{"action":"closed","issue":{"url":"https://api.github.com/repos/harryganz/annihilation/issues/10","repository_url":"https://api.github.com/repos/harryganz/annihilation","labels_url":"https://api.github.com/repos/harryganz/annihilation/issues/10/labels{/name}","comments_url":"https://api.github.com/repos/harryganz/annihilation/issues/10/comments","events_url":"https://api.github.com/repos/harryganz/annihilation/issues/10/events","html_url":"https://github.com/harryganz/annihilation/issues/10","id":145192501,"number":10,"title":"User should be able to take one of three actions every turn","user":{"login":"harryganz","id":8699738,"avatar_url":"https://avatars.githubusercontent.com/u/8699738?v=3","gravatar_id":"","url":"https://api.github.com/users/harryganz","html_url":"https://github.com/harryganz","followers_url":"https://api.github.com/users/harryganz/followers","following_url":"https://api.github.com/users/harryganz/following{/other_user}","gists_url":"https://api.github.com/users/harryganz/gists{/gist_id}","starred_url":"https://api.github.com/users/harryganz/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/harryganz/subscriptions","organizations_url":"https://api.github.com/users/harryganz/orgs","repos_url":"https://api.github.com/users/harryganz/repos","events_url":"https://api.github.com/users/harryganz/events{/privacy}","received_events_url":"https://api.github.com/users/harryganz/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/harryganz/annihilation/labels/React","name":"React","color":"c2e0c6"},{"url":"https://api.github.com/repos/harryganz/annihilation/labels/Sockets","name":"Sockets","color":"006b75"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2016-04-01T14:15:45Z","updated_at":"2016-04-06T20:54:50Z","closed_at":"2016-04-06T20:54:50Z","body":"* There should be three buttons on the game screen for each action\r\n* When the user clicks a button, client should emit a turn action \r\n* User should be redirected to waiting for opponent page\r\n"}}