{"action":"opened","issue":{"url":"https://api.github.com/repos/stevefsp/Lizitt-Unity3D-Outfitter/issues/2","repository_url":"https://api.github.com/repos/stevefsp/Lizitt-Unity3D-Outfitter","labels_url":"https://api.github.com/repos/stevefsp/Lizitt-Unity3D-Outfitter/issues/2/labels{/name}","comments_url":"https://api.github.com/repos/stevefsp/Lizitt-Unity3D-Outfitter/issues/2/comments","events_url":"https://api.github.com/repos/stevefsp/Lizitt-Unity3D-Outfitter/issues/2/events","html_url":"https://github.com/stevefsp/Lizitt-Unity3D-Outfitter/issues/2","id":155411978,"number":2,"title":"Bug: StandardOutfit: Material targets don't refresh when materials are changed.","user":{"login":"stevefsp","id":5522685,"avatar_url":"https://avatars.githubusercontent.com/u/5522685?v=3","gravatar_id":"","url":"https://api.github.com/users/stevefsp","html_url":"https://github.com/stevefsp","followers_url":"https://api.github.com/users/stevefsp/followers","following_url":"https://api.github.com/users/stevefsp/following{/other_user}","gists_url":"https://api.github.com/users/stevefsp/gists{/gist_id}","starred_url":"https://api.github.com/users/stevefsp/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/stevefsp/subscriptions","organizations_url":"https://api.github.com/users/stevefsp/orgs","repos_url":"https://api.github.com/users/stevefsp/repos","events_url":"https://api.github.com/users/stevefsp/events{/privacy}","received_events_url":"https://api.github.com/users/stevefsp/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-05-18T03:58:20Z","updated_at":"2016-05-18T03:58:20Z","closed_at":null,"body":"When new outfit materials are set using the inspector actions the outfit material targets list still contains the old information.  This has no negative side effects.  It is just a problem with refreshing the inspector GUI."}}