{"action":"created","issue":{"url":"https://api.github.com/repos/conan-io/conan/issues/659","repository_url":"https://api.github.com/repos/conan-io/conan","labels_url":"https://api.github.com/repos/conan-io/conan/issues/659/labels{/name}","comments_url":"https://api.github.com/repos/conan-io/conan/issues/659/comments","events_url":"https://api.github.com/repos/conan-io/conan/issues/659/events","html_url":"https://github.com/conan-io/conan/issues/659","id":189324032,"number":659,"title":"Add a better way to handle dual compilers.","user":{"login":"tru","id":35614,"avatar_url":"https://avatars.githubusercontent.com/u/35614?v=3","gravatar_id":"","url":"https://api.github.com/users/tru","html_url":"https://github.com/tru","followers_url":"https://api.github.com/users/tru/followers","following_url":"https://api.github.com/users/tru/following{/other_user}","gists_url":"https://api.github.com/users/tru/gists{/gist_id}","starred_url":"https://api.github.com/users/tru/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tru/subscriptions","organizations_url":"https://api.github.com/users/tru/orgs","repos_url":"https://api.github.com/users/tru/repos","events_url":"https://api.github.com/users/tru/events{/privacy}","received_events_url":"https://api.github.com/users/tru/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2016-11-15T08:00:44Z","updated_at":"2016-11-15T11:28:59Z","closed_at":null,"body":"On windows it's not uncommon to have a requirement for multiple compilers in large applications. Some OpenSource components (I am looking at you ffmpeg) can not be built reasonable with Visual Studio and require mingw.\r\n\r\nCurrently to handle this in Conan you need to \"fake\" that you are using one compiler. I.e. building mingw applications and making sure that the compiler id is set to visual studio. Which requires quite a bit of workarounds to be usable.\r\n\r\nIn the ideal world you should be able to tell conan that you can use more than one compiler for a project."},"comment":{"url":"https://api.github.com/repos/conan-io/conan/issues/comments/260617418","html_url":"https://github.com/conan-io/conan/issues/659#issuecomment-260617418","issue_url":"https://api.github.com/repos/conan-io/conan/issues/659","id":260617418,"user":{"login":"tru","id":35614,"avatar_url":"https://avatars.githubusercontent.com/u/35614?v=3","gravatar_id":"","url":"https://api.github.com/users/tru","html_url":"https://github.com/tru","followers_url":"https://api.github.com/users/tru/followers","following_url":"https://api.github.com/users/tru/following{/other_user}","gists_url":"https://api.github.com/users/tru/gists{/gist_id}","starred_url":"https://api.github.com/users/tru/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tru/subscriptions","organizations_url":"https://api.github.com/users/tru/orgs","repos_url":"https://api.github.com/users/tru/repos","events_url":"https://api.github.com/users/tru/events{/privacy}","received_events_url":"https://api.github.com/users/tru/received_events","type":"User","site_admin":false},"created_at":"2016-11-15T11:28:59Z","updated_at":"2016-11-15T11:28:59Z","body":"We had problems with the compiler check in conanbuildinfo.cmake and the cmake.command_line was using wrong options so we would had to write our own cmake command line and duplicate some code."}}
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