{"action":"created","issue":{"url":"https://api.github.com/repos/UristMcStation/UristMcStation/issues/504","repository_url":"https://api.github.com/repos/UristMcStation/UristMcStation","labels_url":"https://api.github.com/repos/UristMcStation/UristMcStation/issues/504/labels{/name}","comments_url":"https://api.github.com/repos/UristMcStation/UristMcStation/issues/504/comments","events_url":"https://api.github.com/repos/UristMcStation/UristMcStation/issues/504/events","html_url":"https://github.com/UristMcStation/UristMcStation/issues/504","id":180568286,"number":504,"title":"Engineers don't spawn with the outfits they had before","user":{"login":"Glloyd","id":3977048,"avatar_url":"https://avatars.githubusercontent.com/u/3977048?v=3","gravatar_id":"","url":"https://api.github.com/users/Glloyd","html_url":"https://github.com/Glloyd","followers_url":"https://api.github.com/users/Glloyd/followers","following_url":"https://api.github.com/users/Glloyd/following{/other_user}","gists_url":"https://api.github.com/users/Glloyd/gists{/gist_id}","starred_url":"https://api.github.com/users/Glloyd/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Glloyd/subscriptions","organizations_url":"https://api.github.com/users/Glloyd/orgs","repos_url":"https://api.github.com/users/Glloyd/repos","events_url":"https://api.github.com/users/Glloyd/events{/privacy}","received_events_url":"https://api.github.com/users/Glloyd/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2016-10-03T05:58:26Z","updated_at":"2016-10-03T17:11:48Z","closed_at":null,"body":"As in the title. Missing their gloves, boots, hazardvests. Applies to CE and Atmos techs as well."},"comment":{"url":"https://api.github.com/repos/UristMcStation/UristMcStation/issues/comments/251165484","html_url":"https://github.com/UristMcStation/UristMcStation/issues/504#issuecomment-251165484","issue_url":"https://api.github.com/repos/UristMcStation/UristMcStation/issues/504","id":251165484,"user":{"login":"scrdest","id":4363639,"avatar_url":"https://avatars.githubusercontent.com/u/4363639?v=3","gravatar_id":"","url":"https://api.github.com/users/scrdest","html_url":"https://github.com/scrdest","followers_url":"https://api.github.com/users/scrdest/followers","following_url":"https://api.github.com/users/scrdest/following{/other_user}","gists_url":"https://api.github.com/users/scrdest/gists{/gist_id}","starred_url":"https://api.github.com/users/scrdest/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/scrdest/subscriptions","organizations_url":"https://api.github.com/users/scrdest/orgs","repos_url":"https://api.github.com/users/scrdest/repos","events_url":"https://api.github.com/users/scrdest/events{/privacy}","received_events_url":"https://api.github.com/users/scrdest/received_events","type":"User","site_admin":false},"created_at":"2016-10-03T17:11:48Z","updated_at":"2016-10-03T17:11:48Z","body":"They spawn with the Bay defaults; I'm not sure how to cleanly override it in a way that will keep the job counted as part of Engineering."}}
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