{"action":"closed","issue":{"url":"https://api.github.com/repos/TES5Edit/TES5Edit/issues/349","repository_url":"https://api.github.com/repos/TES5Edit/TES5Edit","labels_url":"https://api.github.com/repos/TES5Edit/TES5Edit/issues/349/labels{/name}","comments_url":"https://api.github.com/repos/TES5Edit/TES5Edit/issues/349/comments","events_url":"https://api.github.com/repos/TES5Edit/TES5Edit/issues/349/events","html_url":"https://github.com/TES5Edit/TES5Edit/issues/349","id":148787001,"number":349,"title":"FO4Edit: Update to handle Star load order method","user":{"login":"Omolong","id":368472,"avatar_url":"https://avatars.githubusercontent.com/u/368472?v=3","gravatar_id":"","url":"https://api.github.com/users/Omolong","html_url":"https://github.com/Omolong","followers_url":"https://api.github.com/users/Omolong/followers","following_url":"https://api.github.com/users/Omolong/following{/other_user}","gists_url":"https://api.github.com/users/Omolong/gists{/gist_id}","starred_url":"https://api.github.com/users/Omolong/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Omolong/subscriptions","organizations_url":"https://api.github.com/users/Omolong/orgs","repos_url":"https://api.github.com/users/Omolong/repos","events_url":"https://api.github.com/users/Omolong/events{/privacy}","received_events_url":"https://api.github.com/users/Omolong/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/TES5Edit/TES5Edit/labels/Enhancement","name":"Enhancement","color":"84b6eb"},{"url":"https://api.github.com/repos/TES5Edit/TES5Edit/labels/FO4Edit","name":"FO4Edit","color":"1bb212"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":17,"created_at":"2016-04-15T22:52:41Z","updated_at":"2016-05-27T20:37:55Z","closed_at":"2016-05-27T20:37:55Z","body":"As the title says, DLCworkshop01.esm is being forced to load at the bottom of the load order. Even if I change Plugins.txt or loadorder.txt, to put it with the other DLC, it will still only load at the bottom. I did notice that FO4Edit has it as DLCWorkshop01.esm as opposed to the filename being DLCworkshop01.esm (note the upper case W in the FO4Edit name), but even changing the name to match the FO4Edit one didn't do anything to fix the issue."}}
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