-04-02T03:49:29Z","closed_at":null,"body":"My girlfriend tried using GZDoom for OS X - the latest buid (version **0.5.3** as of this writing) and it seems that FXAA (gl_postprocess) is bugged for some reason on her iMac.\r\n\r\nDisabling it makes GZDoom for OSX run smoothly, but enabling it somehow just causes the game to stop rendering.\r\n\r\nOne clue was however she can use an older version of GZDoom OS X - **0.3.3**, which is over a year old, with and without post-processing.\r\n\r\nWhen she went to use a newer version, which my mod requires, it'd not rendering the game proper - the game still reacts to input though as she can escape to menu.\r\n\r\nAnd it's not just with my mod, she's reported issues running any game - Doom and Strife - the game seems to cease to update the viewport except when she's in a menu.\r\n\r\nUpon changing `gl_postprocess` to `0` allows the engine to work properly, albiet without post-processing.\r\n\r\nIt doesnt' seem to crash or indicate any errors in the logs so there's nothing to copy. However I can get a log if it will help.\r\n\r\nHer iMac's specs:\r\n\r\n- Late 2012 iMac\r\n- GTX680MX 2GB Graphics Card\r\n- 3.4Ghz Intel Core i7 CPU\r\n- 16GB of RAM\r\n- El Captain, latest update (11.4)\r\n\r\nNot owning a Mac, I cannot replicate this outright."},"comment":{"url":"https://api.github.com/repos/alexey-lysiuk/gzdoom/issues/comments/204639521","html_url":"https://github.com/alexey-lysiuk/gzdoom/issues/51#issuecomment-204639521","issue_url":"https://api.github.com/repos/alexey-lysiuk/gzdoom/issues/51","id":204639521,"user":{"login":"SanyaWaffles","id":1550098,"avatar_url":"https://avatars.githubusercontent.com/u/1550098?v=3","gravatar_id":"","url":"https://api.github.com/users/SanyaWaffles","html_url":"https://github.com/SanyaWaffles","followers_url":"https://api.github.com/users/SanyaWaffles/followers","following_url":"https://api.github.com/users/SanyaWaffles/following{/other_user}","gists_url":"https://api.github.com/users/SanyaWaffles/gists{/gist_id}","starred_url":"https://api.github.com/users/SanyaWaffles/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/SanyaWaffles/subscriptions","organizations_url":"https://api.github.com/users/SanyaWaffles/orgs","repos_url":"https://api.github.com/users/SanyaWaffles/repos","events_url":"https://api.github.com/users/SanyaWaffles/events{/privacy}","received_events_url":"https://api.github.com/users/SanyaWaffles/received_events","type":"User","site_admin":false},"created_at":"2016-04-02T03:49:28Z","updated_at":"2016-04-02T03:49:28Z","body":"I manually added the three lines of code and was able to get a build compiled.\r\n\r\nMy GF tested it out, it fixed the issue it seems.\r\n\r\nGlad I could help out."}}