{"action":"created","issue":{"url":"https://api.github.com/repos/Aatu/FieryVoid/issues/145","repository_url":"https://api.github.com/repos/Aatu/FieryVoid","labels_url":"https://api.github.com/repos/Aatu/FieryVoid/issues/145/labels{/name}","comments_url":"https://api.github.com/repos/Aatu/FieryVoid/issues/145/comments","events_url":"https://api.github.com/repos/Aatu/FieryVoid/issues/145/events","html_url":"https://github.com/Aatu/FieryVoid/issues/145","id":127304475,"number":145,"title":"hit sections and ship fire order","user":{"login":"AncientSion","id":4209179,"avatar_url":"https://avatars.githubusercontent.com/u/4209179?v=3","gravatar_id":"","url":"https://api.github.com/users/AncientSion","html_url":"https://github.com/AncientSion","followers_url":"https://api.github.com/users/AncientSion/followers","following_url":"https://api.github.com/users/AncientSion/following{/other_user}","gists_url":"https://api.github.com/users/AncientSion/gists{/gist_id}","starred_url":"https://api.github.com/users/AncientSion/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/AncientSion/subscriptions","organizations_url":"https://api.github.com/users/AncientSion/orgs","repos_url":"https://api.github.com/users/AncientSion/repos","events_url":"https://api.github.com/users/AncientSion/events{/privacy}","received_events_url":"https://api.github.com/users/AncientSion/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2016-01-18T20:22:46Z","updated_at":"2016-03-02T15:32:28Z","closed_at":"2016-03-02T15:32:28Z","body":"Due to the recent talk, i did rearrange the order in which weapons fire resolve from the current system to how B5Wars envisioned it (ship by ship etc).\r\nAlso, i did alter the \"decide where to aply hits to\" to check once per shooter instead of once per shot.\r\nAlso, once my ongoing skirmishes are done, i will reorder weapon solution so that raking weapons resolve almost at the end of the chain - just like it was in practice in the board game.\r\n\r\nBasicly, anything fire should then, if not already now, practicly work how B5Wars decided it should be (15 years ago, mind you).\r\nThese are my concessions to you guys.\r\n\r\nIn the same vain i will then declare my withdrawal from FV.\r\nAs a heads-up."},"comment":{"url":"https://api.github.com/repos/Aatu/FieryVoid/issues/comments/191288789","html_url":"https://github.com/Aatu/FieryVoid/issues/145#issuecomment-191288789","issue_url":"https://api.github.com/repos/Aatu/FieryVoid/issues/145","id":191288789,"user":{"login":"tksolway","id":14058786,"avatar_url":"https://avatars.githubusercontent.com/u/14058786?v=3","gravatar_id":"","url":"https://api.github.com/users/tksolway","html_url":"https://github.com/tksolway","followers_url":"https://api.github.com/users/tksolway/followers","following_url":"https://api.github.com/users/tksolway/following{/other_user}","gists_url":"https://api.github.com/users/tksolway/gists{/gist_id}","starred_url":"https://api.github.com/users/tksolway/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tksolway/subscriptions","organizations_url":"https://api.github.com/users/tksolway/orgs","repos_url":"https://api.github.com/users/tksolway/repos","events_url":"https://api.github.com/users/tksolway/events{/privacy}","received_events_url":"https://api.github.com/users/tksolway/received_events","type":"User","site_admin":false},"created_at":"2016-03-02T15:32:28Z","updated_at":"2016-03-02T15:32:28Z","body":"Tested this with the new pick location code you wrote, seems to work perfectly. "}}