{"push_id":1017432697,"size":1,"distinct_size":1,"ref":"refs/heads/BUG_Warnings","head":"1a20c527f31e52b9fdb0094776d0d7eef7d8c60c","before":"4a4fdc0f7963edf62464d2f368c2fc26a6a528e1","commits":[{"sha":"1a20c527f31e52b9fdb0094776d0d7eef7d8c60c","author":{"email":"182ba959c7df3a7343a76c1d24a5577340715c56@gmail.com","name":"Steven Frost"},"message":"Exposing the scene camera to derived types so custom camera implementations can be used. Fixes a bug where bitmap file handles were not being released in Texture::GetTexture.","distinct":true,"url":"https://api.github.com/repos/StevenFrost/G53GRA_C-Framework/commits/1a20c527f31e52b9fdb0094776d0d7eef7d8c60c"}]}