{"action":"created","issue":{"url":"https://api.github.com/repos/BlesseNtumble/GalaxySpace/issues/47","repository_url":"https://api.github.com/repos/BlesseNtumble/GalaxySpace","labels_url":"https://api.github.com/repos/BlesseNtumble/GalaxySpace/issues/47/labels{/name}","comments_url":"https://api.github.com/repos/BlesseNtumble/GalaxySpace/issues/47/comments","events_url":"https://api.github.com/repos/BlesseNtumble/GalaxySpace/issues/47/events","html_url":"https://github.com/BlesseNtumble/GalaxySpace/issues/47","id":150374572,"number":47,"title":"[Suggestion] Use tier 1 thermal suit parts for tier 2 crafting","user":{"login":"KillerMapper","id":11135018,"avatar_url":"https://avatars.githubusercontent.com/u/11135018?v=3","gravatar_id":"","url":"https://api.github.com/users/KillerMapper","html_url":"https://github.com/KillerMapper","followers_url":"https://api.github.com/users/KillerMapper/followers","following_url":"https://api.github.com/users/KillerMapper/following{/other_user}","gists_url":"https://api.github.com/users/KillerMapper/gists{/gist_id}","starred_url":"https://api.github.com/users/KillerMapper/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/KillerMapper/subscriptions","organizations_url":"https://api.github.com/users/KillerMapper/orgs","repos_url":"https://api.github.com/users/KillerMapper/repos","events_url":"https://api.github.com/users/KillerMapper/events{/privacy}","received_events_url":"https://api.github.com/users/KillerMapper/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-04-22T13:48:39Z","updated_at":"2016-04-23T00:08:19Z","closed_at":"2016-04-23T00:08:19Z","body":"Currently tier 2 thermal suit needs  tier 2 thermal cloth to be crafted. When it's done, the tier 1 thermal suit becomes obsolete, without any use. And mining all that cobaltum on Phobos is long because the moon doesn't have caves.\r\n\r\nSo I suggest to modify the recipe by replacing one of the tier 2 thermal cloth by the tier 1 part. For example: \r\n![image](https://cloud.githubusercontent.com/assets/11135018/14743335/5f0e619a-08a1-11e6-8f67-4fe84ec08750.png)\r\n\r\nOnly the boots will still need its 4 thermal clothes, and put the tier 1 boots between them:\r\n![image](https://cloud.githubusercontent.com/assets/11135018/14743350/7bd52c3c-08a1-11e6-882c-f13d06a523b3.png)\r\n\r\nFor me it makes more sense since:\r\n- tier 1 is useless when you get tier 2, and will just take space in chests. So with this craft we won't drop it in chests.\r\n- it looks more like an upgrade tier 1 -> tier 2\r\n- less cobaltum mining, but still need all the ressources from tier 1\r\n\r\nHope you'll like it :)"},"comment":{"url":"https://api.github.com/repos/BlesseNtumble/GalaxySpace/issues/comments/213631974","html_url":"https://github.com/BlesseNtumble/GalaxySpace/issues/47#issuecomment-213631974","issue_url":"https://api.github.com/repos/BlesseNtumble/GalaxySpace/issues/47","id":213631974,"user":{"login":"BlesseNtumble","id":8407547,"avatar_url":"https://avatars.githubusercontent.com/u/8407547?v=3","gravatar_id":"","url":"https://api.github.com/users/BlesseNtumble","html_url":"https://github.com/BlesseNtumble","followers_url":"https://api.github.com/users/BlesseNtumble/followers","following_url":"https://api.github.com/users/BlesseNtumble/following{/other_user}","gists_url":"https://api.github.com/users/BlesseNtumble/gists{/gist_id}","starred_url":"https://api.github.com/users/BlesseNtumble/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/BlesseNtumble/subscriptions","organizations_url":"https://api.github.com/users/BlesseNtumble/orgs","repos_url":"https://api.github.com/users/BlesseNtumble/repos","events_url":"https://api.github.com/users/BlesseNtumble/events{/privacy}","received_events_url":"https://api.github.com/users/BlesseNtumble/received_events","type":"User","site_admin":false},"created_at":"2016-04-23T00:08:19Z","updated_at":"2016-04-23T00:08:19Z","body":"Ok, added."}}